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gengmeiios
GMBase
Commits
3e4f79e9
Commit
3e4f79e9
authored
Apr 03, 2020
by
汪洋
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GMPresentAnimation 初步成型,但是还需要拆分
parent
30d831fb
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2 changed files
with
57 additions
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77 deletions
+57
-77
GMPresentAnimation.h
GMBase/Classes/GMPresentAnimation.h
+3
-2
GMPresentAnimation.m
GMBase/Classes/GMPresentAnimation.m
+54
-75
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GMBase/Classes/GMPresentAnimation.h
View file @
3e4f79e9
...
@@ -8,6 +8,7 @@
...
@@ -8,6 +8,7 @@
#import <Foundation/Foundation.h>
#import <Foundation/Foundation.h>
@interface
GMPresentAnimation
:
NSObject
<
UIViewControllerAnimatedTransitioning
>
// 通过使用GMPresentAnimation,来自定义 push 动画
@property
(
nonatomic
,
assign
)
UINavigationControllerOperation
transitionType
;
@interface
GMPresentAnimation
:
NSObject
<
UIViewControllerAnimatedTransitioning
>
@property
(
nonatomic
,
assign
)
UINavigationControllerOperation
transitionType
;
@end
@end
GMBase/Classes/GMPresentAnimation.m
View file @
3e4f79e9
...
@@ -8,7 +8,7 @@
...
@@ -8,7 +8,7 @@
#import "GMPresentAnimation.h"
#import "GMPresentAnimation.h"
#import "UIViewController+PushType.h"
#import "UIViewController+PushType.h"
@interface
GMPresentAnimation
()
<
UIViewControllerAnimatedTransitioning
>
@interface
GMPresentAnimation
()
@property
(
nonatomic
,
assign
)
NSTimeInterval
duration
;
@property
(
nonatomic
,
assign
)
NSTimeInterval
duration
;
@end
@end
@implementation
GMPresentAnimation
@implementation
GMPresentAnimation
...
@@ -16,91 +16,74 @@
...
@@ -16,91 +16,74 @@
-
(
instancetype
)
init
{
-
(
instancetype
)
init
{
// 默认 push 动画时间0.6
// 默认 push 动画时间0.6
if
(
self
=
[
super
init
])
{
if
(
self
=
[
super
init
])
{
self
.
duration
=
0
.
6
;
self
.
duration
=
0
.
3
;
}
}
return
self
;
return
self
;
}
}
-
(
void
)
push
:
(
id
<
UIViewControllerContextTransitioning
>
)
transitionContext
-
(
void
)
push
:
(
id
<
UIViewControllerContextTransitioning
>
)
transitionContext
{
{
CGRect
bounds
=
[[
UIScreen
mainScreen
]
bounds
];
UIViewController
*
fromVC
=
[
transitionContext
viewControllerForKey
:
UITransitionContextFromViewControllerKey
];
UIView
*
fromView
=
[
transitionContext
viewForKey
:
UITransitionContextFromViewKey
];
UIViewController
*
toVC
=
[
transitionContext
viewControllerForKey
:
UITransitionContextToViewControllerKey
];
UIView
*
toView
=
[
transitionContext
viewForKey
:
UITransitionContextToViewKey
];
NSTimeInterval
duration
=
[
self
transitionDuration
:
transitionContext
];
CGRect
bound
=
[[
UIScreen
mainScreen
]
bounds
];
fromVC
.
view
.
hidden
=
YES
;
// 在containerView上加一个toVC.snapshot,把之前页面当作背景
// 不加的话,toView在动画结束时会被系统移除,进而底部背景会突然变白
UIViewController
*
fromVC
=
[
transitionContext
viewControllerForKey
:
UITransitionContextFromViewControllerKey
];
fromVC
.
snapshot
.
frame
=
bounds
;
[[
transitionContext
containerView
]
addSubview
:
fromVC
.
snapshot
];
[[
transitionContext
containerView
]
addSubview
:
fromVC
.
snapshot
];
[[
transitionContext
containerView
]
addSubview
:
toVC
.
view
];
[[
toVC
.
navigationController
.
view
superview
]
insertSubview
:
fromVC
.
snapshot
belowSubview
:
toVC
.
navigationController
.
view
];
// 添加一个半透明的蒙层,展示在 from view 下面
UIView
*
mask
=
[[
UIView
alloc
]
initWithFrame
:
bounds
];
toVC
.
navigationController
.
view
.
layer
.
anchorPoint
=
CGPointMake
(
0
.
5
,
2
.
0
);
mask
.
backgroundColor
=
[
UIColor
colorWithWhite
:
0
alpha
:
0
.
64
];
toVC
.
navigationController
.
view
.
frame
=
bound
;
mask
.
alpha
=
0
;
mask
.
tag
=
100
;
toVC
.
navigationController
.
view
.
transform
=
CGAffineTransformMakeTranslation
(
0
,
CGRectGetHeight
(
bound
));
[[
transitionContext
containerView
]
addSubview
:
mask
];
[
UIView
animateWithDuration
:
duration
// 系统不会为我们自动添加 toView,所以我们需要自己添加,以保证 toView 的页面及动画正常展示
delay
:
0
[[
transitionContext
containerView
]
addSubview
:
toView
];
usingSpringWithDamping
:
1
.
0
initialSpringVelocity
:
0
// 先将toView放置在屏幕下边,为下一步的平移动画做准备
options
:
UIViewAnimationOptionCurveEaseInOut
CGRect
newFrame
=
toView
.
frame
;
animations
:^
{
newFrame
.
origin
.
y
=
CGRectGetHeight
(
bounds
);
fromVC
.
snapshot
.
transform
=
CGAffineTransformMakeTranslation
(
0
,
0
);
toView
.
frame
=
newFrame
;
toVC
.
navigationController
.
view
.
transform
=
CGAffineTransformMakeTranslation
(
0
,
0
);
}
// 从下到上的平移动画
completion
:^
(
BOOL
finished
)
{
[
UIView
animateWithDuration
:[
self
transitionDuration
:
transitionContext
]
animations
:
^
{
fromVC
.
view
.
hidden
=
NO
;
toView
.
frame
=
bounds
;
mask
.
alpha
=
1
;
}
completion
:^
(
BOOL
finished
)
{
[
transitionContext
completeTransition
:
YES
];
[
transitionContext
completeTransition
:
YES
];
}];
}];
}
}
-
(
void
)
pop
:
(
id
<
UIViewControllerContextTransitioning
>
)
transitionContext
{
-
(
void
)
pop
:
(
id
<
UIViewControllerContextTransitioning
>
)
transitionContext
{
UIViewController
*
fromVC
=
[
transitionContext
viewControllerForKey
:
UITransitionContextFromViewControllerKey
];
UIViewController
*
toVC
=
[
transitionContext
viewControllerForKey
:
UITransitionContextToViewControllerKey
];
NSTimeInterval
duration
=
[
self
transitionDuration
:
transitionContext
];
CGRect
bound
=
[[
UIScreen
mainScreen
]
bounds
];
CGRect
bound
=
[[
UIScreen
mainScreen
]
bounds
];
UIView
*
fromView
=
[
transitionContext
viewForKey
:
UITransitionContextFromViewKey
];;
UIView
*
toView
=
[
transitionContext
viewForKey
:
UITransitionContextToViewKey
];
[
fromVC
.
view
addSubview
:
fromVC
.
snapshot
];
// 必须把先前的 mask view 拿出来,显示的标记为 alpha = 1,要不然会发现该蒙层是突然消失
fromVC
.
navigationController
.
navigationBar
.
hidden
=
YES
;
// 经常打断点发现,其 alpha 此时为0,所以必须要设置一下 alpha = 1
[[
transitionContext
containerView
]
viewWithTag
:
100
].
alpha
=
1
;
// 添加阴影
fromVC
.
snapshot
.
layer
.
shadowColor
=
[
UIColor
colorWithRed
:
0
.
2
green
:
0
.
2
blue
:
0
.
2
alpha
:
0
.
8
].
CGColor
;
fromVC
.
snapshot
.
layer
.
shadowOffset
=
CGSizeMake
(
-
3
,
0
);
fromVC
.
snapshot
.
layer
.
shadowOpacity
=
0
.
5
;
fromVC
.
view
.
layer
.
anchorPoint
=
CGPointMake
(
0
.
5
,
2
.
5
);
//将toView加到toVC.snapshot 的的下面。
fromVC
.
view
.
frame
=
bound
;
// 不加的话,动画结束后看不到 toView
// 动画过程中看到的是toVC.snapshot
toVC
.
view
.
hidden
=
YES
;
// 并且需要将 toView放到toVC.snapshot的下面,确保view层级正确
UIViewController
*
toVC
=
[
transitionContext
viewControllerForKey
:
UITransitionContextToViewControllerKey
];
[[
transitionContext
containerView
]
addSubview
:
toVC
.
view
];
[[
transitionContext
containerView
]
insertSubview
:
toView
belowSubview
:
toVC
.
snapshot
];
[[
transitionContext
containerView
]
addSubview
:
toVC
.
snapshot
];
[[
transitionContext
containerView
]
sendSubviewToBack
:
toVC
.
snapshot
];
CGRect
newFrame
=
fromView
.
frame
;
newFrame
.
origin
.
y
=
CGRectGetHeight
(
bound
);
[
UIView
animateWithDuration
:
duration
[
UIView
animateWithDuration
:[
self
transitionDuration
:
transitionContext
]
animations
:
^
{
delay
:
0
fromView
.
frame
=
newFrame
;
usingSpringWithDamping
:
1
.
0
[[
transitionContext
containerView
]
viewWithTag
:
100
].
alpha
=
0
;
initialSpringVelocity
:
0
}
completion
:^
(
BOOL
finished
)
{
options
:
UIViewAnimationOptionCurveEaseInOut
[[[
transitionContext
containerView
]
viewWithTag
:
100
]
removeFromSuperview
];
animations
:^
{
// 动画结束后移除toVC.snapshot,留着会挡住toVC,用户无法交互
fromVC
.
view
.
transform
=
CGAffineTransformMakeTranslation
(
0
,
CGRectGetHeight
(
bound
));
toVC
.
snapshot
.
alpha
=
1
;
}
completion
:^
(
BOOL
finished
)
{
toVC
.
navigationController
.
navigationBar
.
hidden
=
NO
;
toVC
.
view
.
hidden
=
NO
;
[
fromVC
.
snapshot
removeFromSuperview
];
[
toVC
.
snapshot
removeFromSuperview
];
[
toVC
.
snapshot
removeFromSuperview
];
// 需要将toVC.snapshot清空,下一次弹窗时再重新生成 snapshot,确保每一次 snapshot 为最新画面
if
(
!
[
transitionContext
transitionWasCancelled
])
{
toVC
.
snapshot
=
nil
;
toVC
.
snapshot
=
nil
;
}
[
transitionContext
completeTransition
:
!
[
transitionContext
transitionWasCancelled
]];
[
transitionContext
completeTransition
:
!
[
transitionContext
transitionWasCancelled
]];
}];
}];
}
}
...
@@ -110,14 +93,10 @@
...
@@ -110,14 +93,10 @@
return
self
.
duration
;
return
self
.
duration
;
}
}
-
(
void
)
animateTransition
:
(
id
<
UIViewControllerContextTransitioning
>
)
transitionContext
-
(
void
)
animateTransition
:
(
id
<
UIViewControllerContextTransitioning
>
)
transitionContext
{
{
if
(
self
.
transitionType
==
UINavigationControllerOperationPush
)
{
if
(
self
.
transitionType
==
UINavigationControllerOperationPush
)
{
[
self
push
:
transitionContext
];
[
self
push
:
transitionContext
];
}
}
else
if
(
self
.
transitionType
==
UINavigationControllerOperationPop
)
{
else
if
(
self
.
transitionType
==
UINavigationControllerOperationPop
)
{
[
self
pop
:
transitionContext
];
[
self
pop
:
transitionContext
];
}
}
}
}
...
...
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