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钟尚武
dlib
Commits
20837ab9
Commit
20837ab9
authored
Mar 01, 2012
by
Davis King
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Added code for doing image interpolation, rotations, and general transformations.
parent
6bdff29a
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image_transforms.h
dlib/image_transforms.h
+1
-0
interpolation.h
dlib/image_transforms/interpolation.h
+460
-0
interpolation_abstract.h
dlib/image_transforms/interpolation_abstract.h
+18
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dlib/image_transforms.h
View file @
20837ab9
...
...
@@ -15,6 +15,7 @@
#include "image_transforms/label_connected_blobs.h"
#include "image_transforms/randomly_color_image.h"
#include "image_transforms/segment_image.h"
#include "image_transforms/interpolation.h"
#endif // DLIB_IMAGE_TRANSFORMs_
dlib/image_transforms/interpolation.h
0 → 100644
View file @
20837ab9
// Copyright (C) 2012 Davis E. King (davis@dlib.net)
// License: Boost Software License See LICENSE.txt for the full license.
#ifndef DLIB_INTERPOlATION__
#define DLIB_INTERPOlATION__
#include "interpolation_abstract.h"
#include "../pixel.h"
#include "../matrix.h"
#include "assign_image.h"
namespace
dlib
{
// ----------------------------------------------------------------------------------------
class
interpolate_nearest_neighbor
{
public
:
template
<
typename
image_type
>
bool
operator
()
(
const
image_type
&
img
,
const
dlib
::
point
&
p
,
typename
image_type
::
type
&
result
)
const
{
if
(
get_rect
(
img
).
contains
(
p
))
{
result
=
img
[
p
.
y
()][
p
.
x
()];
return
true
;
}
else
{
return
false
;
}
}
};
// ----------------------------------------------------------------------------------------
class
interpolate_bilinear
{
template
<
typename
T
>
struct
is_rgb_image
{
const
static
bool
value
=
pixel_traits
<
typename
T
::
type
>::
rgb
;
};
public
:
template
<
typename
T
,
typename
image_type
>
typename
disable_if
<
is_rgb_image
<
image_type
>
,
bool
>::
type
operator
()
(
const
image_type
&
img
,
const
dlib
::
vector
<
T
,
2
>&
p
,
typename
image_type
::
type
&
result
)
const
/*!
ensures
- returns true if there was a point to interpolate
!*/
{
const
long
top
=
static_cast
<
long
>
(
std
::
floor
(
p
.
y
()));
const
long
bottom
=
static_cast
<
long
>
(
std
::
ceil
(
p
.
y
()));
const
long
left
=
static_cast
<
long
>
(
std
::
floor
(
p
.
x
()));
const
long
right
=
static_cast
<
long
>
(
std
::
ceil
(
p
.
x
()));
// if the interpolation goes outside img
if
(
!
get_rect
(
img
).
contains
(
rectangle
(
left
,
top
,
right
,
bottom
)))
return
false
;
const
double
lr_frac
=
p
.
x
()
-
std
::
floor
(
p
.
x
());
const
double
tb_frac
=
p
.
y
()
-
std
::
floor
(
p
.
y
());
double
tl
=
0
,
tr
=
0
,
bl
=
0
,
br
=
0
;
assign_pixel
(
tl
,
img
[
top
][
left
]);
assign_pixel
(
tr
,
img
[
top
][
right
]);
assign_pixel
(
bl
,
img
[
bottom
][
left
]);
assign_pixel
(
br
,
img
[
bottom
][
right
]);
double
temp
=
(
1
-
tb_frac
)
*
((
1
-
lr_frac
)
*
tl
+
lr_frac
*
tr
)
+
tb_frac
*
((
1
-
lr_frac
)
*
bl
+
lr_frac
*
br
);
assign_pixel
(
result
,
temp
);
return
true
;
}
template
<
typename
T
,
typename
image_type
>
typename
enable_if
<
is_rgb_image
<
image_type
>
,
bool
>::
type
operator
()
(
const
image_type
&
img
,
const
dlib
::
vector
<
T
,
2
>&
p
,
typename
image_type
::
type
&
result
)
const
/*!
ensures
- returns true if there was a point to interpolate
!*/
{
const
long
top
=
static_cast
<
long
>
(
std
::
floor
(
p
.
y
()));
const
long
bottom
=
static_cast
<
long
>
(
std
::
ceil
(
p
.
y
()));
const
long
left
=
static_cast
<
long
>
(
std
::
floor
(
p
.
x
()));
const
long
right
=
static_cast
<
long
>
(
std
::
ceil
(
p
.
x
()));
// if the interpolation goes outside img
if
(
!
get_rect
(
img
).
contains
(
rectangle
(
left
,
top
,
right
,
bottom
)))
return
false
;
const
double
lr_frac
=
p
.
x
()
-
std
::
floor
(
p
.
x
());
const
double
tb_frac
=
p
.
y
()
-
std
::
floor
(
p
.
y
());
double
tl
,
tr
,
bl
,
br
;
tl
=
img
[
top
][
left
].
red
;
tr
=
img
[
top
][
right
].
red
;
bl
=
img
[
bottom
][
left
].
red
;
br
=
img
[
bottom
][
right
].
red
;
const
double
red
=
(
1
-
tb_frac
)
*
((
1
-
lr_frac
)
*
tl
+
lr_frac
*
tr
)
+
tb_frac
*
((
1
-
lr_frac
)
*
bl
+
lr_frac
*
br
);
tl
=
img
[
top
][
left
].
green
;
tr
=
img
[
top
][
right
].
green
;
bl
=
img
[
bottom
][
left
].
green
;
br
=
img
[
bottom
][
right
].
green
;
const
double
green
=
(
1
-
tb_frac
)
*
((
1
-
lr_frac
)
*
tl
+
lr_frac
*
tr
)
+
tb_frac
*
((
1
-
lr_frac
)
*
bl
+
lr_frac
*
br
);
tl
=
img
[
top
][
left
].
blue
;
tr
=
img
[
top
][
right
].
blue
;
bl
=
img
[
bottom
][
left
].
blue
;
br
=
img
[
bottom
][
right
].
blue
;
const
double
blue
=
(
1
-
tb_frac
)
*
((
1
-
lr_frac
)
*
tl
+
lr_frac
*
tr
)
+
tb_frac
*
((
1
-
lr_frac
)
*
bl
+
lr_frac
*
br
);
assign_pixel
(
result
.
red
,
red
);
assign_pixel
(
result
.
green
,
green
);
assign_pixel
(
result
.
blue
,
blue
);
return
true
;
}
};
// ----------------------------------------------------------------------------------------
class
interpolate_quadratic
{
template
<
typename
T
>
struct
is_rgb_image
{
const
static
bool
value
=
pixel_traits
<
typename
T
::
type
>::
rgb
;
};
public
:
template
<
typename
T
,
typename
image_type
>
typename
disable_if
<
is_rgb_image
<
image_type
>
,
bool
>::
type
operator
()
(
const
image_type
&
img
,
const
dlib
::
vector
<
T
,
2
>&
p
,
typename
image_type
::
type
&
result
)
const
/*!
ensures
- returns true if there was a point to interpolate
!*/
{
const
point
pp
(
p
);
// if the interpolation goes outside img
if
(
!
get_rect
(
img
).
contains
(
grow_rect
(
pp
,
1
)))
return
false
;
const
long
r
=
pp
.
y
();
const
long
c
=
pp
.
x
();
const
double
temp
=
interpolate
(
p
-
pp
,
img
[
r
-
1
][
c
-
1
],
img
[
r
-
1
][
c
],
img
[
r
-
1
][
c
+
1
],
img
[
r
][
c
-
1
],
img
[
r
][
c
],
img
[
r
][
c
+
1
],
img
[
r
+
1
][
c
-
1
],
img
[
r
+
1
][
c
],
img
[
r
+
1
][
c
+
1
]);
assign_pixel
(
result
,
temp
);
return
true
;
}
template
<
typename
T
,
typename
image_type
>
typename
enable_if
<
is_rgb_image
<
image_type
>
,
bool
>::
type
operator
()
(
const
image_type
&
img
,
const
dlib
::
vector
<
T
,
2
>&
p
,
typename
image_type
::
type
&
result
)
const
/*!
ensures
- returns true if there was a point to interpolate
!*/
{
const
point
pp
(
p
);
// if the interpolation goes outside img
if
(
!
get_rect
(
img
).
contains
(
grow_rect
(
pp
,
1
)))
return
false
;
const
long
r
=
pp
.
y
();
const
long
c
=
pp
.
x
();
const
double
red
=
interpolate
(
p
-
pp
,
img
[
r
-
1
][
c
-
1
].
red
,
img
[
r
-
1
][
c
].
red
,
img
[
r
-
1
][
c
+
1
].
red
,
img
[
r
][
c
-
1
].
red
,
img
[
r
][
c
].
red
,
img
[
r
][
c
+
1
].
red
,
img
[
r
+
1
][
c
-
1
].
red
,
img
[
r
+
1
][
c
].
red
,
img
[
r
+
1
][
c
+
1
].
red
);
const
double
green
=
interpolate
(
p
-
pp
,
img
[
r
-
1
][
c
-
1
].
green
,
img
[
r
-
1
][
c
].
green
,
img
[
r
-
1
][
c
+
1
].
green
,
img
[
r
][
c
-
1
].
green
,
img
[
r
][
c
].
green
,
img
[
r
][
c
+
1
].
green
,
img
[
r
+
1
][
c
-
1
].
green
,
img
[
r
+
1
][
c
].
green
,
img
[
r
+
1
][
c
+
1
].
green
);
const
double
blue
=
interpolate
(
p
-
pp
,
img
[
r
-
1
][
c
-
1
].
blue
,
img
[
r
-
1
][
c
].
blue
,
img
[
r
-
1
][
c
+
1
].
blue
,
img
[
r
][
c
-
1
].
blue
,
img
[
r
][
c
].
blue
,
img
[
r
][
c
+
1
].
blue
,
img
[
r
+
1
][
c
-
1
].
blue
,
img
[
r
+
1
][
c
].
blue
,
img
[
r
+
1
][
c
+
1
].
blue
);
assign_pixel
(
result
.
red
,
red
);
assign_pixel
(
result
.
green
,
green
);
assign_pixel
(
result
.
blue
,
blue
);
return
true
;
}
private
:
/* tl tm tr
ml mm mr
bl bm br
*/
// The above is the pixel layout in our little 3x3 neighborhood. interpolate() will
// fit a quadratic to these 9 pixels and then use that quadratic to find the interpolated
// value at point p.
inline
double
interpolate
(
const
dlib
::
vector
<
double
,
2
>&
p
,
double
tl
,
double
tm
,
double
tr
,
double
ml
,
double
mm
,
double
mr
,
double
bl
,
double
bm
,
double
br
)
const
{
matrix
<
double
,
6
,
1
>
w
;
// x
w
(
0
)
=
(
tr
+
mr
+
br
-
tl
-
ml
-
bl
)
*
0
.
16666666666
;
// y
w
(
1
)
=
(
bl
+
bm
+
br
-
tl
-
tm
-
tr
)
*
0
.
16666666666
;
// x^2
w
(
2
)
=
(
tl
+
tr
+
ml
+
mr
+
bl
+
br
)
*
0
.
16666666666
-
(
tm
+
mm
+
bm
)
*
0
.
333333333
;
// x*y
w
(
3
)
=
(
tl
-
tr
-
bl
+
br
)
*
0
.
25
;
// y^2
w
(
4
)
=
(
tl
+
tm
+
tr
+
bl
+
bm
+
br
)
*
0
.
16666666666
-
(
ml
+
mm
+
mr
)
*
0
.
333333333
;
// 1 (constant term)
w
(
5
)
=
(
tm
+
ml
+
mr
+
bm
)
*
0
.
222222222
-
(
tl
+
tr
+
bl
+
br
)
*
0
.
11111111
+
(
mm
)
*
0
.
55555556
;
const
double
x
=
p
.
x
();
const
double
y
=
p
.
y
();
matrix
<
double
,
6
,
1
>
z
;
z
=
x
,
y
,
x
*
x
,
x
*
y
,
y
*
y
,
1
.
0
;
return
dot
(
w
,
z
);
}
};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
class
black_background
{
public
:
template
<
typename
pixel_type
>
void
operator
()
(
pixel_type
&
p
)
const
{
assign_pixel
(
p
,
0
);
}
};
class
white_background
{
public
:
template
<
typename
pixel_type
>
void
operator
()
(
pixel_type
&
p
)
const
{
assign_pixel
(
p
,
255
);
}
};
class
no_background
{
public
:
template
<
typename
pixel_type
>
void
operator
()
(
pixel_type
&
)
const
{
}
};
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
,
typename
interpolation_type
,
typename
point_mapping_type
,
typename
background_type
>
void
transform_image
(
const
image_type
&
img
,
image_type
&
out_img
,
const
interpolation_type
&
interp
,
const
point_mapping_type
&
map_point
,
const
background_type
&
set_background
,
const
rectangle
&
area
)
/*!
requires
- get_rect(out_img).contains(area) == true
ensures
- map_point maps from out_img to img
!*/
{
for
(
long
r
=
area
.
top
();
r
<=
area
.
bottom
();
++
r
)
{
for
(
long
c
=
area
.
left
();
c
<=
area
.
right
();
++
c
)
{
if
(
!
interp
(
img
,
map_point
(
dlib
::
vector
<
double
,
2
>
(
c
,
r
)),
out_img
[
r
][
c
]))
set_background
(
out_img
[
r
][
c
]);
}
}
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
,
typename
interpolation_type
,
typename
point_mapping_type
,
typename
background_type
>
void
transform_image
(
const
image_type
&
img
,
image_type
&
out_img
,
const
interpolation_type
&
interp
,
const
point_mapping_type
&
map_point
,
const
background_type
&
set_background
)
{
transform_image
(
img
,
out_img
,
interp
,
map_point
,
set_background
,
get_rect
(
out_img
));
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
,
typename
interpolation_type
,
typename
point_mapping_type
>
void
transform_image
(
const
image_type
&
img
,
image_type
&
out_img
,
const
interpolation_type
&
interp
,
const
point_mapping_type
&
map_point
)
{
transform_image
(
img
,
out_img
,
interp
,
map_point
,
black_background
(),
get_rect
(
out_img
));
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
,
typename
interpolation_type
>
void
rotate_image
(
const
image_type
&
img
,
image_type
&
out_img
,
double
angle
,
const
interpolation_type
&
interp
)
{
const
rectangle
rimg
=
get_rect
(
img
);
// figure out bounding box for rotated rectangle
rectangle
rect
;
rect
+=
rotate_point
(
center
(
rimg
),
rimg
.
tl_corner
(),
-
angle
);
rect
+=
rotate_point
(
center
(
rimg
),
rimg
.
tr_corner
(),
-
angle
);
rect
+=
rotate_point
(
center
(
rimg
),
rimg
.
bl_corner
(),
-
angle
);
rect
+=
rotate_point
(
center
(
rimg
),
rimg
.
br_corner
(),
-
angle
);
out_img
.
set_size
(
rect
.
height
(),
rect
.
width
());
const
matrix
<
double
,
2
,
2
>
R
=
rotation_matrix
(
angle
);
transform_image
(
img
,
out_img
,
interp
,
point_transform_affine
(
R
,
-
R
*
dcenter
(
get_rect
(
out_img
))
+
dcenter
(
rimg
)));
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
>
void
rotate_image
(
const
image_type
&
img
,
image_type
&
out_img
,
double
angle
)
{
rotate_image
(
img
,
out_img
,
angle
,
interpolate_quadratic
());
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
>
void
flip_image_left_right
(
const
image_type
&
img
,
image_type
&
out_img
)
{
assign_image
(
out_img
,
fliplr
(
array_to_matrix
(
img
)));
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
>
void
flip_image_up_down
(
const
image_type
&
img
,
image_type
&
out_img
)
{
assign_image
(
out_img
,
flipud
(
array_to_matrix
(
img
)));
}
// ----------------------------------------------------------------------------------------
}
#endif // DLIB_INTERPOlATION__
dlib/image_transforms/interpolation_abstract.h
0 → 100644
View file @
20837ab9
// Copyright (C) 2012 Davis E. King (davis@dlib.net)
// License: Boost Software License See LICENSE.txt for the full license.
#undef DLIB_INTERPOlATION_ABSTRACT_
#ifdef DLIB_INTERPOlATION_ABSTRACT_
#include "../pixel.h"
namespace
dlib
{
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
}
#endif // DLIB_INTERPOlATION_ABSTRACT_
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