// // GMLoadingView.m // loadingAnimation // // Created by wangyang on 12/23/14. // Copyright (c) 2014 WY. All rights reserved. // #import "GMLoadingView.h" @interface GMLoadingView () @property (nonatomic, strong) UIImageView *foregroundImageView; @end @implementation GMLoadingView + (instancetype)loadingViewWithType:(GMLoadingViewType)type { UIImage *backImage; UIImage *foreImage; if (type == GMLoadingViewTypeGreenLarge) { backImage = [UIImage imageNamed:@"loaing2_diceng"]; foreImage = [UIImage imageNamed:@"loaing2"]; }else if (type == GMLoadingViewTypeGray){ backImage = [UIImage imageNamed:@"loaing1_diceng"]; foreImage = [UIImage imageNamed:@"loaing1"]; }else if (type == GMLoadingViewTypeGreenSmall){ backImage = nil; foreImage = [UIImage imageNamed:@"GreenLoaingSmall"]; }else{ backImage = nil; foreImage = [UIImage imageNamed:@"GreenLoaingSmall"]; } // 背景 UIImageView *backgroundImageView = [[UIImageView alloc] initWithImage:backImage]; // 前景 UIImageView *foregroundImageView = [[UIImageView alloc] initWithImage:foreImage]; GMLoadingView *view = [[GMLoadingView alloc] initWithFrame:foregroundImageView.bounds]; view.backgroundColor = [UIColor clearColor]; [view addSubview:backgroundImageView]; [view addSubview:foregroundImageView]; view.foregroundImageView = foregroundImageView; return view; } - (void)begingAnimation { CABasicAnimation* animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; animation.fromValue = @0.0f; animation.toValue = @(2*M_PI); animation.duration = .8f; // this might be too fast animation.repeatCount = HUGE_VALF; // HUGE_VALF is defined in math.h so import it [_foregroundImageView.layer addAnimation:animation forKey:@"rotation"]; } - (void)endAnimation { [_foregroundImageView.layer removeAllAnimations]; } @end