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钟尚武
dlib
Commits
844b3552
Commit
844b3552
authored
May 24, 2018
by
Davis King
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Added extract_image_4points()
parent
5edab25c
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2 changed files
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146 additions
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+146
-0
interpolation.h
dlib/image_transforms/interpolation.h
+92
-0
interpolation_abstract.h
dlib/image_transforms/interpolation_abstract.h
+54
-0
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dlib/image_transforms/interpolation.h
View file @
844b3552
...
...
@@ -2145,6 +2145,98 @@ namespace dlib
return
res
;
}
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
>
void
extract_image_4points
(
const
image_type
&
img_
,
image_type
&
out_
,
const
std
::
vector
<
dpoint
>&
pts
)
{
DLIB_CASSERT
(
pts
.
size
()
==
4
);
const_image_view
<
image_type
>
img
(
img_
);
image_view
<
image_type
>
out
(
out_
);
if
(
out
.
size
()
==
0
)
return
;
drectangle
bounding_box
;
for
(
auto
&
p
:
pts
)
bounding_box
+=
p
;
const
std
::
array
<
dpoint
,
4
>
corners
=
{
bounding_box
.
tl_corner
(),
bounding_box
.
tr_corner
(),
bounding_box
.
bl_corner
(),
bounding_box
.
br_corner
()};
matrix
<
double
>
dists
(
4
,
4
);
for
(
long
r
=
0
;
r
<
dists
.
nr
();
++
r
)
{
for
(
long
c
=
0
;
c
<
dists
.
nc
();
++
c
)
{
dists
(
r
,
c
)
=
length_squared
(
corners
[
r
]
-
pts
[
c
]);
}
}
matrix
<
long
long
>
idists
=
matrix_cast
<
long
long
>
(
-
round
(
std
::
numeric_limits
<
long
long
>::
max
()
*
(
dists
/
max
(
dists
))));
const
drectangle
area
=
get_rect
(
out
);
std
::
vector
<
dpoint
>
from_points
=
{
area
.
tl_corner
(),
area
.
tr_corner
(),
area
.
bl_corner
(),
area
.
br_corner
()};
// find the assignment of corners to pts
auto
assignment
=
max_cost_assignment
(
idists
);
std
::
vector
<
dpoint
>
to_points
(
4
);
for
(
size_t
i
=
0
;
i
<
assignment
.
size
();
++
i
)
to_points
[
i
]
=
pts
[
assignment
[
i
]];
auto
tform
=
find_projective_transform
(
from_points
,
to_points
);
transform_image
(
img_
,
out_
,
interpolate_bilinear
(),
tform
);
}
template
<
typename
image_type
>
void
extract_image_4points
(
const
image_type
&
img
,
image_type
&
out
,
const
std
::
vector
<
line
>&
lines
)
{
DLIB_CASSERT
(
lines
.
size
()
==
4
);
// first find the pair of lines that are most parallel to each other
size_t
best_i
=
0
,
best_j
=
1
;
double
best_angle
=
1000
;
for
(
size_t
i
=
0
;
i
<
lines
.
size
();
++
i
)
{
for
(
size_t
j
=
i
+
1
;
j
<
lines
.
size
();
++
j
)
{
double
angle
=
angle_between_lines
(
lines
[
i
],
lines
[
j
]);
if
(
angle
<
best_angle
)
{
best_angle
=
angle
;
best_i
=
i
;
best_j
=
j
;
}
}
}
std
::
vector
<
dpoint
>
pts
;
// now find the corners of the best quadrilateral we can make from these lines.
for
(
size_t
k
=
0
;
k
<
lines
.
size
();
++
k
)
{
if
(
k
==
best_i
||
k
==
best_j
)
continue
;
pts
.
emplace_back
(
intersect
(
lines
[
k
],
lines
[
best_i
]));
pts
.
emplace_back
(
intersect
(
lines
[
k
],
lines
[
best_j
]));
}
extract_image_4points
(
img
,
out
,
pts
);
}
// ----------------------------------------------------------------------------------------
template
<
...
...
dlib/image_transforms/interpolation_abstract.h
View file @
844b3552
...
...
@@ -1448,6 +1448,60 @@ namespace dlib
one for each input full_object_detection.
!*/
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
>
void
extract_image_4points
(
const
image_type
&
img
,
image_type
&
out
,
const
std
::
vector
<
dpoint
>&
pts
);
/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
- pixel_traits<typename image_traits<image_type>::pixel_type>::has_alpha == false
- pts.size() == 4
ensures
- The 4 points in pts define a convex quadrilateral and this function extracts
that part of the image and stores it into #out. Therefore, each corner of
the quadrilateral is associated to a corner of #out and bilinear
interpolation and a projective mapping is used to transform the pixels in the
quadrilateral in img into #out. To determine which corners of the
quadrilateral map to which corners of #out we fit the tightest possible
rectangle to the quadrilateral and map its vertices to their nearest
rectangle corners. These corners are then trivially mapped to #out (i.e.
upper left corner to upper left corner, upper right corner to upper right
corner, etc.).
- #out.nr() == out.nr() && #out.nc() == out.nc().
I.e. out should already be sized to whatever size you want it to be.
!*/
template
<
typename
image_type
>
void
extract_image_4points
(
const
image_type
&
img
,
image_type
&
out
,
const
std
::
vector
<
line
>&
lines
);
/*!
requires
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
- pixel_traits<typename image_traits<image_type>::pixel_type>::has_alpha == false
- lines.size() == 4
ensures
- This routine simply finds the 4 intersecting points of the given lines and
uses them in a call to the version of extract_image_4points() defined above.
i.e. extract_image_chips(img, out, intersections_between_lines)
- Since 4 lines might intersect at more than 4 locations, we select the
intersections that give a quadrilateral with opposing sides that are as
parallel as possible.
!*/
// ----------------------------------------------------------------------------------------
template
<
...
...
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