Commit d9b7f382 authored by 林生雨's avatar 林生雨

fix UI

parent d025ecc7
...@@ -455,7 +455,7 @@ class LevelOneState extends BaseState<LevelOnePage> ...@@ -455,7 +455,7 @@ class LevelOneState extends BaseState<LevelOnePage>
child: Row( child: Row(
children: <Widget>[ children: <Widget>[
Container( Container(
width: 52, width: 53.5,
child: element.attrName.length < 4 child: element.attrName.length < 4
? Row( ? Row(
children: textList, children: textList,
......
...@@ -415,7 +415,7 @@ class LevelTwoState extends BaseState<LevelTwoPage> ...@@ -415,7 +415,7 @@ class LevelTwoState extends BaseState<LevelTwoPage>
child: Row( child: Row(
children: <Widget>[ children: <Widget>[
Container( Container(
width: 52, width: 53.5,
child: element.attrName.length < 4 child: element.attrName.length < 4
? Row( ? Row(
children: textList, children: textList,
......
...@@ -350,7 +350,7 @@ class PlanState extends BaseState<PlanPage> with TickerProviderStateMixin { ...@@ -350,7 +350,7 @@ class PlanState extends BaseState<PlanPage> with TickerProviderStateMixin {
sliver: baseSliverAppBar(null, sliver: baseSliverAppBar(null,
height: 0, height: 0,
needpic: false, needpic: false,
paddingTop: -(kToolbarHeight - stateBarHeight))), paddingTop: -(kToolbarHeight - stateBarHeight) + 2)),
SliverList( SliverList(
delegate: SliverChildBuilderDelegate((BuildContext c, int i) { delegate: SliverChildBuilderDelegate((BuildContext c, int i) {
if (i == 0) { if (i == 0) {
......
...@@ -525,7 +525,7 @@ Widget baseSliverBack(VoidCallback tap, context) { ...@@ -525,7 +525,7 @@ Widget baseSliverBack(VoidCallback tap, context) {
final double topPadding = MediaQuery.of(context).padding.top; final double topPadding = MediaQuery.of(context).padding.top;
return Positioned( return Positioned(
top: topPadding + 6.5, top: topPadding + 6.5,
left: 7, left: 15,
child: GestureDetector( child: GestureDetector(
behavior: HitTestBehavior.opaque, behavior: HitTestBehavior.opaque,
onTap: tap, onTap: tap,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment