Commit c2ff0cf8 authored by Davis King's avatar Davis King

Added a copy of libpng and zlib that will be statically compiled in

if no dynamic version of these libraries are installed on the system.
parent 7cd5f664
...@@ -164,7 +164,40 @@ if (NOT TARGET dlib) ...@@ -164,7 +164,40 @@ if (NOT TARGET dlib)
include_directories(${PNG_INCLUDE_DIR}) include_directories(${PNG_INCLUDE_DIR})
set (dlib_needed_libraries ${dlib_needed_libraries} ${PNG_LIBRARY}) set (dlib_needed_libraries ${dlib_needed_libraries} ${PNG_LIBRARY})
else() else()
set(DLIB_LINK_WITH_LIBPNG OFF CACHE STRING ${DLIB_LINK_WITH_LIBPNG_STR} FORCE ) # If we can't find libpng then statically compile it in.
include_directories(external/libpng external/zlib)
set(source_files ${source_files}
external/libpng/png.c
external/libpng/pngerror.c
external/libpng/pngget.c
external/libpng/pngmem.c
external/libpng/pngpread.c
external/libpng/pngread.c
external/libpng/pngrio.c
external/libpng/pngrtran.c
external/libpng/pngrutil.c
external/libpng/pngset.c
external/libpng/pngtrans.c
external/libpng/pngwio.c
external/libpng/pngwrite.c
external/libpng/pngwtran.c
external/libpng/pngwutil.c
external/zlib/adler32.c
external/zlib/compress.c
external/zlib/crc32.c
external/zlib/deflate.c
external/zlib/gzclose.c
external/zlib/gzlib.c
external/zlib/gzread.c
external/zlib/gzwrite.c
external/zlib/infback.c
external/zlib/inffast.c
external/zlib/inflate.c
external/zlib/inftrees.c
external/zlib/trees.c
external/zlib/uncompr.c
external/zlib/zutil.c
)
endif() endif()
endif() endif()
...@@ -176,7 +209,7 @@ if (NOT TARGET dlib) ...@@ -176,7 +209,7 @@ if (NOT TARGET dlib)
set (dlib_needed_libraries ${dlib_needed_libraries} ${JPEG_LIBRARY}) set (dlib_needed_libraries ${dlib_needed_libraries} ${JPEG_LIBRARY})
else() else()
# If we can't find libjpeg then statically compile it in. # If we can't find libjpeg then statically compile it in.
include_directories("external/libjpeg") include_directories(external/libjpeg)
set(source_files ${source_files} set(source_files ${source_files}
external/libjpeg/jcomapi.cpp external/libjpeg/jcomapi.cpp
external/libjpeg/jdapimin.cpp external/libjpeg/jdapimin.cpp
......
This copy of the libpng notices is provided for your convenience. In case of
any discrepancy between this copy and the notices in the file png.h that is
included in the libpng distribution, the latter shall prevail.
COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
If you modify libpng you may insert additional notices immediately following
this sentence.
This code is released under the libpng license.
libpng versions 1.2.6, August 15, 2004, through 1.6.7, November 14, 2013, are
Copyright (c) 2004, 2006-2013 Glenn Randers-Pehrson, and are
distributed according to the same disclaimer and license as libpng-1.2.5
with the following individual added to the list of Contributing Authors
Cosmin Truta
libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are
Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
distributed according to the same disclaimer and license as libpng-1.0.6
with the following individuals added to the list of Contributing Authors
Simon-Pierre Cadieux
Eric S. Raymond
Gilles Vollant
and with the following additions to the disclaimer:
There is no warranty against interference with your enjoyment of the
library or against infringement. There is no warranty that our
efforts or the library will fulfill any of your particular purposes
or needs. This library is provided with all faults, and the entire
risk of satisfactory quality, performance, accuracy, and effort is with
the user.
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
Copyright (c) 1998, 1999 Glenn Randers-Pehrson, and are
distributed according to the same disclaimer and license as libpng-0.96,
with the following individuals added to the list of Contributing Authors:
Tom Lane
Glenn Randers-Pehrson
Willem van Schaik
libpng versions 0.89, June 1996, through 0.96, May 1997, are
Copyright (c) 1996, 1997 Andreas Dilger
Distributed according to the same disclaimer and license as libpng-0.88,
with the following individuals added to the list of Contributing Authors:
John Bowler
Kevin Bracey
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner
libpng versions 0.5, May 1995, through 0.88, January 1996, are
Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
For the purposes of this copyright and license, "Contributing Authors"
is defined as the following set of individuals:
Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner
The PNG Reference Library is supplied "AS IS". The Contributing Authors
and Group 42, Inc. disclaim all warranties, expressed or implied,
including, without limitation, the warranties of merchantability and of
fitness for any purpose. The Contributing Authors and Group 42, Inc.
assume no liability for direct, indirect, incidental, special, exemplary,
or consequential damages, which may result from the use of the PNG
Reference Library, even if advised of the possibility of such damage.
Permission is hereby granted to use, copy, modify, and distribute this
source code, or portions hereof, for any purpose, without fee, subject
to the following restrictions:
1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not
be misrepresented as being the original source.
3. This Copyright notice may not be removed or altered from any
source or altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit, without
fee, and encourage the use of this source code as a component to
supporting the PNG file format in commercial products. If you use this
source code in a product, acknowledgment is not required but would be
appreciated.
A "png_get_copyright" function is available, for convenient use in "about"
boxes and the like:
printf("%s",png_get_copyright(NULL));
Also, the PNG logo (in PNG format, of course) is supplied in the
files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
Libpng is OSI Certified Open Source Software. OSI Certified Open Source is a
certification mark of the Open Source Initiative.
Glenn Randers-Pehrson
glennrp at users.sourceforge.net
November 14, 2013
README for libpng version 1.6.7 - November 14, 2013 (shared library 16.0)
See the note about version numbers near the top of png.h
See INSTALL for instructions on how to install libpng.
Libpng comes in several distribution formats. Get libpng-*.tar.gz or
libpng-*.tar.xz or if you want UNIX-style line endings in the text files,
or lpng*.7z or lpng*.zip if you want DOS-style line endings.
Version 0.89 was the first official release of libpng. Don't let the
fact that it's the first release fool you. The libpng library has been in
extensive use and testing since mid-1995. By late 1997 it had
finally gotten to the stage where there hadn't been significant
changes to the API in some time, and people have a bad feeling about
libraries with versions < 1.0. Version 1.0.0 was released in
March 1998.
****
Note that some of the changes to the png_info structure render this
version of the library binary incompatible with libpng-0.89 or
earlier versions if you are using a shared library. The type of the
"filler" parameter for png_set_filler() has changed from png_byte to
png_uint_32, which will affect shared-library applications that use
this function.
To avoid problems with changes to the internals of png_info_struct,
new APIs have been made available in 0.95 to avoid direct application
access to info_ptr. These functions are the png_set_<chunk> and
png_get_<chunk> functions. These functions should be used when
accessing/storing the info_struct data, rather than manipulating it
directly, to avoid such problems in the future.
It is important to note that the APIs do not make current programs
that access the info struct directly incompatible with the new
library. However, it is strongly suggested that new programs use
the new APIs (as shown in example.c and pngtest.c), and older programs
be converted to the new format, to facilitate upgrades in the future.
****
Additions since 0.90 include the ability to compile libpng as a
Windows DLL, and new APIs for accessing data in the info struct.
Experimental functions include the ability to set weighting and cost
factors for row filter selection, direct reads of integers from buffers
on big-endian processors that support misaligned data access, faster
methods of doing alpha composition, and more accurate 16->8 bit color
conversion.
The additions since 0.89 include the ability to read from a PNG stream
which has had some (or all) of the signature bytes read by the calling
application. This also allows the reading of embedded PNG streams that
do not have the PNG file signature. As well, it is now possible to set
the library action on the detection of chunk CRC errors. It is possible
to set different actions based on whether the CRC error occurred in a
critical or an ancillary chunk.
The changes made to the library, and bugs fixed are based on discussions
on the PNG-implement mailing list and not on material submitted
privately to Guy, Andreas, or Glenn. They will forward any good
suggestions to the list.
For a detailed description on using libpng, read libpng-manual.txt. For
examples of libpng in a program, see example.c and pngtest.c. For usage
information and restrictions (what little they are) on libpng, see
png.h. For a description on using zlib (the compression library used by
libpng) and zlib's restrictions, see zlib.h
I have included a general makefile, as well as several machine and
compiler specific ones, but you may have to modify one for your own needs.
You should use zlib 1.0.4 or later to run this, but it MAY work with
versions as old as zlib 0.95. Even so, there are bugs in older zlib
versions which can cause the output of invalid compression streams for
some images. You will definitely need zlib 1.0.4 or later if you are
taking advantage of the MS-DOS "far" structure allocation for the small
and medium memory models. You should also note that zlib is a
compression library that is useful for more things than just PNG files.
You can use zlib as a drop-in replacement for fread() and fwrite() if
you are so inclined.
zlib should be available at the same place that libpng is, or at zlib.net.
You may also want a copy of the PNG specification. It is available
as an RFC, a W3C Recommendation, and an ISO/IEC Standard. You can find
these at http://www.libpng.org/pub/png/documents/
This code is currently being archived at libpng.sf.net in the
[DOWNLOAD] area, and at ftp://ftp.simplesystems.org. If you can't find it
in any of those places, e-mail me, and I'll help you find it.
If you have any code changes, requests, problems, etc., please e-mail
them to me. Also, I'd appreciate any make files or project files,
and any modifications you needed to make to get libpng to compile,
along with a #define variable to tell what compiler/system you are on.
If you needed to add transformations to libpng, or wish libpng would
provide the image in a different way, drop me a note (and code, if
possible), so I can consider supporting the transformation.
Finally, if you get any warning messages when compiling libpng
(note: not zlib), and they are easy to fix, I'd appreciate the
fix. Please mention "libpng" somewhere in the subject line. Thanks.
This release was created and will be supported by myself (of course
based in a large way on Guy's and Andreas' earlier work), and the PNG
development group.
Send comments/corrections/commendations to png-mng-implement at
lists.sourceforge.net (subscription required; visit
https://lists.sourceforge.net/lists/listinfo/png-mng-implement
to subscribe) or to glennrp at users.sourceforge.net
You can't reach Guy, the original libpng author, at the addresses
given in previous versions of this document. He and Andreas will
read mail addressed to the png-implement list, however.
Please do not send general questions about PNG. Send them to
png-mng-misc at lists.sf.net (subscription required; visit
https://lists.sourceforge.net/lists/listinfo/png-mng-misc to
subscribe). If you have a question about something
in the PNG specification that is related to using libpng, send it
to me. Send me any questions that start with "I was using libpng,
and ...". If in doubt, send questions to me. I'll bounce them
to others, if necessary.
Please do not send suggestions on how to change PNG. We have
been discussing PNG for eighteen years now, and it is official and
finished. If you have suggestions for libpng, however, I'll
gladly listen. Even if your suggestion is not used immediately,
it may be used later.
Files in this distribution:
ANNOUNCE => Announcement of this version, with recent changes
CHANGES => Description of changes between libpng versions
KNOWNBUG => List of known bugs and deficiencies
LICENSE => License to use and redistribute libpng
README => This file
TODO => Things not implemented in the current library
Y2KINFO => Statement of Y2K compliance
example.c => Example code for using libpng functions
libpng.3 => manual page for libpng (includes libpng-manual.txt)
libpng-manual.txt => Description of libpng and its functions
libpngpf.3 => manual page for libpng's private functions
png.5 => manual page for the PNG format
png.c => Basic interface functions common to library
png.h => Library function and interface declarations (public)
pngpriv.h => Library function and interface declarations (private)
pngconf.h => System specific library configuration (public)
pngstruct.h => png_struct declaration (private)
pnginfo.h => png_info struct declaration (private)
pngdebug.h => debugging macros (private)
pngerror.c => Error/warning message I/O functions
pngget.c => Functions for retrieving info from struct
pngmem.c => Memory handling functions
pngbar.png => PNG logo, 88x31
pngnow.png => PNG logo, 98x31
pngpread.c => Progressive reading functions
pngread.c => Read data/helper high-level functions
pngrio.c => Lowest-level data read I/O functions
pngrtran.c => Read data transformation functions
pngrutil.c => Read data utility functions
pngset.c => Functions for storing data into the info_struct
pngtest.c => Library test program
pngtest.png => Library test sample image
pngtrans.c => Common data transformation functions
pngwio.c => Lowest-level write I/O functions
pngwrite.c => High-level write functions
pngwtran.c => Write data transformations
pngwutil.c => Write utility functions
arm => Contains optimized code for the ARM platform
contrib => Contributions
examples => Example programs
gregbook => source code for PNG reading and writing, from
Greg Roelofs' "PNG: The Definitive Guide",
O'Reilly, 1999
libtests => Test programs
pngminim => Minimal decoder, encoder, and progressive decoder
programs demonstrating use of pngusr.dfa
pngminus => Simple pnm2png and png2pnm programs
pngsuite => Test images
tools => Various tools
visupng => Contains a MSVC workspace for VisualPng
projects => Contains project files and workspaces for
building a DLL
owatcom => Contains a WATCOM project for building libpng
visualc71 => Contains a Microsoft Visual C++ (MSVC)
workspace for building libpng and zlib
vstudio => Contains a Microsoft Visual C++ (MSVC)
workspace for building libpng and zlib
scripts => Directory containing scripts for building libpng:
(see scripts/README.txt for the list of scripts)
Good luck, and happy coding.
-Glenn Randers-Pehrson (current maintainer, since 1998)
Internet: glennrp at users.sourceforge.net
-Andreas Eric Dilger (former maintainer, 1996-1997)
Internet: adilger at enel.ucalgary.ca
Web: http://www-mddsp.enel.ucalgary.ca/People/adilger/
-Guy Eric Schalnat (original author and former maintainer, 1995-1996)
(formerly of Group 42, Inc)
Internet: gschal at infinet.com
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This source diff could not be displayed because it is too large. You can view the blob instead.
/* pngconf.h - machine configurable file for libpng
*
* libpng version 1.6.7 - November 14, 2013
*
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
*/
/* Any machine specific code is near the front of this file, so if you
* are configuring libpng for a machine, you may want to read the section
* starting here down to where it starts to typedef png_color, png_text,
* and png_info.
*/
#ifndef PNGCONF_H
#define PNGCONF_H
/* To do: Do all of this in scripts/pnglibconf.dfa */
#ifdef PNG_SAFE_LIMITS_SUPPORTED
# ifdef PNG_USER_WIDTH_MAX
# undef PNG_USER_WIDTH_MAX
# define PNG_USER_WIDTH_MAX 1000000L
# endif
# ifdef PNG_USER_HEIGHT_MAX
# undef PNG_USER_HEIGHT_MAX
# define PNG_USER_HEIGHT_MAX 1000000L
# endif
# ifdef PNG_USER_CHUNK_MALLOC_MAX
# undef PNG_USER_CHUNK_MALLOC_MAX
# define PNG_USER_CHUNK_MALLOC_MAX 4000000L
# endif
# ifdef PNG_USER_CHUNK_CACHE_MAX
# undef PNG_USER_CHUNK_CACHE_MAX
# define PNG_USER_CHUNK_CACHE_MAX 128
# endif
#endif
#ifndef PNG_BUILDING_SYMBOL_TABLE /* else includes may cause problems */
/* From libpng 1.6.0 libpng requires an ANSI X3.159-1989 ("ISOC90") compliant C
* compiler for correct compilation. The following header files are required by
* the standard. If your compiler doesn't provide these header files, or they
* do not match the standard, you will need to provide/improve them.
*/
#include <limits.h>
#include <stddef.h>
/* Library header files. These header files are all defined by ISOC90; libpng
* expects conformant implementations, however, an ISOC90 conformant system need
* not provide these header files if the functionality cannot be implemented.
* In this case it will be necessary to disable the relevant parts of libpng in
* the build of pnglibconf.h.
*
* Prior to 1.6.0 string.h was included here; the API changes in 1.6.0 to not
* include this unnecessary header file.
*/
#ifdef PNG_STDIO_SUPPORTED
/* Required for the definition of FILE: */
# include <stdio.h>
#endif
#ifdef PNG_SETJMP_SUPPORTED
/* Required for the definition of jmp_buf and the declaration of longjmp: */
# include <setjmp.h>
#endif
#ifdef PNG_CONVERT_tIME_SUPPORTED
/* Required for struct tm: */
# include <time.h>
#endif
#endif /* PNG_BUILDING_SYMBOL_TABLE */
/* Prior to 1.6.0 it was possible to turn off 'const' in declarations using
* PNG_NO_CONST; this is no longer supported except for data declarations which
* apparently still cause problems in 2011 on some compilers.
*/
#define PNG_CONST const /* backward compatibility only */
/* This controls optimization of the reading of 16 and 32 bit values
* from PNG files. It can be set on a per-app-file basis - it
* just changes whether a macro is used when the function is called.
* The library builder sets the default; if read functions are not
* built into the library the macro implementation is forced on.
*/
#ifndef PNG_READ_INT_FUNCTIONS_SUPPORTED
# define PNG_USE_READ_MACROS
#endif
#if !defined(PNG_NO_USE_READ_MACROS) && !defined(PNG_USE_READ_MACROS)
# if PNG_DEFAULT_READ_MACROS
# define PNG_USE_READ_MACROS
# endif
#endif
/* COMPILER SPECIFIC OPTIONS.
*
* These options are provided so that a variety of difficult compilers
* can be used. Some are fixed at build time (e.g. PNG_API_RULE
* below) but still have compiler specific implementations, others
* may be changed on a per-file basis when compiling against libpng.
*/
/* The PNGARG macro was used in versions of libpng prior to 1.6.0 to protect
* against legacy (pre ISOC90) compilers that did not understand function
* prototypes. It is not required for modern C compilers.
*/
#ifndef PNGARG
# define PNGARG(arglist) arglist
#endif
/* Function calling conventions.
* =============================
* Normally it is not necessary to specify to the compiler how to call
* a function - it just does it - however on x86 systems derived from
* Microsoft and Borland C compilers ('IBM PC', 'DOS', 'Windows' systems
* and some others) there are multiple ways to call a function and the
* default can be changed on the compiler command line. For this reason
* libpng specifies the calling convention of every exported function and
* every function called via a user supplied function pointer. This is
* done in this file by defining the following macros:
*
* PNGAPI Calling convention for exported functions.
* PNGCBAPI Calling convention for user provided (callback) functions.
* PNGCAPI Calling convention used by the ANSI-C library (required
* for longjmp callbacks and sometimes used internally to
* specify the calling convention for zlib).
*
* These macros should never be overridden. If it is necessary to
* change calling convention in a private build this can be done
* by setting PNG_API_RULE (which defaults to 0) to one of the values
* below to select the correct 'API' variants.
*
* PNG_API_RULE=0 Use PNGCAPI - the 'C' calling convention - throughout.
* This is correct in every known environment.
* PNG_API_RULE=1 Use the operating system convention for PNGAPI and
* the 'C' calling convention (from PNGCAPI) for
* callbacks (PNGCBAPI). This is no longer required
* in any known environment - if it has to be used
* please post an explanation of the problem to the
* libpng mailing list.
*
* These cases only differ if the operating system does not use the C
* calling convention, at present this just means the above cases
* (x86 DOS/Windows sytems) and, even then, this does not apply to
* Cygwin running on those systems.
*
* Note that the value must be defined in pnglibconf.h so that what
* the application uses to call the library matches the conventions
* set when building the library.
*/
/* Symbol export
* =============
* When building a shared library it is almost always necessary to tell
* the compiler which symbols to export. The png.h macro 'PNG_EXPORT'
* is used to mark the symbols. On some systems these symbols can be
* extracted at link time and need no special processing by the compiler,
* on other systems the symbols are flagged by the compiler and just
* the declaration requires a special tag applied (unfortunately) in a
* compiler dependent way. Some systems can do either.
*
* A small number of older systems also require a symbol from a DLL to
* be flagged to the program that calls it. This is a problem because
* we do not know in the header file included by application code that
* the symbol will come from a shared library, as opposed to a statically
* linked one. For this reason the application must tell us by setting
* the magic flag PNG_USE_DLL to turn on the special processing before
* it includes png.h.
*
* Four additional macros are used to make this happen:
*
* PNG_IMPEXP The magic (if any) to cause a symbol to be exported from
* the build or imported if PNG_USE_DLL is set - compiler
* and system specific.
*
* PNG_EXPORT_TYPE(type) A macro that pre or appends PNG_IMPEXP to
* 'type', compiler specific.
*
* PNG_DLL_EXPORT Set to the magic to use during a libpng build to
* make a symbol exported from the DLL. Not used in the
* public header files; see pngpriv.h for how it is used
* in the libpng build.
*
* PNG_DLL_IMPORT Set to the magic to force the libpng symbols to come
* from a DLL - used to define PNG_IMPEXP when
* PNG_USE_DLL is set.
*/
/* System specific discovery.
* ==========================
* This code is used at build time to find PNG_IMPEXP, the API settings
* and PNG_EXPORT_TYPE(), it may also set a macro to indicate the DLL
* import processing is possible. On Windows systems it also sets
* compiler-specific macros to the values required to change the calling
* conventions of the various functions.
*/
#if defined(_Windows) || defined(_WINDOWS) || defined(WIN32) ||\
defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__)
/* Windows system (DOS doesn't support DLLs). Includes builds under Cygwin or
* MinGW on any architecture currently supported by Windows. Also includes
* Watcom builds but these need special treatment because they are not
* compatible with GCC or Visual C because of different calling conventions.
*/
# if PNG_API_RULE == 2
/* If this line results in an error, either because __watcall is not
* understood or because of a redefine just below you cannot use *this*
* build of the library with the compiler you are using. *This* build was
* build using Watcom and applications must also be built using Watcom!
*/
# define PNGCAPI __watcall
# endif
# if defined(__GNUC__) || (defined(_MSC_VER) && (_MSC_VER >= 800))
# define PNGCAPI __cdecl
# if PNG_API_RULE == 1
/* If this line results in an error __stdcall is not understood and
* PNG_API_RULE should not have been set to '1'.
*/
# define PNGAPI __stdcall
# endif
# else
/* An older compiler, or one not detected (erroneously) above,
* if necessary override on the command line to get the correct
* variants for the compiler.
*/
# ifndef PNGCAPI
# define PNGCAPI _cdecl
# endif
# if PNG_API_RULE == 1 && !defined(PNGAPI)
# define PNGAPI _stdcall
# endif
# endif /* compiler/api */
/* NOTE: PNGCBAPI always defaults to PNGCAPI. */
# if defined(PNGAPI) && !defined(PNG_USER_PRIVATEBUILD)
# error "PNG_USER_PRIVATEBUILD must be defined if PNGAPI is changed"
# endif
# if (defined(_MSC_VER) && _MSC_VER < 800) ||\
(defined(__BORLANDC__) && __BORLANDC__ < 0x500)
/* older Borland and MSC
* compilers used '__export' and required this to be after
* the type.
*/
# ifndef PNG_EXPORT_TYPE
# define PNG_EXPORT_TYPE(type) type PNG_IMPEXP
# endif
# define PNG_DLL_EXPORT __export
# else /* newer compiler */
# define PNG_DLL_EXPORT __declspec(dllexport)
# ifndef PNG_DLL_IMPORT
# define PNG_DLL_IMPORT __declspec(dllimport)
# endif
# endif /* compiler */
#else /* !Windows */
# if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__)
# define PNGAPI _System
# else /* !Windows/x86 && !OS/2 */
/* Use the defaults, or define PNG*API on the command line (but
* this will have to be done for every compile!)
*/
# endif /* other system, !OS/2 */
#endif /* !Windows/x86 */
/* Now do all the defaulting . */
#ifndef PNGCAPI
# define PNGCAPI
#endif
#ifndef PNGCBAPI
# define PNGCBAPI PNGCAPI
#endif
#ifndef PNGAPI
# define PNGAPI PNGCAPI
#endif
/* PNG_IMPEXP may be set on the compilation system command line or (if not set)
* then in an internal header file when building the library, otherwise (when
* using the library) it is set here.
*/
#ifndef PNG_IMPEXP
# if defined(PNG_USE_DLL) && defined(PNG_DLL_IMPORT)
/* This forces use of a DLL, disallowing static linking */
# define PNG_IMPEXP PNG_DLL_IMPORT
# endif
# ifndef PNG_IMPEXP
# define PNG_IMPEXP
# endif
#endif
/* In 1.5.2 the definition of PNG_FUNCTION has been changed to always treat
* 'attributes' as a storage class - the attributes go at the start of the
* function definition, and attributes are always appended regardless of the
* compiler. This considerably simplifies these macros but may cause problems
* if any compilers both need function attributes and fail to handle them as
* a storage class (this is unlikely.)
*/
#ifndef PNG_FUNCTION
# define PNG_FUNCTION(type, name, args, attributes) attributes type name args
#endif
#ifndef PNG_EXPORT_TYPE
# define PNG_EXPORT_TYPE(type) PNG_IMPEXP type
#endif
/* The ordinal value is only relevant when preprocessing png.h for symbol
* table entries, so we discard it here. See the .dfn files in the
* scripts directory.
*/
#ifndef PNG_EXPORTA
# define PNG_EXPORTA(ordinal, type, name, args, attributes)\
PNG_FUNCTION(PNG_EXPORT_TYPE(type),(PNGAPI name),PNGARG(args), \
extern attributes)
#endif
/* ANSI-C (C90) does not permit a macro to be invoked with an empty argument,
* so make something non-empty to satisfy the requirement:
*/
#define PNG_EMPTY /*empty list*/
#define PNG_EXPORT(ordinal, type, name, args)\
PNG_EXPORTA(ordinal, type, name, args, PNG_EMPTY)
/* Use PNG_REMOVED to comment out a removed interface. */
#ifndef PNG_REMOVED
# define PNG_REMOVED(ordinal, type, name, args, attributes)
#endif
#ifndef PNG_CALLBACK
# define PNG_CALLBACK(type, name, args) type (PNGCBAPI name) PNGARG(args)
#endif
/* Support for compiler specific function attributes. These are used
* so that where compiler support is available incorrect use of API
* functions in png.h will generate compiler warnings.
*
* Added at libpng-1.2.41.
*/
#ifndef PNG_NO_PEDANTIC_WARNINGS
# ifndef PNG_PEDANTIC_WARNINGS_SUPPORTED
# define PNG_PEDANTIC_WARNINGS_SUPPORTED
# endif
#endif
#ifdef PNG_PEDANTIC_WARNINGS_SUPPORTED
/* Support for compiler specific function attributes. These are used
* so that where compiler support is available, incorrect use of API
* functions in png.h will generate compiler warnings. Added at libpng
* version 1.2.41. Disabling these removes the warnings but may also produce
* less efficient code.
*/
# if defined(__GNUC__)
# ifndef PNG_USE_RESULT
# define PNG_USE_RESULT __attribute__((__warn_unused_result__))
# endif
# ifndef PNG_NORETURN
# define PNG_NORETURN __attribute__((__noreturn__))
# endif
# if __GNUC__ >= 3
# ifndef PNG_ALLOCATED
# define PNG_ALLOCATED __attribute__((__malloc__))
# endif
# ifndef PNG_DEPRECATED
# define PNG_DEPRECATED __attribute__((__deprecated__))
# endif
# ifndef PNG_PRIVATE
# if 0 /* Doesn't work so we use deprecated instead*/
# define PNG_PRIVATE \
__attribute__((warning("This function is not exported by libpng.")))
# else
# define PNG_PRIVATE \
__attribute__((__deprecated__))
# endif
# endif
# if ((__GNUC__ != 3) || !defined(__GNUC_MINOR__) || (__GNUC_MINOR__ >= 1))
# ifndef PNG_RESTRICT
# define PNG_RESTRICT __restrict
# endif
# endif /* __GNUC__ == 3.0 */
# endif /* __GNUC__ >= 3 */
# elif defined(_MSC_VER) && (_MSC_VER >= 1300)
# ifndef PNG_USE_RESULT
# define PNG_USE_RESULT /* not supported */
# endif
# ifndef PNG_NORETURN
# define PNG_NORETURN __declspec(noreturn)
# endif
# ifndef PNG_ALLOCATED
# if (_MSC_VER >= 1400)
# define PNG_ALLOCATED __declspec(restrict)
# endif
# endif
# ifndef PNG_DEPRECATED
# define PNG_DEPRECATED __declspec(deprecated)
# endif
# ifndef PNG_PRIVATE
# define PNG_PRIVATE __declspec(deprecated)
# endif
# ifndef PNG_RESTRICT
# if (_MSC_VER >= 1400)
# define PNG_RESTRICT __restrict
# endif
# endif
# elif defined(__WATCOMC__)
# ifndef PNG_RESTRICT
# define PNG_RESTRICT __restrict
# endif
# endif /* _MSC_VER */
#endif /* PNG_PEDANTIC_WARNINGS */
#ifndef PNG_DEPRECATED
# define PNG_DEPRECATED /* Use of this function is deprecated */
#endif
#ifndef PNG_USE_RESULT
# define PNG_USE_RESULT /* The result of this function must be checked */
#endif
#ifndef PNG_NORETURN
# define PNG_NORETURN /* This function does not return */
#endif
#ifndef PNG_ALLOCATED
# define PNG_ALLOCATED /* The result of the function is new memory */
#endif
#ifndef PNG_PRIVATE
# define PNG_PRIVATE /* This is a private libpng function */
#endif
#ifndef PNG_RESTRICT
# define PNG_RESTRICT /* The C99 "restrict" feature */
#endif
#ifndef PNG_FP_EXPORT /* A floating point API. */
# ifdef PNG_FLOATING_POINT_SUPPORTED
# define PNG_FP_EXPORT(ordinal, type, name, args)\
PNG_EXPORT(ordinal, type, name, args);
# else /* No floating point APIs */
# define PNG_FP_EXPORT(ordinal, type, name, args)
# endif
#endif
#ifndef PNG_FIXED_EXPORT /* A fixed point API. */
# ifdef PNG_FIXED_POINT_SUPPORTED
# define PNG_FIXED_EXPORT(ordinal, type, name, args)\
PNG_EXPORT(ordinal, type, name, args);
# else /* No fixed point APIs */
# define PNG_FIXED_EXPORT(ordinal, type, name, args)
# endif
#endif
#ifndef PNG_BUILDING_SYMBOL_TABLE
/* Some typedefs to get us started. These should be safe on most of the common
* platforms.
*
* png_uint_32 and png_int_32 may, currently, be larger than required to hold a
* 32-bit value however this is not normally advisable.
*
* png_uint_16 and png_int_16 should always be two bytes in size - this is
* verified at library build time.
*
* png_byte must always be one byte in size.
*
* The checks below use constants from limits.h, as defined by the ISOC90
* standard.
*/
#if CHAR_BIT == 8 && UCHAR_MAX == 255
typedef unsigned char png_byte;
#else
# error "libpng requires 8 bit bytes"
#endif
#if INT_MIN == -32768 && INT_MAX == 32767
typedef int png_int_16;
#elif SHRT_MIN == -32768 && SHRT_MAX == 32767
typedef short png_int_16;
#else
# error "libpng requires a signed 16 bit type"
#endif
#if UINT_MAX == 65535
typedef unsigned int png_uint_16;
#elif USHRT_MAX == 65535
typedef unsigned short png_uint_16;
#else
# error "libpng requires an unsigned 16 bit type"
#endif
#if INT_MIN < -2147483646 && INT_MAX > 2147483646
typedef int png_int_32;
#elif LONG_MIN < -2147483646 && LONG_MAX > 2147483646
typedef long int png_int_32;
#else
# error "libpng requires a signed 32 bit (or more) type"
#endif
#if UINT_MAX > 4294967294
typedef unsigned int png_uint_32;
#elif ULONG_MAX > 4294967294
typedef unsigned long int png_uint_32;
#else
# error "libpng requires an unsigned 32 bit (or more) type"
#endif
/* Prior to 1.6.0 it was possible to disable the use of size_t, 1.6.0, however,
* requires an ISOC90 compiler and relies on consistent behavior of sizeof.
*/
typedef size_t png_size_t;
typedef ptrdiff_t png_ptrdiff_t;
/* libpng needs to know the maximum value of 'size_t' and this controls the
* definition of png_alloc_size_t, below. This maximum value of size_t limits
* but does not control the maximum allocations the library makes - there is
* direct application control of this through png_set_user_limits().
*/
#ifndef PNG_SMALL_SIZE_T
/* Compiler specific tests for systems where size_t is known to be less than
* 32 bits (some of these systems may no longer work because of the lack of
* 'far' support; see above.)
*/
# if (defined(__TURBOC__) && !defined(__FLAT__)) ||\
(defined(_MSC_VER) && defined(MAXSEG_64K))
# define PNG_SMALL_SIZE_T
# endif
#endif
/* png_alloc_size_t is guaranteed to be no smaller than png_size_t, and no
* smaller than png_uint_32. Casts from png_size_t or png_uint_32 to
* png_alloc_size_t are not necessary; in fact, it is recommended not to use
* them at all so that the compiler can complain when something turns out to be
* problematic.
*
* Casts in the other direction (from png_alloc_size_t to png_size_t or
* png_uint_32) should be explicitly applied; however, we do not expect to
* encounter practical situations that require such conversions.
*
* PNG_SMALL_SIZE_T must be defined if the maximum value of size_t is less than
* 4294967295 - i.e. less than the maximum value of png_uint_32.
*/
#ifdef PNG_SMALL_SIZE_T
typedef png_uint_32 png_alloc_size_t;
#else
typedef png_size_t png_alloc_size_t;
#endif
/* Prior to 1.6.0 libpng offered limited support for Microsoft C compiler
* implementations of Intel CPU specific support of user-mode segmented address
* spaces, where 16-bit pointers address more than 65536 bytes of memory using
* separate 'segment' registers. The implementation requires two different
* types of pointer (only one of which includes the segment value.)
*
* If required this support is available in version 1.2 of libpng and may be
* available in versions through 1.5, although the correctness of the code has
* not been verified recently.
*/
/* Typedef for floating-point numbers that are converted to fixed-point with a
* multiple of 100,000, e.g., gamma
*/
typedef png_int_32 png_fixed_point;
/* Add typedefs for pointers */
typedef void * png_voidp;
typedef const void * png_const_voidp;
typedef png_byte * png_bytep;
typedef const png_byte * png_const_bytep;
typedef png_uint_32 * png_uint_32p;
typedef const png_uint_32 * png_const_uint_32p;
typedef png_int_32 * png_int_32p;
typedef const png_int_32 * png_const_int_32p;
typedef png_uint_16 * png_uint_16p;
typedef const png_uint_16 * png_const_uint_16p;
typedef png_int_16 * png_int_16p;
typedef const png_int_16 * png_const_int_16p;
typedef char * png_charp;
typedef const char * png_const_charp;
typedef png_fixed_point * png_fixed_point_p;
typedef const png_fixed_point * png_const_fixed_point_p;
typedef png_size_t * png_size_tp;
typedef const png_size_t * png_const_size_tp;
#ifdef PNG_STDIO_SUPPORTED
typedef FILE * png_FILE_p;
#endif
#ifdef PNG_FLOATING_POINT_SUPPORTED
typedef double * png_doublep;
typedef const double * png_const_doublep;
#endif
/* Pointers to pointers; i.e. arrays */
typedef png_byte * * png_bytepp;
typedef png_uint_32 * * png_uint_32pp;
typedef png_int_32 * * png_int_32pp;
typedef png_uint_16 * * png_uint_16pp;
typedef png_int_16 * * png_int_16pp;
typedef const char * * png_const_charpp;
typedef char * * png_charpp;
typedef png_fixed_point * * png_fixed_point_pp;
#ifdef PNG_FLOATING_POINT_SUPPORTED
typedef double * * png_doublepp;
#endif
/* Pointers to pointers to pointers; i.e., pointer to array */
typedef char * * * png_charppp;
#endif /* PNG_BUILDING_SYMBOL_TABLE */
#endif /* PNGCONF_H */
/* pngdebug.h - Debugging macros for libpng, also used in pngtest.c
*
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* Last changed in libpng 1.5.0 [January 6, 2011]
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
/* Define PNG_DEBUG at compile time for debugging information. Higher
* numbers for PNG_DEBUG mean more debugging information. This has
* only been added since version 0.95 so it is not implemented throughout
* libpng yet, but more support will be added as needed.
*
* png_debug[1-2]?(level, message ,arg{0-2})
* Expands to a statement (either a simple expression or a compound
* do..while(0) statement) that outputs a message with parameter
* substitution if PNG_DEBUG is defined to 2 or more. If PNG_DEBUG
* is undefined, 0 or 1 every png_debug expands to a simple expression
* (actually ((void)0)).
*
* level: level of detail of message, starting at 0. A level 'n'
* message is preceded by 'n' tab characters (not implemented
* on Microsoft compilers unless PNG_DEBUG_FILE is also
* defined, to allow debug DLL compilation with no standard IO).
* message: a printf(3) style text string. A trailing '\n' is added
* to the message.
* arg: 0 to 2 arguments for printf(3) style substitution in message.
*/
#ifndef PNGDEBUG_H
#define PNGDEBUG_H
/* These settings control the formatting of messages in png.c and pngerror.c */
/* Moved to pngdebug.h at 1.5.0 */
# ifndef PNG_LITERAL_SHARP
# define PNG_LITERAL_SHARP 0x23
# endif
# ifndef PNG_LITERAL_LEFT_SQUARE_BRACKET
# define PNG_LITERAL_LEFT_SQUARE_BRACKET 0x5b
# endif
# ifndef PNG_LITERAL_RIGHT_SQUARE_BRACKET
# define PNG_LITERAL_RIGHT_SQUARE_BRACKET 0x5d
# endif
# ifndef PNG_STRING_NEWLINE
# define PNG_STRING_NEWLINE "\n"
# endif
#ifdef PNG_DEBUG
# if (PNG_DEBUG > 0)
# if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER)
# include <crtdbg.h>
# if (PNG_DEBUG > 1)
# ifndef _DEBUG
# define _DEBUG
# endif
# ifndef png_debug
# define png_debug(l,m) _RPT0(_CRT_WARN,m PNG_STRING_NEWLINE)
# endif
# ifndef png_debug1
# define png_debug1(l,m,p1) _RPT1(_CRT_WARN,m PNG_STRING_NEWLINE,p1)
# endif
# ifndef png_debug2
# define png_debug2(l,m,p1,p2) \
_RPT2(_CRT_WARN,m PNG_STRING_NEWLINE,p1,p2)
# endif
# endif
# else /* PNG_DEBUG_FILE || !_MSC_VER */
# ifndef PNG_STDIO_SUPPORTED
# include <stdio.h> /* not included yet */
# endif
# ifndef PNG_DEBUG_FILE
# define PNG_DEBUG_FILE stderr
# endif /* PNG_DEBUG_FILE */
# if (PNG_DEBUG > 1)
/* Note: ["%s"m PNG_STRING_NEWLINE] probably does not work on
* non-ISO compilers
*/
# ifdef __STDC__
# ifndef png_debug
# define png_debug(l,m) \
do { \
int num_tabs=l; \
fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \
} while (0)
# endif
# ifndef png_debug1
# define png_debug1(l,m,p1) \
do { \
int num_tabs=l; \
fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \
} while (0)
# endif
# ifndef png_debug2
# define png_debug2(l,m,p1,p2) \
do { \
int num_tabs=l; \
fprintf(PNG_DEBUG_FILE,"%s"m PNG_STRING_NEWLINE,(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \
} while (0)
# endif
# else /* __STDC __ */
# ifndef png_debug
# define png_debug(l,m) \
do { \
int num_tabs=l; \
char format[256]; \
snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
m,PNG_STRING_NEWLINE); \
fprintf(PNG_DEBUG_FILE,format); \
} while (0)
# endif
# ifndef png_debug1
# define png_debug1(l,m,p1) \
do { \
int num_tabs=l; \
char format[256]; \
snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
m,PNG_STRING_NEWLINE); \
fprintf(PNG_DEBUG_FILE,format,p1); \
} while (0)
# endif
# ifndef png_debug2
# define png_debug2(l,m,p1,p2) \
do { \
int num_tabs=l; \
char format[256]; \
snprintf(format,256,"%s%s%s",(num_tabs==1 ? "\t" : \
(num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))), \
m,PNG_STRING_NEWLINE); \
fprintf(PNG_DEBUG_FILE,format,p1,p2); \
} while (0)
# endif
# endif /* __STDC __ */
# endif /* (PNG_DEBUG > 1) */
# endif /* _MSC_VER */
# endif /* (PNG_DEBUG > 0) */
#endif /* PNG_DEBUG */
#ifndef png_debug
# define png_debug(l, m) ((void)0)
#endif
#ifndef png_debug1
# define png_debug1(l, m, p1) ((void)0)
#endif
#ifndef png_debug2
# define png_debug2(l, m, p1, p2) ((void)0)
#endif
#endif /* PNGDEBUG_H */
/* pngerror.c - stub functions for i/o and memory allocation
*
* Last changed in libpng 1.6.1 [March 28, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file provides a location for all error handling. Users who
* need special error handling are expected to write replacement functions
* and use png_set_error_fn() to use those functions. See the instructions
* at each function.
*/
#include "pngpriv.h"
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
static PNG_FUNCTION(void, png_default_error,PNGARG((png_const_structrp png_ptr,
png_const_charp error_message)),PNG_NORETURN);
#ifdef PNG_WARNINGS_SUPPORTED
static void /* PRIVATE */
png_default_warning PNGARG((png_const_structrp png_ptr,
png_const_charp warning_message));
#endif /* PNG_WARNINGS_SUPPORTED */
/* This function is called whenever there is a fatal error. This function
* should not be changed. If there is a need to handle errors differently,
* you should supply a replacement error function and use png_set_error_fn()
* to replace the error function at run-time.
*/
#ifdef PNG_ERROR_TEXT_SUPPORTED
PNG_FUNCTION(void,PNGAPI
png_error,(png_const_structrp png_ptr, png_const_charp error_message),
PNG_NORETURN)
{
#ifdef PNG_ERROR_NUMBERS_SUPPORTED
char msg[16];
if (png_ptr != NULL)
{
if (png_ptr->flags&
(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))
{
if (*error_message == PNG_LITERAL_SHARP)
{
/* Strip "#nnnn " from beginning of error message. */
int offset;
for (offset = 1; offset<15; offset++)
if (error_message[offset] == ' ')
break;
if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT)
{
int i;
for (i = 0; i < offset - 1; i++)
msg[i] = error_message[i + 1];
msg[i - 1] = '\0';
error_message = msg;
}
else
error_message += offset;
}
else
{
if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT)
{
msg[0] = '0';
msg[1] = '\0';
error_message = msg;
}
}
}
}
#endif
if (png_ptr != NULL && png_ptr->error_fn != NULL)
(*(png_ptr->error_fn))(png_constcast(png_structrp,png_ptr),
error_message);
/* If the custom handler doesn't exist, or if it returns,
use the default handler, which will not return. */
png_default_error(png_ptr, error_message);
}
#else
PNG_FUNCTION(void,PNGAPI
png_err,(png_const_structrp png_ptr),PNG_NORETURN)
{
/* Prior to 1.5.2 the error_fn received a NULL pointer, expressed
* erroneously as '\0', instead of the empty string "". This was
* apparently an error, introduced in libpng-1.2.20, and png_default_error
* will crash in this case.
*/
if (png_ptr != NULL && png_ptr->error_fn != NULL)
(*(png_ptr->error_fn))(png_constcast(png_structrp,png_ptr), "");
/* If the custom handler doesn't exist, or if it returns,
use the default handler, which will not return. */
png_default_error(png_ptr, "");
}
#endif /* PNG_ERROR_TEXT_SUPPORTED */
/* Utility to safely appends strings to a buffer. This never errors out so
* error checking is not required in the caller.
*/
size_t
png_safecat(png_charp buffer, size_t bufsize, size_t pos,
png_const_charp string)
{
if (buffer != NULL && pos < bufsize)
{
if (string != NULL)
while (*string != '\0' && pos < bufsize-1)
buffer[pos++] = *string++;
buffer[pos] = '\0';
}
return pos;
}
#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_TIME_RFC1123_SUPPORTED)
/* Utility to dump an unsigned value into a buffer, given a start pointer and
* and end pointer (which should point just *beyond* the end of the buffer!)
* Returns the pointer to the start of the formatted string.
*/
png_charp
png_format_number(png_const_charp start, png_charp end, int format,
png_alloc_size_t number)
{
int count = 0; /* number of digits output */
int mincount = 1; /* minimum number required */
int output = 0; /* digit output (for the fixed point format) */
*--end = '\0';
/* This is written so that the loop always runs at least once, even with
* number zero.
*/
while (end > start && (number != 0 || count < mincount))
{
static const char digits[] = "0123456789ABCDEF";
switch (format)
{
case PNG_NUMBER_FORMAT_fixed:
/* Needs five digits (the fraction) */
mincount = 5;
if (output || number % 10 != 0)
{
*--end = digits[number % 10];
output = 1;
}
number /= 10;
break;
case PNG_NUMBER_FORMAT_02u:
/* Expects at least 2 digits. */
mincount = 2;
/* FALL THROUGH */
case PNG_NUMBER_FORMAT_u:
*--end = digits[number % 10];
number /= 10;
break;
case PNG_NUMBER_FORMAT_02x:
/* This format expects at least two digits */
mincount = 2;
/* FALL THROUGH */
case PNG_NUMBER_FORMAT_x:
*--end = digits[number & 0xf];
number >>= 4;
break;
default: /* an error */
number = 0;
break;
}
/* Keep track of the number of digits added */
++count;
/* Float a fixed number here: */
if (format == PNG_NUMBER_FORMAT_fixed) if (count == 5) if (end > start)
{
/* End of the fraction, but maybe nothing was output? In that case
* drop the decimal point. If the number is a true zero handle that
* here.
*/
if (output)
*--end = '.';
else if (number == 0) /* and !output */
*--end = '0';
}
}
return end;
}
#endif
#ifdef PNG_WARNINGS_SUPPORTED
/* This function is called whenever there is a non-fatal error. This function
* should not be changed. If there is a need to handle warnings differently,
* you should supply a replacement warning function and use
* png_set_error_fn() to replace the warning function at run-time.
*/
void PNGAPI
png_warning(png_const_structrp png_ptr, png_const_charp warning_message)
{
int offset = 0;
if (png_ptr != NULL)
{
#ifdef PNG_ERROR_NUMBERS_SUPPORTED
if (png_ptr->flags&
(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))
#endif
{
if (*warning_message == PNG_LITERAL_SHARP)
{
for (offset = 1; offset < 15; offset++)
if (warning_message[offset] == ' ')
break;
}
}
}
if (png_ptr != NULL && png_ptr->warning_fn != NULL)
(*(png_ptr->warning_fn))(png_constcast(png_structrp,png_ptr),
warning_message + offset);
else
png_default_warning(png_ptr, warning_message + offset);
}
/* These functions support 'formatted' warning messages with up to
* PNG_WARNING_PARAMETER_COUNT parameters. In the format string the parameter
* is introduced by @<number>, where 'number' starts at 1. This follows the
* standard established by X/Open for internationalizable error messages.
*/
void
png_warning_parameter(png_warning_parameters p, int number,
png_const_charp string)
{
if (number > 0 && number <= PNG_WARNING_PARAMETER_COUNT)
(void)png_safecat(p[number-1], (sizeof p[number-1]), 0, string);
}
void
png_warning_parameter_unsigned(png_warning_parameters p, int number, int format,
png_alloc_size_t value)
{
char buffer[PNG_NUMBER_BUFFER_SIZE];
png_warning_parameter(p, number, PNG_FORMAT_NUMBER(buffer, format, value));
}
void
png_warning_parameter_signed(png_warning_parameters p, int number, int format,
png_int_32 value)
{
png_alloc_size_t u;
png_charp str;
char buffer[PNG_NUMBER_BUFFER_SIZE];
/* Avoid overflow by doing the negate in a png_alloc_size_t: */
u = (png_alloc_size_t)value;
if (value < 0)
u = ~u + 1;
str = PNG_FORMAT_NUMBER(buffer, format, u);
if (value < 0 && str > buffer)
*--str = '-';
png_warning_parameter(p, number, str);
}
void
png_formatted_warning(png_const_structrp png_ptr, png_warning_parameters p,
png_const_charp message)
{
/* The internal buffer is just 192 bytes - enough for all our messages,
* overflow doesn't happen because this code checks! If someone figures
* out how to send us a message longer than 192 bytes, all that will
* happen is that the message will be truncated appropriately.
*/
size_t i = 0; /* Index in the msg[] buffer: */
char msg[192];
/* Each iteration through the following loop writes at most one character
* to msg[i++] then returns here to validate that there is still space for
* the trailing '\0'. It may (in the case of a parameter) read more than
* one character from message[]; it must check for '\0' and continue to the
* test if it finds the end of string.
*/
while (i<(sizeof msg)-1 && *message != '\0')
{
/* '@' at end of string is now just printed (previously it was skipped);
* it is an error in the calling code to terminate the string with @.
*/
if (p != NULL && *message == '@' && message[1] != '\0')
{
int parameter_char = *++message; /* Consume the '@' */
static const char valid_parameters[] = "123456789";
int parameter = 0;
/* Search for the parameter digit, the index in the string is the
* parameter to use.
*/
while (valid_parameters[parameter] != parameter_char &&
valid_parameters[parameter] != '\0')
++parameter;
/* If the parameter digit is out of range it will just get printed. */
if (parameter < PNG_WARNING_PARAMETER_COUNT)
{
/* Append this parameter */
png_const_charp parm = p[parameter];
png_const_charp pend = p[parameter] + (sizeof p[parameter]);
/* No need to copy the trailing '\0' here, but there is no guarantee
* that parm[] has been initialized, so there is no guarantee of a
* trailing '\0':
*/
while (i<(sizeof msg)-1 && *parm != '\0' && parm < pend)
msg[i++] = *parm++;
/* Consume the parameter digit too: */
++message;
continue;
}
/* else not a parameter and there is a character after the @ sign; just
* copy that. This is known not to be '\0' because of the test above.
*/
}
/* At this point *message can't be '\0', even in the bad parameter case
* above where there is a lone '@' at the end of the message string.
*/
msg[i++] = *message++;
}
/* i is always less than (sizeof msg), so: */
msg[i] = '\0';
/* And this is the formatted message. It may be larger than
* PNG_MAX_ERROR_TEXT, but that is only used for 'chunk' errors and these
* are not (currently) formatted.
*/
png_warning(png_ptr, msg);
}
#endif /* PNG_WARNINGS_SUPPORTED */
#ifdef PNG_BENIGN_ERRORS_SUPPORTED
void PNGAPI
png_benign_error(png_const_structrp png_ptr, png_const_charp error_message)
{
if (png_ptr->flags & PNG_FLAG_BENIGN_ERRORS_WARN)
{
# ifdef PNG_READ_SUPPORTED
if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0 &&
png_ptr->chunk_name != 0)
png_chunk_warning(png_ptr, error_message);
else
# endif
png_warning(png_ptr, error_message);
}
else
{
# ifdef PNG_READ_SUPPORTED
if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0 &&
png_ptr->chunk_name != 0)
png_chunk_error(png_ptr, error_message);
else
# endif
png_error(png_ptr, error_message);
}
}
void /* PRIVATE */
png_app_warning(png_const_structrp png_ptr, png_const_charp error_message)
{
if (png_ptr->flags & PNG_FLAG_APP_WARNINGS_WARN)
png_warning(png_ptr, error_message);
else
png_error(png_ptr, error_message);
}
void /* PRIVATE */
png_app_error(png_const_structrp png_ptr, png_const_charp error_message)
{
if (png_ptr->flags & PNG_FLAG_APP_ERRORS_WARN)
png_warning(png_ptr, error_message);
else
png_error(png_ptr, error_message);
}
#endif /* BENIGN_ERRORS */
/* These utilities are used internally to build an error message that relates
* to the current chunk. The chunk name comes from png_ptr->chunk_name,
* this is used to prefix the message. The message is limited in length
* to 63 bytes, the name characters are output as hex digits wrapped in []
* if the character is invalid.
*/
#define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97))
static PNG_CONST char png_digit[16] = {
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
'A', 'B', 'C', 'D', 'E', 'F'
};
#define PNG_MAX_ERROR_TEXT 196 /* Currently limited be profile_error in png.c */
#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_ERROR_TEXT_SUPPORTED)
static void /* PRIVATE */
png_format_buffer(png_const_structrp png_ptr, png_charp buffer, png_const_charp
error_message)
{
png_uint_32 chunk_name = png_ptr->chunk_name;
int iout = 0, ishift = 24;
while (ishift >= 0)
{
int c = (int)(chunk_name >> ishift) & 0xff;
ishift -= 8;
if (isnonalpha(c))
{
buffer[iout++] = PNG_LITERAL_LEFT_SQUARE_BRACKET;
buffer[iout++] = png_digit[(c & 0xf0) >> 4];
buffer[iout++] = png_digit[c & 0x0f];
buffer[iout++] = PNG_LITERAL_RIGHT_SQUARE_BRACKET;
}
else
{
buffer[iout++] = (char)c;
}
}
if (error_message == NULL)
buffer[iout] = '\0';
else
{
int iin = 0;
buffer[iout++] = ':';
buffer[iout++] = ' ';
while (iin < PNG_MAX_ERROR_TEXT-1 && error_message[iin] != '\0')
buffer[iout++] = error_message[iin++];
/* iin < PNG_MAX_ERROR_TEXT, so the following is safe: */
buffer[iout] = '\0';
}
}
#endif /* PNG_WARNINGS_SUPPORTED || PNG_ERROR_TEXT_SUPPORTED */
#if defined(PNG_READ_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED)
PNG_FUNCTION(void,PNGAPI
png_chunk_error,(png_const_structrp png_ptr, png_const_charp error_message),
PNG_NORETURN)
{
char msg[18+PNG_MAX_ERROR_TEXT];
if (png_ptr == NULL)
png_error(png_ptr, error_message);
else
{
png_format_buffer(png_ptr, msg, error_message);
png_error(png_ptr, msg);
}
}
#endif /* PNG_READ_SUPPORTED && PNG_ERROR_TEXT_SUPPORTED */
#ifdef PNG_WARNINGS_SUPPORTED
void PNGAPI
png_chunk_warning(png_const_structrp png_ptr, png_const_charp warning_message)
{
char msg[18+PNG_MAX_ERROR_TEXT];
if (png_ptr == NULL)
png_warning(png_ptr, warning_message);
else
{
png_format_buffer(png_ptr, msg, warning_message);
png_warning(png_ptr, msg);
}
}
#endif /* PNG_WARNINGS_SUPPORTED */
#ifdef PNG_READ_SUPPORTED
#ifdef PNG_BENIGN_ERRORS_SUPPORTED
void PNGAPI
png_chunk_benign_error(png_const_structrp png_ptr, png_const_charp
error_message)
{
if (png_ptr->flags & PNG_FLAG_BENIGN_ERRORS_WARN)
png_chunk_warning(png_ptr, error_message);
else
png_chunk_error(png_ptr, error_message);
}
#endif
#endif /* PNG_READ_SUPPORTED */
void /* PRIVATE */
png_chunk_report(png_const_structrp png_ptr, png_const_charp message, int error)
{
/* This is always supported, but for just read or just write it
* unconditionally does the right thing.
*/
# if defined(PNG_READ_SUPPORTED) && defined(PNG_WRITE_SUPPORTED)
if (png_ptr->mode & PNG_IS_READ_STRUCT)
# endif
# ifdef PNG_READ_SUPPORTED
{
if (error < PNG_CHUNK_ERROR)
png_chunk_warning(png_ptr, message);
else
png_chunk_benign_error(png_ptr, message);
}
# endif
# if defined(PNG_READ_SUPPORTED) && defined(PNG_WRITE_SUPPORTED)
else if (!(png_ptr->mode & PNG_IS_READ_STRUCT))
# endif
# ifdef PNG_WRITE_SUPPORTED
{
if (error < PNG_CHUNK_WRITE_ERROR)
png_app_warning(png_ptr, message);
else
png_app_error(png_ptr, message);
}
# endif
}
#ifdef PNG_ERROR_TEXT_SUPPORTED
#ifdef PNG_FLOATING_POINT_SUPPORTED
PNG_FUNCTION(void,
png_fixed_error,(png_const_structrp png_ptr, png_const_charp name),PNG_NORETURN)
{
# define fixed_message "fixed point overflow in "
# define fixed_message_ln ((sizeof fixed_message)-1)
int iin;
char msg[fixed_message_ln+PNG_MAX_ERROR_TEXT];
memcpy(msg, fixed_message, fixed_message_ln);
iin = 0;
if (name != NULL) while (iin < (PNG_MAX_ERROR_TEXT-1) && name[iin] != 0)
{
msg[fixed_message_ln + iin] = name[iin];
++iin;
}
msg[fixed_message_ln + iin] = 0;
png_error(png_ptr, msg);
}
#endif
#endif
#ifdef PNG_SETJMP_SUPPORTED
/* This API only exists if ANSI-C style error handling is used,
* otherwise it is necessary for png_default_error to be overridden.
*/
jmp_buf* PNGAPI
png_set_longjmp_fn(png_structrp png_ptr, png_longjmp_ptr longjmp_fn,
size_t jmp_buf_size)
{
/* From libpng 1.6.0 the app gets one chance to set a 'jmpbuf_size' value
* and it must not change after that. Libpng doesn't care how big the
* buffer is, just that it doesn't change.
*
* If the buffer size is no *larger* than the size of jmp_buf when libpng is
* compiled a built in jmp_buf is returned; this preserves the pre-1.6.0
* semantics that this call will not fail. If the size is larger, however,
* the buffer is allocated and this may fail, causing the function to return
* NULL.
*/
if (png_ptr == NULL)
return NULL;
if (png_ptr->jmp_buf_ptr == NULL)
{
png_ptr->jmp_buf_size = 0; /* not allocated */
if (jmp_buf_size <= (sizeof png_ptr->jmp_buf_local))
png_ptr->jmp_buf_ptr = &png_ptr->jmp_buf_local;
else
{
png_ptr->jmp_buf_ptr = png_voidcast(jmp_buf *,
png_malloc_warn(png_ptr, jmp_buf_size));
if (png_ptr->jmp_buf_ptr == NULL)
return NULL; /* new NULL return on OOM */
png_ptr->jmp_buf_size = jmp_buf_size;
}
}
else /* Already allocated: check the size */
{
size_t size = png_ptr->jmp_buf_size;
if (size == 0)
{
size = (sizeof png_ptr->jmp_buf_local);
if (png_ptr->jmp_buf_ptr != &png_ptr->jmp_buf_local)
{
/* This is an internal error in libpng: somehow we have been left
* with a stack allocated jmp_buf when the application regained
* control. It's always possible to fix this up, but for the moment
* this is a png_error because that makes it easy to detect.
*/
png_error(png_ptr, "Libpng jmp_buf still allocated");
/* png_ptr->jmp_buf_ptr = &png_ptr->jmp_buf_local; */
}
}
if (size != jmp_buf_size)
{
png_warning(png_ptr, "Application jmp_buf size changed");
return NULL; /* caller will probably crash: no choice here */
}
}
/* Finally fill in the function, now we have a satisfactory buffer. It is
* valid to change the function on every call.
*/
png_ptr->longjmp_fn = longjmp_fn;
return png_ptr->jmp_buf_ptr;
}
void /* PRIVATE */
png_free_jmpbuf(png_structrp png_ptr)
{
if (png_ptr != NULL)
{
jmp_buf *jb = png_ptr->jmp_buf_ptr;
/* A size of 0 is used to indicate a local, stack, allocation of the
* pointer; used here and in png.c
*/
if (jb != NULL && png_ptr->jmp_buf_size > 0)
{
/* This stuff is so that a failure to free the error control structure
* does not leave libpng in a state with no valid error handling: the
* free always succeeds, if there is an error it gets ignored.
*/
if (jb != &png_ptr->jmp_buf_local)
{
/* Make an internal, libpng, jmp_buf to return here */
jmp_buf free_jmp_buf;
if (!setjmp(free_jmp_buf))
{
png_ptr->jmp_buf_ptr = &free_jmp_buf; /* come back here */
png_ptr->jmp_buf_size = 0; /* stack allocation */
png_ptr->longjmp_fn = longjmp;
png_free(png_ptr, jb); /* Return to setjmp on error */
}
}
}
/* *Always* cancel everything out: */
png_ptr->jmp_buf_size = 0;
png_ptr->jmp_buf_ptr = NULL;
png_ptr->longjmp_fn = 0;
}
}
#endif
/* This is the default error handling function. Note that replacements for
* this function MUST NOT RETURN, or the program will likely crash. This
* function is used by default, or if the program supplies NULL for the
* error function pointer in png_set_error_fn().
*/
static PNG_FUNCTION(void /* PRIVATE */,
png_default_error,(png_const_structrp png_ptr, png_const_charp error_message),
PNG_NORETURN)
{
#ifdef PNG_CONSOLE_IO_SUPPORTED
#ifdef PNG_ERROR_NUMBERS_SUPPORTED
/* Check on NULL only added in 1.5.4 */
if (error_message != NULL && *error_message == PNG_LITERAL_SHARP)
{
/* Strip "#nnnn " from beginning of error message. */
int offset;
char error_number[16];
for (offset = 0; offset<15; offset++)
{
error_number[offset] = error_message[offset + 1];
if (error_message[offset] == ' ')
break;
}
if ((offset > 1) && (offset < 15))
{
error_number[offset - 1] = '\0';
fprintf(stderr, "libpng error no. %s: %s",
error_number, error_message + offset + 1);
fprintf(stderr, PNG_STRING_NEWLINE);
}
else
{
fprintf(stderr, "libpng error: %s, offset=%d",
error_message, offset);
fprintf(stderr, PNG_STRING_NEWLINE);
}
}
else
#endif
{
fprintf(stderr, "libpng error: %s", error_message ? error_message :
"undefined");
fprintf(stderr, PNG_STRING_NEWLINE);
}
#else
PNG_UNUSED(error_message) /* Make compiler happy */
#endif
png_longjmp(png_ptr, 1);
}
PNG_FUNCTION(void,PNGAPI
png_longjmp,(png_const_structrp png_ptr, int val),PNG_NORETURN)
{
#ifdef PNG_SETJMP_SUPPORTED
if (png_ptr && png_ptr->longjmp_fn && png_ptr->jmp_buf_ptr)
png_ptr->longjmp_fn(*png_ptr->jmp_buf_ptr, val);
#endif
/* Here if not setjmp support or if png_ptr is null. */
PNG_ABORT();
}
#ifdef PNG_WARNINGS_SUPPORTED
/* This function is called when there is a warning, but the library thinks
* it can continue anyway. Replacement functions don't have to do anything
* here if you don't want them to. In the default configuration, png_ptr is
* not used, but it is passed in case it may be useful.
*/
static void /* PRIVATE */
png_default_warning(png_const_structrp png_ptr, png_const_charp warning_message)
{
#ifdef PNG_CONSOLE_IO_SUPPORTED
# ifdef PNG_ERROR_NUMBERS_SUPPORTED
if (*warning_message == PNG_LITERAL_SHARP)
{
int offset;
char warning_number[16];
for (offset = 0; offset < 15; offset++)
{
warning_number[offset] = warning_message[offset + 1];
if (warning_message[offset] == ' ')
break;
}
if ((offset > 1) && (offset < 15))
{
warning_number[offset + 1] = '\0';
fprintf(stderr, "libpng warning no. %s: %s",
warning_number, warning_message + offset);
fprintf(stderr, PNG_STRING_NEWLINE);
}
else
{
fprintf(stderr, "libpng warning: %s",
warning_message);
fprintf(stderr, PNG_STRING_NEWLINE);
}
}
else
# endif
{
fprintf(stderr, "libpng warning: %s", warning_message);
fprintf(stderr, PNG_STRING_NEWLINE);
}
#else
PNG_UNUSED(warning_message) /* Make compiler happy */
#endif
PNG_UNUSED(png_ptr) /* Make compiler happy */
}
#endif /* PNG_WARNINGS_SUPPORTED */
/* This function is called when the application wants to use another method
* of handling errors and warnings. Note that the error function MUST NOT
* return to the calling routine or serious problems will occur. The return
* method used in the default routine calls longjmp(png_ptr->jmp_buf_ptr, 1)
*/
void PNGAPI
png_set_error_fn(png_structrp png_ptr, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warning_fn)
{
if (png_ptr == NULL)
return;
png_ptr->error_ptr = error_ptr;
png_ptr->error_fn = error_fn;
#ifdef PNG_WARNINGS_SUPPORTED
png_ptr->warning_fn = warning_fn;
#else
PNG_UNUSED(warning_fn)
#endif
}
/* This function returns a pointer to the error_ptr associated with the user
* functions. The application should free any memory associated with this
* pointer before png_write_destroy and png_read_destroy are called.
*/
png_voidp PNGAPI
png_get_error_ptr(png_const_structrp png_ptr)
{
if (png_ptr == NULL)
return NULL;
return ((png_voidp)png_ptr->error_ptr);
}
#ifdef PNG_ERROR_NUMBERS_SUPPORTED
void PNGAPI
png_set_strip_error_numbers(png_structrp png_ptr, png_uint_32 strip_mode)
{
if (png_ptr != NULL)
{
png_ptr->flags &=
((~(PNG_FLAG_STRIP_ERROR_NUMBERS |
PNG_FLAG_STRIP_ERROR_TEXT))&strip_mode);
}
}
#endif
#if defined(PNG_SIMPLIFIED_READ_SUPPORTED) ||\
defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
/* Currently the above both depend on SETJMP_SUPPORTED, however it would be
* possible to implement without setjmp support just so long as there is some
* way to handle the error return here:
*/
PNG_FUNCTION(void /* PRIVATE */,
png_safe_error,(png_structp png_nonconst_ptr, png_const_charp error_message),
PNG_NORETURN)
{
const png_const_structrp png_ptr = png_nonconst_ptr;
png_imagep image = png_voidcast(png_imagep, png_ptr->error_ptr);
/* An error is always logged here, overwriting anything (typically a warning)
* that is already there:
*/
if (image != NULL)
{
png_safecat(image->message, (sizeof image->message), 0, error_message);
image->warning_or_error |= PNG_IMAGE_ERROR;
/* Retrieve the jmp_buf from within the png_control, making this work for
* C++ compilation too is pretty tricky: C++ wants a pointer to the first
* element of a jmp_buf, but C doesn't tell us the type of that.
*/
if (image->opaque != NULL && image->opaque->error_buf != NULL)
longjmp(png_control_jmp_buf(image->opaque), 1);
/* Missing longjmp buffer, the following is to help debugging: */
{
size_t pos = png_safecat(image->message, (sizeof image->message), 0,
"bad longjmp: ");
png_safecat(image->message, (sizeof image->message), pos,
error_message);
}
}
/* Here on an internal programming error. */
abort();
}
#ifdef PNG_WARNINGS_SUPPORTED
void /* PRIVATE */
png_safe_warning(png_structp png_nonconst_ptr, png_const_charp warning_message)
{
const png_const_structrp png_ptr = png_nonconst_ptr;
png_imagep image = png_voidcast(png_imagep, png_ptr->error_ptr);
/* A warning is only logged if there is no prior warning or error. */
if (image->warning_or_error == 0)
{
png_safecat(image->message, (sizeof image->message), 0, warning_message);
image->warning_or_error |= PNG_IMAGE_WARNING;
}
}
#endif
int /* PRIVATE */
png_safe_execute(png_imagep image_in, int (*function)(png_voidp), png_voidp arg)
{
volatile png_imagep image = image_in;
volatile int result;
volatile png_voidp saved_error_buf;
jmp_buf safe_jmpbuf;
/* Safely execute function(arg) with png_error returning to this function. */
saved_error_buf = image->opaque->error_buf;
result = setjmp(safe_jmpbuf) == 0;
if (result)
{
image->opaque->error_buf = safe_jmpbuf;
result = function(arg);
}
image->opaque->error_buf = saved_error_buf;
/* And do the cleanup prior to any failure return. */
if (!result)
png_image_free(image);
return result;
}
#endif /* SIMPLIFIED READ/WRITE */
#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */
/* pngget.c - retrieval of values from info struct
*
* Last changed in libpng 1.6.1 [March 28, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
*/
#include "pngpriv.h"
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
png_uint_32 PNGAPI
png_get_valid(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_uint_32 flag)
{
if (png_ptr != NULL && info_ptr != NULL)
return(info_ptr->valid & flag);
return(0);
}
png_size_t PNGAPI
png_get_rowbytes(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return(info_ptr->rowbytes);
return(0);
}
#ifdef PNG_INFO_IMAGE_SUPPORTED
png_bytepp PNGAPI
png_get_rows(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return(info_ptr->row_pointers);
return(0);
}
#endif
#ifdef PNG_EASY_ACCESS_SUPPORTED
/* Easy access to info, added in libpng-0.99 */
png_uint_32 PNGAPI
png_get_image_width(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->width;
return (0);
}
png_uint_32 PNGAPI
png_get_image_height(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->height;
return (0);
}
png_byte PNGAPI
png_get_bit_depth(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->bit_depth;
return (0);
}
png_byte PNGAPI
png_get_color_type(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->color_type;
return (0);
}
png_byte PNGAPI
png_get_filter_type(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->filter_type;
return (0);
}
png_byte PNGAPI
png_get_interlace_type(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->interlace_type;
return (0);
}
png_byte PNGAPI
png_get_compression_type(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return info_ptr->compression_type;
return (0);
}
png_uint_32 PNGAPI
png_get_x_pixels_per_meter(png_const_structrp png_ptr, png_const_inforp
info_ptr)
{
#ifdef PNG_pHYs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
{
png_debug1(1, "in %s retrieval function",
"png_get_x_pixels_per_meter");
if (info_ptr->phys_unit_type == PNG_RESOLUTION_METER)
return (info_ptr->x_pixels_per_unit);
}
#endif
return (0);
}
png_uint_32 PNGAPI
png_get_y_pixels_per_meter(png_const_structrp png_ptr, png_const_inforp
info_ptr)
{
#ifdef PNG_pHYs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
{
png_debug1(1, "in %s retrieval function",
"png_get_y_pixels_per_meter");
if (info_ptr->phys_unit_type == PNG_RESOLUTION_METER)
return (info_ptr->y_pixels_per_unit);
}
#endif
return (0);
}
png_uint_32 PNGAPI
png_get_pixels_per_meter(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
#ifdef PNG_pHYs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
{
png_debug1(1, "in %s retrieval function", "png_get_pixels_per_meter");
if (info_ptr->phys_unit_type == PNG_RESOLUTION_METER &&
info_ptr->x_pixels_per_unit == info_ptr->y_pixels_per_unit)
return (info_ptr->x_pixels_per_unit);
}
#endif
return (0);
}
#ifdef PNG_FLOATING_POINT_SUPPORTED
float PNGAPI
png_get_pixel_aspect_ratio(png_const_structrp png_ptr, png_const_inforp
info_ptr)
{
#ifdef PNG_READ_pHYs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
{
png_debug1(1, "in %s retrieval function", "png_get_aspect_ratio");
if (info_ptr->x_pixels_per_unit != 0)
return ((float)((float)info_ptr->y_pixels_per_unit
/(float)info_ptr->x_pixels_per_unit));
}
#else
PNG_UNUSED(png_ptr)
PNG_UNUSED(info_ptr)
#endif
return ((float)0.0);
}
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
png_fixed_point PNGAPI
png_get_pixel_aspect_ratio_fixed(png_const_structrp png_ptr,
png_const_inforp info_ptr)
{
#ifdef PNG_READ_pHYs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs)
&& info_ptr->x_pixels_per_unit > 0 && info_ptr->y_pixels_per_unit > 0
&& info_ptr->x_pixels_per_unit <= PNG_UINT_31_MAX
&& info_ptr->y_pixels_per_unit <= PNG_UINT_31_MAX)
{
png_fixed_point res;
png_debug1(1, "in %s retrieval function", "png_get_aspect_ratio_fixed");
/* The following casts work because a PNG 4 byte integer only has a valid
* range of 0..2^31-1; otherwise the cast might overflow.
*/
if (png_muldiv(&res, (png_int_32)info_ptr->y_pixels_per_unit, PNG_FP_1,
(png_int_32)info_ptr->x_pixels_per_unit))
return res;
}
#else
PNG_UNUSED(png_ptr)
PNG_UNUSED(info_ptr)
#endif
return 0;
}
#endif
png_int_32 PNGAPI
png_get_x_offset_microns(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
#ifdef PNG_oFFs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs))
{
png_debug1(1, "in %s retrieval function", "png_get_x_offset_microns");
if (info_ptr->offset_unit_type == PNG_OFFSET_MICROMETER)
return (info_ptr->x_offset);
}
#endif
return (0);
}
png_int_32 PNGAPI
png_get_y_offset_microns(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
#ifdef PNG_oFFs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs))
{
png_debug1(1, "in %s retrieval function", "png_get_y_offset_microns");
if (info_ptr->offset_unit_type == PNG_OFFSET_MICROMETER)
return (info_ptr->y_offset);
}
#endif
return (0);
}
png_int_32 PNGAPI
png_get_x_offset_pixels(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
#ifdef PNG_oFFs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs))
{
png_debug1(1, "in %s retrieval function", "png_get_x_offset_pixels");
if (info_ptr->offset_unit_type == PNG_OFFSET_PIXEL)
return (info_ptr->x_offset);
}
#endif
return (0);
}
png_int_32 PNGAPI
png_get_y_offset_pixels(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
#ifdef PNG_oFFs_SUPPORTED
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs))
{
png_debug1(1, "in %s retrieval function", "png_get_y_offset_pixels");
if (info_ptr->offset_unit_type == PNG_OFFSET_PIXEL)
return (info_ptr->y_offset);
}
#endif
return (0);
}
#ifdef PNG_INCH_CONVERSIONS_SUPPORTED
static png_uint_32
ppi_from_ppm(png_uint_32 ppm)
{
#if 0
/* The conversion is *(2.54/100), in binary (32 digits):
* .00000110100000001001110101001001
*/
png_uint_32 t1001, t1101;
ppm >>= 1; /* .1 */
t1001 = ppm + (ppm >> 3); /* .1001 */
t1101 = t1001 + (ppm >> 1); /* .1101 */
ppm >>= 20; /* .000000000000000000001 */
t1101 += t1101 >> 15; /* .1101000000000001101 */
t1001 >>= 11; /* .000000000001001 */
t1001 += t1001 >> 12; /* .000000000001001000000001001 */
ppm += t1001; /* .000000000001001000001001001 */
ppm += t1101; /* .110100000001001110101001001 */
return (ppm + 16) >> 5;/* .00000110100000001001110101001001 */
#else
/* The argument is a PNG unsigned integer, so it is not permitted
* to be bigger than 2^31.
*/
png_fixed_point result;
if (ppm <= PNG_UINT_31_MAX && png_muldiv(&result, (png_int_32)ppm, 127,
5000))
return result;
/* Overflow. */
return 0;
#endif
}
png_uint_32 PNGAPI
png_get_pixels_per_inch(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
return ppi_from_ppm(png_get_pixels_per_meter(png_ptr, info_ptr));
}
png_uint_32 PNGAPI
png_get_x_pixels_per_inch(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
return ppi_from_ppm(png_get_x_pixels_per_meter(png_ptr, info_ptr));
}
png_uint_32 PNGAPI
png_get_y_pixels_per_inch(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
return ppi_from_ppm(png_get_y_pixels_per_meter(png_ptr, info_ptr));
}
#ifdef PNG_FIXED_POINT_SUPPORTED
static png_fixed_point
png_fixed_inches_from_microns(png_const_structrp png_ptr, png_int_32 microns)
{
/* Convert from metres * 1,000,000 to inches * 100,000, meters to
* inches is simply *(100/2.54), so we want *(10/2.54) == 500/127.
* Notice that this can overflow - a warning is output and 0 is
* returned.
*/
return png_muldiv_warn(png_ptr, microns, 500, 127);
}
png_fixed_point PNGAPI
png_get_x_offset_inches_fixed(png_const_structrp png_ptr,
png_const_inforp info_ptr)
{
return png_fixed_inches_from_microns(png_ptr,
png_get_x_offset_microns(png_ptr, info_ptr));
}
#endif
#ifdef PNG_FIXED_POINT_SUPPORTED
png_fixed_point PNGAPI
png_get_y_offset_inches_fixed(png_const_structrp png_ptr,
png_const_inforp info_ptr)
{
return png_fixed_inches_from_microns(png_ptr,
png_get_y_offset_microns(png_ptr, info_ptr));
}
#endif
#ifdef PNG_FLOATING_POINT_SUPPORTED
float PNGAPI
png_get_x_offset_inches(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
/* To avoid the overflow do the conversion directly in floating
* point.
*/
return (float)(png_get_x_offset_microns(png_ptr, info_ptr) * .00003937);
}
#endif
#ifdef PNG_FLOATING_POINT_SUPPORTED
float PNGAPI
png_get_y_offset_inches(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
/* To avoid the overflow do the conversion directly in floating
* point.
*/
return (float)(png_get_y_offset_microns(png_ptr, info_ptr) * .00003937);
}
#endif
#ifdef PNG_pHYs_SUPPORTED
png_uint_32 PNGAPI
png_get_pHYs_dpi(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)
{
png_uint_32 retval = 0;
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
{
png_debug1(1, "in %s retrieval function", "pHYs");
if (res_x != NULL)
{
*res_x = info_ptr->x_pixels_per_unit;
retval |= PNG_INFO_pHYs;
}
if (res_y != NULL)
{
*res_y = info_ptr->y_pixels_per_unit;
retval |= PNG_INFO_pHYs;
}
if (unit_type != NULL)
{
*unit_type = (int)info_ptr->phys_unit_type;
retval |= PNG_INFO_pHYs;
if (*unit_type == 1)
{
if (res_x != NULL) *res_x = (png_uint_32)(*res_x * .0254 + .50);
if (res_y != NULL) *res_y = (png_uint_32)(*res_y * .0254 + .50);
}
}
}
return (retval);
}
#endif /* PNG_pHYs_SUPPORTED */
#endif /* PNG_INCH_CONVERSIONS_SUPPORTED */
/* png_get_channels really belongs in here, too, but it's been around longer */
#endif /* PNG_EASY_ACCESS_SUPPORTED */
png_byte PNGAPI
png_get_channels(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return(info_ptr->channels);
return (0);
}
#ifdef PNG_READ_SUPPORTED
png_const_bytep PNGAPI
png_get_signature(png_const_structrp png_ptr, png_const_inforp info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return(info_ptr->signature);
return (NULL);
}
#endif
#ifdef PNG_bKGD_SUPPORTED
png_uint_32 PNGAPI
png_get_bKGD(png_const_structrp png_ptr, png_inforp info_ptr,
png_color_16p *background)
{
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD)
&& background != NULL)
{
png_debug1(1, "in %s retrieval function", "bKGD");
*background = &(info_ptr->background);
return (PNG_INFO_bKGD);
}
return (0);
}
#endif
#ifdef PNG_cHRM_SUPPORTED
/* The XYZ APIs were added in 1.5.5 to take advantage of the code added at the
* same time to correct the rgb grayscale coefficient defaults obtained from the
* cHRM chunk in 1.5.4
*/
# ifdef PNG_FLOATING_POINT_SUPPORTED
png_uint_32 PNGAPI
png_get_cHRM(png_const_structrp png_ptr, png_const_inforp info_ptr,
double *white_x, double *white_y, double *red_x, double *red_y,
double *green_x, double *green_y, double *blue_x, double *blue_y)
{
/* Quiet API change: this code used to only return the end points if a cHRM
* chunk was present, but the end points can also come from iCCP or sRGB
* chunks, so in 1.6.0 the png_get_ APIs return the end points regardless and
* the png_set_ APIs merely check that set end points are mutually
* consistent.
*/
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_HAVE_ENDPOINTS))
{
png_debug1(1, "in %s retrieval function", "cHRM");
if (white_x != NULL)
*white_x = png_float(png_ptr,
info_ptr->colorspace.end_points_xy.whitex, "cHRM white X");
if (white_y != NULL)
*white_y = png_float(png_ptr,
info_ptr->colorspace.end_points_xy.whitey, "cHRM white Y");
if (red_x != NULL)
*red_x = png_float(png_ptr, info_ptr->colorspace.end_points_xy.redx,
"cHRM red X");
if (red_y != NULL)
*red_y = png_float(png_ptr, info_ptr->colorspace.end_points_xy.redy,
"cHRM red Y");
if (green_x != NULL)
*green_x = png_float(png_ptr,
info_ptr->colorspace.end_points_xy.greenx, "cHRM green X");
if (green_y != NULL)
*green_y = png_float(png_ptr,
info_ptr->colorspace.end_points_xy.greeny, "cHRM green Y");
if (blue_x != NULL)
*blue_x = png_float(png_ptr, info_ptr->colorspace.end_points_xy.bluex,
"cHRM blue X");
if (blue_y != NULL)
*blue_y = png_float(png_ptr, info_ptr->colorspace.end_points_xy.bluey,
"cHRM blue Y");
return (PNG_INFO_cHRM);
}
return (0);
}
png_uint_32 PNGAPI
png_get_cHRM_XYZ(png_const_structrp png_ptr, png_const_inforp info_ptr,
double *red_X, double *red_Y, double *red_Z, double *green_X,
double *green_Y, double *green_Z, double *blue_X, double *blue_Y,
double *blue_Z)
{
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_HAVE_ENDPOINTS))
{
png_debug1(1, "in %s retrieval function", "cHRM_XYZ(float)");
if (red_X != NULL)
*red_X = png_float(png_ptr, info_ptr->colorspace.end_points_XYZ.red_X,
"cHRM red X");
if (red_Y != NULL)
*red_Y = png_float(png_ptr, info_ptr->colorspace.end_points_XYZ.red_Y,
"cHRM red Y");
if (red_Z != NULL)
*red_Z = png_float(png_ptr, info_ptr->colorspace.end_points_XYZ.red_Z,
"cHRM red Z");
if (green_X != NULL)
*green_X = png_float(png_ptr,
info_ptr->colorspace.end_points_XYZ.green_X, "cHRM green X");
if (green_Y != NULL)
*green_Y = png_float(png_ptr,
info_ptr->colorspace.end_points_XYZ.green_Y, "cHRM green Y");
if (green_Z != NULL)
*green_Z = png_float(png_ptr,
info_ptr->colorspace.end_points_XYZ.green_Z, "cHRM green Z");
if (blue_X != NULL)
*blue_X = png_float(png_ptr,
info_ptr->colorspace.end_points_XYZ.blue_X, "cHRM blue X");
if (blue_Y != NULL)
*blue_Y = png_float(png_ptr,
info_ptr->colorspace.end_points_XYZ.blue_Y, "cHRM blue Y");
if (blue_Z != NULL)
*blue_Z = png_float(png_ptr,
info_ptr->colorspace.end_points_XYZ.blue_Z, "cHRM blue Z");
return (PNG_INFO_cHRM);
}
return (0);
}
# endif
# ifdef PNG_FIXED_POINT_SUPPORTED
png_uint_32 PNGAPI
png_get_cHRM_XYZ_fixed(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_fixed_point *int_red_X, png_fixed_point *int_red_Y,
png_fixed_point *int_red_Z, png_fixed_point *int_green_X,
png_fixed_point *int_green_Y, png_fixed_point *int_green_Z,
png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y,
png_fixed_point *int_blue_Z)
{
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_HAVE_ENDPOINTS))
{
png_debug1(1, "in %s retrieval function", "cHRM_XYZ");
if (int_red_X != NULL)
*int_red_X = info_ptr->colorspace.end_points_XYZ.red_X;
if (int_red_Y != NULL)
*int_red_Y = info_ptr->colorspace.end_points_XYZ.red_Y;
if (int_red_Z != NULL)
*int_red_Z = info_ptr->colorspace.end_points_XYZ.red_Z;
if (int_green_X != NULL)
*int_green_X = info_ptr->colorspace.end_points_XYZ.green_X;
if (int_green_Y != NULL)
*int_green_Y = info_ptr->colorspace.end_points_XYZ.green_Y;
if (int_green_Z != NULL)
*int_green_Z = info_ptr->colorspace.end_points_XYZ.green_Z;
if (int_blue_X != NULL)
*int_blue_X = info_ptr->colorspace.end_points_XYZ.blue_X;
if (int_blue_Y != NULL)
*int_blue_Y = info_ptr->colorspace.end_points_XYZ.blue_Y;
if (int_blue_Z != NULL)
*int_blue_Z = info_ptr->colorspace.end_points_XYZ.blue_Z;
return (PNG_INFO_cHRM);
}
return (0);
}
png_uint_32 PNGAPI
png_get_cHRM_fixed(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_fixed_point *white_x, png_fixed_point *white_y, png_fixed_point *red_x,
png_fixed_point *red_y, png_fixed_point *green_x, png_fixed_point *green_y,
png_fixed_point *blue_x, png_fixed_point *blue_y)
{
png_debug1(1, "in %s retrieval function", "cHRM");
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_HAVE_ENDPOINTS))
{
if (white_x != NULL)
*white_x = info_ptr->colorspace.end_points_xy.whitex;
if (white_y != NULL)
*white_y = info_ptr->colorspace.end_points_xy.whitey;
if (red_x != NULL)
*red_x = info_ptr->colorspace.end_points_xy.redx;
if (red_y != NULL)
*red_y = info_ptr->colorspace.end_points_xy.redy;
if (green_x != NULL)
*green_x = info_ptr->colorspace.end_points_xy.greenx;
if (green_y != NULL)
*green_y = info_ptr->colorspace.end_points_xy.greeny;
if (blue_x != NULL)
*blue_x = info_ptr->colorspace.end_points_xy.bluex;
if (blue_y != NULL)
*blue_y = info_ptr->colorspace.end_points_xy.bluey;
return (PNG_INFO_cHRM);
}
return (0);
}
# endif
#endif
#ifdef PNG_gAMA_SUPPORTED
# ifdef PNG_FIXED_POINT_SUPPORTED
png_uint_32 PNGAPI
png_get_gAMA_fixed(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_fixed_point *file_gamma)
{
png_debug1(1, "in %s retrieval function", "gAMA");
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_HAVE_GAMMA) &&
file_gamma != NULL)
{
*file_gamma = info_ptr->colorspace.gamma;
return (PNG_INFO_gAMA);
}
return (0);
}
# endif
# ifdef PNG_FLOATING_POINT_SUPPORTED
png_uint_32 PNGAPI
png_get_gAMA(png_const_structrp png_ptr, png_const_inforp info_ptr,
double *file_gamma)
{
png_debug1(1, "in %s retrieval function", "gAMA(float)");
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_HAVE_GAMMA) &&
file_gamma != NULL)
{
*file_gamma = png_float(png_ptr, info_ptr->colorspace.gamma,
"png_get_gAMA");
return (PNG_INFO_gAMA);
}
return (0);
}
# endif
#endif
#ifdef PNG_sRGB_SUPPORTED
png_uint_32 PNGAPI
png_get_sRGB(png_const_structrp png_ptr, png_const_inforp info_ptr,
int *file_srgb_intent)
{
png_debug1(1, "in %s retrieval function", "sRGB");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)
&& file_srgb_intent != NULL)
{
*file_srgb_intent = info_ptr->colorspace.rendering_intent;
return (PNG_INFO_sRGB);
}
return (0);
}
#endif
#ifdef PNG_iCCP_SUPPORTED
png_uint_32 PNGAPI
png_get_iCCP(png_const_structrp png_ptr, png_inforp info_ptr,
png_charpp name, int *compression_type,
png_bytepp profile, png_uint_32 *proflen)
{
png_debug1(1, "in %s retrieval function", "iCCP");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP)
&& name != NULL && compression_type != NULL && profile != NULL &&
proflen != NULL)
{
*name = info_ptr->iccp_name;
*profile = info_ptr->iccp_profile;
*proflen = png_get_uint_32(info_ptr->iccp_profile);
/* This is somewhat irrelevant since the profile data returned has
* actually been uncompressed.
*/
*compression_type = PNG_COMPRESSION_TYPE_BASE;
return (PNG_INFO_iCCP);
}
return (0);
}
#endif
#ifdef PNG_sPLT_SUPPORTED
int PNGAPI
png_get_sPLT(png_const_structrp png_ptr, png_inforp info_ptr,
png_sPLT_tpp spalettes)
{
if (png_ptr != NULL && info_ptr != NULL && spalettes != NULL)
{
*spalettes = info_ptr->splt_palettes;
return info_ptr->splt_palettes_num;
}
return (0);
}
#endif
#ifdef PNG_hIST_SUPPORTED
png_uint_32 PNGAPI
png_get_hIST(png_const_structrp png_ptr, png_inforp info_ptr,
png_uint_16p *hist)
{
png_debug1(1, "in %s retrieval function", "hIST");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST)
&& hist != NULL)
{
*hist = info_ptr->hist;
return (PNG_INFO_hIST);
}
return (0);
}
#endif
png_uint_32 PNGAPI
png_get_IHDR(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_uint_32 *width, png_uint_32 *height, int *bit_depth,
int *color_type, int *interlace_type, int *compression_type,
int *filter_type)
{
png_debug1(1, "in %s retrieval function", "IHDR");
if (png_ptr == NULL || info_ptr == NULL || width == NULL ||
height == NULL || bit_depth == NULL || color_type == NULL)
return (0);
*width = info_ptr->width;
*height = info_ptr->height;
*bit_depth = info_ptr->bit_depth;
*color_type = info_ptr->color_type;
if (compression_type != NULL)
*compression_type = info_ptr->compression_type;
if (filter_type != NULL)
*filter_type = info_ptr->filter_type;
if (interlace_type != NULL)
*interlace_type = info_ptr->interlace_type;
/* This is redundant if we can be sure that the info_ptr values were all
* assigned in png_set_IHDR(). We do the check anyhow in case an
* application has ignored our advice not to mess with the members
* of info_ptr directly.
*/
png_check_IHDR(png_ptr, info_ptr->width, info_ptr->height,
info_ptr->bit_depth, info_ptr->color_type, info_ptr->interlace_type,
info_ptr->compression_type, info_ptr->filter_type);
return (1);
}
#ifdef PNG_oFFs_SUPPORTED
png_uint_32 PNGAPI
png_get_oFFs(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_int_32 *offset_x, png_int_32 *offset_y, int *unit_type)
{
png_debug1(1, "in %s retrieval function", "oFFs");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs)
&& offset_x != NULL && offset_y != NULL && unit_type != NULL)
{
*offset_x = info_ptr->x_offset;
*offset_y = info_ptr->y_offset;
*unit_type = (int)info_ptr->offset_unit_type;
return (PNG_INFO_oFFs);
}
return (0);
}
#endif
#ifdef PNG_pCAL_SUPPORTED
png_uint_32 PNGAPI
png_get_pCAL(png_const_structrp png_ptr, png_inforp info_ptr,
png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int *nparams,
png_charp *units, png_charpp *params)
{
png_debug1(1, "in %s retrieval function", "pCAL");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL)
&& purpose != NULL && X0 != NULL && X1 != NULL && type != NULL &&
nparams != NULL && units != NULL && params != NULL)
{
*purpose = info_ptr->pcal_purpose;
*X0 = info_ptr->pcal_X0;
*X1 = info_ptr->pcal_X1;
*type = (int)info_ptr->pcal_type;
*nparams = (int)info_ptr->pcal_nparams;
*units = info_ptr->pcal_units;
*params = info_ptr->pcal_params;
return (PNG_INFO_pCAL);
}
return (0);
}
#endif
#ifdef PNG_sCAL_SUPPORTED
# ifdef PNG_FIXED_POINT_SUPPORTED
# if defined(PNG_FLOATING_ARITHMETIC_SUPPORTED) || \
defined(PNG_FLOATING_POINT_SUPPORTED)
png_uint_32 PNGAPI
png_get_sCAL_fixed(png_const_structrp png_ptr, png_const_inforp info_ptr,
int *unit, png_fixed_point *width, png_fixed_point *height)
{
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->valid & PNG_INFO_sCAL))
{
*unit = info_ptr->scal_unit;
/*TODO: make this work without FP support; the API is currently eliminated
* if neither floating point APIs nor internal floating point arithmetic
* are enabled.
*/
*width = png_fixed(png_ptr, atof(info_ptr->scal_s_width), "sCAL width");
*height = png_fixed(png_ptr, atof(info_ptr->scal_s_height),
"sCAL height");
return (PNG_INFO_sCAL);
}
return(0);
}
# endif /* FLOATING_ARITHMETIC */
# endif /* FIXED_POINT */
# ifdef PNG_FLOATING_POINT_SUPPORTED
png_uint_32 PNGAPI
png_get_sCAL(png_const_structrp png_ptr, png_const_inforp info_ptr,
int *unit, double *width, double *height)
{
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->valid & PNG_INFO_sCAL))
{
*unit = info_ptr->scal_unit;
*width = atof(info_ptr->scal_s_width);
*height = atof(info_ptr->scal_s_height);
return (PNG_INFO_sCAL);
}
return(0);
}
# endif /* FLOATING POINT */
png_uint_32 PNGAPI
png_get_sCAL_s(png_const_structrp png_ptr, png_const_inforp info_ptr,
int *unit, png_charpp width, png_charpp height)
{
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->valid & PNG_INFO_sCAL))
{
*unit = info_ptr->scal_unit;
*width = info_ptr->scal_s_width;
*height = info_ptr->scal_s_height;
return (PNG_INFO_sCAL);
}
return(0);
}
#endif /* sCAL */
#ifdef PNG_pHYs_SUPPORTED
png_uint_32 PNGAPI
png_get_pHYs(png_const_structrp png_ptr, png_const_inforp info_ptr,
png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)
{
png_uint_32 retval = 0;
png_debug1(1, "in %s retrieval function", "pHYs");
if (png_ptr != NULL && info_ptr != NULL &&
(info_ptr->valid & PNG_INFO_pHYs))
{
if (res_x != NULL)
{
*res_x = info_ptr->x_pixels_per_unit;
retval |= PNG_INFO_pHYs;
}
if (res_y != NULL)
{
*res_y = info_ptr->y_pixels_per_unit;
retval |= PNG_INFO_pHYs;
}
if (unit_type != NULL)
{
*unit_type = (int)info_ptr->phys_unit_type;
retval |= PNG_INFO_pHYs;
}
}
return (retval);
}
#endif /* pHYs */
png_uint_32 PNGAPI
png_get_PLTE(png_const_structrp png_ptr, png_inforp info_ptr,
png_colorp *palette, int *num_palette)
{
png_debug1(1, "in %s retrieval function", "PLTE");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_PLTE)
&& palette != NULL)
{
*palette = info_ptr->palette;
*num_palette = info_ptr->num_palette;
png_debug1(3, "num_palette = %d", *num_palette);
return (PNG_INFO_PLTE);
}
return (0);
}
#ifdef PNG_sBIT_SUPPORTED
png_uint_32 PNGAPI
png_get_sBIT(png_const_structrp png_ptr, png_inforp info_ptr,
png_color_8p *sig_bit)
{
png_debug1(1, "in %s retrieval function", "sBIT");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT)
&& sig_bit != NULL)
{
*sig_bit = &(info_ptr->sig_bit);
return (PNG_INFO_sBIT);
}
return (0);
}
#endif
#ifdef PNG_TEXT_SUPPORTED
int PNGAPI
png_get_text(png_const_structrp png_ptr, png_inforp info_ptr,
png_textp *text_ptr, int *num_text)
{
if (png_ptr != NULL && info_ptr != NULL && info_ptr->num_text > 0)
{
png_debug1(1, "in 0x%lx retrieval function",
(unsigned long)png_ptr->chunk_name);
if (text_ptr != NULL)
*text_ptr = info_ptr->text;
if (num_text != NULL)
*num_text = info_ptr->num_text;
return info_ptr->num_text;
}
if (num_text != NULL)
*num_text = 0;
return(0);
}
#endif
#ifdef PNG_tIME_SUPPORTED
png_uint_32 PNGAPI
png_get_tIME(png_const_structrp png_ptr, png_inforp info_ptr,
png_timep *mod_time)
{
png_debug1(1, "in %s retrieval function", "tIME");
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME)
&& mod_time != NULL)
{
*mod_time = &(info_ptr->mod_time);
return (PNG_INFO_tIME);
}
return (0);
}
#endif
#ifdef PNG_tRNS_SUPPORTED
png_uint_32 PNGAPI
png_get_tRNS(png_const_structrp png_ptr, png_inforp info_ptr,
png_bytep *trans_alpha, int *num_trans, png_color_16p *trans_color)
{
png_uint_32 retval = 0;
if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS))
{
png_debug1(1, "in %s retrieval function", "tRNS");
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
{
if (trans_alpha != NULL)
{
*trans_alpha = info_ptr->trans_alpha;
retval |= PNG_INFO_tRNS;
}
if (trans_color != NULL)
*trans_color = &(info_ptr->trans_color);
}
else /* if (info_ptr->color_type != PNG_COLOR_TYPE_PALETTE) */
{
if (trans_color != NULL)
{
*trans_color = &(info_ptr->trans_color);
retval |= PNG_INFO_tRNS;
}
if (trans_alpha != NULL)
*trans_alpha = NULL;
}
if (num_trans != NULL)
{
*num_trans = info_ptr->num_trans;
retval |= PNG_INFO_tRNS;
}
}
return (retval);
}
#endif
#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
int PNGAPI
png_get_unknown_chunks(png_const_structrp png_ptr, png_inforp info_ptr,
png_unknown_chunkpp unknowns)
{
if (png_ptr != NULL && info_ptr != NULL && unknowns != NULL)
{
*unknowns = info_ptr->unknown_chunks;
return info_ptr->unknown_chunks_num;
}
return (0);
}
#endif
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
png_byte PNGAPI
png_get_rgb_to_gray_status (png_const_structrp png_ptr)
{
return (png_byte)(png_ptr ? png_ptr->rgb_to_gray_status : 0);
}
#endif
#ifdef PNG_USER_CHUNKS_SUPPORTED
png_voidp PNGAPI
png_get_user_chunk_ptr(png_const_structrp png_ptr)
{
return (png_ptr ? png_ptr->user_chunk_ptr : NULL);
}
#endif
png_size_t PNGAPI
png_get_compression_buffer_size(png_const_structrp png_ptr)
{
if (png_ptr == NULL)
return 0;
# ifdef PNG_WRITE_SUPPORTED
if (png_ptr->mode & PNG_IS_READ_STRUCT)
# endif
{
# ifdef PNG_SEQUENTIAL_READ_SUPPORTED
return png_ptr->IDAT_read_size;
# else
return PNG_IDAT_READ_SIZE;
# endif
}
# ifdef PNG_WRITE_SUPPORTED
else
return png_ptr->zbuffer_size;
# endif
}
#ifdef PNG_SET_USER_LIMITS_SUPPORTED
/* These functions were added to libpng 1.2.6 and were enabled
* by default in libpng-1.4.0 */
png_uint_32 PNGAPI
png_get_user_width_max (png_const_structrp png_ptr)
{
return (png_ptr ? png_ptr->user_width_max : 0);
}
png_uint_32 PNGAPI
png_get_user_height_max (png_const_structrp png_ptr)
{
return (png_ptr ? png_ptr->user_height_max : 0);
}
/* This function was added to libpng 1.4.0 */
png_uint_32 PNGAPI
png_get_chunk_cache_max (png_const_structrp png_ptr)
{
return (png_ptr ? png_ptr->user_chunk_cache_max : 0);
}
/* This function was added to libpng 1.4.1 */
png_alloc_size_t PNGAPI
png_get_chunk_malloc_max (png_const_structrp png_ptr)
{
return (png_ptr ? png_ptr->user_chunk_malloc_max : 0);
}
#endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */
/* These functions were added to libpng 1.4.0 */
#ifdef PNG_IO_STATE_SUPPORTED
png_uint_32 PNGAPI
png_get_io_state (png_const_structrp png_ptr)
{
return png_ptr->io_state;
}
png_uint_32 PNGAPI
png_get_io_chunk_type (png_const_structrp png_ptr)
{
return png_ptr->chunk_name;
}
#endif /* ?PNG_IO_STATE_SUPPORTED */
#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
# ifdef PNG_GET_PALETTE_MAX_SUPPORTED
int PNGAPI
png_get_palette_max(png_const_structp png_ptr, png_const_infop info_ptr)
{
if (png_ptr != NULL && info_ptr != NULL)
return png_ptr->num_palette_max;
return (-1);
}
# endif
#endif
#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */
/* pnginfo.h - header file for PNG reference library
*
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* Last changed in libpng 1.6.1 [March 28, 2013]
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
/* png_info is a structure that holds the information in a PNG file so
* that the application can find out the characteristics of the image.
* If you are reading the file, this structure will tell you what is
* in the PNG file. If you are writing the file, fill in the information
* you want to put into the PNG file, using png_set_*() functions, then
* call png_write_info().
*
* The names chosen should be very close to the PNG specification, so
* consult that document for information about the meaning of each field.
*
* With libpng < 0.95, it was only possible to directly set and read the
* the values in the png_info_struct, which meant that the contents and
* order of the values had to remain fixed. With libpng 0.95 and later,
* however, there are now functions that abstract the contents of
* png_info_struct from the application, so this makes it easier to use
* libpng with dynamic libraries, and even makes it possible to use
* libraries that don't have all of the libpng ancillary chunk-handing
* functionality. In libpng-1.5.0 this was moved into a separate private
* file that is not visible to applications.
*
* The following members may have allocated storage attached that should be
* cleaned up before the structure is discarded: palette, trans, text,
* pcal_purpose, pcal_units, pcal_params, hist, iccp_name, iccp_profile,
* splt_palettes, scal_unit, row_pointers, and unknowns. By default, these
* are automatically freed when the info structure is deallocated, if they were
* allocated internally by libpng. This behavior can be changed by means
* of the png_data_freer() function.
*
* More allocation details: all the chunk-reading functions that
* change these members go through the corresponding png_set_*
* functions. A function to clear these members is available: see
* png_free_data(). The png_set_* functions do not depend on being
* able to point info structure members to any of the storage they are
* passed (they make their own copies), EXCEPT that the png_set_text
* functions use the same storage passed to them in the text_ptr or
* itxt_ptr structure argument, and the png_set_rows and png_set_unknowns
* functions do not make their own copies.
*/
#ifndef PNGINFO_H
#define PNGINFO_H
struct png_info_def
{
/* The following are necessary for every PNG file */
png_uint_32 width; /* width of image in pixels (from IHDR) */
png_uint_32 height; /* height of image in pixels (from IHDR) */
png_uint_32 valid; /* valid chunk data (see PNG_INFO_ below) */
png_size_t rowbytes; /* bytes needed to hold an untransformed row */
png_colorp palette; /* array of color values (valid & PNG_INFO_PLTE) */
png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */
png_uint_16 num_trans; /* number of transparent palette color (tRNS) */
png_byte bit_depth; /* 1, 2, 4, 8, or 16 bits/channel (from IHDR) */
png_byte color_type; /* see PNG_COLOR_TYPE_ below (from IHDR) */
/* The following three should have been named *_method not *_type */
png_byte compression_type; /* must be PNG_COMPRESSION_TYPE_BASE (IHDR) */
png_byte filter_type; /* must be PNG_FILTER_TYPE_BASE (from IHDR) */
png_byte interlace_type; /* One of PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
/* The following are set by png_set_IHDR, called from the application on
* write, but the are never actually used by the write code.
*/
png_byte channels; /* number of data channels per pixel (1, 2, 3, 4) */
png_byte pixel_depth; /* number of bits per pixel */
png_byte spare_byte; /* to align the data, and for future use */
#ifdef PNG_READ_SUPPORTED
/* This is never set during write */
png_byte signature[8]; /* magic bytes read by libpng from start of file */
#endif
/* The rest of the data is optional. If you are reading, check the
* valid field to see if the information in these are valid. If you
* are writing, set the valid field to those chunks you want written,
* and initialize the appropriate fields below.
*/
#if defined(PNG_COLORSPACE_SUPPORTED) || defined(PNG_GAMMA_SUPPORTED)
/* png_colorspace only contains 'flags' if neither GAMMA or COLORSPACE are
* defined. When COLORSPACE is switched on all the colorspace-defining
* chunks should be enabled, when GAMMA is switched on all the gamma-defining
* chunks should be enabled. If this is not done it becomes possible to read
* inconsistent PNG files and assign a probably incorrect interpretation to
* the information. (In other words, by carefully choosing which chunks to
* recognize the system configuration can select an interpretation for PNG
* files containing ambiguous data and this will result in inconsistent
* behavior between different libpng builds!)
*/
png_colorspace colorspace;
#endif
#ifdef PNG_iCCP_SUPPORTED
/* iCCP chunk data. */
png_charp iccp_name; /* profile name */
png_bytep iccp_profile; /* International Color Consortium profile data */
png_uint_32 iccp_proflen; /* ICC profile data length */
#endif
#ifdef PNG_TEXT_SUPPORTED
/* The tEXt, and zTXt chunks contain human-readable textual data in
* uncompressed, compressed, and optionally compressed forms, respectively.
* The data in "text" is an array of pointers to uncompressed,
* null-terminated C strings. Each chunk has a keyword that describes the
* textual data contained in that chunk. Keywords are not required to be
* unique, and the text string may be empty. Any number of text chunks may
* be in an image.
*/
int num_text; /* number of comments read or comments to write */
int max_text; /* current size of text array */
png_textp text; /* array of comments read or comments to write */
#endif /* PNG_TEXT_SUPPORTED */
#ifdef PNG_tIME_SUPPORTED
/* The tIME chunk holds the last time the displayed image data was
* modified. See the png_time struct for the contents of this struct.
*/
png_time mod_time;
#endif
#ifdef PNG_sBIT_SUPPORTED
/* The sBIT chunk specifies the number of significant high-order bits
* in the pixel data. Values are in the range [1, bit_depth], and are
* only specified for the channels in the pixel data. The contents of
* the low-order bits is not specified. Data is valid if
* (valid & PNG_INFO_sBIT) is non-zero.
*/
png_color_8 sig_bit; /* significant bits in color channels */
#endif
#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_EXPAND_SUPPORTED) || \
defined(PNG_READ_BACKGROUND_SUPPORTED)
/* The tRNS chunk supplies transparency data for paletted images and
* other image types that don't need a full alpha channel. There are
* "num_trans" transparency values for a paletted image, stored in the
* same order as the palette colors, starting from index 0. Values
* for the data are in the range [0, 255], ranging from fully transparent
* to fully opaque, respectively. For non-paletted images, there is a
* single color specified that should be treated as fully transparent.
* Data is valid if (valid & PNG_INFO_tRNS) is non-zero.
*/
png_bytep trans_alpha; /* alpha values for paletted image */
png_color_16 trans_color; /* transparent color for non-palette image */
#endif
#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
/* The bKGD chunk gives the suggested image background color if the
* display program does not have its own background color and the image
* is needs to composited onto a background before display. The colors
* in "background" are normally in the same color space/depth as the
* pixel data. Data is valid if (valid & PNG_INFO_bKGD) is non-zero.
*/
png_color_16 background;
#endif
#ifdef PNG_oFFs_SUPPORTED
/* The oFFs chunk gives the offset in "offset_unit_type" units rightwards
* and downwards from the top-left corner of the display, page, or other
* application-specific co-ordinate space. See the PNG_OFFSET_ defines
* below for the unit types. Valid if (valid & PNG_INFO_oFFs) non-zero.
*/
png_int_32 x_offset; /* x offset on page */
png_int_32 y_offset; /* y offset on page */
png_byte offset_unit_type; /* offset units type */
#endif
#ifdef PNG_pHYs_SUPPORTED
/* The pHYs chunk gives the physical pixel density of the image for
* display or printing in "phys_unit_type" units (see PNG_RESOLUTION_
* defines below). Data is valid if (valid & PNG_INFO_pHYs) is non-zero.
*/
png_uint_32 x_pixels_per_unit; /* horizontal pixel density */
png_uint_32 y_pixels_per_unit; /* vertical pixel density */
png_byte phys_unit_type; /* resolution type (see PNG_RESOLUTION_ below) */
#endif
#ifdef PNG_hIST_SUPPORTED
/* The hIST chunk contains the relative frequency or importance of the
* various palette entries, so that a viewer can intelligently select a
* reduced-color palette, if required. Data is an array of "num_palette"
* values in the range [0,65535]. Data valid if (valid & PNG_INFO_hIST)
* is non-zero.
*/
png_uint_16p hist;
#endif
#ifdef PNG_pCAL_SUPPORTED
/* The pCAL chunk describes a transformation between the stored pixel
* values and original physical data values used to create the image.
* The integer range [0, 2^bit_depth - 1] maps to the floating-point
* range given by [pcal_X0, pcal_X1], and are further transformed by a
* (possibly non-linear) transformation function given by "pcal_type"
* and "pcal_params" into "pcal_units". Please see the PNG_EQUATION_
* defines below, and the PNG-Group's PNG extensions document for a
* complete description of the transformations and how they should be
* implemented, and for a description of the ASCII parameter strings.
* Data values are valid if (valid & PNG_INFO_pCAL) non-zero.
*/
png_charp pcal_purpose; /* pCAL chunk description string */
png_int_32 pcal_X0; /* minimum value */
png_int_32 pcal_X1; /* maximum value */
png_charp pcal_units; /* Latin-1 string giving physical units */
png_charpp pcal_params; /* ASCII strings containing parameter values */
png_byte pcal_type; /* equation type (see PNG_EQUATION_ below) */
png_byte pcal_nparams; /* number of parameters given in pcal_params */
#endif
/* New members added in libpng-1.0.6 */
png_uint_32 free_me; /* flags items libpng is responsible for freeing */
#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
/* Storage for unknown chunks that the library doesn't recognize. */
png_unknown_chunkp unknown_chunks;
/* The type of this field is limited by the type of
* png_struct::user_chunk_cache_max, else overflow can occur.
*/
int unknown_chunks_num;
#endif
#ifdef PNG_sPLT_SUPPORTED
/* Data on sPLT chunks (there may be more than one). */
png_sPLT_tp splt_palettes;
int splt_palettes_num; /* Match type returned by png_get API */
#endif
#ifdef PNG_sCAL_SUPPORTED
/* The sCAL chunk describes the actual physical dimensions of the
* subject matter of the graphic. The chunk contains a unit specification
* a byte value, and two ASCII strings representing floating-point
* values. The values are width and height corresponsing to one pixel
* in the image. Data values are valid if (valid & PNG_INFO_sCAL) is
* non-zero.
*/
png_byte scal_unit; /* unit of physical scale */
png_charp scal_s_width; /* string containing height */
png_charp scal_s_height; /* string containing width */
#endif
#ifdef PNG_INFO_IMAGE_SUPPORTED
/* Memory has been allocated if (valid & PNG_ALLOCATED_INFO_ROWS)
non-zero */
/* Data valid if (valid & PNG_INFO_IDAT) non-zero */
png_bytepp row_pointers; /* the image bits */
#endif
};
#endif /* PNGINFO_H */
/* libpng 1.6.7 STANDARD API DEFINITION */
/* pnglibconf.h - library build configuration */
/* Libpng version 1.6.7 - November 14, 2013 */
/* Copyright (c) 1998-2013 Glenn Randers-Pehrson */
/* This code is released under the libpng license. */
/* For conditions of distribution and use, see the disclaimer */
/* and license in png.h */
/* pnglibconf.h */
/* Machine generated file: DO NOT EDIT */
/* Derived from: scripts/pnglibconf.dfa */
#ifndef PNGLCONF_H
#define PNGLCONF_H
/* options */
#define PNG_16BIT_SUPPORTED
#define PNG_ALIGNED_MEMORY_SUPPORTED
/*#undef PNG_ARM_NEON_API_SUPPORTED*/
/*#undef PNG_ARM_NEON_CHECK_SUPPORTED*/
#define PNG_BENIGN_ERRORS_SUPPORTED
#define PNG_BENIGN_READ_ERRORS_SUPPORTED
/*#undef PNG_BENIGN_WRITE_ERRORS_SUPPORTED*/
#define PNG_BUILD_GRAYSCALE_PALETTE_SUPPORTED
#define PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
#define PNG_COLORSPACE_SUPPORTED
#define PNG_CONSOLE_IO_SUPPORTED
#define PNG_CONVERT_tIME_SUPPORTED
#define PNG_EASY_ACCESS_SUPPORTED
/*#undef PNG_ERROR_NUMBERS_SUPPORTED*/
#define PNG_ERROR_TEXT_SUPPORTED
#define PNG_FIXED_POINT_SUPPORTED
#define PNG_FLOATING_ARITHMETIC_SUPPORTED
#define PNG_FLOATING_POINT_SUPPORTED
#define PNG_FORMAT_AFIRST_SUPPORTED
#define PNG_FORMAT_BGR_SUPPORTED
#define PNG_GAMMA_SUPPORTED
#define PNG_GET_PALETTE_MAX_SUPPORTED
#define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
#define PNG_INCH_CONVERSIONS_SUPPORTED
#define PNG_INFO_IMAGE_SUPPORTED
#define PNG_IO_STATE_SUPPORTED
#define PNG_MNG_FEATURES_SUPPORTED
#define PNG_POINTER_INDEXING_SUPPORTED
#define PNG_PROGRESSIVE_READ_SUPPORTED
#define PNG_READ_16BIT_SUPPORTED
#define PNG_READ_ALPHA_MODE_SUPPORTED
#define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
#define PNG_READ_BACKGROUND_SUPPORTED
#define PNG_READ_BGR_SUPPORTED
#define PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED
#define PNG_READ_COMPOSITE_NODIV_SUPPORTED
#define PNG_READ_COMPRESSED_TEXT_SUPPORTED
#define PNG_READ_EXPAND_16_SUPPORTED
#define PNG_READ_EXPAND_SUPPORTED
#define PNG_READ_FILLER_SUPPORTED
#define PNG_READ_GAMMA_SUPPORTED
#define PNG_READ_GET_PALETTE_MAX_SUPPORTED
#define PNG_READ_GRAY_TO_RGB_SUPPORTED
#define PNG_READ_INTERLACING_SUPPORTED
#define PNG_READ_INT_FUNCTIONS_SUPPORTED
#define PNG_READ_INVERT_ALPHA_SUPPORTED
#define PNG_READ_INVERT_SUPPORTED
#define PNG_READ_OPT_PLTE_SUPPORTED
#define PNG_READ_PACKSWAP_SUPPORTED
#define PNG_READ_PACK_SUPPORTED
#define PNG_READ_QUANTIZE_SUPPORTED
#define PNG_READ_RGB_TO_GRAY_SUPPORTED
#define PNG_READ_SCALE_16_TO_8_SUPPORTED
#define PNG_READ_SHIFT_SUPPORTED
#define PNG_READ_STRIP_16_TO_8_SUPPORTED
#define PNG_READ_STRIP_ALPHA_SUPPORTED
#define PNG_READ_SUPPORTED
#define PNG_READ_SWAP_ALPHA_SUPPORTED
#define PNG_READ_SWAP_SUPPORTED
#define PNG_READ_TEXT_SUPPORTED
#define PNG_READ_TRANSFORMS_SUPPORTED
#define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_READ_USER_CHUNKS_SUPPORTED
#define PNG_READ_USER_TRANSFORM_SUPPORTED
#define PNG_READ_bKGD_SUPPORTED
#define PNG_READ_cHRM_SUPPORTED
#define PNG_READ_gAMA_SUPPORTED
#define PNG_READ_hIST_SUPPORTED
#define PNG_READ_iCCP_SUPPORTED
#define PNG_READ_iTXt_SUPPORTED
#define PNG_READ_oFFs_SUPPORTED
#define PNG_READ_pCAL_SUPPORTED
#define PNG_READ_pHYs_SUPPORTED
#define PNG_READ_sBIT_SUPPORTED
#define PNG_READ_sCAL_SUPPORTED
#define PNG_READ_sPLT_SUPPORTED
#define PNG_READ_sRGB_SUPPORTED
#define PNG_READ_tEXt_SUPPORTED
#define PNG_READ_tIME_SUPPORTED
#define PNG_READ_tRNS_SUPPORTED
#define PNG_READ_zTXt_SUPPORTED
/*#undef PNG_SAFE_LIMITS_SUPPORTED*/
#define PNG_SAVE_INT_32_SUPPORTED
#define PNG_SAVE_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_SEQUENTIAL_READ_SUPPORTED
#define PNG_SETJMP_SUPPORTED
#define PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
#define PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
#define PNG_SET_OPTION_SUPPORTED
#define PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_SET_USER_LIMITS_SUPPORTED
#define PNG_SIMPLIFIED_READ_AFIRST_SUPPORTED
#define PNG_SIMPLIFIED_READ_BGR_SUPPORTED
#define PNG_SIMPLIFIED_READ_SUPPORTED
#define PNG_SIMPLIFIED_WRITE_AFIRST_SUPPORTED
#define PNG_SIMPLIFIED_WRITE_BGR_SUPPORTED
#define PNG_SIMPLIFIED_WRITE_SUPPORTED
#define PNG_STDIO_SUPPORTED
#define PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_TEXT_SUPPORTED
#define PNG_TIME_RFC1123_SUPPORTED
#define PNG_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_USER_CHUNKS_SUPPORTED
#define PNG_USER_LIMITS_SUPPORTED
#define PNG_USER_MEM_SUPPORTED
#define PNG_USER_TRANSFORM_INFO_SUPPORTED
#define PNG_USER_TRANSFORM_PTR_SUPPORTED
#define PNG_WARNINGS_SUPPORTED
#define PNG_WRITE_16BIT_SUPPORTED
#define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
#define PNG_WRITE_BGR_SUPPORTED
#define PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
#define PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
#define PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
#define PNG_WRITE_FILLER_SUPPORTED
#define PNG_WRITE_FILTER_SUPPORTED
#define PNG_WRITE_FLUSH_SUPPORTED
#define PNG_WRITE_GET_PALETTE_MAX_SUPPORTED
#define PNG_WRITE_INTERLACING_SUPPORTED
#define PNG_WRITE_INT_FUNCTIONS_SUPPORTED
#define PNG_WRITE_INVERT_ALPHA_SUPPORTED
#define PNG_WRITE_INVERT_SUPPORTED
#define PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
#define PNG_WRITE_PACKSWAP_SUPPORTED
#define PNG_WRITE_PACK_SUPPORTED
#define PNG_WRITE_SHIFT_SUPPORTED
#define PNG_WRITE_SUPPORTED
#define PNG_WRITE_SWAP_ALPHA_SUPPORTED
#define PNG_WRITE_SWAP_SUPPORTED
#define PNG_WRITE_TEXT_SUPPORTED
#define PNG_WRITE_TRANSFORMS_SUPPORTED
#define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_WRITE_USER_TRANSFORM_SUPPORTED
#define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
#define PNG_WRITE_bKGD_SUPPORTED
#define PNG_WRITE_cHRM_SUPPORTED
#define PNG_WRITE_gAMA_SUPPORTED
#define PNG_WRITE_hIST_SUPPORTED
#define PNG_WRITE_iCCP_SUPPORTED
#define PNG_WRITE_iTXt_SUPPORTED
#define PNG_WRITE_oFFs_SUPPORTED
#define PNG_WRITE_pCAL_SUPPORTED
#define PNG_WRITE_pHYs_SUPPORTED
#define PNG_WRITE_sBIT_SUPPORTED
#define PNG_WRITE_sCAL_SUPPORTED
#define PNG_WRITE_sPLT_SUPPORTED
#define PNG_WRITE_sRGB_SUPPORTED
#define PNG_WRITE_tEXt_SUPPORTED
#define PNG_WRITE_tIME_SUPPORTED
#define PNG_WRITE_tRNS_SUPPORTED
#define PNG_WRITE_zTXt_SUPPORTED
#define PNG_bKGD_SUPPORTED
#define PNG_cHRM_SUPPORTED
#define PNG_gAMA_SUPPORTED
#define PNG_hIST_SUPPORTED
#define PNG_iCCP_SUPPORTED
#define PNG_iTXt_SUPPORTED
#define PNG_oFFs_SUPPORTED
#define PNG_pCAL_SUPPORTED
#define PNG_pHYs_SUPPORTED
#define PNG_sBIT_SUPPORTED
#define PNG_sCAL_SUPPORTED
#define PNG_sPLT_SUPPORTED
#define PNG_sRGB_SUPPORTED
#define PNG_tEXt_SUPPORTED
#define PNG_tIME_SUPPORTED
#define PNG_tRNS_SUPPORTED
#define PNG_zTXt_SUPPORTED
/* end of options */
/* settings */
#define PNG_API_RULE 0
#define PNG_CALLOC_SUPPORTED
#define PNG_COST_SHIFT 3
#define PNG_DEFAULT_READ_MACROS 1
#define PNG_GAMMA_THRESHOLD_FIXED 5000
#define PNG_IDAT_READ_SIZE PNG_ZBUF_SIZE
#define PNG_INFLATE_BUF_SIZE 1024
#define PNG_MAX_GAMMA_8 11
#define PNG_QUANTIZE_BLUE_BITS 5
#define PNG_QUANTIZE_GREEN_BITS 5
#define PNG_QUANTIZE_RED_BITS 5
#define PNG_TEXT_Z_DEFAULT_COMPRESSION (-1)
#define PNG_TEXT_Z_DEFAULT_STRATEGY 0
#define PNG_WEIGHT_SHIFT 8
#define PNG_ZBUF_SIZE 8192
#define PNG_ZLIB_VERNUM 0 /* unknown */
#define PNG_Z_DEFAULT_COMPRESSION (-1)
#define PNG_Z_DEFAULT_NOFILTER_STRATEGY 0
#define PNG_Z_DEFAULT_STRATEGY 1
#define PNG_sCAL_PRECISION 5
#define PNG_sRGB_PROFILE_CHECKS 2
/* end of settings */
#endif /* PNGLCONF_H */
/* pngmem.c - stub functions for memory allocation
*
* Last changed in libpng 1.6.0 [February 14, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file provides a location for all memory allocation. Users who
* need special memory handling are expected to supply replacement
* functions for png_malloc() and png_free(), and to use
* png_create_read_struct_2() and png_create_write_struct_2() to
* identify the replacement functions.
*/
#include "pngpriv.h"
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
/* Free a png_struct */
void /* PRIVATE */
png_destroy_png_struct(png_structrp png_ptr)
{
if (png_ptr != NULL)
{
/* png_free might call png_error and may certainly call
* png_get_mem_ptr, so fake a temporary png_struct to support this.
*/
png_struct dummy_struct = *png_ptr;
memset(png_ptr, 0, (sizeof *png_ptr));
png_free(&dummy_struct, png_ptr);
# ifdef PNG_SETJMP_SUPPORTED
/* We may have a jmp_buf left to deallocate. */
png_free_jmpbuf(&dummy_struct);
# endif
}
}
/* Allocate memory. For reasonable files, size should never exceed
* 64K. However, zlib may allocate more then 64K if you don't tell
* it not to. See zconf.h and png.h for more information. zlib does
* need to allocate exactly 64K, so whatever you call here must
* have the ability to do that.
*/
PNG_FUNCTION(png_voidp,PNGAPI
png_calloc,(png_const_structrp png_ptr, png_alloc_size_t size),PNG_ALLOCATED)
{
png_voidp ret;
ret = png_malloc(png_ptr, size);
if (ret != NULL)
memset(ret, 0, size);
return ret;
}
/* png_malloc_base, an internal function added at libpng 1.6.0, does the work of
* allocating memory, taking into account limits and PNG_USER_MEM_SUPPORTED.
* Checking and error handling must happen outside this routine; it returns NULL
* if the allocation cannot be done (for any reason.)
*/
PNG_FUNCTION(png_voidp /* PRIVATE */,
png_malloc_base,(png_const_structrp png_ptr, png_alloc_size_t size),
PNG_ALLOCATED)
{
/* Moved to png_malloc_base from png_malloc_default in 1.6.0; the DOS
* allocators have also been removed in 1.6.0, so any 16-bit system now has
* to implement a user memory handler. This checks to be sure it isn't
* called with big numbers.
*/
#ifdef PNG_USER_MEM_SUPPORTED
PNG_UNUSED(png_ptr)
#endif
if (size > 0 && size <= PNG_SIZE_MAX
# ifdef PNG_MAX_MALLOC_64K
&& size <= 65536U
# endif
)
{
#ifdef PNG_USER_MEM_SUPPORTED
if (png_ptr != NULL && png_ptr->malloc_fn != NULL)
return png_ptr->malloc_fn(png_constcast(png_structrp,png_ptr), size);
else
#endif
return malloc((size_t)size); /* checked for truncation above */
}
else
return NULL;
}
/* This is really here only to work round a spurious warning in GCC 4.6 and 4.7
* that arises because of the checks in png_realloc_array that are repeated in
* png_malloc_array.
*/
static png_voidp
png_malloc_array_checked(png_const_structrp png_ptr, int nelements,
size_t element_size)
{
png_alloc_size_t req = nelements; /* known to be > 0 */
if (req <= PNG_SIZE_MAX/element_size)
return png_malloc_base(png_ptr, req * element_size);
/* The failure case when the request is too large */
return NULL;
}
PNG_FUNCTION(png_voidp /* PRIVATE */,
png_malloc_array,(png_const_structrp png_ptr, int nelements,
size_t element_size),PNG_ALLOCATED)
{
if (nelements <= 0 || element_size == 0)
png_error(png_ptr, "internal error: array alloc");
return png_malloc_array_checked(png_ptr, nelements, element_size);
}
PNG_FUNCTION(png_voidp /* PRIVATE */,
png_realloc_array,(png_const_structrp png_ptr, png_const_voidp old_array,
int old_elements, int add_elements, size_t element_size),PNG_ALLOCATED)
{
/* These are internal errors: */
if (add_elements <= 0 || element_size == 0 || old_elements < 0 ||
(old_array == NULL && old_elements > 0))
png_error(png_ptr, "internal error: array realloc");
/* Check for overflow on the elements count (so the caller does not have to
* check.)
*/
if (add_elements <= INT_MAX - old_elements)
{
png_voidp new_array = png_malloc_array_checked(png_ptr,
old_elements+add_elements, element_size);
if (new_array != NULL)
{
/* Because png_malloc_array worked the size calculations below cannot
* overflow.
*/
if (old_elements > 0)
memcpy(new_array, old_array, element_size*(unsigned)old_elements);
memset((char*)new_array + element_size*(unsigned)old_elements, 0,
element_size*(unsigned)add_elements);
return new_array;
}
}
return NULL; /* error */
}
/* Various functions that have different error handling are derived from this.
* png_malloc always exists, but if PNG_USER_MEM_SUPPORTED is defined a separate
* function png_malloc_default is also provided.
*/
PNG_FUNCTION(png_voidp,PNGAPI
png_malloc,(png_const_structrp png_ptr, png_alloc_size_t size),PNG_ALLOCATED)
{
png_voidp ret;
if (png_ptr == NULL)
return NULL;
ret = png_malloc_base(png_ptr, size);
if (ret == NULL)
png_error(png_ptr, "Out of memory"); /* 'm' means png_malloc */
return ret;
}
#ifdef PNG_USER_MEM_SUPPORTED
PNG_FUNCTION(png_voidp,PNGAPI
png_malloc_default,(png_const_structrp png_ptr, png_alloc_size_t size),
PNG_ALLOCATED PNG_DEPRECATED)
{
png_voidp ret;
if (png_ptr == NULL)
return NULL;
/* Passing 'NULL' here bypasses the application provided memory handler. */
ret = png_malloc_base(NULL/*use malloc*/, size);
if (ret == NULL)
png_error(png_ptr, "Out of Memory"); /* 'M' means png_malloc_default */
return ret;
}
#endif /* PNG_USER_MEM_SUPPORTED */
/* This function was added at libpng version 1.2.3. The png_malloc_warn()
* function will issue a png_warning and return NULL instead of issuing a
* png_error, if it fails to allocate the requested memory.
*/
PNG_FUNCTION(png_voidp,PNGAPI
png_malloc_warn,(png_const_structrp png_ptr, png_alloc_size_t size),
PNG_ALLOCATED)
{
if (png_ptr != NULL)
{
png_voidp ret = png_malloc_base(png_ptr, size);
if (ret != NULL)
return ret;
png_warning(png_ptr, "Out of memory");
}
return NULL;
}
/* Free a pointer allocated by png_malloc(). If ptr is NULL, return
* without taking any action.
*/
void PNGAPI
png_free(png_const_structrp png_ptr, png_voidp ptr)
{
if (png_ptr == NULL || ptr == NULL)
return;
#ifdef PNG_USER_MEM_SUPPORTED
if (png_ptr->free_fn != NULL)
png_ptr->free_fn(png_constcast(png_structrp,png_ptr), ptr);
else
png_free_default(png_ptr, ptr);
}
PNG_FUNCTION(void,PNGAPI
png_free_default,(png_const_structrp png_ptr, png_voidp ptr),PNG_DEPRECATED)
{
if (png_ptr == NULL || ptr == NULL)
return;
#endif /* PNG_USER_MEM_SUPPORTED */
free(ptr);
}
#ifdef PNG_USER_MEM_SUPPORTED
/* This function is called when the application wants to use another method
* of allocating and freeing memory.
*/
void PNGAPI
png_set_mem_fn(png_structrp png_ptr, png_voidp mem_ptr, png_malloc_ptr
malloc_fn, png_free_ptr free_fn)
{
if (png_ptr != NULL)
{
png_ptr->mem_ptr = mem_ptr;
png_ptr->malloc_fn = malloc_fn;
png_ptr->free_fn = free_fn;
}
}
/* This function returns a pointer to the mem_ptr associated with the user
* functions. The application should free any memory associated with this
* pointer before png_write_destroy and png_read_destroy are called.
*/
png_voidp PNGAPI
png_get_mem_ptr(png_const_structrp png_ptr)
{
if (png_ptr == NULL)
return NULL;
return png_ptr->mem_ptr;
}
#endif /* PNG_USER_MEM_SUPPORTED */
#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */
/* pngpread.c - read a png file in push mode
*
* Last changed in libpng 1.6.0 [February 14, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "pngpriv.h"
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
/* Push model modes */
#define PNG_READ_SIG_MODE 0
#define PNG_READ_CHUNK_MODE 1
#define PNG_READ_IDAT_MODE 2
#define PNG_SKIP_MODE 3
#define PNG_READ_tEXt_MODE 4
#define PNG_READ_zTXt_MODE 5
#define PNG_READ_DONE_MODE 6
#define PNG_READ_iTXt_MODE 7
#define PNG_ERROR_MODE 8
void PNGAPI
png_process_data(png_structrp png_ptr, png_inforp info_ptr,
png_bytep buffer, png_size_t buffer_size)
{
if (png_ptr == NULL || info_ptr == NULL)
return;
png_push_restore_buffer(png_ptr, buffer, buffer_size);
while (png_ptr->buffer_size)
{
png_process_some_data(png_ptr, info_ptr);
}
}
png_size_t PNGAPI
png_process_data_pause(png_structrp png_ptr, int save)
{
if (png_ptr != NULL)
{
/* It's easiest for the caller if we do the save, then the caller doesn't
* have to supply the same data again:
*/
if (save)
png_push_save_buffer(png_ptr);
else
{
/* This includes any pending saved bytes: */
png_size_t remaining = png_ptr->buffer_size;
png_ptr->buffer_size = 0;
/* So subtract the saved buffer size, unless all the data
* is actually 'saved', in which case we just return 0
*/
if (png_ptr->save_buffer_size < remaining)
return remaining - png_ptr->save_buffer_size;
}
}
return 0;
}
png_uint_32 PNGAPI
png_process_data_skip(png_structrp png_ptr)
{
png_uint_32 remaining = 0;
if (png_ptr != NULL && png_ptr->process_mode == PNG_SKIP_MODE &&
png_ptr->skip_length > 0)
{
/* At the end of png_process_data the buffer size must be 0 (see the loop
* above) so we can detect a broken call here:
*/
if (png_ptr->buffer_size != 0)
png_error(png_ptr,
"png_process_data_skip called inside png_process_data");
/* If is impossible for there to be a saved buffer at this point -
* otherwise we could not be in SKIP mode. This will also happen if
* png_process_skip is called inside png_process_data (but only very
* rarely.)
*/
if (png_ptr->save_buffer_size != 0)
png_error(png_ptr, "png_process_data_skip called with saved data");
remaining = png_ptr->skip_length;
png_ptr->skip_length = 0;
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
}
return remaining;
}
/* What we do with the incoming data depends on what we were previously
* doing before we ran out of data...
*/
void /* PRIVATE */
png_process_some_data(png_structrp png_ptr, png_inforp info_ptr)
{
if (png_ptr == NULL)
return;
switch (png_ptr->process_mode)
{
case PNG_READ_SIG_MODE:
{
png_push_read_sig(png_ptr, info_ptr);
break;
}
case PNG_READ_CHUNK_MODE:
{
png_push_read_chunk(png_ptr, info_ptr);
break;
}
case PNG_READ_IDAT_MODE:
{
png_push_read_IDAT(png_ptr);
break;
}
case PNG_SKIP_MODE:
{
png_push_crc_finish(png_ptr);
break;
}
default:
{
png_ptr->buffer_size = 0;
break;
}
}
}
/* Read any remaining signature bytes from the stream and compare them with
* the correct PNG signature. It is possible that this routine is called
* with bytes already read from the signature, either because they have been
* checked by the calling application, or because of multiple calls to this
* routine.
*/
void /* PRIVATE */
png_push_read_sig(png_structrp png_ptr, png_inforp info_ptr)
{
png_size_t num_checked = png_ptr->sig_bytes, /* SAFE, does not exceed 8 */
num_to_check = 8 - num_checked;
if (png_ptr->buffer_size < num_to_check)
{
num_to_check = png_ptr->buffer_size;
}
png_push_fill_buffer(png_ptr, &(info_ptr->signature[num_checked]),
num_to_check);
png_ptr->sig_bytes = (png_byte)(png_ptr->sig_bytes + num_to_check);
if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check))
{
if (num_checked < 4 &&
png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4))
png_error(png_ptr, "Not a PNG file");
else
png_error(png_ptr, "PNG file corrupted by ASCII conversion");
}
else
{
if (png_ptr->sig_bytes >= 8)
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
}
}
}
void /* PRIVATE */
png_push_read_chunk(png_structrp png_ptr, png_inforp info_ptr)
{
png_uint_32 chunk_name;
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
int keep; /* unknown handling method */
#endif
/* First we make sure we have enough data for the 4 byte chunk name
* and the 4 byte chunk length before proceeding with decoding the
* chunk data. To fully decode each of these chunks, we also make
* sure we have enough data in the buffer for the 4 byte CRC at the
* end of every chunk (except IDAT, which is handled separately).
*/
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
}
chunk_name = png_ptr->chunk_name;
if (chunk_name == png_IDAT)
{
if (png_ptr->mode & PNG_AFTER_IDAT)
png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;
/* If we reach an IDAT chunk, this means we have read all of the
* header chunks, and we can start reading the image (or if this
* is called after the image has been read - we have an error).
*/
if (!(png_ptr->mode & PNG_HAVE_IHDR))
png_error(png_ptr, "Missing IHDR before IDAT");
else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
!(png_ptr->mode & PNG_HAVE_PLTE))
png_error(png_ptr, "Missing PLTE before IDAT");
png_ptr->mode |= PNG_HAVE_IDAT;
if (!(png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT))
if (png_ptr->push_length == 0)
return;
if (png_ptr->mode & PNG_AFTER_IDAT)
png_benign_error(png_ptr, "Too many IDATs found");
}
if (chunk_name == png_IHDR)
{
if (png_ptr->push_length != 13)
png_error(png_ptr, "Invalid IHDR length");
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
}
else if (chunk_name == png_IEND)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);
png_ptr->process_mode = PNG_READ_DONE_MODE;
png_push_have_end(png_ptr, info_ptr);
}
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
else if ((keep = png_chunk_unknown_handling(png_ptr, chunk_name)) != 0)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length, keep);
if (chunk_name == png_PLTE)
png_ptr->mode |= PNG_HAVE_PLTE;
}
#endif
else if (chunk_name == png_PLTE)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length);
}
else if (chunk_name == png_IDAT)
{
png_ptr->idat_size = png_ptr->push_length;
png_ptr->process_mode = PNG_READ_IDAT_MODE;
png_push_have_info(png_ptr, info_ptr);
png_ptr->zstream.avail_out =
(uInt) PNG_ROWBYTES(png_ptr->pixel_depth,
png_ptr->iwidth) + 1;
png_ptr->zstream.next_out = png_ptr->row_buf;
return;
}
#ifdef PNG_READ_gAMA_SUPPORTED
else if (png_ptr->chunk_name == png_gAMA)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_gAMA(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_sBIT_SUPPORTED
else if (png_ptr->chunk_name == png_sBIT)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_sBIT(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_cHRM_SUPPORTED
else if (png_ptr->chunk_name == png_cHRM)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_cHRM(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_sRGB_SUPPORTED
else if (chunk_name == png_sRGB)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_sRGB(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_iCCP_SUPPORTED
else if (png_ptr->chunk_name == png_iCCP)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_iCCP(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_sPLT_SUPPORTED
else if (chunk_name == png_sPLT)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_sPLT(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_tRNS_SUPPORTED
else if (chunk_name == png_tRNS)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_tRNS(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_bKGD_SUPPORTED
else if (chunk_name == png_bKGD)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_bKGD(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_hIST_SUPPORTED
else if (chunk_name == png_hIST)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_hIST(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_pHYs_SUPPORTED
else if (chunk_name == png_pHYs)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_pHYs(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_oFFs_SUPPORTED
else if (chunk_name == png_oFFs)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_oFFs(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_pCAL_SUPPORTED
else if (chunk_name == png_pCAL)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_pCAL(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_sCAL_SUPPORTED
else if (chunk_name == png_sCAL)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_sCAL(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_tIME_SUPPORTED
else if (chunk_name == png_tIME)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_tIME(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_tEXt_SUPPORTED
else if (chunk_name == png_tEXt)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_tEXt(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_zTXt_SUPPORTED
else if (chunk_name == png_zTXt)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_zTXt(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
#ifdef PNG_READ_iTXt_SUPPORTED
else if (chunk_name == png_iTXt)
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_iTXt(png_ptr, info_ptr, png_ptr->push_length);
}
#endif
else
{
if (png_ptr->push_length + 4 > png_ptr->buffer_size)
{
png_push_save_buffer(png_ptr);
return;
}
png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length,
PNG_HANDLE_CHUNK_AS_DEFAULT);
}
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
}
void /* PRIVATE */
png_push_crc_skip(png_structrp png_ptr, png_uint_32 skip)
{
png_ptr->process_mode = PNG_SKIP_MODE;
png_ptr->skip_length = skip;
}
void /* PRIVATE */
png_push_crc_finish(png_structrp png_ptr)
{
if (png_ptr->skip_length && png_ptr->save_buffer_size)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 skip_length = png_ptr->skip_length;
/* We want the smaller of 'skip_length' and 'save_buffer_size', but
* they are of different types and we don't know which variable has the
* fewest bits. Carefully select the smaller and cast it to the type of
* the larger - this cannot overflow. Do not cast in the following test
* - it will break on either 16 or 64 bit platforms.
*/
if (skip_length < save_size)
save_size = (png_size_t)skip_length;
else
skip_length = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->skip_length -= skip_length;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->skip_length && png_ptr->current_buffer_size)
{
png_size_t save_size = png_ptr->current_buffer_size;
png_uint_32 skip_length = png_ptr->skip_length;
/* We want the smaller of 'skip_length' and 'current_buffer_size', here,
* the same problem exists as above and the same solution.
*/
if (skip_length < save_size)
save_size = (png_size_t)skip_length;
else
skip_length = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->skip_length -= skip_length;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (!png_ptr->skip_length)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_crc_finish(png_ptr, 0);
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
}
}
void PNGCBAPI
png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length)
{
png_bytep ptr;
if (png_ptr == NULL)
return;
ptr = buffer;
if (png_ptr->save_buffer_size)
{
png_size_t save_size;
if (length < png_ptr->save_buffer_size)
save_size = length;
else
save_size = png_ptr->save_buffer_size;
memcpy(ptr, png_ptr->save_buffer_ptr, save_size);
length -= save_size;
ptr += save_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (length && png_ptr->current_buffer_size)
{
png_size_t save_size;
if (length < png_ptr->current_buffer_size)
save_size = length;
else
save_size = png_ptr->current_buffer_size;
memcpy(ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
}
void /* PRIVATE */
png_push_save_buffer(png_structrp png_ptr)
{
if (png_ptr->save_buffer_size)
{
if (png_ptr->save_buffer_ptr != png_ptr->save_buffer)
{
png_size_t i, istop;
png_bytep sp;
png_bytep dp;
istop = png_ptr->save_buffer_size;
for (i = 0, sp = png_ptr->save_buffer_ptr, dp = png_ptr->save_buffer;
i < istop; i++, sp++, dp++)
{
*dp = *sp;
}
}
}
if (png_ptr->save_buffer_size + png_ptr->current_buffer_size >
png_ptr->save_buffer_max)
{
png_size_t new_max;
png_bytep old_buffer;
if (png_ptr->save_buffer_size > PNG_SIZE_MAX -
(png_ptr->current_buffer_size + 256))
{
png_error(png_ptr, "Potential overflow of save_buffer");
}
new_max = png_ptr->save_buffer_size + png_ptr->current_buffer_size + 256;
old_buffer = png_ptr->save_buffer;
png_ptr->save_buffer = (png_bytep)png_malloc_warn(png_ptr,
(png_size_t)new_max);
if (png_ptr->save_buffer == NULL)
{
png_free(png_ptr, old_buffer);
png_error(png_ptr, "Insufficient memory for save_buffer");
}
memcpy(png_ptr->save_buffer, old_buffer, png_ptr->save_buffer_size);
png_free(png_ptr, old_buffer);
png_ptr->save_buffer_max = new_max;
}
if (png_ptr->current_buffer_size)
{
memcpy(png_ptr->save_buffer + png_ptr->save_buffer_size,
png_ptr->current_buffer_ptr, png_ptr->current_buffer_size);
png_ptr->save_buffer_size += png_ptr->current_buffer_size;
png_ptr->current_buffer_size = 0;
}
png_ptr->save_buffer_ptr = png_ptr->save_buffer;
png_ptr->buffer_size = 0;
}
void /* PRIVATE */
png_push_restore_buffer(png_structrp png_ptr, png_bytep buffer,
png_size_t buffer_length)
{
png_ptr->current_buffer = buffer;
png_ptr->current_buffer_size = buffer_length;
png_ptr->buffer_size = buffer_length + png_ptr->save_buffer_size;
png_ptr->current_buffer_ptr = png_ptr->current_buffer;
}
void /* PRIVATE */
png_push_read_IDAT(png_structrp png_ptr)
{
if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
{
png_byte chunk_length[4];
png_byte chunk_tag[4];
/* TODO: this code can be commoned up with the same code in push_read */
if (png_ptr->buffer_size < 8)
{
png_push_save_buffer(png_ptr);
return;
}
png_push_fill_buffer(png_ptr, chunk_length, 4);
png_ptr->push_length = png_get_uint_31(png_ptr, chunk_length);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, chunk_tag, 4);
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(chunk_tag);
png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
if (png_ptr->chunk_name != png_IDAT)
{
png_ptr->process_mode = PNG_READ_CHUNK_MODE;
if (!(png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED))
png_error(png_ptr, "Not enough compressed data");
return;
}
png_ptr->idat_size = png_ptr->push_length;
}
if (png_ptr->idat_size && png_ptr->save_buffer_size)
{
png_size_t save_size = png_ptr->save_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow. Do not cast in the following test - it
* will break on either 16 or 64 bit platforms.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->save_buffer_size -= save_size;
png_ptr->save_buffer_ptr += save_size;
}
if (png_ptr->idat_size && png_ptr->current_buffer_size)
{
png_size_t save_size = png_ptr->current_buffer_size;
png_uint_32 idat_size = png_ptr->idat_size;
/* We want the smaller of 'idat_size' and 'current_buffer_size', but they
* are of different types and we don't know which variable has the fewest
* bits. Carefully select the smaller and cast it to the type of the
* larger - this cannot overflow.
*/
if (idat_size < save_size)
save_size = (png_size_t)idat_size;
else
idat_size = (png_uint_32)save_size;
png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
png_ptr->idat_size -= idat_size;
png_ptr->buffer_size -= save_size;
png_ptr->current_buffer_size -= save_size;
png_ptr->current_buffer_ptr += save_size;
}
if (!png_ptr->idat_size)
{
if (png_ptr->buffer_size < 4)
{
png_push_save_buffer(png_ptr);
return;
}
png_crc_finish(png_ptr, 0);
png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
png_ptr->mode |= PNG_AFTER_IDAT;
png_ptr->zowner = 0;
}
}
void /* PRIVATE */
png_process_IDAT_data(png_structrp png_ptr, png_bytep buffer,
png_size_t buffer_length)
{
/* The caller checks for a non-zero buffer length. */
if (!(buffer_length > 0) || buffer == NULL)
png_error(png_ptr, "No IDAT data (internal error)");
/* This routine must process all the data it has been given
* before returning, calling the row callback as required to
* handle the uncompressed results.
*/
png_ptr->zstream.next_in = buffer;
/* TODO: WARNING: TRUNCATION ERROR: DANGER WILL ROBINSON: */
png_ptr->zstream.avail_in = (uInt)buffer_length;
/* Keep going until the decompressed data is all processed
* or the stream marked as finished.
*/
while (png_ptr->zstream.avail_in > 0 &&
!(png_ptr->flags & PNG_FLAG_ZSTREAM_ENDED))
{
int ret;
/* We have data for zlib, but we must check that zlib
* has someplace to put the results. It doesn't matter
* if we don't expect any results -- it may be the input
* data is just the LZ end code.
*/
if (!(png_ptr->zstream.avail_out > 0))
{
/* TODO: WARNING: TRUNCATION ERROR: DANGER WILL ROBINSON: */
png_ptr->zstream.avail_out = (uInt)(PNG_ROWBYTES(png_ptr->pixel_depth,
png_ptr->iwidth) + 1);
png_ptr->zstream.next_out = png_ptr->row_buf;
}
/* Using Z_SYNC_FLUSH here means that an unterminated
* LZ stream (a stream with a missing end code) can still
* be handled, otherwise (Z_NO_FLUSH) a future zlib
* implementation might defer output and therefore
* change the current behavior (see comments in inflate.c
* for why this doesn't happen at present with zlib 1.2.5).
*/
ret = inflate(&png_ptr->zstream, Z_SYNC_FLUSH);
/* Check for any failure before proceeding. */
if (ret != Z_OK && ret != Z_STREAM_END)
{
/* Terminate the decompression. */
png_ptr->flags |= PNG_FLAG_ZSTREAM_ENDED;
png_ptr->zowner = 0;
/* This may be a truncated stream (missing or
* damaged end code). Treat that as a warning.
*/
if (png_ptr->row_number >= png_ptr->num_rows ||
png_ptr->pass > 6)
png_warning(png_ptr, "Truncated compressed data in IDAT");
else
png_error(png_ptr, "Decompression error in IDAT");
/* Skip the check on unprocessed input */
return;
}
/* Did inflate output any data? */
if (png_ptr->zstream.next_out != png_ptr->row_buf)
{
/* Is this unexpected data after the last row?
* If it is, artificially terminate the LZ output
* here.
*/
if (png_ptr->row_number >= png_ptr->num_rows ||
png_ptr->pass > 6)
{
/* Extra data. */
png_warning(png_ptr, "Extra compressed data in IDAT");
png_ptr->flags |= PNG_FLAG_ZSTREAM_ENDED;
png_ptr->zowner = 0;
/* Do no more processing; skip the unprocessed
* input check below.
*/
return;
}
/* Do we have a complete row? */
if (png_ptr->zstream.avail_out == 0)
png_push_process_row(png_ptr);
}
/* And check for the end of the stream. */
if (ret == Z_STREAM_END)
png_ptr->flags |= PNG_FLAG_ZSTREAM_ENDED;
}
/* All the data should have been processed, if anything
* is left at this point we have bytes of IDAT data
* after the zlib end code.
*/
if (png_ptr->zstream.avail_in > 0)
png_warning(png_ptr, "Extra compression data in IDAT");
}
void /* PRIVATE */
png_push_process_row(png_structrp png_ptr)
{
/* 1.5.6: row_info moved out of png_struct to a local here. */
png_row_info row_info;
row_info.width = png_ptr->iwidth; /* NOTE: width of current interlaced row */
row_info.color_type = png_ptr->color_type;
row_info.bit_depth = png_ptr->bit_depth;
row_info.channels = png_ptr->channels;
row_info.pixel_depth = png_ptr->pixel_depth;
row_info.rowbytes = PNG_ROWBYTES(row_info.pixel_depth, row_info.width);
if (png_ptr->row_buf[0] > PNG_FILTER_VALUE_NONE)
{
if (png_ptr->row_buf[0] < PNG_FILTER_VALUE_LAST)
png_read_filter_row(png_ptr, &row_info, png_ptr->row_buf + 1,
png_ptr->prev_row + 1, png_ptr->row_buf[0]);
else
png_error(png_ptr, "bad adaptive filter value");
}
/* libpng 1.5.6: the following line was copying png_ptr->rowbytes before
* 1.5.6, while the buffer really is this big in current versions of libpng
* it may not be in the future, so this was changed just to copy the
* interlaced row count:
*/
memcpy(png_ptr->prev_row, png_ptr->row_buf, row_info.rowbytes + 1);
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
if (png_ptr->transformations)
png_do_read_transformations(png_ptr, &row_info);
#endif
/* The transformed pixel depth should match the depth now in row_info. */
if (png_ptr->transformed_pixel_depth == 0)
{
png_ptr->transformed_pixel_depth = row_info.pixel_depth;
if (row_info.pixel_depth > png_ptr->maximum_pixel_depth)
png_error(png_ptr, "progressive row overflow");
}
else if (png_ptr->transformed_pixel_depth != row_info.pixel_depth)
png_error(png_ptr, "internal progressive row size calculation error");
#ifdef PNG_READ_INTERLACING_SUPPORTED
/* Blow up interlaced rows to full size */
if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
{
if (png_ptr->pass < 6)
png_do_read_interlace(&row_info, png_ptr->row_buf + 1, png_ptr->pass,
png_ptr->transformations);
switch (png_ptr->pass)
{
case 0:
{
int i;
for (i = 0; i < 8 && png_ptr->pass == 0; i++)
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr); /* Updates png_ptr->pass */
}
if (png_ptr->pass == 2) /* Pass 1 might be empty */
{
for (i = 0; i < 4 && png_ptr->pass == 2; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
}
if (png_ptr->pass == 4 && png_ptr->height <= 4)
{
for (i = 0; i < 2 && png_ptr->pass == 4; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
}
if (png_ptr->pass == 6 && png_ptr->height <= 4)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
break;
}
case 1:
{
int i;
for (i = 0; i < 8 && png_ptr->pass == 1; i++)
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
}
if (png_ptr->pass == 2) /* Skip top 4 generated rows */
{
for (i = 0; i < 4 && png_ptr->pass == 2; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
}
break;
}
case 2:
{
int i;
for (i = 0; i < 4 && png_ptr->pass == 2; i++)
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
}
for (i = 0; i < 4 && png_ptr->pass == 2; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
if (png_ptr->pass == 4) /* Pass 3 might be empty */
{
for (i = 0; i < 2 && png_ptr->pass == 4; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
}
break;
}
case 3:
{
int i;
for (i = 0; i < 4 && png_ptr->pass == 3; i++)
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
}
if (png_ptr->pass == 4) /* Skip top two generated rows */
{
for (i = 0; i < 2 && png_ptr->pass == 4; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
}
break;
}
case 4:
{
int i;
for (i = 0; i < 2 && png_ptr->pass == 4; i++)
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
}
for (i = 0; i < 2 && png_ptr->pass == 4; i++)
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
if (png_ptr->pass == 6) /* Pass 5 might be empty */
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
break;
}
case 5:
{
int i;
for (i = 0; i < 2 && png_ptr->pass == 5; i++)
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
}
if (png_ptr->pass == 6) /* Skip top generated row */
{
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
break;
}
default:
case 6:
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
if (png_ptr->pass != 6)
break;
png_push_have_row(png_ptr, NULL);
png_read_push_finish_row(png_ptr);
}
}
}
else
#endif
{
png_push_have_row(png_ptr, png_ptr->row_buf + 1);
png_read_push_finish_row(png_ptr);
}
}
void /* PRIVATE */
png_read_push_finish_row(png_structrp png_ptr)
{
#ifdef PNG_READ_INTERLACING_SUPPORTED
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1};
/* Start of interlace block in the y direction */
static PNG_CONST png_byte png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1};
/* Offset to next interlace block in the y direction */
static PNG_CONST png_byte png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2};
/* Height of interlace block. This is not currently used - if you need
* it, uncomment it here and in png.h
static PNG_CONST png_byte png_pass_height[] = {8, 8, 4, 4, 2, 2, 1};
*/
#endif
png_ptr->row_number++;
if (png_ptr->row_number < png_ptr->num_rows)
return;
#ifdef PNG_READ_INTERLACING_SUPPORTED
if (png_ptr->interlaced)
{
png_ptr->row_number = 0;
memset(png_ptr->prev_row, 0, png_ptr->rowbytes + 1);
do
{
png_ptr->pass++;
if ((png_ptr->pass == 1 && png_ptr->width < 5) ||
(png_ptr->pass == 3 && png_ptr->width < 3) ||
(png_ptr->pass == 5 && png_ptr->width < 2))
png_ptr->pass++;
if (png_ptr->pass > 7)
png_ptr->pass--;
if (png_ptr->pass >= 7)
break;
png_ptr->iwidth = (png_ptr->width +
png_pass_inc[png_ptr->pass] - 1 -
png_pass_start[png_ptr->pass]) /
png_pass_inc[png_ptr->pass];
if (png_ptr->transformations & PNG_INTERLACE)
break;
png_ptr->num_rows = (png_ptr->height +
png_pass_yinc[png_ptr->pass] - 1 -
png_pass_ystart[png_ptr->pass]) /
png_pass_yinc[png_ptr->pass];
} while (png_ptr->iwidth == 0 || png_ptr->num_rows == 0);
}
#endif /* PNG_READ_INTERLACING_SUPPORTED */
}
void /* PRIVATE */
png_push_have_info(png_structrp png_ptr, png_inforp info_ptr)
{
if (png_ptr->info_fn != NULL)
(*(png_ptr->info_fn))(png_ptr, info_ptr);
}
void /* PRIVATE */
png_push_have_end(png_structrp png_ptr, png_inforp info_ptr)
{
if (png_ptr->end_fn != NULL)
(*(png_ptr->end_fn))(png_ptr, info_ptr);
}
void /* PRIVATE */
png_push_have_row(png_structrp png_ptr, png_bytep row)
{
if (png_ptr->row_fn != NULL)
(*(png_ptr->row_fn))(png_ptr, row, png_ptr->row_number,
(int)png_ptr->pass);
}
#ifdef PNG_READ_INTERLACING_SUPPORTED
void PNGAPI
png_progressive_combine_row(png_const_structrp png_ptr, png_bytep old_row,
png_const_bytep new_row)
{
if (png_ptr == NULL)
return;
/* new_row is a flag here - if it is NULL then the app callback was called
* from an empty row (see the calls to png_struct::row_fn below), otherwise
* it must be png_ptr->row_buf+1
*/
if (new_row != NULL)
png_combine_row(png_ptr, old_row, 1/*display*/);
}
#endif /* PNG_READ_INTERLACING_SUPPORTED */
void PNGAPI
png_set_progressive_read_fn(png_structrp png_ptr, png_voidp progressive_ptr,
png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn,
png_progressive_end_ptr end_fn)
{
if (png_ptr == NULL)
return;
png_ptr->info_fn = info_fn;
png_ptr->row_fn = row_fn;
png_ptr->end_fn = end_fn;
png_set_read_fn(png_ptr, progressive_ptr, png_push_fill_buffer);
}
png_voidp PNGAPI
png_get_progressive_ptr(png_const_structrp png_ptr)
{
if (png_ptr == NULL)
return (NULL);
return png_ptr->io_ptr;
}
#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
/* pngpriv.h - private declarations for use inside libpng
*
* For conditions of distribution and use, see copyright notice in png.h
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* Last changed in libpng 1.6.7 [November 14, 2013]
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
/* The symbols declared in this file (including the functions declared
* as extern) are PRIVATE. They are not part of the libpng public
* interface, and are not recommended for use by regular applications.
* Some of them may become public in the future; others may stay private,
* change in an incompatible way, or even disappear.
* Although the libpng users are not forbidden to include this header,
* they should be well aware of the issues that may arise from doing so.
*/
#ifndef PNGPRIV_H
#define PNGPRIV_H
/* Feature Test Macros. The following are defined here to ensure that correctly
* implemented libraries reveal the APIs libpng needs to build and hide those
* that are not needed and potentially damaging to the compilation.
*
* Feature Test Macros must be defined before any system header is included (see
* POSIX 1003.1 2.8.2 "POSIX Symbols."
*
* These macros only have an effect if the operating system supports either
* POSIX 1003.1 or C99, or both. On other operating systems (particularly
* Windows/Visual Studio) there is no effect; the OS specific tests below are
* still required (as of 2011-05-02.)
*/
#define _POSIX_SOURCE 1 /* Just the POSIX 1003.1 and C89 APIs */
#ifndef PNG_VERSION_INFO_ONLY
/* Standard library headers not required by png.h: */
# include <stdlib.h>
# include <string.h>
#endif
#define PNGLIB_BUILD /*libpng is being built, not used*/
/* If HAVE_CONFIG_H is defined during the build then the build system must
* provide an appropriate "config.h" file on the include path. The header file
* must provide definitions as required below (search for "HAVE_CONFIG_H");
* see configure.ac for more details of the requirements. The macro
* "PNG_NO_CONFIG_H" is provided for maintainers to test for dependencies on
* 'configure'; define this macro to prevent the configure build including the
* configure generated config.h. Libpng is expected to compile without *any*
* special build system support on a reasonably ANSI-C compliant system.
*/
#if defined(HAVE_CONFIG_H) && !defined(PNG_NO_CONFIG_H)
# include <config.h>
/* Pick up the definition of 'restrict' from config.h if it was read: */
# define PNG_RESTRICT restrict
#endif
/* To support symbol prefixing it is necessary to know *before* including png.h
* whether the fixed point (and maybe other) APIs are exported, because if they
* are not internal definitions may be required. This is handled below just
* before png.h is included, but load the configuration now if it is available.
*/
#ifndef PNGLCONF_H
# include "pnglibconf.h"
#endif
/* Local renames may change non-exported API functions from png.h */
#if defined(PNG_PREFIX) && !defined(PNGPREFIX_H)
# include "pngprefix.h"
#endif
#ifdef PNG_USER_CONFIG
# include "pngusr.h"
/* These should have been defined in pngusr.h */
# ifndef PNG_USER_PRIVATEBUILD
# define PNG_USER_PRIVATEBUILD "Custom libpng build"
# endif
# ifndef PNG_USER_DLLFNAME_POSTFIX
# define PNG_USER_DLLFNAME_POSTFIX "Cb"
# endif
#endif
/* Compile time options.
* =====================
* In a multi-arch build the compiler may compile the code several times for the
* same object module, producing different binaries for different architectures.
* When this happens configure-time setting of the target host options cannot be
* done and this interferes with the handling of the ARM NEON optimizations, and
* possibly other similar optimizations. Put additional tests here; in general
* this is needed when the same option can be changed at both compile time and
* run time depending on the target OS (i.e. iOS vs Android.)
*
* NOTE: symbol prefixing does not pass $(CFLAGS) to the preprocessor, because
* this is not possible with certain compilers (Oracle SUN OS CC), as a result
* it is necessary to ensure that all extern functions that *might* be used
* regardless of $(CFLAGS) get declared in this file. The test on __ARM_NEON__
* below is one example of this behavior because it is controlled by the
* presence or not of -mfpu=neon on the GCC command line, it is possible to do
* this in $(CC), e.g. "CC=gcc -mfpu=neon", but people who build libpng rarely
* do this.
*/
#ifndef PNG_ARM_NEON_OPT
/* ARM NEON optimizations are being controlled by the compiler settings,
* typically the target FPU. If the FPU has been set to NEON (-mfpu=neon
* with GCC) then the compiler will define __ARM_NEON__ and we can rely
* unconditionally on NEON instructions not crashing, otherwise we must
* disable use of NEON instructions:
*/
# ifdef __ARM_NEON__
# define PNG_ARM_NEON_OPT 2
# else
# define PNG_ARM_NEON_OPT 0
# endif
#endif
#if PNG_ARM_NEON_OPT > 0
/* NEON optimizations are to be at least considered by libpng, so enable the
* callbacks to do this.
*/
# define PNG_FILTER_OPTIMIZATIONS png_init_filter_functions_neon
/* By default the 'intrinsics' code in arm/filter_neon_intrinsics.c is used
* if possible - if __ARM_NEON__ is set and the compiler version is not known
* to be broken. This is control by PNG_ARM_NEON_IMPLEMENTATION which can
* be:
*
* 1 The intrinsics code (the default with __ARM_NEON__)
* 2 The hand coded assembler (the default without __ARM_NEON__)
*
* It is possible to set PNG_ARM_NEON_IMPLEMENTATION in CPPFLAGS, however
* this is *NOT* supported and may cease to work even after a minor revision
* to libpng. It *is* valid to do this for testing purposes, e.g. speed
* testing or a new compiler, but the results should be communicated to the
* libpng implementation list for incorporation in the next minor release.
*/
# ifndef PNG_ARM_NEON_IMPLEMENTATION
# ifdef __ARM_NEON__
# if defined(__clang__)
/* At present it is unknown by the libpng developers which versions
* of clang support the intrinsics, however some or perhaps all
* versions do not work with the assembler so this may be
* irrelevant, so just use the default (do nothing here.)
*/
# elif defined(__GNUC__)
/* GCC 4.5.4 NEON support is known to be broken. 4.6.3 is known to
* work, so if this *is* GCC, or G++, look for a version >4.5
*/
# if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 6)
# define PNG_ARM_NEON_IMPLEMENTATION 2
# endif /* no GNUC support */
# endif /* __GNUC__ */
# else /* !defined __ARM_NEON__ */
/* The 'intrinsics' code simply won't compile without this -mfpu=neon:
*/
# define PNG_ARM_NEON_IMPLEMENTATION 2
# endif /* __ARM_NEON__ */
# endif /* !defined PNG_ARM_NEON_IMPLEMENTATION */
# ifndef PNG_ARM_NEON_IMPLEMENTATION
/* Use the intrinsics code by default. */
# define PNG_ARM_NEON_IMPLEMENTATION 1
# endif
#endif /* PNG_ARM_NEON_OPT > 0 */
/* Is this a build of a DLL where compilation of the object modules requires
* different preprocessor settings to those required for a simple library? If
* so PNG_BUILD_DLL must be set.
*
* If libpng is used inside a DLL but that DLL does not export the libpng APIs
* PNG_BUILD_DLL must not be set. To avoid the code below kicking in build a
* static library of libpng then link the DLL against that.
*/
#ifndef PNG_BUILD_DLL
# ifdef DLL_EXPORT
/* This is set by libtool when files are compiled for a DLL; libtool
* always compiles twice, even on systems where it isn't necessary. Set
* PNG_BUILD_DLL in case it is necessary:
*/
# define PNG_BUILD_DLL
# else
# ifdef _WINDLL
/* This is set by the Microsoft Visual Studio IDE in projects that
* build a DLL. It can't easily be removed from those projects (it
* isn't visible in the Visual Studio UI) so it is a fairly reliable
* indication that PNG_IMPEXP needs to be set to the DLL export
* attributes.
*/
# define PNG_BUILD_DLL
# else
# ifdef __DLL__
/* This is set by the Borland C system when compiling for a DLL
* (as above.)
*/
# define PNG_BUILD_DLL
# else
/* Add additional compiler cases here. */
# endif
# endif
# endif
#endif /* Setting PNG_BUILD_DLL if required */
/* See pngconf.h for more details: the builder of the library may set this on
* the command line to the right thing for the specific compilation system or it
* may be automagically set above (at present we know of no system where it does
* need to be set on the command line.)
*
* PNG_IMPEXP must be set here when building the library to prevent pngconf.h
* setting it to the "import" setting for a DLL build.
*/
#ifndef PNG_IMPEXP
# ifdef PNG_BUILD_DLL
# define PNG_IMPEXP PNG_DLL_EXPORT
# else
/* Not building a DLL, or the DLL doesn't require specific export
* definitions.
*/
# define PNG_IMPEXP
# endif
#endif
/* No warnings for private or deprecated functions in the build: */
#ifndef PNG_DEPRECATED
# define PNG_DEPRECATED
#endif
#ifndef PNG_PRIVATE
# define PNG_PRIVATE
#endif
/* Symbol preprocessing support.
*
* To enable listing global, but internal, symbols the following macros should
* always be used to declare an extern data or function object in this file.
*/
#ifndef PNG_INTERNAL_DATA
# define PNG_INTERNAL_DATA(type, name, array) extern type name array
#endif
#ifndef PNG_INTERNAL_FUNCTION
# define PNG_INTERNAL_FUNCTION(type, name, args, attributes)\
extern PNG_FUNCTION(type, name, args, PNG_EMPTY attributes)
#endif
/* If floating or fixed point APIs are disabled they may still be compiled
* internally. To handle this make sure they are declared as the appropriate
* internal extern function (otherwise the symbol prefixing stuff won't work and
* the functions will be used without definitions.)
*
* NOTE: although all the API functions are declared here they are not all
* actually built! Because the declarations are still made it is necessary to
* fake out types that they depend on.
*/
#ifndef PNG_FP_EXPORT
# ifndef PNG_FLOATING_POINT_SUPPORTED
# define PNG_FP_EXPORT(ordinal, type, name, args)\
PNG_INTERNAL_FUNCTION(type, name, args, PNG_EMPTY);
# ifndef PNG_VERSION_INFO_ONLY
typedef struct png_incomplete png_double;
typedef png_double* png_doublep;
typedef const png_double* png_const_doublep;
typedef png_double** png_doublepp;
# endif
# endif
#endif
#ifndef PNG_FIXED_EXPORT
# ifndef PNG_FIXED_POINT_SUPPORTED
# define PNG_FIXED_EXPORT(ordinal, type, name, args)\
PNG_INTERNAL_FUNCTION(type, name, args, PNG_EMPTY);
# endif
#endif
#include "png.h"
/* pngconf.h does not set PNG_DLL_EXPORT unless it is required, so: */
#ifndef PNG_DLL_EXPORT
# define PNG_DLL_EXPORT
#endif
/* SECURITY and SAFETY:
*
* By default libpng is built without any internal limits on image size,
* individual heap (png_malloc) allocations or the total amount of memory used.
* If PNG_SAFE_LIMITS_SUPPORTED is defined, however, the limits below are used
* (unless individually overridden). These limits are believed to be fairly
* safe, but builders of secure systems should verify the values against the
* real system capabilities.
*/
#ifdef PNG_SAFE_LIMITS_SUPPORTED
/* 'safe' limits */
# ifndef PNG_USER_WIDTH_MAX
# define PNG_USER_WIDTH_MAX 1000000
# endif
# ifndef PNG_USER_HEIGHT_MAX
# define PNG_USER_HEIGHT_MAX 1000000
# endif
# ifndef PNG_USER_CHUNK_CACHE_MAX
# define PNG_USER_CHUNK_CACHE_MAX 128
# endif
# ifndef PNG_USER_CHUNK_MALLOC_MAX
# define PNG_USER_CHUNK_MALLOC_MAX 8000000
# endif
#else
/* values for no limits */
# ifndef PNG_USER_WIDTH_MAX
# define PNG_USER_WIDTH_MAX 0x7fffffff
# endif
# ifndef PNG_USER_HEIGHT_MAX
# define PNG_USER_HEIGHT_MAX 0x7fffffff
# endif
# ifndef PNG_USER_CHUNK_CACHE_MAX
# define PNG_USER_CHUNK_CACHE_MAX 0
# endif
# ifndef PNG_USER_CHUNK_MALLOC_MAX
# define PNG_USER_CHUNK_MALLOC_MAX 0
# endif
#endif
/* Moved to pngpriv.h at libpng-1.5.0 */
/* NOTE: some of these may have been used in external applications as
* these definitions were exposed in pngconf.h prior to 1.5.
*/
/* If you are running on a machine where you cannot allocate more
* than 64K of memory at once, uncomment this. While libpng will not
* normally need that much memory in a chunk (unless you load up a very
* large file), zlib needs to know how big of a chunk it can use, and
* libpng thus makes sure to check any memory allocation to verify it
* will fit into memory.
*
* zlib provides 'MAXSEG_64K' which, if defined, indicates the
* same limit and pngconf.h (already included) sets the limit
* if certain operating systems are detected.
*/
#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
# define PNG_MAX_MALLOC_64K
#endif
#ifndef PNG_UNUSED
/* Unused formal parameter warnings are silenced using the following macro
* which is expected to have no bad effects on performance (optimizing
* compilers will probably remove it entirely). Note that if you replace
* it with something other than whitespace, you must include the terminating
* semicolon.
*/
# define PNG_UNUSED(param) (void)param;
#endif
/* Just a little check that someone hasn't tried to define something
* contradictory.
*/
#if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K)
# undef PNG_ZBUF_SIZE
# define PNG_ZBUF_SIZE 65536L
#endif
/* If warnings or errors are turned off the code is disabled or redirected here.
* From 1.5.4 functions have been added to allow very limited formatting of
* error and warning messages - this code will also be disabled here.
*/
#ifdef PNG_WARNINGS_SUPPORTED
# define PNG_WARNING_PARAMETERS(p) png_warning_parameters p;
#else
# define png_warning(s1,s2) ((void)(s1))
# define png_chunk_warning(s1,s2) ((void)(s1))
# define png_warning_parameter(p,number,string) ((void)0)
# define png_warning_parameter_unsigned(p,number,format,value) ((void)0)
# define png_warning_parameter_signed(p,number,format,value) ((void)0)
# define png_formatted_warning(pp,p,message) ((void)(pp))
# define PNG_WARNING_PARAMETERS(p)
#endif
#ifndef PNG_ERROR_TEXT_SUPPORTED
# define png_error(s1,s2) png_err(s1)
# define png_chunk_error(s1,s2) png_err(s1)
# define png_fixed_error(s1,s2) png_err(s1)
#endif
/* C allows up-casts from (void*) to any pointer and (const void*) to any
* pointer to a const object. C++ regards this as a type error and requires an
* explicit, static, cast and provides the static_cast<> rune to ensure that
* const is not cast away.
*/
#ifdef __cplusplus
# define png_voidcast(type, value) static_cast<type>(value)
# define png_constcast(type, value) const_cast<type>(value)
# define png_aligncast(type, value) \
static_cast<type>(static_cast<void*>(value))
# define png_aligncastconst(type, value) \
static_cast<type>(static_cast<const void*>(value))
#else
# define png_voidcast(type, value) (value)
# define png_constcast(type, value) ((type)(value))
# define png_aligncast(type, value) ((void*)(value))
# define png_aligncastconst(type, value) ((const void*)(value))
#endif /* __cplusplus */
/* Some fixed point APIs are still required even if not exported because
* they get used by the corresponding floating point APIs. This magic
* deals with this:
*/
#ifdef PNG_FIXED_POINT_SUPPORTED
# define PNGFAPI PNGAPI
#else
# define PNGFAPI /* PRIVATE */
#endif
#ifndef PNG_VERSION_INFO_ONLY
/* Other defines specific to compilers can go here. Try to keep
* them inside an appropriate ifdef/endif pair for portability.
*/
#if defined(PNG_FLOATING_POINT_SUPPORTED) ||\
defined(PNG_FLOATING_ARITHMETIC_SUPPORTED)
/* png.c requires the following ANSI-C constants if the conversion of
* floating point to ASCII is implemented therein:
*
* DBL_DIG Maximum number of decimal digits (can be set to any constant)
* DBL_MIN Smallest normalized fp number (can be set to an arbitrary value)
* DBL_MAX Maximum floating point number (can be set to an arbitrary value)
*/
# include <float.h>
# if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
/* We need to check that <math.h> hasn't already been included earlier
* as it seems it doesn't agree with <fp.h>, yet we should really use
* <fp.h> if possible.
*/
# if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
# include <fp.h>
# endif
# else
# include <math.h>
# endif
# if defined(_AMIGA) && defined(__SASC) && defined(_M68881)
/* Amiga SAS/C: We must include builtin FPU functions when compiling using
* MATH=68881
*/
# include <m68881.h>
# endif
#endif
/* This provides the non-ANSI (far) memory allocation routines. */
#if defined(__TURBOC__) && defined(__MSDOS__)
# include <mem.h>
# include <alloc.h>
#endif
#if defined(WIN32) || defined(_Windows) || defined(_WINDOWS) || \
defined(_WIN32) || defined(__WIN32__)
# include <windows.h> /* defines _WINDOWS_ macro */
#endif
#endif /* PNG_VERSION_INFO_ONLY */
/* Moved here around 1.5.0beta36 from pngconf.h */
/* Users may want to use these so they are not private. Any library
* functions that are passed far data must be model-independent.
*/
/* Memory model/platform independent fns */
#ifndef PNG_ABORT
# ifdef _WINDOWS_
# define PNG_ABORT() ExitProcess(0)
# else
# define PNG_ABORT() abort()
# endif
#endif
/* These macros may need to be architecture dependent. */
#define PNG_ALIGN_NONE 0 /* do not use data alignment */
#define PNG_ALIGN_ALWAYS 1 /* assume unaligned accesses are OK */
#ifdef offsetof
# define PNG_ALIGN_OFFSET 2 /* use offsetof to determine alignment */
#else
# define PNG_ALIGN_OFFSET -1 /* prevent the use of this */
#endif
#define PNG_ALIGN_SIZE 3 /* use sizeof to determine alignment */
#ifndef PNG_ALIGN_TYPE
/* Default to using aligned access optimizations and requiring alignment to a
* multiple of the data type size. Override in a compiler specific fashion
* if necessary by inserting tests here:
*/
# define PNG_ALIGN_TYPE PNG_ALIGN_SIZE
#endif
#if PNG_ALIGN_TYPE == PNG_ALIGN_SIZE
/* This is used because in some compiler implementations non-aligned
* structure members are supported, so the offsetof approach below fails.
* Set PNG_ALIGN_SIZE=0 for compiler combinations where unaligned access
* is good for performance. Do not do this unless you have tested the result
* and understand it.
*/
# define png_alignof(type) (sizeof (type))
#else
# if PNG_ALIGN_TYPE == PNG_ALIGN_OFFSET
# define png_alignof(type) offsetof(struct{char c; type t;}, t)
# else
# if PNG_ALIGN_TYPE == PNG_ALIGN_ALWAYS
# define png_alignof(type) (1)
# endif
/* Else leave png_alignof undefined to prevent use thereof */
# endif
#endif
/* This implicitly assumes alignment is always to a power of 2. */
#ifdef png_alignof
# define png_isaligned(ptr, type)\
((((const char*)ptr-(const char*)0) & (png_alignof(type)-1)) == 0)
#else
# define png_isaligned(ptr, type) 0
#endif
/* End of memory model/platform independent support */
/* End of 1.5.0beta36 move from pngconf.h */
/* CONSTANTS and UTILITY MACROS
* These are used internally by libpng and not exposed in the API
*/
/* Various modes of operation. Note that after an init, mode is set to
* zero automatically when the structure is created. Three of these
* are defined in png.h because they need to be visible to applications
* that call png_set_unknown_chunk().
*/
/* #define PNG_HAVE_IHDR 0x01 (defined in png.h) */
/* #define PNG_HAVE_PLTE 0x02 (defined in png.h) */
#define PNG_HAVE_IDAT 0x04
/* #define PNG_AFTER_IDAT 0x08 (defined in png.h) */
#define PNG_HAVE_IEND 0x10
/* 0x20 (unused) */
/* 0x40 (unused) */
/* 0x80 (unused) */
#define PNG_HAVE_CHUNK_HEADER 0x100
#define PNG_WROTE_tIME 0x200
#define PNG_WROTE_INFO_BEFORE_PLTE 0x400
#define PNG_BACKGROUND_IS_GRAY 0x800
#define PNG_HAVE_PNG_SIGNATURE 0x1000
#define PNG_HAVE_CHUNK_AFTER_IDAT 0x2000 /* Have another chunk after IDAT */
/* 0x4000 (unused) */
#define PNG_IS_READ_STRUCT 0x8000 /* Else is a write struct */
/* Flags for the transformations the PNG library does on the image data */
#define PNG_BGR 0x0001
#define PNG_INTERLACE 0x0002
#define PNG_PACK 0x0004
#define PNG_SHIFT 0x0008
#define PNG_SWAP_BYTES 0x0010
#define PNG_INVERT_MONO 0x0020
#define PNG_QUANTIZE 0x0040
#define PNG_COMPOSE 0x0080 /* Was PNG_BACKGROUND */
#define PNG_BACKGROUND_EXPAND 0x0100
#define PNG_EXPAND_16 0x0200 /* Added to libpng 1.5.2 */
#define PNG_16_TO_8 0x0400 /* Becomes 'chop' in 1.5.4 */
#define PNG_RGBA 0x0800
#define PNG_EXPAND 0x1000
#define PNG_GAMMA 0x2000
#define PNG_GRAY_TO_RGB 0x4000
#define PNG_FILLER 0x8000
#define PNG_PACKSWAP 0x10000
#define PNG_SWAP_ALPHA 0x20000
#define PNG_STRIP_ALPHA 0x40000
#define PNG_INVERT_ALPHA 0x80000
#define PNG_USER_TRANSFORM 0x100000
#define PNG_RGB_TO_GRAY_ERR 0x200000
#define PNG_RGB_TO_GRAY_WARN 0x400000
#define PNG_RGB_TO_GRAY 0x600000 /* two bits, RGB_TO_GRAY_ERR|WARN */
#define PNG_ENCODE_ALPHA 0x800000 /* Added to libpng-1.5.4 */
#define PNG_ADD_ALPHA 0x1000000 /* Added to libpng-1.2.7 */
#define PNG_EXPAND_tRNS 0x2000000 /* Added to libpng-1.2.9 */
#define PNG_SCALE_16_TO_8 0x4000000 /* Added to libpng-1.5.4 */
/* 0x8000000 unused */
/* 0x10000000 unused */
/* 0x20000000 unused */
/* 0x40000000 unused */
/* Flags for png_create_struct */
#define PNG_STRUCT_PNG 0x0001
#define PNG_STRUCT_INFO 0x0002
/* Scaling factor for filter heuristic weighting calculations */
#define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT))
#define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT))
/* Flags for the png_ptr->flags rather than declaring a byte for each one */
#define PNG_FLAG_ZLIB_CUSTOM_STRATEGY 0x0001
#define PNG_FLAG_ZSTREAM_INITIALIZED 0x0002 /* Added to libpng-1.6.0 */
/* 0x0004 unused */
#define PNG_FLAG_ZSTREAM_ENDED 0x0008 /* Added to libpng-1.6.0 */
/* 0x0010 unused */
/* 0x0020 unused */
#define PNG_FLAG_ROW_INIT 0x0040
#define PNG_FLAG_FILLER_AFTER 0x0080
#define PNG_FLAG_CRC_ANCILLARY_USE 0x0100
#define PNG_FLAG_CRC_ANCILLARY_NOWARN 0x0200
#define PNG_FLAG_CRC_CRITICAL_USE 0x0400
#define PNG_FLAG_CRC_CRITICAL_IGNORE 0x0800
#define PNG_FLAG_ASSUME_sRGB 0x1000 /* Added to libpng-1.5.4 */
#define PNG_FLAG_OPTIMIZE_ALPHA 0x2000 /* Added to libpng-1.5.4 */
#define PNG_FLAG_DETECT_UNINITIALIZED 0x4000 /* Added to libpng-1.5.4 */
/* #define PNG_FLAG_KEEP_UNKNOWN_CHUNKS 0x8000 */
/* #define PNG_FLAG_KEEP_UNSAFE_CHUNKS 0x10000 */
#define PNG_FLAG_LIBRARY_MISMATCH 0x20000
#define PNG_FLAG_STRIP_ERROR_NUMBERS 0x40000
#define PNG_FLAG_STRIP_ERROR_TEXT 0x80000
#define PNG_FLAG_BENIGN_ERRORS_WARN 0x100000 /* Added to libpng-1.4.0 */
#define PNG_FLAG_APP_WARNINGS_WARN 0x200000 /* Added to libpng-1.6.0 */
#define PNG_FLAG_APP_ERRORS_WARN 0x400000 /* Added to libpng-1.6.0 */
/* 0x800000 unused */
/* 0x1000000 unused */
/* 0x2000000 unused */
/* 0x4000000 unused */
/* 0x8000000 unused */
/* 0x10000000 unused */
/* 0x20000000 unused */
/* 0x40000000 unused */
#define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \
PNG_FLAG_CRC_ANCILLARY_NOWARN)
#define PNG_FLAG_CRC_CRITICAL_MASK (PNG_FLAG_CRC_CRITICAL_USE | \
PNG_FLAG_CRC_CRITICAL_IGNORE)
#define PNG_FLAG_CRC_MASK (PNG_FLAG_CRC_ANCILLARY_MASK | \
PNG_FLAG_CRC_CRITICAL_MASK)
/* Save typing and make code easier to understand */
#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
abs((int)((c1).green) - (int)((c2).green)) + \
abs((int)((c1).blue) - (int)((c2).blue)))
/* Added to libpng-1.6.0: scale a 16-bit value in the range 0..65535 to 0..255
* by dividing by 257 *with rounding*. This macro is exact for the given range.
* See the discourse in pngrtran.c png_do_scale_16_to_8. The values in the
* macro were established by experiment (modifying the added value). The macro
* has a second variant that takes a value already scaled by 255 and divides by
* 65535 - this has a maximum error of .502. Over the range 0..65535*65535 it
* only gives off-by-one errors and only for 0.5% (1 in 200) of the values.
*/
#define PNG_DIV65535(v24) (((v24) + 32895) >> 16)
#define PNG_DIV257(v16) PNG_DIV65535((png_uint_32)(v16) * 255)
/* Added to libpng-1.2.6 JB */
#define PNG_ROWBYTES(pixel_bits, width) \
((pixel_bits) >= 8 ? \
((png_size_t)(width) * (((png_size_t)(pixel_bits)) >> 3)) : \
(( ((png_size_t)(width) * ((png_size_t)(pixel_bits))) + 7) >> 3) )
/* PNG_OUT_OF_RANGE returns true if value is outside the range
* ideal-delta..ideal+delta. Each argument is evaluated twice.
* "ideal" and "delta" should be constants, normally simple
* integers, "value" a variable. Added to libpng-1.2.6 JB
*/
#define PNG_OUT_OF_RANGE(value, ideal, delta) \
( (value) < (ideal)-(delta) || (value) > (ideal)+(delta) )
/* Conversions between fixed and floating point, only defined if
* required (to make sure the code doesn't accidentally use float
* when it is supposedly disabled.)
*/
#ifdef PNG_FLOATING_POINT_SUPPORTED
/* The floating point conversion can't overflow, though it can and
* does lose accuracy relative to the original fixed point value.
* In practice this doesn't matter because png_fixed_point only
* stores numbers with very low precision. The png_ptr and s
* arguments are unused by default but are there in case error
* checking becomes a requirement.
*/
#define png_float(png_ptr, fixed, s) (.00001 * (fixed))
/* The fixed point conversion performs range checking and evaluates
* its argument multiple times, so must be used with care. The
* range checking uses the PNG specification values for a signed
* 32 bit fixed point value except that the values are deliberately
* rounded-to-zero to an integral value - 21474 (21474.83 is roughly
* (2^31-1) * 100000). 's' is a string that describes the value being
* converted.
*
* NOTE: this macro will raise a png_error if the range check fails,
* therefore it is normally only appropriate to use this on values
* that come from API calls or other sources where an out of range
* error indicates a programming error, not a data error!
*
* NOTE: by default this is off - the macro is not used - because the
* function call saves a lot of code.
*/
#ifdef PNG_FIXED_POINT_MACRO_SUPPORTED
#define png_fixed(png_ptr, fp, s) ((fp) <= 21474 && (fp) >= -21474 ?\
((png_fixed_point)(100000 * (fp))) : (png_fixed_error(png_ptr, s),0))
#endif
/* else the corresponding function is defined below, inside the scope of the
* cplusplus test.
*/
#endif
/* Constants for known chunk types. If you need to add a chunk, define the name
* here. For historical reasons these constants have the form png_<name>; i.e.
* the prefix is lower case. Please use decimal values as the parameters to
* match the ISO PNG specification and to avoid relying on the C locale
* interpretation of character values.
*
* Prior to 1.5.6 these constants were strings, as of 1.5.6 png_uint_32 values
* are computed and a new macro (PNG_STRING_FROM_CHUNK) added to allow a string
* to be generated if required.
*
* PNG_32b correctly produces a value shifted by up to 24 bits, even on
* architectures where (int) is only 16 bits.
*/
#define PNG_32b(b,s) ((png_uint_32)(b) << (s))
#define PNG_U32(b1,b2,b3,b4) \
(PNG_32b(b1,24) | PNG_32b(b2,16) | PNG_32b(b3,8) | PNG_32b(b4,0))
/* Constants for known chunk types.
*
* MAINTAINERS: If you need to add a chunk, define the name here.
* For historical reasons these constants have the form png_<name>; i.e.
* the prefix is lower case. Please use decimal values as the parameters to
* match the ISO PNG specification and to avoid relying on the C locale
* interpretation of character values. Please keep the list sorted.
*
* Notice that PNG_U32 is used to define a 32-bit value for the 4 byte chunk
* type. In fact the specification does not express chunk types this way,
* however using a 32-bit value means that the chunk type can be read from the
* stream using exactly the same code as used for a 32-bit unsigned value and
* can be examined far more efficiently (using one arithmetic compare).
*
* Prior to 1.5.6 the chunk type constants were expressed as C strings. The
* libpng API still uses strings for 'unknown' chunks and a macro,
* PNG_STRING_FROM_CHUNK, allows a string to be generated if required. Notice
* that for portable code numeric values must still be used; the string "IHDR"
* is not portable and neither is PNG_U32('I', 'H', 'D', 'R').
*
* In 1.7.0 the definitions will be made public in png.h to avoid having to
* duplicate the same definitions in application code.
*/
#define png_IDAT PNG_U32( 73, 68, 65, 84)
#define png_IEND PNG_U32( 73, 69, 78, 68)
#define png_IHDR PNG_U32( 73, 72, 68, 82)
#define png_PLTE PNG_U32( 80, 76, 84, 69)
#define png_bKGD PNG_U32( 98, 75, 71, 68)
#define png_cHRM PNG_U32( 99, 72, 82, 77)
#define png_fRAc PNG_U32(102, 82, 65, 99) /* registered, not defined */
#define png_gAMA PNG_U32(103, 65, 77, 65)
#define png_gIFg PNG_U32(103, 73, 70, 103)
#define png_gIFt PNG_U32(103, 73, 70, 116) /* deprecated */
#define png_gIFx PNG_U32(103, 73, 70, 120)
#define png_hIST PNG_U32(104, 73, 83, 84)
#define png_iCCP PNG_U32(105, 67, 67, 80)
#define png_iTXt PNG_U32(105, 84, 88, 116)
#define png_oFFs PNG_U32(111, 70, 70, 115)
#define png_pCAL PNG_U32(112, 67, 65, 76)
#define png_pHYs PNG_U32(112, 72, 89, 115)
#define png_sBIT PNG_U32(115, 66, 73, 84)
#define png_sCAL PNG_U32(115, 67, 65, 76)
#define png_sPLT PNG_U32(115, 80, 76, 84)
#define png_sRGB PNG_U32(115, 82, 71, 66)
#define png_sTER PNG_U32(115, 84, 69, 82)
#define png_tEXt PNG_U32(116, 69, 88, 116)
#define png_tIME PNG_U32(116, 73, 77, 69)
#define png_tRNS PNG_U32(116, 82, 78, 83)
#define png_zTXt PNG_U32(122, 84, 88, 116)
/* The following will work on (signed char*) strings, whereas the get_uint_32
* macro will fail on top-bit-set values because of the sign extension.
*/
#define PNG_CHUNK_FROM_STRING(s)\
PNG_U32(0xff&(s)[0], 0xff&(s)[1], 0xff&(s)[2], 0xff&(s)[3])
/* This uses (char), not (png_byte) to avoid warnings on systems where (char) is
* signed and the argument is a (char[]) This macro will fail miserably on
* systems where (char) is more than 8 bits.
*/
#define PNG_STRING_FROM_CHUNK(s,c)\
(void)(((char*)(s))[0]=(char)((c)>>24), ((char*)(s))[1]=(char)((c)>>16),\
((char*)(s))[2]=(char)((c)>>8), ((char*)(s))[3]=(char)((c)))
/* Do the same but terminate with a null character. */
#define PNG_CSTRING_FROM_CHUNK(s,c)\
(void)(PNG_STRING_FROM_CHUNK(s,c), ((char*)(s))[4] = 0)
/* Test on flag values as defined in the spec (section 5.4): */
#define PNG_CHUNK_ANCILLARY(c) (1 & ((c) >> 29))
#define PNG_CHUNK_CRITICAL(c) (!PNG_CHUNK_ANCILLARY(c))
#define PNG_CHUNK_PRIVATE(c) (1 & ((c) >> 21))
#define PNG_CHUNK_RESERVED(c) (1 & ((c) >> 13))
#define PNG_CHUNK_SAFE_TO_COPY(c) (1 & ((c) >> 5))
/* Gamma values (new at libpng-1.5.4): */
#define PNG_GAMMA_MAC_OLD 151724 /* Assume '1.8' is really 2.2/1.45! */
#define PNG_GAMMA_MAC_INVERSE 65909
#define PNG_GAMMA_sRGB_INVERSE 45455
/* Almost everything below is C specific; the #defines above can be used in
* non-C code (so long as it is C-preprocessed) the rest of this stuff cannot.
*/
#ifndef PNG_VERSION_INFO_ONLY
#include "pngstruct.h"
#include "pnginfo.h"
/* Validate the include paths - the include path used to generate pnglibconf.h
* must match that used in the build, or we must be using pnglibconf.h.prebuilt:
*/
#if PNG_ZLIB_VERNUM != 0 && PNG_ZLIB_VERNUM != ZLIB_VERNUM
# error ZLIB_VERNUM != PNG_ZLIB_VERNUM \
"-I (include path) error: see the notes in pngpriv.h"
/* This means that when pnglibconf.h was built the copy of zlib.h that it
* used is not the same as the one being used here. Because the build of
* libpng makes decisions to use inflateInit2 and inflateReset2 based on the
* zlib version number and because this affects handling of certain broken
* PNG files the -I directives must match.
*
* The most likely explanation is that you passed a -I in CFLAGS, this will
* not work; all the preprocessor directories and in particular all the -I
* directives must be in CPPFLAGS.
*/
#endif
/* This is used for 16 bit gamma tables -- only the top level pointers are
* const; this could be changed:
*/
typedef const png_uint_16p * png_const_uint_16pp;
/* Added to libpng-1.5.7: sRGB conversion tables */
#if defined(PNG_SIMPLIFIED_READ_SUPPORTED) ||\
defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
PNG_INTERNAL_DATA(const png_uint_16, png_sRGB_table, [256]);
/* Convert from an sRGB encoded value 0..255 to a 16-bit linear value,
* 0..65535. This table gives the closest 16-bit answers (no errors).
*/
#endif
PNG_INTERNAL_DATA(const png_uint_16, png_sRGB_base, [512]);
PNG_INTERNAL_DATA(const png_byte, png_sRGB_delta, [512]);
#define PNG_sRGB_FROM_LINEAR(linear) ((png_byte)((png_sRGB_base[(linear)>>15] +\
((((linear)&0x7fff)*png_sRGB_delta[(linear)>>15])>>12)) >> 8))
/* Given a value 'linear' in the range 0..255*65535 calculate the 8-bit sRGB
* encoded value with maximum error 0.646365. Note that the input is not a
* 16-bit value; it has been multiplied by 255! */
#endif /* PNG_SIMPLIFIED_READ/WRITE */
/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* Internal functions; these are not exported from a DLL however because they
* are used within several of the C source files they have to be C extern.
*
* All of these functions must be declared with PNG_INTERNAL_FUNCTION.
*/
/* Zlib support */
#define PNG_UNEXPECTED_ZLIB_RETURN (-7)
PNG_INTERNAL_FUNCTION(void, png_zstream_error,(png_structrp png_ptr, int ret),
PNG_EMPTY);
/* Used by the zlib handling functions to ensure that z_stream::msg is always
* set before they return.
*/
#ifdef PNG_WRITE_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_free_buffer_list,(png_structrp png_ptr,
png_compression_bufferp *list),PNG_EMPTY);
/* Free the buffer list used by the compressed write code. */
#endif
#if defined(PNG_FLOATING_POINT_SUPPORTED) && \
!defined(PNG_FIXED_POINT_MACRO_SUPPORTED) && \
(defined(PNG_gAMA_SUPPORTED) || defined(PNG_cHRM_SUPPORTED) || \
defined(PNG_sCAL_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)) || \
(defined(PNG_sCAL_SUPPORTED) && \
defined(PNG_FLOATING_ARITHMETIC_SUPPORTED))
PNG_INTERNAL_FUNCTION(png_fixed_point,png_fixed,(png_const_structrp png_ptr,
double fp, png_const_charp text),PNG_EMPTY);
#endif
/* Check the user version string for compatibility, returns false if the version
* numbers aren't compatible.
*/
PNG_INTERNAL_FUNCTION(int,png_user_version_check,(png_structrp png_ptr,
png_const_charp user_png_ver),PNG_EMPTY);
/* Internal base allocator - no messages, NULL on failure to allocate. This
* does, however, call the application provided allocator and that could call
* png_error (although that would be a bug in the application implementation.)
*/
PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_base,(png_const_structrp png_ptr,
png_alloc_size_t size),PNG_ALLOCATED);
#if defined(PNG_TEXT_SUPPORTED) || defined(PNG_sPLT_SUPPORTED) ||\
defined(PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED)
/* Internal array allocator, outputs no error or warning messages on failure,
* just returns NULL.
*/
PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_array,(png_const_structrp png_ptr,
int nelements, size_t element_size),PNG_ALLOCATED);
/* The same but an existing array is extended by add_elements. This function
* also memsets the new elements to 0 and copies the old elements. The old
* array is not freed or altered.
*/
PNG_INTERNAL_FUNCTION(png_voidp,png_realloc_array,(png_const_structrp png_ptr,
png_const_voidp array, int old_elements, int add_elements,
size_t element_size),PNG_ALLOCATED);
#endif /* text, sPLT or unknown chunks */
/* Magic to create a struct when there is no struct to call the user supplied
* memory allocators. Because error handling has not been set up the memory
* handlers can't safely call png_error, but this is an obscure and undocumented
* restriction so libpng has to assume that the 'free' handler, at least, might
* call png_error.
*/
PNG_INTERNAL_FUNCTION(png_structp,png_create_png_struct,
(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn,
png_free_ptr free_fn),PNG_ALLOCATED);
/* Free memory from internal libpng struct */
PNG_INTERNAL_FUNCTION(void,png_destroy_png_struct,(png_structrp png_ptr),
PNG_EMPTY);
/* Free an allocated jmp_buf (always succeeds) */
PNG_INTERNAL_FUNCTION(void,png_free_jmpbuf,(png_structrp png_ptr),PNG_EMPTY);
/* Function to allocate memory for zlib. PNGAPI is disallowed. */
PNG_INTERNAL_FUNCTION(voidpf,png_zalloc,(voidpf png_ptr, uInt items, uInt size),
PNG_ALLOCATED);
/* Function to free memory for zlib. PNGAPI is disallowed. */
PNG_INTERNAL_FUNCTION(void,png_zfree,(voidpf png_ptr, voidpf ptr),PNG_EMPTY);
/* Next four functions are used internally as callbacks. PNGCBAPI is required
* but not PNG_EXPORT. PNGAPI added at libpng version 1.2.3, changed to
* PNGCBAPI at 1.5.0
*/
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_read_data,(png_structp png_ptr,
png_bytep data, png_size_t length),PNG_EMPTY);
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_push_fill_buffer,(png_structp png_ptr,
png_bytep buffer, png_size_t length),PNG_EMPTY);
#endif
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_write_data,(png_structp png_ptr,
png_bytep data, png_size_t length),PNG_EMPTY);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
# ifdef PNG_STDIO_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_flush,(png_structp png_ptr),
PNG_EMPTY);
# endif
#endif
/* Reset the CRC variable */
PNG_INTERNAL_FUNCTION(void,png_reset_crc,(png_structrp png_ptr),PNG_EMPTY);
/* Write the "data" buffer to whatever output you are using */
PNG_INTERNAL_FUNCTION(void,png_write_data,(png_structrp png_ptr,
png_const_bytep data, png_size_t length),PNG_EMPTY);
/* Read and check the PNG file signature */
PNG_INTERNAL_FUNCTION(void,png_read_sig,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
/* Read the chunk header (length + type name) */
PNG_INTERNAL_FUNCTION(png_uint_32,png_read_chunk_header,(png_structrp png_ptr),
PNG_EMPTY);
/* Read data from whatever input you are using into the "data" buffer */
PNG_INTERNAL_FUNCTION(void,png_read_data,(png_structrp png_ptr, png_bytep data,
png_size_t length),PNG_EMPTY);
/* Read bytes into buf, and update png_ptr->crc */
PNG_INTERNAL_FUNCTION(void,png_crc_read,(png_structrp png_ptr, png_bytep buf,
png_uint_32 length),PNG_EMPTY);
/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
PNG_INTERNAL_FUNCTION(int,png_crc_finish,(png_structrp png_ptr,
png_uint_32 skip),PNG_EMPTY);
/* Read the CRC from the file and compare it to the libpng calculated CRC */
PNG_INTERNAL_FUNCTION(int,png_crc_error,(png_structrp png_ptr),PNG_EMPTY);
/* Calculate the CRC over a section of data. Note that we are only
* passing a maximum of 64K on systems that have this as a memory limit,
* since this is the maximum buffer size we can specify.
*/
PNG_INTERNAL_FUNCTION(void,png_calculate_crc,(png_structrp png_ptr,
png_const_bytep ptr, png_size_t length),PNG_EMPTY);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_flush,(png_structrp png_ptr),PNG_EMPTY);
#endif
/* Write various chunks */
/* Write the IHDR chunk, and update the png_struct with the necessary
* information.
*/
PNG_INTERNAL_FUNCTION(void,png_write_IHDR,(png_structrp png_ptr,
png_uint_32 width, png_uint_32 height, int bit_depth, int color_type,
int compression_method, int filter_method, int interlace_method),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_write_PLTE,(png_structrp png_ptr,
png_const_colorp palette, png_uint_32 num_pal),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_compress_IDAT,(png_structrp png_ptr,
png_const_bytep row_data, png_alloc_size_t row_data_length, int flush),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_write_IEND,(png_structrp png_ptr),PNG_EMPTY);
#ifdef PNG_WRITE_gAMA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_gAMA_fixed,(png_structrp png_ptr,
png_fixed_point file_gamma),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_sBIT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_sBIT,(png_structrp png_ptr,
png_const_color_8p sbit, int color_type),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_cHRM_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_cHRM_fixed,(png_structrp png_ptr,
const png_xy *xy), PNG_EMPTY);
/* The xy value must have been previously validated */
#endif
#ifdef PNG_WRITE_sRGB_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_sRGB,(png_structrp png_ptr,
int intent),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_iCCP_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_iCCP,(png_structrp png_ptr,
png_const_charp name, png_const_bytep profile), PNG_EMPTY);
/* The profile must have been previously validated for correctness, the
* length comes from the first four bytes. Only the base, deflate,
* compression is supported.
*/
#endif
#ifdef PNG_WRITE_sPLT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_sPLT,(png_structrp png_ptr,
png_const_sPLT_tp palette),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_tRNS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_tRNS,(png_structrp png_ptr,
png_const_bytep trans, png_const_color_16p values, int number,
int color_type),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_bKGD_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_bKGD,(png_structrp png_ptr,
png_const_color_16p values, int color_type),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_hIST_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_hIST,(png_structrp png_ptr,
png_const_uint_16p hist, int num_hist),PNG_EMPTY);
#endif
/* Chunks that have keywords */
#ifdef PNG_WRITE_tEXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_tEXt,(png_structrp png_ptr,
png_const_charp key, png_const_charp text, png_size_t text_len),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_zTXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_zTXt,(png_structrp png_ptr, png_const_charp
key, png_const_charp text, png_size_t text_len, int compression),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_iTXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_iTXt,(png_structrp png_ptr,
int compression, png_const_charp key, png_const_charp lang,
png_const_charp lang_key, png_const_charp text),PNG_EMPTY);
#endif
#ifdef PNG_TEXT_SUPPORTED /* Added at version 1.0.14 and 1.2.4 */
PNG_INTERNAL_FUNCTION(int,png_set_text_2,(png_const_structrp png_ptr,
png_inforp info_ptr, png_const_textp text_ptr, int num_text),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_oFFs_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_oFFs,(png_structrp png_ptr,
png_int_32 x_offset, png_int_32 y_offset, int unit_type),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_pCAL_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_pCAL,(png_structrp png_ptr,
png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams,
png_const_charp units, png_charpp params),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_pHYs_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_pHYs,(png_structrp png_ptr,
png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit,
int unit_type),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_tIME_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_tIME,(png_structrp png_ptr,
png_const_timep mod_time),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_sCAL_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_write_sCAL_s,(png_structrp png_ptr,
int unit, png_const_charp width, png_const_charp height),PNG_EMPTY);
#endif
/* Called when finished processing a row of data */
PNG_INTERNAL_FUNCTION(void,png_write_finish_row,(png_structrp png_ptr),
PNG_EMPTY);
/* Internal use only. Called before first row of data */
PNG_INTERNAL_FUNCTION(void,png_write_start_row,(png_structrp png_ptr),
PNG_EMPTY);
/* Combine a row of data, dealing with alpha, etc. if requested. 'row' is an
* array of png_ptr->width pixels. If the image is not interlaced or this
* is the final pass this just does a memcpy, otherwise the "display" flag
* is used to determine whether to copy pixels that are not in the current pass.
*
* Because 'png_do_read_interlace' (below) replicates pixels this allows this
* function to achieve the documented 'blocky' appearance during interlaced read
* if display is 1 and the 'sparkle' appearance, where existing pixels in 'row'
* are not changed if they are not in the current pass, when display is 0.
*
* 'display' must be 0 or 1, otherwise the memcpy will be done regardless.
*
* The API always reads from the png_struct row buffer and always assumes that
* it is full width (png_do_read_interlace has already been called.)
*
* This function is only ever used to write to row buffers provided by the
* caller of the relevant libpng API and the row must have already been
* transformed by the read transformations.
*
* The PNG_USE_COMPILE_TIME_MASKS option causes generation of pre-computed
* bitmasks for use within the code, otherwise runtime generated masks are used.
* The default is compile time masks.
*/
#ifndef PNG_USE_COMPILE_TIME_MASKS
# define PNG_USE_COMPILE_TIME_MASKS 1
#endif
PNG_INTERNAL_FUNCTION(void,png_combine_row,(png_const_structrp png_ptr,
png_bytep row, int display),PNG_EMPTY);
#ifdef PNG_READ_INTERLACING_SUPPORTED
/* Expand an interlaced row: the 'row_info' describes the pass data that has
* been read in and must correspond to the pixels in 'row', the pixels are
* expanded (moved apart) in 'row' to match the final layout, when doing this
* the pixels are *replicated* to the intervening space. This is essential for
* the correct operation of png_combine_row, above.
*/
PNG_INTERNAL_FUNCTION(void,png_do_read_interlace,(png_row_infop row_info,
png_bytep row, int pass, png_uint_32 transformations),PNG_EMPTY);
#endif
/* GRR TO DO (2.0 or whenever): simplify other internal calling interfaces */
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Grab pixels out of a row for an interlaced pass */
PNG_INTERNAL_FUNCTION(void,png_do_write_interlace,(png_row_infop row_info,
png_bytep row, int pass),PNG_EMPTY);
#endif
/* Unfilter a row: check the filter value before calling this, there is no point
* calling it for PNG_FILTER_VALUE_NONE.
*/
PNG_INTERNAL_FUNCTION(void,png_read_filter_row,(png_structrp pp, png_row_infop
row_info, png_bytep row, png_const_bytep prev_row, int filter),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_up_neon,(png_row_infop row_info,
png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub3_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_sub4_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg3_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_avg4_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth3_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_filter_row_paeth4_neon,(png_row_infop
row_info, png_bytep row, png_const_bytep prev_row),PNG_EMPTY);
/* Choose the best filter to use and filter the row data */
PNG_INTERNAL_FUNCTION(void,png_write_find_filter,(png_structrp png_ptr,
png_row_infop row_info),PNG_EMPTY);
#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_read_IDAT_data,(png_structrp png_ptr,
png_bytep output, png_alloc_size_t avail_out),PNG_EMPTY);
/* Read 'avail_out' bytes of data from the IDAT stream. If the output buffer
* is NULL the function checks, instead, for the end of the stream. In this
* case a benign error will be issued if the stream end is not found or if
* extra data has to be consumed.
*/
PNG_INTERNAL_FUNCTION(void,png_read_finish_IDAT,(png_structrp png_ptr),
PNG_EMPTY);
/* This cleans up when the IDAT LZ stream does not end when the last image
* byte is read; there is still some pending input.
*/
PNG_INTERNAL_FUNCTION(void,png_read_finish_row,(png_structrp png_ptr),
PNG_EMPTY);
/* Finish a row while reading, dealing with interlacing passes, etc. */
#endif
/* Initialize the row buffers, etc. */
PNG_INTERNAL_FUNCTION(void,png_read_start_row,(png_structrp png_ptr),PNG_EMPTY);
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
/* Optional call to update the users info structure */
PNG_INTERNAL_FUNCTION(void,png_read_transform_info,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
#endif
/* These are the functions that do the transformations */
#ifdef PNG_READ_FILLER_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_read_filler,(png_row_infop row_info,
png_bytep row, png_uint_32 filler, png_uint_32 flags),PNG_EMPTY);
#endif
#ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_read_swap_alpha,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_SWAP_ALPHA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_write_swap_alpha,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_read_invert_alpha,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_write_invert_alpha,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_strip_channel,(png_row_infop row_info,
png_bytep row, int at_start),PNG_EMPTY);
#endif
#ifdef PNG_16BIT_SUPPORTED
#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_swap,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#endif
#if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
defined(PNG_WRITE_PACKSWAP_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_packswap,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
PNG_INTERNAL_FUNCTION(int,png_do_rgb_to_gray,(png_structrp png_ptr,
png_row_infop row_info, png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_gray_to_rgb,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_PACK_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_unpack,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_SHIFT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_unshift,(png_row_infop row_info,
png_bytep row, png_const_color_8p sig_bits),PNG_EMPTY);
#endif
#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_invert,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_scale_16_to_8,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_chop,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_READ_QUANTIZE_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_quantize,(png_row_infop row_info,
png_bytep row, png_const_bytep palette_lookup,
png_const_bytep quantize_lookup),PNG_EMPTY);
# ifdef PNG_CORRECT_PALETTE_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_correct_palette,(png_structrp png_ptr,
png_colorp palette, int num_palette),PNG_EMPTY);
# endif
#endif
#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_bgr,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_PACK_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_pack,(png_row_infop row_info,
png_bytep row, png_uint_32 bit_depth),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_SHIFT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_shift,(png_row_infop row_info,
png_bytep row, png_const_color_8p bit_depth),PNG_EMPTY);
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
defined(PNG_READ_ALPHA_MODE_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_compose,(png_row_infop row_info,
png_bytep row, png_structrp png_ptr),PNG_EMPTY);
#endif
#ifdef PNG_READ_GAMMA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_gamma,(png_row_infop row_info,
png_bytep row, png_structrp png_ptr),PNG_EMPTY);
#endif
#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_encode_alpha,(png_row_infop row_info,
png_bytep row, png_structrp png_ptr),PNG_EMPTY);
#endif
#ifdef PNG_READ_EXPAND_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_expand_palette,(png_row_infop row_info,
png_bytep row, png_const_colorp palette, png_const_bytep trans,
int num_trans),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_do_expand,(png_row_infop row_info,
png_bytep row, png_const_color_16p trans_color),PNG_EMPTY);
#endif
#ifdef PNG_READ_EXPAND_16_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_expand_16,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
/* The following decodes the appropriate chunks, and does error correction,
* then calls the appropriate callback for the chunk if it is valid.
*/
/* Decode the IHDR chunk */
PNG_INTERNAL_FUNCTION(void,png_handle_IHDR,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_handle_PLTE,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_handle_IEND,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#ifdef PNG_READ_bKGD_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_bKGD,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_cHRM_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_cHRM,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_gAMA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_gAMA,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_hIST_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_hIST,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_iCCP_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_iCCP,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif /* PNG_READ_iCCP_SUPPORTED */
#ifdef PNG_READ_iTXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_iTXt,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_oFFs_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_oFFs,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_pCAL_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_pCAL,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_pHYs_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_pHYs,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_sBIT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_sBIT,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_sCAL_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_sCAL,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_sPLT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_sPLT,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif /* PNG_READ_sPLT_SUPPORTED */
#ifdef PNG_READ_sRGB_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_sRGB,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_tEXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_tEXt,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_tIME_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_tIME,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_tRNS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_tRNS,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
#ifdef PNG_READ_zTXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_zTXt,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
#endif
PNG_INTERNAL_FUNCTION(void,png_check_chunk_name,(png_structrp png_ptr,
png_uint_32 chunk_name),PNG_EMPTY);
#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_handle_unknown,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length, int keep),PNG_EMPTY);
/* This is the function that gets called for unknown chunks. The 'keep'
* argument is either non-zero for a known chunk that has been set to be
* handled as unknown or zero for an unknown chunk. By default the function
* just skips the chunk or errors out if it is critical.
*/
#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) ||\
defined(PNG_HANDLE_AS_UNKNOWN_SUPPORTED)
PNG_INTERNAL_FUNCTION(int,png_chunk_unknown_handling,
(png_const_structrp png_ptr, png_uint_32 chunk_name),PNG_EMPTY);
/* Exactly as the API png_handle_as_unknown() except that the argument is a
* 32-bit chunk name, not a string.
*/
#endif /* READ_UNKNOWN_CHUNKS || HANDLE_AS_UNKNOWN */
#endif /* PNG_SET_UNKNOWN_CHUNKS_SUPPORTED */
/* Handle the transformations for reading and writing */
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_read_transformations,(png_structrp png_ptr,
png_row_infop row_info),PNG_EMPTY);
#endif
#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_write_transformations,(png_structrp png_ptr,
png_row_infop row_info),PNG_EMPTY);
#endif
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_init_read_transformations,(png_structrp png_ptr),
PNG_EMPTY);
#endif
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_push_read_chunk,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_sig,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_check_crc,(png_structrp png_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_crc_skip,(png_structrp png_ptr,
png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_crc_finish,(png_structrp png_ptr),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_save_buffer,(png_structrp png_ptr),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_restore_buffer,(png_structrp png_ptr,
png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_IDAT,(png_structrp png_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_process_IDAT_data,(png_structrp png_ptr,
png_bytep buffer, png_size_t buffer_length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_process_row,(png_structrp png_ptr),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_handle_unknown,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_have_info,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_have_end,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_have_row,(png_structrp png_ptr,
png_bytep row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_end,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_process_some_data,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_read_push_finish_row,(png_structrp png_ptr),
PNG_EMPTY);
# ifdef PNG_READ_tEXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_push_handle_tEXt,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_tEXt,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
# endif
# ifdef PNG_READ_zTXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_push_handle_zTXt,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_zTXt,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
# endif
# ifdef PNG_READ_iTXt_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_push_handle_iTXt,(png_structrp png_ptr,
png_inforp info_ptr, png_uint_32 length),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_push_read_iTXt,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
# endif
#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
#ifdef PNG_MNG_FEATURES_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_do_read_intrapixel,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_do_write_intrapixel,(png_row_infop row_info,
png_bytep row),PNG_EMPTY);
#endif
/* Added at libpng version 1.6.0 */
#ifdef PNG_GAMMA_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_colorspace_set_gamma,(png_const_structrp png_ptr,
png_colorspacerp colorspace, png_fixed_point gAMA), PNG_EMPTY);
/* Set the colorspace gamma with a value provided by the application or by
* the gAMA chunk on read. The value will override anything set by an ICC
* profile.
*/
PNG_INTERNAL_FUNCTION(void,png_colorspace_sync_info,(png_const_structrp png_ptr,
png_inforp info_ptr), PNG_EMPTY);
/* Synchronize the info 'valid' flags with the colorspace */
PNG_INTERNAL_FUNCTION(void,png_colorspace_sync,(png_const_structrp png_ptr,
png_inforp info_ptr), PNG_EMPTY);
/* Copy the png_struct colorspace to the info_struct and call the above to
* synchronize the flags. Checks for NULL info_ptr and does nothing.
*/
#endif
/* Added at libpng version 1.4.0 */
#ifdef PNG_COLORSPACE_SUPPORTED
/* These internal functions are for maintaining the colorspace structure within
* a png_info or png_struct (or, indeed, both).
*/
PNG_INTERNAL_FUNCTION(int,png_colorspace_set_chromaticities,
(png_const_structrp png_ptr, png_colorspacerp colorspace, const png_xy *xy,
int preferred), PNG_EMPTY);
PNG_INTERNAL_FUNCTION(int,png_colorspace_set_endpoints,
(png_const_structrp png_ptr, png_colorspacerp colorspace, const png_XYZ *XYZ,
int preferred), PNG_EMPTY);
#ifdef PNG_sRGB_SUPPORTED
PNG_INTERNAL_FUNCTION(int,png_colorspace_set_sRGB,(png_const_structrp png_ptr,
png_colorspacerp colorspace, int intent), PNG_EMPTY);
/* This does set the colorspace gAMA and cHRM values too, but doesn't set the
* flags to write them, if it returns false there was a problem and an error
* message has already been output (but the colorspace may still need to be
* synced to record the invalid flag).
*/
#endif /* sRGB */
#ifdef PNG_iCCP_SUPPORTED
PNG_INTERNAL_FUNCTION(int,png_colorspace_set_ICC,(png_const_structrp png_ptr,
png_colorspacerp colorspace, png_const_charp name,
png_uint_32 profile_length, png_const_bytep profile, int color_type),
PNG_EMPTY);
/* The 'name' is used for information only */
/* Routines for checking parts of an ICC profile. */
PNG_INTERNAL_FUNCTION(int,png_icc_check_length,(png_const_structrp png_ptr,
png_colorspacerp colorspace, png_const_charp name,
png_uint_32 profile_length), PNG_EMPTY);
PNG_INTERNAL_FUNCTION(int,png_icc_check_header,(png_const_structrp png_ptr,
png_colorspacerp colorspace, png_const_charp name,
png_uint_32 profile_length,
png_const_bytep profile /* first 132 bytes only */, int color_type),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(int,png_icc_check_tag_table,(png_const_structrp png_ptr,
png_colorspacerp colorspace, png_const_charp name,
png_uint_32 profile_length,
png_const_bytep profile /* header plus whole tag table */), PNG_EMPTY);
#ifdef PNG_sRGB_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_icc_set_sRGB,(
png_const_structrp png_ptr, png_colorspacerp colorspace,
png_const_bytep profile, uLong adler), PNG_EMPTY);
/* 'adler' is the Adler32 checksum of the uncompressed profile data. It may
* be zero to indicate that it is not available. It is used, if provided,
* as a fast check on the profile when checking to see if it is sRGB.
*/
#endif
#endif /* iCCP */
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_colorspace_set_rgb_coefficients,
(png_structrp png_ptr), PNG_EMPTY);
/* Set the rgb_to_gray coefficients from the colorspace Y values */
#endif /* READ_RGB_TO_GRAY */
#endif /* COLORSPACE */
/* Added at libpng version 1.4.0 */
PNG_INTERNAL_FUNCTION(void,png_check_IHDR,(png_const_structrp png_ptr,
png_uint_32 width, png_uint_32 height, int bit_depth,
int color_type, int interlace_type, int compression_type,
int filter_type),PNG_EMPTY);
/* Added at libpng version 1.5.10 */
#if defined(PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED) || \
defined(PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_do_check_palette_indexes,
(png_structrp png_ptr, png_row_infop row_info),PNG_EMPTY);
#endif
#if defined(PNG_FLOATING_POINT_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED)
PNG_INTERNAL_FUNCTION(void,png_fixed_error,(png_const_structrp png_ptr,
png_const_charp name),PNG_NORETURN);
#endif
/* Puts 'string' into 'buffer' at buffer[pos], taking care never to overwrite
* the end. Always leaves the buffer nul terminated. Never errors out (and
* there is no error code.)
*/
PNG_INTERNAL_FUNCTION(size_t,png_safecat,(png_charp buffer, size_t bufsize,
size_t pos, png_const_charp string),PNG_EMPTY);
/* Various internal functions to handle formatted warning messages, currently
* only implemented for warnings.
*/
#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_TIME_RFC1123_SUPPORTED)
/* Utility to dump an unsigned value into a buffer, given a start pointer and
* and end pointer (which should point just *beyond* the end of the buffer!)
* Returns the pointer to the start of the formatted string. This utility only
* does unsigned values.
*/
PNG_INTERNAL_FUNCTION(png_charp,png_format_number,(png_const_charp start,
png_charp end, int format, png_alloc_size_t number),PNG_EMPTY);
/* Convenience macro that takes an array: */
#define PNG_FORMAT_NUMBER(buffer,format,number) \
png_format_number(buffer, buffer + (sizeof buffer), format, number)
/* Suggested size for a number buffer (enough for 64 bits and a sign!) */
#define PNG_NUMBER_BUFFER_SIZE 24
/* These are the integer formats currently supported, the name is formed from
* the standard printf(3) format string.
*/
#define PNG_NUMBER_FORMAT_u 1 /* chose unsigned API! */
#define PNG_NUMBER_FORMAT_02u 2
#define PNG_NUMBER_FORMAT_d 1 /* chose signed API! */
#define PNG_NUMBER_FORMAT_02d 2
#define PNG_NUMBER_FORMAT_x 3
#define PNG_NUMBER_FORMAT_02x 4
#define PNG_NUMBER_FORMAT_fixed 5 /* choose the signed API */
#endif
#ifdef PNG_WARNINGS_SUPPORTED
/* New defines and members adding in libpng-1.5.4 */
# define PNG_WARNING_PARAMETER_SIZE 32
# define PNG_WARNING_PARAMETER_COUNT 8 /* Maximum 9; see pngerror.c */
/* An l-value of this type has to be passed to the APIs below to cache the
* values of the parameters to a formatted warning message.
*/
typedef char png_warning_parameters[PNG_WARNING_PARAMETER_COUNT][
PNG_WARNING_PARAMETER_SIZE];
PNG_INTERNAL_FUNCTION(void,png_warning_parameter,(png_warning_parameters p,
int number, png_const_charp string),PNG_EMPTY);
/* Parameters are limited in size to PNG_WARNING_PARAMETER_SIZE characters,
* including the trailing '\0'.
*/
PNG_INTERNAL_FUNCTION(void,png_warning_parameter_unsigned,
(png_warning_parameters p, int number, int format, png_alloc_size_t value),
PNG_EMPTY);
/* Use png_alloc_size_t because it is an unsigned type as big as any we
* need to output. Use the following for a signed value.
*/
PNG_INTERNAL_FUNCTION(void,png_warning_parameter_signed,
(png_warning_parameters p, int number, int format, png_int_32 value),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_formatted_warning,(png_const_structrp png_ptr,
png_warning_parameters p, png_const_charp message),PNG_EMPTY);
/* 'message' follows the X/Open approach of using @1, @2 to insert
* parameters previously supplied using the above functions. Errors in
* specifying the parameters will simply result in garbage substitutions.
*/
#endif
#ifdef PNG_BENIGN_ERRORS_SUPPORTED
/* Application errors (new in 1.6); use these functions (declared below) for
* errors in the parameters or order of API function calls on read. The
* 'warning' should be used for an error that can be handled completely; the
* 'error' for one which can be handled safely but which may lose application
* information or settings.
*
* By default these both result in a png_error call prior to release, while in a
* released version the 'warning' is just a warning. However if the application
* explicitly disables benign errors (explicitly permitting the code to lose
* information) they both turn into warnings.
*
* If benign errors aren't supported they end up as the corresponding base call
* (png_warning or png_error.)
*/
PNG_INTERNAL_FUNCTION(void,png_app_warning,(png_const_structrp png_ptr,
png_const_charp message),PNG_EMPTY);
/* The application provided invalid parameters to an API function or called
* an API function at the wrong time, libpng can completely recover.
*/
PNG_INTERNAL_FUNCTION(void,png_app_error,(png_const_structrp png_ptr,
png_const_charp message),PNG_EMPTY);
/* As above but libpng will ignore the call, or attempt some other partial
* recovery from the error.
*/
#else
# define png_app_warning(pp,s) png_warning(pp,s)
# define png_app_error(pp,s) png_error(pp,s)
#endif
PNG_INTERNAL_FUNCTION(void,png_chunk_report,(png_const_structrp png_ptr,
png_const_charp message, int error),PNG_EMPTY);
/* Report a recoverable issue in chunk data. On read this is used to report
* a problem found while reading a particular chunk and the
* png_chunk_benign_error or png_chunk_warning function is used as
* appropriate. On write this is used to report an error that comes from
* data set via an application call to a png_set_ API and png_app_error or
* png_app_warning is used as appropriate.
*
* The 'error' parameter must have one of the following values:
*/
#define PNG_CHUNK_WARNING 0 /* never an error */
#define PNG_CHUNK_WRITE_ERROR 1 /* an error only on write */
#define PNG_CHUNK_ERROR 2 /* always an error */
/* ASCII to FP interfaces, currently only implemented if sCAL
* support is required.
*/
#if defined(PNG_sCAL_SUPPORTED)
/* MAX_DIGITS is actually the maximum number of characters in an sCAL
* width or height, derived from the precision (number of significant
* digits - a build time settable option) and assumptions about the
* maximum ridiculous exponent.
*/
#define PNG_sCAL_MAX_DIGITS (PNG_sCAL_PRECISION+1/*.*/+1/*E*/+10/*exponent*/)
#ifdef PNG_FLOATING_POINT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_ascii_from_fp,(png_const_structrp png_ptr,
png_charp ascii, png_size_t size, double fp, unsigned int precision),
PNG_EMPTY);
#endif /* FLOATING_POINT */
#ifdef PNG_FIXED_POINT_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_ascii_from_fixed,(png_const_structrp png_ptr,
png_charp ascii, png_size_t size, png_fixed_point fp),PNG_EMPTY);
#endif /* FIXED_POINT */
#endif /* sCAL */
#if defined(PNG_sCAL_SUPPORTED) || defined(PNG_pCAL_SUPPORTED)
/* An internal API to validate the format of a floating point number.
* The result is the index of the next character. If the number is
* not valid it will be the index of a character in the supposed number.
*
* The format of a number is defined in the PNG extensions specification
* and this API is strictly conformant to that spec, not anyone elses!
*
* The format as a regular expression is:
*
* [+-]?[0-9]+.?([Ee][+-]?[0-9]+)?
*
* or:
*
* [+-]?.[0-9]+(.[0-9]+)?([Ee][+-]?[0-9]+)?
*
* The complexity is that either integer or fraction must be present and the
* fraction is permitted to have no digits only if the integer is present.
*
* NOTE: The dangling E problem.
* There is a PNG valid floating point number in the following:
*
* PNG floating point numbers are not greedy.
*
* Working this out requires *TWO* character lookahead (because of the
* sign), the parser does not do this - it will fail at the 'r' - this
* doesn't matter for PNG sCAL chunk values, but it requires more care
* if the value were ever to be embedded in something more complex. Use
* ANSI-C strtod if you need the lookahead.
*/
/* State table for the parser. */
#define PNG_FP_INTEGER 0 /* before or in integer */
#define PNG_FP_FRACTION 1 /* before or in fraction */
#define PNG_FP_EXPONENT 2 /* before or in exponent */
#define PNG_FP_STATE 3 /* mask for the above */
#define PNG_FP_SAW_SIGN 4 /* Saw +/- in current state */
#define PNG_FP_SAW_DIGIT 8 /* Saw a digit in current state */
#define PNG_FP_SAW_DOT 16 /* Saw a dot in current state */
#define PNG_FP_SAW_E 32 /* Saw an E (or e) in current state */
#define PNG_FP_SAW_ANY 60 /* Saw any of the above 4 */
/* These three values don't affect the parser. They are set but not used.
*/
#define PNG_FP_WAS_VALID 64 /* Preceding substring is a valid fp number */
#define PNG_FP_NEGATIVE 128 /* A negative number, including "-0" */
#define PNG_FP_NONZERO 256 /* A non-zero value */
#define PNG_FP_STICKY 448 /* The above three flags */
/* This is available for the caller to store in 'state' if required. Do not
* call the parser after setting it (the parser sometimes clears it.)
*/
#define PNG_FP_INVALID 512 /* Available for callers as a distinct value */
/* Result codes for the parser (boolean - true meants ok, false means
* not ok yet.)
*/
#define PNG_FP_MAYBE 0 /* The number may be valid in the future */
#define PNG_FP_OK 1 /* The number is valid */
/* Tests on the sticky non-zero and negative flags. To pass these checks
* the state must also indicate that the whole number is valid - this is
* achieved by testing PNG_FP_SAW_DIGIT (see the implementation for why this
* is equivalent to PNG_FP_OK above.)
*/
#define PNG_FP_NZ_MASK (PNG_FP_SAW_DIGIT | PNG_FP_NEGATIVE | PNG_FP_NONZERO)
/* NZ_MASK: the string is valid and a non-zero negative value */
#define PNG_FP_Z_MASK (PNG_FP_SAW_DIGIT | PNG_FP_NONZERO)
/* Z MASK: the string is valid and a non-zero value. */
/* PNG_FP_SAW_DIGIT: the string is valid. */
#define PNG_FP_IS_ZERO(state) (((state) & PNG_FP_Z_MASK) == PNG_FP_SAW_DIGIT)
#define PNG_FP_IS_POSITIVE(state) (((state) & PNG_FP_NZ_MASK) == PNG_FP_Z_MASK)
#define PNG_FP_IS_NEGATIVE(state) (((state) & PNG_FP_NZ_MASK) == PNG_FP_NZ_MASK)
/* The actual parser. This can be called repeatedly. It updates
* the index into the string and the state variable (which must
* be initialized to 0). It returns a result code, as above. There
* is no point calling the parser any more if it fails to advance to
* the end of the string - it is stuck on an invalid character (or
* terminated by '\0').
*
* Note that the pointer will consume an E or even an E+ and then leave
* a 'maybe' state even though a preceding integer.fraction is valid.
* The PNG_FP_WAS_VALID flag indicates that a preceding substring was
* a valid number. It's possible to recover from this by calling
* the parser again (from the start, with state 0) but with a string
* that omits the last character (i.e. set the size to the index of
* the problem character.) This has not been tested within libpng.
*/
PNG_INTERNAL_FUNCTION(int,png_check_fp_number,(png_const_charp string,
png_size_t size, int *statep, png_size_tp whereami),PNG_EMPTY);
/* This is the same but it checks a complete string and returns true
* only if it just contains a floating point number. As of 1.5.4 this
* function also returns the state at the end of parsing the number if
* it was valid (otherwise it returns 0.) This can be used for testing
* for negative or zero values using the sticky flag.
*/
PNG_INTERNAL_FUNCTION(int,png_check_fp_string,(png_const_charp string,
png_size_t size),PNG_EMPTY);
#endif /* pCAL || sCAL */
#if defined(PNG_READ_GAMMA_SUPPORTED) ||\
defined(PNG_INCH_CONVERSIONS_SUPPORTED) || defined(PNG_READ_pHYs_SUPPORTED)
/* Added at libpng version 1.5.0 */
/* This is a utility to provide a*times/div (rounded) and indicate
* if there is an overflow. The result is a boolean - false (0)
* for overflow, true (1) if no overflow, in which case *res
* holds the result.
*/
PNG_INTERNAL_FUNCTION(int,png_muldiv,(png_fixed_point_p res, png_fixed_point a,
png_int_32 multiplied_by, png_int_32 divided_by),PNG_EMPTY);
#endif
#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_INCH_CONVERSIONS_SUPPORTED)
/* Same deal, but issue a warning on overflow and return 0. */
PNG_INTERNAL_FUNCTION(png_fixed_point,png_muldiv_warn,
(png_const_structrp png_ptr, png_fixed_point a, png_int_32 multiplied_by,
png_int_32 divided_by),PNG_EMPTY);
#endif
#ifdef PNG_GAMMA_SUPPORTED
/* Calculate a reciprocal - used for gamma values. This returns
* 0 if the argument is 0 in order to maintain an undefined value;
* there are no warnings.
*/
PNG_INTERNAL_FUNCTION(png_fixed_point,png_reciprocal,(png_fixed_point a),
PNG_EMPTY);
#ifdef PNG_READ_GAMMA_SUPPORTED
/* The same but gives a reciprocal of the product of two fixed point
* values. Accuracy is suitable for gamma calculations but this is
* not exact - use png_muldiv for that. Only required at present on read.
*/
PNG_INTERNAL_FUNCTION(png_fixed_point,png_reciprocal2,(png_fixed_point a,
png_fixed_point b),PNG_EMPTY);
#endif
/* Return true if the gamma value is significantly different from 1.0 */
PNG_INTERNAL_FUNCTION(int,png_gamma_significant,(png_fixed_point gamma_value),
PNG_EMPTY);
#endif
#ifdef PNG_READ_GAMMA_SUPPORTED
/* Internal fixed point gamma correction. These APIs are called as
* required to convert single values - they don't need to be fast,
* they are not used when processing image pixel values.
*
* While the input is an 'unsigned' value it must actually be the
* correct bit value - 0..255 or 0..65535 as required.
*/
PNG_INTERNAL_FUNCTION(png_uint_16,png_gamma_correct,(png_structrp png_ptr,
unsigned int value, png_fixed_point gamma_value),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(png_uint_16,png_gamma_16bit_correct,(unsigned int value,
png_fixed_point gamma_value),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(png_byte,png_gamma_8bit_correct,(unsigned int value,
png_fixed_point gamma_value),PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_destroy_gamma_table,(png_structrp png_ptr),
PNG_EMPTY);
PNG_INTERNAL_FUNCTION(void,png_build_gamma_table,(png_structrp png_ptr,
int bit_depth),PNG_EMPTY);
#endif
/* SIMPLIFIED READ/WRITE SUPPORT */
#if defined(PNG_SIMPLIFIED_READ_SUPPORTED) ||\
defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
/* The internal structure that png_image::opaque points to. */
typedef struct png_control
{
png_structp png_ptr;
png_infop info_ptr;
png_voidp error_buf; /* Always a jmp_buf at present. */
png_const_bytep memory; /* Memory buffer. */
png_size_t size; /* Size of the memory buffer. */
unsigned int for_write :1; /* Otherwise it is a read structure */
unsigned int owned_file :1; /* We own the file in io_ptr */
} png_control;
/* Return the pointer to the jmp_buf from a png_control: necessary because C
* does not reveal the type of the elements of jmp_buf.
*/
#ifdef __cplusplus
# define png_control_jmp_buf(pc) (((jmp_buf*)((pc)->error_buf))[0])
#else
# define png_control_jmp_buf(pc) ((pc)->error_buf)
#endif
/* Utility to safely execute a piece of libpng code catching and logging any
* errors that might occur. Returns true on success, false on failure (either
* of the function or as a result of a png_error.)
*/
PNG_INTERNAL_FUNCTION(void,png_safe_error,(png_structp png_ptr,
png_const_charp error_message),PNG_NORETURN);
#ifdef PNG_WARNINGS_SUPPORTED
PNG_INTERNAL_FUNCTION(void,png_safe_warning,(png_structp png_ptr,
png_const_charp warning_message),PNG_EMPTY);
#else
# define png_safe_warning 0/*dummy argument*/
#endif
PNG_INTERNAL_FUNCTION(int,png_safe_execute,(png_imagep image,
int (*function)(png_voidp), png_voidp arg),PNG_EMPTY);
/* Utility to log an error; this also cleans up the png_image; the function
* always returns 0 (false).
*/
PNG_INTERNAL_FUNCTION(int,png_image_error,(png_imagep image,
png_const_charp error_message),PNG_EMPTY);
#ifndef PNG_SIMPLIFIED_READ_SUPPORTED
/* png_image_free is used by the write code but not exported */
PNG_INTERNAL_FUNCTION(void, png_image_free, (png_imagep image), PNG_EMPTY);
#endif /* !SIMPLIFIED_READ */
#endif /* SIMPLIFIED READ/WRITE */
/* These are initialization functions for hardware specific PNG filter
* optimizations; list these here then select the appropriate one at compile
* time using the macro PNG_FILTER_OPTIMIZATIONS. If the macro is not defined
* the generic code is used.
*/
#ifdef PNG_FILTER_OPTIMIZATIONS
PNG_INTERNAL_FUNCTION(void, PNG_FILTER_OPTIMIZATIONS, (png_structp png_ptr,
unsigned int bpp), PNG_EMPTY);
/* Just declare the optimization that will be used */
#else
/* List *all* the possible optimizations here - this branch is required if
* the builder of libpng passes the definition of PNG_FILTER_OPTIMIZATIONS in
* CFLAGS in place of CPPFLAGS *and* uses symbol prefixing.
*/
PNG_INTERNAL_FUNCTION(void, png_init_filter_functions_neon,
(png_structp png_ptr, unsigned int bpp), PNG_EMPTY);
#endif
/* Maintainer: Put new private prototypes here ^ */
#include "pngdebug.h"
#ifdef __cplusplus
}
#endif
#endif /* PNG_VERSION_INFO_ONLY */
#endif /* PNGPRIV_H */
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/* pngrio.c - functions for data input
*
* Last changed in libpng 1.6.0 [February 14, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file provides a location for all input. Users who need
* special handling are expected to write a function that has the same
* arguments as this and performs a similar function, but that possibly
* has a different input method. Note that you shouldn't change this
* function, but rather write a replacement function and then make
* libpng use it at run time with png_set_read_fn(...).
*/
#include "pngpriv.h"
#ifdef PNG_READ_SUPPORTED
/* Read the data from whatever input you are using. The default routine
* reads from a file pointer. Note that this routine sometimes gets called
* with very small lengths, so you should implement some kind of simple
* buffering if you are using unbuffered reads. This should never be asked
* to read more then 64K on a 16 bit machine.
*/
void /* PRIVATE */
png_read_data(png_structrp png_ptr, png_bytep data, png_size_t length)
{
png_debug1(4, "reading %d bytes", (int)length);
if (png_ptr->read_data_fn != NULL)
(*(png_ptr->read_data_fn))(png_ptr, data, length);
else
png_error(png_ptr, "Call to NULL read function");
}
#ifdef PNG_STDIO_SUPPORTED
/* This is the function that does the actual reading of data. If you are
* not reading from a standard C stream, you should create a replacement
* read_data function and use it at run time with png_set_read_fn(), rather
* than changing the library.
*/
void PNGCBAPI
png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
png_size_t check;
if (png_ptr == NULL)
return;
/* fread() returns 0 on error, so it is OK to store this in a png_size_t
* instead of an int, which is what fread() actually returns.
*/
check = fread(data, 1, length, png_voidcast(png_FILE_p, png_ptr->io_ptr));
if (check != length)
png_error(png_ptr, "Read Error");
}
#endif
/* This function allows the application to supply a new input function
* for libpng if standard C streams aren't being used.
*
* This function takes as its arguments:
*
* png_ptr - pointer to a png input data structure
*
* io_ptr - pointer to user supplied structure containing info about
* the input functions. May be NULL.
*
* read_data_fn - pointer to a new input function that takes as its
* arguments a pointer to a png_struct, a pointer to
* a location where input data can be stored, and a 32-bit
* unsigned int that is the number of bytes to be read.
* To exit and output any fatal error messages the new write
* function should call png_error(png_ptr, "Error msg").
* May be NULL, in which case libpng's default function will
* be used.
*/
void PNGAPI
png_set_read_fn(png_structrp png_ptr, png_voidp io_ptr,
png_rw_ptr read_data_fn)
{
if (png_ptr == NULL)
return;
png_ptr->io_ptr = io_ptr;
#ifdef PNG_STDIO_SUPPORTED
if (read_data_fn != NULL)
png_ptr->read_data_fn = read_data_fn;
else
png_ptr->read_data_fn = png_default_read_data;
#else
png_ptr->read_data_fn = read_data_fn;
#endif
/* It is an error to write to a read device */
if (png_ptr->write_data_fn != NULL)
{
png_ptr->write_data_fn = NULL;
png_warning(png_ptr,
"Can't set both read_data_fn and write_data_fn in the"
" same structure");
}
#ifdef PNG_WRITE_FLUSH_SUPPORTED
png_ptr->output_flush_fn = NULL;
#endif
}
#endif /* PNG_READ_SUPPORTED */
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/* pngset.c - storage of image information into info struct
*
* Last changed in libpng 1.6.3 [July 18, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* The functions here are used during reads to store data from the file
* into the info struct, and during writes to store application data
* into the info struct for writing into the file. This abstracts the
* info struct and allows us to change the structure in the future.
*/
#include "pngpriv.h"
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
#ifdef PNG_bKGD_SUPPORTED
void PNGAPI
png_set_bKGD(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_color_16p background)
{
png_debug1(1, "in %s storage function", "bKGD");
if (png_ptr == NULL || info_ptr == NULL || background == NULL)
return;
info_ptr->background = *background;
info_ptr->valid |= PNG_INFO_bKGD;
}
#endif
#ifdef PNG_cHRM_SUPPORTED
void PNGFAPI
png_set_cHRM_fixed(png_const_structrp png_ptr, png_inforp info_ptr,
png_fixed_point white_x, png_fixed_point white_y, png_fixed_point red_x,
png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y,
png_fixed_point blue_x, png_fixed_point blue_y)
{
png_xy xy;
png_debug1(1, "in %s storage function", "cHRM fixed");
if (png_ptr == NULL || info_ptr == NULL)
return;
xy.redx = red_x;
xy.redy = red_y;
xy.greenx = green_x;
xy.greeny = green_y;
xy.bluex = blue_x;
xy.bluey = blue_y;
xy.whitex = white_x;
xy.whitey = white_y;
if (png_colorspace_set_chromaticities(png_ptr, &info_ptr->colorspace, &xy,
2/* override with app values*/))
info_ptr->colorspace.flags |= PNG_COLORSPACE_FROM_cHRM;
png_colorspace_sync_info(png_ptr, info_ptr);
}
void PNGFAPI
png_set_cHRM_XYZ_fixed(png_const_structrp png_ptr, png_inforp info_ptr,
png_fixed_point int_red_X, png_fixed_point int_red_Y,
png_fixed_point int_red_Z, png_fixed_point int_green_X,
png_fixed_point int_green_Y, png_fixed_point int_green_Z,
png_fixed_point int_blue_X, png_fixed_point int_blue_Y,
png_fixed_point int_blue_Z)
{
png_XYZ XYZ;
png_debug1(1, "in %s storage function", "cHRM XYZ fixed");
if (png_ptr == NULL || info_ptr == NULL)
return;
XYZ.red_X = int_red_X;
XYZ.red_Y = int_red_Y;
XYZ.red_Z = int_red_Z;
XYZ.green_X = int_green_X;
XYZ.green_Y = int_green_Y;
XYZ.green_Z = int_green_Z;
XYZ.blue_X = int_blue_X;
XYZ.blue_Y = int_blue_Y;
XYZ.blue_Z = int_blue_Z;
if (png_colorspace_set_endpoints(png_ptr, &info_ptr->colorspace, &XYZ, 2))
info_ptr->colorspace.flags |= PNG_COLORSPACE_FROM_cHRM;
png_colorspace_sync_info(png_ptr, info_ptr);
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_cHRM(png_const_structrp png_ptr, png_inforp info_ptr,
double white_x, double white_y, double red_x, double red_y,
double green_x, double green_y, double blue_x, double blue_y)
{
png_set_cHRM_fixed(png_ptr, info_ptr,
png_fixed(png_ptr, white_x, "cHRM White X"),
png_fixed(png_ptr, white_y, "cHRM White Y"),
png_fixed(png_ptr, red_x, "cHRM Red X"),
png_fixed(png_ptr, red_y, "cHRM Red Y"),
png_fixed(png_ptr, green_x, "cHRM Green X"),
png_fixed(png_ptr, green_y, "cHRM Green Y"),
png_fixed(png_ptr, blue_x, "cHRM Blue X"),
png_fixed(png_ptr, blue_y, "cHRM Blue Y"));
}
void PNGAPI
png_set_cHRM_XYZ(png_const_structrp png_ptr, png_inforp info_ptr, double red_X,
double red_Y, double red_Z, double green_X, double green_Y, double green_Z,
double blue_X, double blue_Y, double blue_Z)
{
png_set_cHRM_XYZ_fixed(png_ptr, info_ptr,
png_fixed(png_ptr, red_X, "cHRM Red X"),
png_fixed(png_ptr, red_Y, "cHRM Red Y"),
png_fixed(png_ptr, red_Z, "cHRM Red Z"),
png_fixed(png_ptr, green_X, "cHRM Red X"),
png_fixed(png_ptr, green_Y, "cHRM Red Y"),
png_fixed(png_ptr, green_Z, "cHRM Red Z"),
png_fixed(png_ptr, blue_X, "cHRM Red X"),
png_fixed(png_ptr, blue_Y, "cHRM Red Y"),
png_fixed(png_ptr, blue_Z, "cHRM Red Z"));
}
# endif /* PNG_FLOATING_POINT_SUPPORTED */
#endif /* PNG_cHRM_SUPPORTED */
#ifdef PNG_gAMA_SUPPORTED
void PNGFAPI
png_set_gAMA_fixed(png_const_structrp png_ptr, png_inforp info_ptr,
png_fixed_point file_gamma)
{
png_debug1(1, "in %s storage function", "gAMA");
if (png_ptr == NULL || info_ptr == NULL)
return;
png_colorspace_set_gamma(png_ptr, &info_ptr->colorspace, file_gamma);
png_colorspace_sync_info(png_ptr, info_ptr);
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_gAMA(png_const_structrp png_ptr, png_inforp info_ptr, double file_gamma)
{
png_set_gAMA_fixed(png_ptr, info_ptr, png_fixed(png_ptr, file_gamma,
"png_set_gAMA"));
}
# endif
#endif
#ifdef PNG_hIST_SUPPORTED
void PNGAPI
png_set_hIST(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_uint_16p hist)
{
int i;
png_debug1(1, "in %s storage function", "hIST");
if (png_ptr == NULL || info_ptr == NULL)
return;
if (info_ptr->num_palette == 0 || info_ptr->num_palette
> PNG_MAX_PALETTE_LENGTH)
{
png_warning(png_ptr,
"Invalid palette size, hIST allocation skipped");
return;
}
png_free_data(png_ptr, info_ptr, PNG_FREE_HIST, 0);
/* Changed from info->num_palette to PNG_MAX_PALETTE_LENGTH in
* version 1.2.1
*/
info_ptr->hist = png_voidcast(png_uint_16p, png_malloc_warn(png_ptr,
PNG_MAX_PALETTE_LENGTH * (sizeof (png_uint_16))));
if (info_ptr->hist == NULL)
{
png_warning(png_ptr, "Insufficient memory for hIST chunk data");
return;
}
info_ptr->free_me |= PNG_FREE_HIST;
for (i = 0; i < info_ptr->num_palette; i++)
info_ptr->hist[i] = hist[i];
info_ptr->valid |= PNG_INFO_hIST;
}
#endif
void PNGAPI
png_set_IHDR(png_const_structrp png_ptr, png_inforp info_ptr,
png_uint_32 width, png_uint_32 height, int bit_depth,
int color_type, int interlace_type, int compression_type,
int filter_type)
{
png_debug1(1, "in %s storage function", "IHDR");
if (png_ptr == NULL || info_ptr == NULL)
return;
info_ptr->width = width;
info_ptr->height = height;
info_ptr->bit_depth = (png_byte)bit_depth;
info_ptr->color_type = (png_byte)color_type;
info_ptr->compression_type = (png_byte)compression_type;
info_ptr->filter_type = (png_byte)filter_type;
info_ptr->interlace_type = (png_byte)interlace_type;
png_check_IHDR (png_ptr, info_ptr->width, info_ptr->height,
info_ptr->bit_depth, info_ptr->color_type, info_ptr->interlace_type,
info_ptr->compression_type, info_ptr->filter_type);
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
info_ptr->channels = 1;
else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
info_ptr->channels = 3;
else
info_ptr->channels = 1;
if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA)
info_ptr->channels++;
info_ptr->pixel_depth = (png_byte)(info_ptr->channels * info_ptr->bit_depth);
info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth, width);
}
#ifdef PNG_oFFs_SUPPORTED
void PNGAPI
png_set_oFFs(png_const_structrp png_ptr, png_inforp info_ptr,
png_int_32 offset_x, png_int_32 offset_y, int unit_type)
{
png_debug1(1, "in %s storage function", "oFFs");
if (png_ptr == NULL || info_ptr == NULL)
return;
info_ptr->x_offset = offset_x;
info_ptr->y_offset = offset_y;
info_ptr->offset_unit_type = (png_byte)unit_type;
info_ptr->valid |= PNG_INFO_oFFs;
}
#endif
#ifdef PNG_pCAL_SUPPORTED
void PNGAPI
png_set_pCAL(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_charp purpose, png_int_32 X0, png_int_32 X1, int type,
int nparams, png_const_charp units, png_charpp params)
{
png_size_t length;
int i;
png_debug1(1, "in %s storage function", "pCAL");
if (png_ptr == NULL || info_ptr == NULL || purpose == NULL || units == NULL
|| (nparams > 0 && params == NULL))
return;
length = strlen(purpose) + 1;
png_debug1(3, "allocating purpose for info (%lu bytes)",
(unsigned long)length);
/* TODO: validate format of calibration name and unit name */
/* Check that the type matches the specification. */
if (type < 0 || type > 3)
png_error(png_ptr, "Invalid pCAL equation type");
if (nparams < 0 || nparams > 255)
png_error(png_ptr, "Invalid pCAL parameter count");
/* Validate params[nparams] */
for (i=0; i<nparams; ++i)
if (params[i] == NULL ||
!png_check_fp_string(params[i], strlen(params[i])))
png_error(png_ptr, "Invalid format for pCAL parameter");
info_ptr->pcal_purpose = png_voidcast(png_charp,
png_malloc_warn(png_ptr, length));
if (info_ptr->pcal_purpose == NULL)
{
png_warning(png_ptr, "Insufficient memory for pCAL purpose");
return;
}
memcpy(info_ptr->pcal_purpose, purpose, length);
png_debug(3, "storing X0, X1, type, and nparams in info");
info_ptr->pcal_X0 = X0;
info_ptr->pcal_X1 = X1;
info_ptr->pcal_type = (png_byte)type;
info_ptr->pcal_nparams = (png_byte)nparams;
length = strlen(units) + 1;
png_debug1(3, "allocating units for info (%lu bytes)",
(unsigned long)length);
info_ptr->pcal_units = png_voidcast(png_charp,
png_malloc_warn(png_ptr, length));
if (info_ptr->pcal_units == NULL)
{
png_warning(png_ptr, "Insufficient memory for pCAL units");
return;
}
memcpy(info_ptr->pcal_units, units, length);
info_ptr->pcal_params = png_voidcast(png_charpp, png_malloc_warn(png_ptr,
(png_size_t)((nparams + 1) * (sizeof (png_charp)))));
if (info_ptr->pcal_params == NULL)
{
png_warning(png_ptr, "Insufficient memory for pCAL params");
return;
}
memset(info_ptr->pcal_params, 0, (nparams + 1) * (sizeof (png_charp)));
for (i = 0; i < nparams; i++)
{
length = strlen(params[i]) + 1;
png_debug2(3, "allocating parameter %d for info (%lu bytes)", i,
(unsigned long)length);
info_ptr->pcal_params[i] = (png_charp)png_malloc_warn(png_ptr, length);
if (info_ptr->pcal_params[i] == NULL)
{
png_warning(png_ptr, "Insufficient memory for pCAL parameter");
return;
}
memcpy(info_ptr->pcal_params[i], params[i], length);
}
info_ptr->valid |= PNG_INFO_pCAL;
info_ptr->free_me |= PNG_FREE_PCAL;
}
#endif
#ifdef PNG_sCAL_SUPPORTED
void PNGAPI
png_set_sCAL_s(png_const_structrp png_ptr, png_inforp info_ptr,
int unit, png_const_charp swidth, png_const_charp sheight)
{
png_size_t lengthw = 0, lengthh = 0;
png_debug1(1, "in %s storage function", "sCAL");
if (png_ptr == NULL || info_ptr == NULL)
return;
/* Double check the unit (should never get here with an invalid
* unit unless this is an API call.)
*/
if (unit != 1 && unit != 2)
png_error(png_ptr, "Invalid sCAL unit");
if (swidth == NULL || (lengthw = strlen(swidth)) == 0 ||
swidth[0] == 45 /* '-' */ || !png_check_fp_string(swidth, lengthw))
png_error(png_ptr, "Invalid sCAL width");
if (sheight == NULL || (lengthh = strlen(sheight)) == 0 ||
sheight[0] == 45 /* '-' */ || !png_check_fp_string(sheight, lengthh))
png_error(png_ptr, "Invalid sCAL height");
info_ptr->scal_unit = (png_byte)unit;
++lengthw;
png_debug1(3, "allocating unit for info (%u bytes)", (unsigned int)lengthw);
info_ptr->scal_s_width = png_voidcast(png_charp,
png_malloc_warn(png_ptr, lengthw));
if (info_ptr->scal_s_width == NULL)
{
png_warning(png_ptr, "Memory allocation failed while processing sCAL");
return;
}
memcpy(info_ptr->scal_s_width, swidth, lengthw);
++lengthh;
png_debug1(3, "allocating unit for info (%u bytes)", (unsigned int)lengthh);
info_ptr->scal_s_height = png_voidcast(png_charp,
png_malloc_warn(png_ptr, lengthh));
if (info_ptr->scal_s_height == NULL)
{
png_free (png_ptr, info_ptr->scal_s_width);
info_ptr->scal_s_width = NULL;
png_warning(png_ptr, "Memory allocation failed while processing sCAL");
return;
}
memcpy(info_ptr->scal_s_height, sheight, lengthh);
info_ptr->valid |= PNG_INFO_sCAL;
info_ptr->free_me |= PNG_FREE_SCAL;
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_sCAL(png_const_structrp png_ptr, png_inforp info_ptr, int unit,
double width, double height)
{
png_debug1(1, "in %s storage function", "sCAL");
/* Check the arguments. */
if (width <= 0)
png_warning(png_ptr, "Invalid sCAL width ignored");
else if (height <= 0)
png_warning(png_ptr, "Invalid sCAL height ignored");
else
{
/* Convert 'width' and 'height' to ASCII. */
char swidth[PNG_sCAL_MAX_DIGITS+1];
char sheight[PNG_sCAL_MAX_DIGITS+1];
png_ascii_from_fp(png_ptr, swidth, (sizeof swidth), width,
PNG_sCAL_PRECISION);
png_ascii_from_fp(png_ptr, sheight, (sizeof sheight), height,
PNG_sCAL_PRECISION);
png_set_sCAL_s(png_ptr, info_ptr, unit, swidth, sheight);
}
}
# endif
# ifdef PNG_FIXED_POINT_SUPPORTED
void PNGAPI
png_set_sCAL_fixed(png_const_structrp png_ptr, png_inforp info_ptr, int unit,
png_fixed_point width, png_fixed_point height)
{
png_debug1(1, "in %s storage function", "sCAL");
/* Check the arguments. */
if (width <= 0)
png_warning(png_ptr, "Invalid sCAL width ignored");
else if (height <= 0)
png_warning(png_ptr, "Invalid sCAL height ignored");
else
{
/* Convert 'width' and 'height' to ASCII. */
char swidth[PNG_sCAL_MAX_DIGITS+1];
char sheight[PNG_sCAL_MAX_DIGITS+1];
png_ascii_from_fixed(png_ptr, swidth, (sizeof swidth), width);
png_ascii_from_fixed(png_ptr, sheight, (sizeof sheight), height);
png_set_sCAL_s(png_ptr, info_ptr, unit, swidth, sheight);
}
}
# endif
#endif
#ifdef PNG_pHYs_SUPPORTED
void PNGAPI
png_set_pHYs(png_const_structrp png_ptr, png_inforp info_ptr,
png_uint_32 res_x, png_uint_32 res_y, int unit_type)
{
png_debug1(1, "in %s storage function", "pHYs");
if (png_ptr == NULL || info_ptr == NULL)
return;
info_ptr->x_pixels_per_unit = res_x;
info_ptr->y_pixels_per_unit = res_y;
info_ptr->phys_unit_type = (png_byte)unit_type;
info_ptr->valid |= PNG_INFO_pHYs;
}
#endif
void PNGAPI
png_set_PLTE(png_structrp png_ptr, png_inforp info_ptr,
png_const_colorp palette, int num_palette)
{
png_debug1(1, "in %s storage function", "PLTE");
if (png_ptr == NULL || info_ptr == NULL)
return;
if (num_palette < 0 || num_palette > PNG_MAX_PALETTE_LENGTH)
{
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
png_error(png_ptr, "Invalid palette length");
else
{
png_warning(png_ptr, "Invalid palette length");
return;
}
}
if ((num_palette > 0 && palette == NULL) ||
(num_palette == 0
# ifdef PNG_MNG_FEATURES_SUPPORTED
&& (png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0
# endif
))
{
png_chunk_report(png_ptr, "Invalid palette", PNG_CHUNK_ERROR);
return;
}
/* It may not actually be necessary to set png_ptr->palette here;
* we do it for backward compatibility with the way the png_handle_tRNS
* function used to do the allocation.
*
* 1.6.0: the above statement appears to be incorrect; something has to set
* the palette inside png_struct on read.
*/
png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0);
/* Changed in libpng-1.2.1 to allocate PNG_MAX_PALETTE_LENGTH instead
* of num_palette entries, in case of an invalid PNG file that has
* too-large sample values.
*/
png_ptr->palette = png_voidcast(png_colorp, png_calloc(png_ptr,
PNG_MAX_PALETTE_LENGTH * (sizeof (png_color))));
if (num_palette > 0)
memcpy(png_ptr->palette, palette, num_palette * (sizeof (png_color)));
info_ptr->palette = png_ptr->palette;
info_ptr->num_palette = png_ptr->num_palette = (png_uint_16)num_palette;
info_ptr->free_me |= PNG_FREE_PLTE;
info_ptr->valid |= PNG_INFO_PLTE;
}
#ifdef PNG_sBIT_SUPPORTED
void PNGAPI
png_set_sBIT(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_color_8p sig_bit)
{
png_debug1(1, "in %s storage function", "sBIT");
if (png_ptr == NULL || info_ptr == NULL || sig_bit == NULL)
return;
info_ptr->sig_bit = *sig_bit;
info_ptr->valid |= PNG_INFO_sBIT;
}
#endif
#ifdef PNG_sRGB_SUPPORTED
void PNGAPI
png_set_sRGB(png_const_structrp png_ptr, png_inforp info_ptr, int srgb_intent)
{
png_debug1(1, "in %s storage function", "sRGB");
if (png_ptr == NULL || info_ptr == NULL)
return;
(void)png_colorspace_set_sRGB(png_ptr, &info_ptr->colorspace, srgb_intent);
png_colorspace_sync_info(png_ptr, info_ptr);
}
void PNGAPI
png_set_sRGB_gAMA_and_cHRM(png_const_structrp png_ptr, png_inforp info_ptr,
int srgb_intent)
{
png_debug1(1, "in %s storage function", "sRGB_gAMA_and_cHRM");
if (png_ptr == NULL || info_ptr == NULL)
return;
if (png_colorspace_set_sRGB(png_ptr, &info_ptr->colorspace, srgb_intent))
{
/* This causes the gAMA and cHRM to be written too */
info_ptr->colorspace.flags |=
PNG_COLORSPACE_FROM_gAMA|PNG_COLORSPACE_FROM_cHRM;
}
png_colorspace_sync_info(png_ptr, info_ptr);
}
#endif /* sRGB */
#ifdef PNG_iCCP_SUPPORTED
void PNGAPI
png_set_iCCP(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_charp name, int compression_type,
png_const_bytep profile, png_uint_32 proflen)
{
png_charp new_iccp_name;
png_bytep new_iccp_profile;
png_size_t length;
png_debug1(1, "in %s storage function", "iCCP");
if (png_ptr == NULL || info_ptr == NULL || name == NULL || profile == NULL)
return;
if (compression_type != PNG_COMPRESSION_TYPE_BASE)
png_app_error(png_ptr, "Invalid iCCP compression method");
/* Set the colorspace first because this validates the profile; do not
* override previously set app cHRM or gAMA here (because likely as not the
* application knows better than libpng what the correct values are.) Pass
* the info_ptr color_type field to png_colorspace_set_ICC because in the
* write case it has not yet been stored in png_ptr.
*/
{
int result = png_colorspace_set_ICC(png_ptr, &info_ptr->colorspace, name,
proflen, profile, info_ptr->color_type);
png_colorspace_sync_info(png_ptr, info_ptr);
/* Don't do any of the copying if the profile was bad, or inconsistent. */
if (!result)
return;
/* But do write the gAMA and cHRM chunks from the profile. */
info_ptr->colorspace.flags |=
PNG_COLORSPACE_FROM_gAMA|PNG_COLORSPACE_FROM_cHRM;
}
length = strlen(name)+1;
new_iccp_name = png_voidcast(png_charp, png_malloc_warn(png_ptr, length));
if (new_iccp_name == NULL)
{
png_benign_error(png_ptr, "Insufficient memory to process iCCP chunk");
return;
}
memcpy(new_iccp_name, name, length);
new_iccp_profile = png_voidcast(png_bytep,
png_malloc_warn(png_ptr, proflen));
if (new_iccp_profile == NULL)
{
png_free(png_ptr, new_iccp_name);
png_benign_error(png_ptr,
"Insufficient memory to process iCCP profile");
return;
}
memcpy(new_iccp_profile, profile, proflen);
png_free_data(png_ptr, info_ptr, PNG_FREE_ICCP, 0);
info_ptr->iccp_proflen = proflen;
info_ptr->iccp_name = new_iccp_name;
info_ptr->iccp_profile = new_iccp_profile;
info_ptr->free_me |= PNG_FREE_ICCP;
info_ptr->valid |= PNG_INFO_iCCP;
}
#endif
#ifdef PNG_TEXT_SUPPORTED
void PNGAPI
png_set_text(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_textp text_ptr, int num_text)
{
int ret;
ret = png_set_text_2(png_ptr, info_ptr, text_ptr, num_text);
if (ret)
png_error(png_ptr, "Insufficient memory to store text");
}
int /* PRIVATE */
png_set_text_2(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_textp text_ptr, int num_text)
{
int i;
png_debug1(1, "in %lx storage function", png_ptr == NULL ? "unexpected" :
(unsigned long)png_ptr->chunk_name);
if (png_ptr == NULL || info_ptr == NULL || num_text <= 0 || text_ptr == NULL)
return(0);
/* Make sure we have enough space in the "text" array in info_struct
* to hold all of the incoming text_ptr objects. This compare can't overflow
* because max_text >= num_text (anyway, subtract of two positive integers
* can't overflow in any case.)
*/
if (num_text > info_ptr->max_text - info_ptr->num_text)
{
int old_num_text = info_ptr->num_text;
int max_text;
png_textp new_text = NULL;
/* Calculate an appropriate max_text, checking for overflow. */
max_text = old_num_text;
if (num_text <= INT_MAX - max_text)
{
max_text += num_text;
/* Round up to a multiple of 8 */
if (max_text < INT_MAX-8)
max_text = (max_text + 8) & ~0x7;
else
max_text = INT_MAX;
/* Now allocate a new array and copy the old members in, this does all
* the overflow checks.
*/
new_text = png_voidcast(png_textp,png_realloc_array(png_ptr,
info_ptr->text, old_num_text, max_text-old_num_text,
sizeof *new_text));
}
if (new_text == NULL)
{
png_chunk_report(png_ptr, "too many text chunks",
PNG_CHUNK_WRITE_ERROR);
return 1;
}
png_free(png_ptr, info_ptr->text);
info_ptr->text = new_text;
info_ptr->free_me |= PNG_FREE_TEXT;
info_ptr->max_text = max_text;
/* num_text is adjusted below as the entries are copied in */
png_debug1(3, "allocated %d entries for info_ptr->text", max_text);
}
for (i = 0; i < num_text; i++)
{
size_t text_length, key_len;
size_t lang_len, lang_key_len;
png_textp textp = &(info_ptr->text[info_ptr->num_text]);
if (text_ptr[i].key == NULL)
continue;
if (text_ptr[i].compression < PNG_TEXT_COMPRESSION_NONE ||
text_ptr[i].compression >= PNG_TEXT_COMPRESSION_LAST)
{
png_chunk_report(png_ptr, "text compression mode is out of range",
PNG_CHUNK_WRITE_ERROR);
continue;
}
key_len = strlen(text_ptr[i].key);
if (text_ptr[i].compression <= 0)
{
lang_len = 0;
lang_key_len = 0;
}
else
# ifdef PNG_iTXt_SUPPORTED
{
/* Set iTXt data */
if (text_ptr[i].lang != NULL)
lang_len = strlen(text_ptr[i].lang);
else
lang_len = 0;
if (text_ptr[i].lang_key != NULL)
lang_key_len = strlen(text_ptr[i].lang_key);
else
lang_key_len = 0;
}
# else /* PNG_iTXt_SUPPORTED */
{
png_chunk_report(png_ptr, "iTXt chunk not supported",
PNG_CHUNK_WRITE_ERROR);
continue;
}
# endif
if (text_ptr[i].text == NULL || text_ptr[i].text[0] == '\0')
{
text_length = 0;
# ifdef PNG_iTXt_SUPPORTED
if (text_ptr[i].compression > 0)
textp->compression = PNG_ITXT_COMPRESSION_NONE;
else
# endif
textp->compression = PNG_TEXT_COMPRESSION_NONE;
}
else
{
text_length = strlen(text_ptr[i].text);
textp->compression = text_ptr[i].compression;
}
textp->key = png_voidcast(png_charp,png_malloc_base(png_ptr,
key_len + text_length + lang_len + lang_key_len + 4));
if (textp->key == NULL)
{
png_chunk_report(png_ptr, "text chunk: out of memory",
PNG_CHUNK_WRITE_ERROR);
return 1;
}
png_debug2(2, "Allocated %lu bytes at %p in png_set_text",
(unsigned long)(png_uint_32)
(key_len + lang_len + lang_key_len + text_length + 4),
textp->key);
memcpy(textp->key, text_ptr[i].key, key_len);
*(textp->key + key_len) = '\0';
if (text_ptr[i].compression > 0)
{
textp->lang = textp->key + key_len + 1;
memcpy(textp->lang, text_ptr[i].lang, lang_len);
*(textp->lang + lang_len) = '\0';
textp->lang_key = textp->lang + lang_len + 1;
memcpy(textp->lang_key, text_ptr[i].lang_key, lang_key_len);
*(textp->lang_key + lang_key_len) = '\0';
textp->text = textp->lang_key + lang_key_len + 1;
}
else
{
textp->lang=NULL;
textp->lang_key=NULL;
textp->text = textp->key + key_len + 1;
}
if (text_length)
memcpy(textp->text, text_ptr[i].text, text_length);
*(textp->text + text_length) = '\0';
# ifdef PNG_iTXt_SUPPORTED
if (textp->compression > 0)
{
textp->text_length = 0;
textp->itxt_length = text_length;
}
else
# endif
{
textp->text_length = text_length;
textp->itxt_length = 0;
}
info_ptr->num_text++;
png_debug1(3, "transferred text chunk %d", info_ptr->num_text);
}
return(0);
}
#endif
#ifdef PNG_tIME_SUPPORTED
void PNGAPI
png_set_tIME(png_const_structrp png_ptr, png_inforp info_ptr,
png_const_timep mod_time)
{
png_debug1(1, "in %s storage function", "tIME");
if (png_ptr == NULL || info_ptr == NULL || mod_time == NULL ||
(png_ptr->mode & PNG_WROTE_tIME))
return;
if (mod_time->month == 0 || mod_time->month > 12 ||
mod_time->day == 0 || mod_time->day > 31 ||
mod_time->hour > 23 || mod_time->minute > 59 ||
mod_time->second > 60)
{
png_warning(png_ptr, "Ignoring invalid time value");
return;
}
info_ptr->mod_time = *mod_time;
info_ptr->valid |= PNG_INFO_tIME;
}
#endif
#ifdef PNG_tRNS_SUPPORTED
void PNGAPI
png_set_tRNS(png_structrp png_ptr, png_inforp info_ptr,
png_const_bytep trans_alpha, int num_trans, png_const_color_16p trans_color)
{
png_debug1(1, "in %s storage function", "tRNS");
if (png_ptr == NULL || info_ptr == NULL)
return;
if (trans_alpha != NULL)
{
/* It may not actually be necessary to set png_ptr->trans_alpha here;
* we do it for backward compatibility with the way the png_handle_tRNS
* function used to do the allocation.
*
* 1.6.0: The above statement is incorrect; png_handle_tRNS effectively
* relies on png_set_tRNS storing the information in png_struct
* (otherwise it won't be there for the code in pngrtran.c).
*/
png_free_data(png_ptr, info_ptr, PNG_FREE_TRNS, 0);
/* Changed from num_trans to PNG_MAX_PALETTE_LENGTH in version 1.2.1 */
png_ptr->trans_alpha = info_ptr->trans_alpha = png_voidcast(png_bytep,
png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH));
if (num_trans > 0 && num_trans <= PNG_MAX_PALETTE_LENGTH)
memcpy(info_ptr->trans_alpha, trans_alpha, (png_size_t)num_trans);
}
if (trans_color != NULL)
{
int sample_max = (1 << info_ptr->bit_depth);
if ((info_ptr->color_type == PNG_COLOR_TYPE_GRAY &&
trans_color->gray > sample_max) ||
(info_ptr->color_type == PNG_COLOR_TYPE_RGB &&
(trans_color->red > sample_max ||
trans_color->green > sample_max ||
trans_color->blue > sample_max)))
png_warning(png_ptr,
"tRNS chunk has out-of-range samples for bit_depth");
info_ptr->trans_color = *trans_color;
if (num_trans == 0)
num_trans = 1;
}
info_ptr->num_trans = (png_uint_16)num_trans;
if (num_trans != 0)
{
info_ptr->valid |= PNG_INFO_tRNS;
info_ptr->free_me |= PNG_FREE_TRNS;
}
}
#endif
#ifdef PNG_sPLT_SUPPORTED
void PNGAPI
png_set_sPLT(png_const_structrp png_ptr,
png_inforp info_ptr, png_const_sPLT_tp entries, int nentries)
/*
* entries - array of png_sPLT_t structures
* to be added to the list of palettes
* in the info structure.
*
* nentries - number of palette structures to be
* added.
*/
{
png_sPLT_tp np;
if (png_ptr == NULL || info_ptr == NULL || nentries <= 0 || entries == NULL)
return;
/* Use the internal realloc function, which checks for all the possible
* overflows. Notice that the parameters are (int) and (size_t)
*/
np = png_voidcast(png_sPLT_tp,png_realloc_array(png_ptr,
info_ptr->splt_palettes, info_ptr->splt_palettes_num, nentries,
sizeof *np));
if (np == NULL)
{
/* Out of memory or too many chunks */
png_chunk_report(png_ptr, "too many sPLT chunks", PNG_CHUNK_WRITE_ERROR);
return;
}
png_free(png_ptr, info_ptr->splt_palettes);
info_ptr->splt_palettes = np;
info_ptr->free_me |= PNG_FREE_SPLT;
np += info_ptr->splt_palettes_num;
do
{
png_size_t length;
/* Skip invalid input entries */
if (entries->name == NULL || entries->entries == NULL)
{
/* png_handle_sPLT doesn't do this, so this is an app error */
png_app_error(png_ptr, "png_set_sPLT: invalid sPLT");
/* Just skip the invalid entry */
continue;
}
np->depth = entries->depth;
/* In the even of out-of-memory just return - there's no point keeping on
* trying to add sPLT chunks.
*/
length = strlen(entries->name) + 1;
np->name = png_voidcast(png_charp, png_malloc_base(png_ptr, length));
if (np->name == NULL)
break;
memcpy(np->name, entries->name, length);
/* IMPORTANT: we have memory now that won't get freed if something else
* goes wrong, this code must free it. png_malloc_array produces no
* warnings, use a png_chunk_report (below) if there is an error.
*/
np->entries = png_voidcast(png_sPLT_entryp, png_malloc_array(png_ptr,
entries->nentries, sizeof (png_sPLT_entry)));
if (np->entries == NULL)
{
png_free(png_ptr, np->name);
break;
}
np->nentries = entries->nentries;
/* This multiply can't overflow because png_malloc_array has already
* checked it when doing the allocation.
*/
memcpy(np->entries, entries->entries,
entries->nentries * sizeof (png_sPLT_entry));
/* Note that 'continue' skips the advance of the out pointer and out
* count, so an invalid entry is not added.
*/
info_ptr->valid |= PNG_INFO_sPLT;
++(info_ptr->splt_palettes_num);
++np;
}
while (++entries, --nentries);
if (nentries > 0)
png_chunk_report(png_ptr, "sPLT out of memory", PNG_CHUNK_WRITE_ERROR);
}
#endif /* PNG_sPLT_SUPPORTED */
#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
static png_byte
check_location(png_const_structrp png_ptr, int location)
{
location &= (PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT);
/* New in 1.6.0; copy the location and check it. This is an API
* change, previously the app had to use the
* png_set_unknown_chunk_location API below for each chunk.
*/
if (location == 0 && !(png_ptr->mode & PNG_IS_READ_STRUCT))
{
/* Write struct, so unknown chunks come from the app */
png_app_warning(png_ptr,
"png_set_unknown_chunks now expects a valid location");
/* Use the old behavior */
location = (png_byte)(png_ptr->mode &
(PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT));
}
/* This need not be an internal error - if the app calls
* png_set_unknown_chunks on a read pointer it must get the location right.
*/
if (location == 0)
png_error(png_ptr, "invalid location in png_set_unknown_chunks");
/* Now reduce the location to the top-most set bit by removing each least
* significant bit in turn.
*/
while (location != (location & -location))
location &= ~(location & -location);
/* The cast is safe because 'location' is a bit mask and only the low four
* bits are significant.
*/
return (png_byte)location;
}
void PNGAPI
png_set_unknown_chunks(png_const_structrp png_ptr,
png_inforp info_ptr, png_const_unknown_chunkp unknowns, int num_unknowns)
{
png_unknown_chunkp np;
if (png_ptr == NULL || info_ptr == NULL || num_unknowns <= 0 ||
unknowns == NULL)
return;
/* Check for the failure cases where support has been disabled at compile
* time. This code is hardly ever compiled - it's here because
* STORE_UNKNOWN_CHUNKS is set by both read and write code (compiling in this
* code) but may be meaningless if the read or write handling of unknown
* chunks is not compiled in.
*/
# if !defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) && \
defined(PNG_READ_SUPPORTED)
if (png_ptr->mode & PNG_IS_READ_STRUCT)
{
png_app_error(png_ptr, "no unknown chunk support on read");
return;
}
# endif
# if !defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) && \
defined(PNG_WRITE_SUPPORTED)
if (!(png_ptr->mode & PNG_IS_READ_STRUCT))
{
png_app_error(png_ptr, "no unknown chunk support on write");
return;
}
# endif
/* Prior to 1.6.0 this code used png_malloc_warn; however, this meant that
* unknown critical chunks could be lost with just a warning resulting in
* undefined behavior. Now png_chunk_report is used to provide behavior
* appropriate to read or write.
*/
np = png_voidcast(png_unknown_chunkp, png_realloc_array(png_ptr,
info_ptr->unknown_chunks, info_ptr->unknown_chunks_num, num_unknowns,
sizeof *np));
if (np == NULL)
{
png_chunk_report(png_ptr, "too many unknown chunks",
PNG_CHUNK_WRITE_ERROR);
return;
}
png_free(png_ptr, info_ptr->unknown_chunks);
info_ptr->unknown_chunks = np; /* safe because it is initialized */
info_ptr->free_me |= PNG_FREE_UNKN;
np += info_ptr->unknown_chunks_num;
/* Increment unknown_chunks_num each time round the loop to protect the
* just-allocated chunk data.
*/
for (; num_unknowns > 0; --num_unknowns, ++unknowns)
{
memcpy(np->name, unknowns->name, (sizeof np->name));
np->name[(sizeof np->name)-1] = '\0';
np->location = check_location(png_ptr, unknowns->location);
if (unknowns->size == 0)
{
np->data = NULL;
np->size = 0;
}
else
{
np->data = png_voidcast(png_bytep,
png_malloc_base(png_ptr, unknowns->size));
if (np->data == NULL)
{
png_chunk_report(png_ptr, "unknown chunk: out of memory",
PNG_CHUNK_WRITE_ERROR);
/* But just skip storing the unknown chunk */
continue;
}
memcpy(np->data, unknowns->data, unknowns->size);
np->size = unknowns->size;
}
/* These increments are skipped on out-of-memory for the data - the
* unknown chunk entry gets overwritten if the png_chunk_report returns.
* This is correct in the read case (the chunk is just dropped.)
*/
++np;
++(info_ptr->unknown_chunks_num);
}
}
void PNGAPI
png_set_unknown_chunk_location(png_const_structrp png_ptr, png_inforp info_ptr,
int chunk, int location)
{
/* This API is pretty pointless in 1.6.0 because the location can be set
* before the call to png_set_unknown_chunks.
*
* TODO: add a png_app_warning in 1.7
*/
if (png_ptr != NULL && info_ptr != NULL && chunk >= 0 &&
chunk < info_ptr->unknown_chunks_num)
{
if ((location & (PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT)) == 0)
{
png_app_error(png_ptr, "invalid unknown chunk location");
/* Fake out the pre 1.6.0 behavior: */
if ((location & PNG_HAVE_IDAT)) /* undocumented! */
location = PNG_AFTER_IDAT;
else
location = PNG_HAVE_IHDR; /* also undocumented */
}
info_ptr->unknown_chunks[chunk].location =
check_location(png_ptr, location);
}
}
#endif
#ifdef PNG_MNG_FEATURES_SUPPORTED
png_uint_32 PNGAPI
png_permit_mng_features (png_structrp png_ptr, png_uint_32 mng_features)
{
png_debug(1, "in png_permit_mng_features");
if (png_ptr == NULL)
return 0;
png_ptr->mng_features_permitted = mng_features & PNG_ALL_MNG_FEATURES;
return png_ptr->mng_features_permitted;
}
#endif
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
static unsigned int
add_one_chunk(png_bytep list, unsigned int count, png_const_bytep add, int keep)
{
unsigned int i;
/* Utility function: update the 'keep' state of a chunk if it is already in
* the list, otherwise add it to the list.
*/
for (i=0; i<count; ++i, list += 5) if (memcmp(list, add, 4) == 0)
{
list[4] = (png_byte)keep;
return count;
}
if (keep != PNG_HANDLE_CHUNK_AS_DEFAULT)
{
++count;
memcpy(list, add, 4);
list[4] = (png_byte)keep;
}
return count;
}
void PNGAPI
png_set_keep_unknown_chunks(png_structrp png_ptr, int keep,
png_const_bytep chunk_list, int num_chunks_in)
{
png_bytep new_list;
unsigned int num_chunks, old_num_chunks;
if (png_ptr == NULL)
return;
if (keep < 0 || keep >= PNG_HANDLE_CHUNK_LAST)
{
png_app_error(png_ptr, "png_set_keep_unknown_chunks: invalid keep");
return;
}
if (num_chunks_in <= 0)
{
png_ptr->unknown_default = keep;
/* '0' means just set the flags, so stop here */
if (num_chunks_in == 0)
return;
}
if (num_chunks_in < 0)
{
/* Ignore all unknown chunks and all chunks recognized by
* libpng except for IHDR, PLTE, tRNS, IDAT, and IEND
*/
static PNG_CONST png_byte chunks_to_ignore[] = {
98, 75, 71, 68, '\0', /* bKGD */
99, 72, 82, 77, '\0', /* cHRM */
103, 65, 77, 65, '\0', /* gAMA */
104, 73, 83, 84, '\0', /* hIST */
105, 67, 67, 80, '\0', /* iCCP */
105, 84, 88, 116, '\0', /* iTXt */
111, 70, 70, 115, '\0', /* oFFs */
112, 67, 65, 76, '\0', /* pCAL */
112, 72, 89, 115, '\0', /* pHYs */
115, 66, 73, 84, '\0', /* sBIT */
115, 67, 65, 76, '\0', /* sCAL */
115, 80, 76, 84, '\0', /* sPLT */
115, 84, 69, 82, '\0', /* sTER */
115, 82, 71, 66, '\0', /* sRGB */
116, 69, 88, 116, '\0', /* tEXt */
116, 73, 77, 69, '\0', /* tIME */
122, 84, 88, 116, '\0' /* zTXt */
};
chunk_list = chunks_to_ignore;
num_chunks = (sizeof chunks_to_ignore)/5;
}
else /* num_chunks_in > 0 */
{
if (chunk_list == NULL)
{
/* Prior to 1.6.0 this was silently ignored, now it is an app_error
* which can be switched off.
*/
png_app_error(png_ptr, "png_set_keep_unknown_chunks: no chunk list");
return;
}
num_chunks = num_chunks_in;
}
old_num_chunks = png_ptr->num_chunk_list;
if (png_ptr->chunk_list == NULL)
old_num_chunks = 0;
/* Since num_chunks is always restricted to UINT_MAX/5 this can't overflow.
*/
if (num_chunks + old_num_chunks > UINT_MAX/5)
{
png_app_error(png_ptr, "png_set_keep_unknown_chunks: too many chunks");
return;
}
/* If these chunks are being reset to the default then no more memory is
* required because add_one_chunk above doesn't extend the list if the 'keep'
* parameter is the default.
*/
if (keep)
{
new_list = png_voidcast(png_bytep, png_malloc(png_ptr,
5 * (num_chunks + old_num_chunks)));
if (old_num_chunks > 0)
memcpy(new_list, png_ptr->chunk_list, 5*old_num_chunks);
}
else if (old_num_chunks > 0)
new_list = png_ptr->chunk_list;
else
new_list = NULL;
/* Add the new chunks together with each one's handling code. If the chunk
* already exists the code is updated, otherwise the chunk is added to the
* end. (In libpng 1.6.0 order no longer matters because this code enforces
* the earlier convention that the last setting is the one that is used.)
*/
if (new_list != NULL)
{
png_const_bytep inlist;
png_bytep outlist;
unsigned int i;
for (i=0; i<num_chunks; ++i)
old_num_chunks = add_one_chunk(new_list, old_num_chunks,
chunk_list+5*i, keep);
/* Now remove any spurious 'default' entries. */
num_chunks = 0;
for (i=0, inlist=outlist=new_list; i<old_num_chunks; ++i, inlist += 5)
if (inlist[4])
{
if (outlist != inlist)
memcpy(outlist, inlist, 5);
outlist += 5;
++num_chunks;
}
/* This means the application has removed all the specialized handling. */
if (num_chunks == 0)
{
if (png_ptr->chunk_list != new_list)
png_free(png_ptr, new_list);
new_list = NULL;
}
}
else
num_chunks = 0;
png_ptr->num_chunk_list = num_chunks;
if (png_ptr->chunk_list != new_list)
{
if (png_ptr->chunk_list != NULL)
png_free(png_ptr, png_ptr->chunk_list);
png_ptr->chunk_list = new_list;
}
}
#endif
#ifdef PNG_READ_USER_CHUNKS_SUPPORTED
void PNGAPI
png_set_read_user_chunk_fn(png_structrp png_ptr, png_voidp user_chunk_ptr,
png_user_chunk_ptr read_user_chunk_fn)
{
png_debug(1, "in png_set_read_user_chunk_fn");
if (png_ptr == NULL)
return;
png_ptr->read_user_chunk_fn = read_user_chunk_fn;
png_ptr->user_chunk_ptr = user_chunk_ptr;
}
#endif
#ifdef PNG_INFO_IMAGE_SUPPORTED
void PNGAPI
png_set_rows(png_const_structrp png_ptr, png_inforp info_ptr,
png_bytepp row_pointers)
{
png_debug1(1, "in %s storage function", "rows");
if (png_ptr == NULL || info_ptr == NULL)
return;
if (info_ptr->row_pointers && (info_ptr->row_pointers != row_pointers))
png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0);
info_ptr->row_pointers = row_pointers;
if (row_pointers)
info_ptr->valid |= PNG_INFO_IDAT;
}
#endif
void PNGAPI
png_set_compression_buffer_size(png_structrp png_ptr, png_size_t size)
{
if (png_ptr == NULL)
return;
if (size == 0 || size > PNG_UINT_31_MAX)
png_error(png_ptr, "invalid compression buffer size");
# ifdef PNG_SEQUENTIAL_READ_SUPPORTED
if (png_ptr->mode & PNG_IS_READ_STRUCT)
{
png_ptr->IDAT_read_size = (png_uint_32)size; /* checked above */
return;
}
# endif
# ifdef PNG_WRITE_SUPPORTED
if (!(png_ptr->mode & PNG_IS_READ_STRUCT))
{
if (png_ptr->zowner != 0)
{
png_warning(png_ptr,
"Compression buffer size cannot be changed because it is in use");
return;
}
if (size > ZLIB_IO_MAX)
{
png_warning(png_ptr,
"Compression buffer size limited to system maximum");
size = ZLIB_IO_MAX; /* must fit */
}
else if (size < 6)
{
/* Deflate will potentially go into an infinite loop on a SYNC_FLUSH
* if this is permitted.
*/
png_warning(png_ptr,
"Compression buffer size cannot be reduced below 6");
return;
}
if (png_ptr->zbuffer_size != size)
{
png_free_buffer_list(png_ptr, &png_ptr->zbuffer_list);
png_ptr->zbuffer_size = (uInt)size;
}
}
# endif
}
void PNGAPI
png_set_invalid(png_const_structrp png_ptr, png_inforp info_ptr, int mask)
{
if (png_ptr && info_ptr)
info_ptr->valid &= ~mask;
}
#ifdef PNG_SET_USER_LIMITS_SUPPORTED
/* This function was added to libpng 1.2.6 */
void PNGAPI
png_set_user_limits (png_structrp png_ptr, png_uint_32 user_width_max,
png_uint_32 user_height_max)
{
/* Images with dimensions larger than these limits will be
* rejected by png_set_IHDR(). To accept any PNG datastream
* regardless of dimensions, set both limits to 0x7ffffffL.
*/
if (png_ptr == NULL)
return;
png_ptr->user_width_max = user_width_max;
png_ptr->user_height_max = user_height_max;
}
/* This function was added to libpng 1.4.0 */
void PNGAPI
png_set_chunk_cache_max (png_structrp png_ptr, png_uint_32 user_chunk_cache_max)
{
if (png_ptr)
png_ptr->user_chunk_cache_max = user_chunk_cache_max;
}
/* This function was added to libpng 1.4.1 */
void PNGAPI
png_set_chunk_malloc_max (png_structrp png_ptr,
png_alloc_size_t user_chunk_malloc_max)
{
if (png_ptr)
png_ptr->user_chunk_malloc_max = user_chunk_malloc_max;
}
#endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */
#ifdef PNG_BENIGN_ERRORS_SUPPORTED
void PNGAPI
png_set_benign_errors(png_structrp png_ptr, int allowed)
{
png_debug(1, "in png_set_benign_errors");
/* If allowed is 1, png_benign_error() is treated as a warning.
*
* If allowed is 0, png_benign_error() is treated as an error (which
* is the default behavior if png_set_benign_errors() is not called).
*/
if (allowed)
png_ptr->flags |= PNG_FLAG_BENIGN_ERRORS_WARN |
PNG_FLAG_APP_WARNINGS_WARN | PNG_FLAG_APP_ERRORS_WARN;
else
png_ptr->flags &= ~(PNG_FLAG_BENIGN_ERRORS_WARN |
PNG_FLAG_APP_WARNINGS_WARN | PNG_FLAG_APP_ERRORS_WARN);
}
#endif /* PNG_BENIGN_ERRORS_SUPPORTED */
#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
/* Whether to report invalid palette index; added at libng-1.5.10.
* It is possible for an indexed (color-type==3) PNG file to contain
* pixels with invalid (out-of-range) indexes if the PLTE chunk has
* fewer entries than the image's bit-depth would allow. We recover
* from this gracefully by filling any incomplete palette with zeroes
* (opaque black). By default, when this occurs libpng will issue
* a benign error. This API can be used to override that behavior.
*/
void PNGAPI
png_set_check_for_invalid_index(png_structrp png_ptr, int allowed)
{
png_debug(1, "in png_set_check_for_invalid_index");
if (allowed > 0)
png_ptr->num_palette_max = 0;
else
png_ptr->num_palette_max = -1;
}
#endif
#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */
/* pngstruct.h - header file for PNG reference library
*
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* Last changed in libpng 1.6.1 [March 28, 2013]
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
/* The structure that holds the information to read and write PNG files.
* The only people who need to care about what is inside of this are the
* people who will be modifying the library for their own special needs.
* It should NOT be accessed directly by an application.
*/
#ifndef PNGSTRUCT_H
#define PNGSTRUCT_H
/* zlib.h defines the structure z_stream, an instance of which is included
* in this structure and is required for decompressing the LZ compressed
* data in PNG files.
*/
#ifndef ZLIB_CONST
/* We must ensure that zlib uses 'const' in declarations. */
# define ZLIB_CONST
#endif
#include "zlib.h"
#ifdef const
/* zlib.h sometimes #defines const to nothing, undo this. */
# undef const
#endif
/* zlib.h has mediocre z_const use before 1.2.6, this stuff is for compatibility
* with older builds.
*/
#if ZLIB_VERNUM < 0x1260
# define PNGZ_MSG_CAST(s) png_constcast(char*,s)
# define PNGZ_INPUT_CAST(b) png_constcast(png_bytep,b)
#else
# define PNGZ_MSG_CAST(s) (s)
# define PNGZ_INPUT_CAST(b) (b)
#endif
/* zlib.h declares a magic type 'uInt' that limits the amount of data that zlib
* can handle at once. This type need be no larger than 16 bits (so maximum of
* 65535), this define allows us to discover how big it is, but limited by the
* maximuum for png_size_t. The value can be overriden in a library build
* (pngusr.h, or set it in CPPFLAGS) and it works to set it to a considerably
* lower value (e.g. 255 works). A lower value may help memory usage (slightly)
* and may even improve performance on some systems (and degrade it on others.)
*/
#ifndef ZLIB_IO_MAX
# define ZLIB_IO_MAX ((uInt)-1)
#endif
#ifdef PNG_WRITE_SUPPORTED
/* The type of a compression buffer list used by the write code. */
typedef struct png_compression_buffer
{
struct png_compression_buffer *next;
png_byte output[1]; /* actually zbuf_size */
} png_compression_buffer, *png_compression_bufferp;
#define PNG_COMPRESSION_BUFFER_SIZE(pp)\
(offsetof(png_compression_buffer, output) + (pp)->zbuffer_size)
#endif
/* Colorspace support; structures used in png_struct, png_info and in internal
* functions to hold and communicate information about the color space.
*
* PNG_COLORSPACE_SUPPORTED is only required if the application will perform
* colorspace corrections, otherwise all the colorspace information can be
* skipped and the size of libpng can be reduced (significantly) by compiling
* out the colorspace support.
*/
#ifdef PNG_COLORSPACE_SUPPORTED
/* The chromaticities of the red, green and blue colorants and the chromaticity
* of the corresponding white point (i.e. of rgb(1.0,1.0,1.0)).
*/
typedef struct png_xy
{
png_fixed_point redx, redy;
png_fixed_point greenx, greeny;
png_fixed_point bluex, bluey;
png_fixed_point whitex, whitey;
} png_xy;
/* The same data as above but encoded as CIE XYZ values. When this data comes
* from chromaticities the sum of the Y values is assumed to be 1.0
*/
typedef struct png_XYZ
{
png_fixed_point red_X, red_Y, red_Z;
png_fixed_point green_X, green_Y, green_Z;
png_fixed_point blue_X, blue_Y, blue_Z;
} png_XYZ;
#endif /* COLORSPACE */
#if defined(PNG_COLORSPACE_SUPPORTED) || defined(PNG_GAMMA_SUPPORTED)
/* A colorspace is all the above plus, potentially, profile information,
* however at present libpng does not use the profile internally so it is only
* stored in the png_info struct (if iCCP is supported.) The rendering intent
* is retained here and is checked.
*
* The file gamma encoding information is also stored here and gamma correction
* is done by libpng, whereas color correction must currently be done by the
* application.
*/
typedef struct png_colorspace
{
#ifdef PNG_GAMMA_SUPPORTED
png_fixed_point gamma; /* File gamma */
#endif
#ifdef PNG_COLORSPACE_SUPPORTED
png_xy end_points_xy; /* End points as chromaticities */
png_XYZ end_points_XYZ; /* End points as CIE XYZ colorant values */
png_uint_16 rendering_intent; /* Rendering intent of a profile */
#endif
/* Flags are always defined to simplify the code. */
png_uint_16 flags; /* As defined below */
} png_colorspace, * PNG_RESTRICT png_colorspacerp;
typedef const png_colorspace * PNG_RESTRICT png_const_colorspacerp;
/* General flags for the 'flags' field */
#define PNG_COLORSPACE_HAVE_GAMMA 0x0001
#define PNG_COLORSPACE_HAVE_ENDPOINTS 0x0002
#define PNG_COLORSPACE_HAVE_INTENT 0x0004
#define PNG_COLORSPACE_FROM_gAMA 0x0008
#define PNG_COLORSPACE_FROM_cHRM 0x0010
#define PNG_COLORSPACE_FROM_sRGB 0x0020
#define PNG_COLORSPACE_ENDPOINTS_MATCH_sRGB 0x0040
#define PNG_COLORSPACE_MATCHES_sRGB 0x0080 /* exact match on profile */
#define PNG_COLORSPACE_INVALID 0x8000
#define PNG_COLORSPACE_CANCEL(flags) (0xffff ^ (flags))
#endif /* COLORSPACE || GAMMA */
struct png_struct_def
{
#ifdef PNG_SETJMP_SUPPORTED
jmp_buf jmp_buf_local; /* New name in 1.6.0 for jmp_buf in png_struct */
png_longjmp_ptr longjmp_fn;/* setjmp non-local goto function. */
jmp_buf *jmp_buf_ptr; /* passed to longjmp_fn */
size_t jmp_buf_size; /* size of the above, if allocated */
#endif
png_error_ptr error_fn; /* function for printing errors and aborting */
#ifdef PNG_WARNINGS_SUPPORTED
png_error_ptr warning_fn; /* function for printing warnings */
#endif
png_voidp error_ptr; /* user supplied struct for error functions */
png_rw_ptr write_data_fn; /* function for writing output data */
png_rw_ptr read_data_fn; /* function for reading input data */
png_voidp io_ptr; /* ptr to application struct for I/O functions */
#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
png_user_transform_ptr read_user_transform_fn; /* user read transform */
#endif
#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
png_user_transform_ptr write_user_transform_fn; /* user write transform */
#endif
/* These were added in libpng-1.0.2 */
#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
png_voidp user_transform_ptr; /* user supplied struct for user transform */
png_byte user_transform_depth; /* bit depth of user transformed pixels */
png_byte user_transform_channels; /* channels in user transformed pixels */
#endif
#endif
png_uint_32 mode; /* tells us where we are in the PNG file */
png_uint_32 flags; /* flags indicating various things to libpng */
png_uint_32 transformations; /* which transformations to perform */
png_uint_32 zowner; /* ID (chunk type) of zstream owner, 0 if none */
z_stream zstream; /* decompression structure */
#ifdef PNG_WRITE_SUPPORTED
png_compression_bufferp zbuffer_list; /* Created on demand during write */
uInt zbuffer_size; /* size of the actual buffer */
int zlib_level; /* holds zlib compression level */
int zlib_method; /* holds zlib compression method */
int zlib_window_bits; /* holds zlib compression window bits */
int zlib_mem_level; /* holds zlib compression memory level */
int zlib_strategy; /* holds zlib compression strategy */
#endif
/* Added at libpng 1.5.4 */
#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
int zlib_text_level; /* holds zlib compression level */
int zlib_text_method; /* holds zlib compression method */
int zlib_text_window_bits; /* holds zlib compression window bits */
int zlib_text_mem_level; /* holds zlib compression memory level */
int zlib_text_strategy; /* holds zlib compression strategy */
#endif
/* End of material added at libpng 1.5.4 */
/* Added at libpng 1.6.0 */
#ifdef PNG_WRITE_SUPPORTED
int zlib_set_level; /* Actual values set into the zstream on write */
int zlib_set_method;
int zlib_set_window_bits;
int zlib_set_mem_level;
int zlib_set_strategy;
#endif
png_uint_32 width; /* width of image in pixels */
png_uint_32 height; /* height of image in pixels */
png_uint_32 num_rows; /* number of rows in current pass */
png_uint_32 usr_width; /* width of row at start of write */
png_size_t rowbytes; /* size of row in bytes */
png_uint_32 iwidth; /* width of current interlaced row in pixels */
png_uint_32 row_number; /* current row in interlace pass */
png_uint_32 chunk_name; /* PNG_CHUNK() id of current chunk */
png_bytep prev_row; /* buffer to save previous (unfiltered) row.
* This is a pointer into big_prev_row
*/
png_bytep row_buf; /* buffer to save current (unfiltered) row.
* This is a pointer into big_row_buf
*/
#ifdef PNG_WRITE_SUPPORTED
png_bytep sub_row; /* buffer to save "sub" row when filtering */
png_bytep up_row; /* buffer to save "up" row when filtering */
png_bytep avg_row; /* buffer to save "avg" row when filtering */
png_bytep paeth_row; /* buffer to save "Paeth" row when filtering */
#endif
png_size_t info_rowbytes; /* Added in 1.5.4: cache of updated row bytes */
png_uint_32 idat_size; /* current IDAT size for read */
png_uint_32 crc; /* current chunk CRC value */
png_colorp palette; /* palette from the input file */
png_uint_16 num_palette; /* number of color entries in palette */
/* Added at libpng-1.5.10 */
#ifdef PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED
int num_palette_max; /* maximum palette index found in IDAT */
#endif
png_uint_16 num_trans; /* number of transparency values */
png_byte compression; /* file compression type (always 0) */
png_byte filter; /* file filter type (always 0) */
png_byte interlaced; /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
png_byte pass; /* current interlace pass (0 - 6) */
png_byte do_filter; /* row filter flags (see PNG_FILTER_ below ) */
png_byte color_type; /* color type of file */
png_byte bit_depth; /* bit depth of file */
png_byte usr_bit_depth; /* bit depth of users row: write only */
png_byte pixel_depth; /* number of bits per pixel */
png_byte channels; /* number of channels in file */
#ifdef PNG_WRITE_SUPPORTED
png_byte usr_channels; /* channels at start of write: write only */
#endif
png_byte sig_bytes; /* magic bytes read/written from start of file */
png_byte maximum_pixel_depth;
/* pixel depth used for the row buffers */
png_byte transformed_pixel_depth;
/* pixel depth after read/write transforms */
#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
png_uint_16 filler; /* filler bytes for pixel expansion */
#endif
#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
defined(PNG_READ_ALPHA_MODE_SUPPORTED)
png_byte background_gamma_type;
png_fixed_point background_gamma;
png_color_16 background; /* background color in screen gamma space */
#ifdef PNG_READ_GAMMA_SUPPORTED
png_color_16 background_1; /* background normalized to gamma 1.0 */
#endif
#endif /* PNG_bKGD_SUPPORTED */
#ifdef PNG_WRITE_FLUSH_SUPPORTED
png_flush_ptr output_flush_fn; /* Function for flushing output */
png_uint_32 flush_dist; /* how many rows apart to flush, 0 - no flush */
png_uint_32 flush_rows; /* number of rows written since last flush */
#endif
#ifdef PNG_READ_GAMMA_SUPPORTED
int gamma_shift; /* number of "insignificant" bits in 16-bit gamma */
png_fixed_point screen_gamma; /* screen gamma value (display_exponent) */
png_bytep gamma_table; /* gamma table for 8-bit depth files */
png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
png_bytep gamma_from_1; /* converts from 1.0 to screen */
png_bytep gamma_to_1; /* converts from file to 1.0 */
png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */
png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */
#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
#endif
#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED)
png_color_8 sig_bit; /* significant bits in each available channel */
#endif
#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
png_color_8 shift; /* shift for significant bit tranformation */
#endif
#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
|| defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
png_bytep trans_alpha; /* alpha values for paletted files */
png_color_16 trans_color; /* transparent color for non-paletted files */
#endif
png_read_status_ptr read_row_fn; /* called after each row is decoded */
png_write_status_ptr write_row_fn; /* called after each row is encoded */
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
png_progressive_info_ptr info_fn; /* called after header data fully read */
png_progressive_row_ptr row_fn; /* called after a prog. row is decoded */
png_progressive_end_ptr end_fn; /* called after image is complete */
png_bytep save_buffer_ptr; /* current location in save_buffer */
png_bytep save_buffer; /* buffer for previously read data */
png_bytep current_buffer_ptr; /* current location in current_buffer */
png_bytep current_buffer; /* buffer for recently used data */
png_uint_32 push_length; /* size of current input chunk */
png_uint_32 skip_length; /* bytes to skip in input data */
png_size_t save_buffer_size; /* amount of data now in save_buffer */
png_size_t save_buffer_max; /* total size of save_buffer */
png_size_t buffer_size; /* total amount of available input data */
png_size_t current_buffer_size; /* amount of data now in current_buffer */
int process_mode; /* what push library is currently doing */
int cur_palette; /* current push library palette index */
#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
/* For the Borland special 64K segment handler */
png_bytepp offset_table_ptr;
png_bytep offset_table;
png_uint_16 offset_table_number;
png_uint_16 offset_table_count;
png_uint_16 offset_table_count_free;
#endif
#ifdef PNG_READ_QUANTIZE_SUPPORTED
png_bytep palette_lookup; /* lookup table for quantizing */
png_bytep quantize_index; /* index translation for palette files */
#endif
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
png_byte heuristic_method; /* heuristic for row filter selection */
png_byte num_prev_filters; /* number of weights for previous rows */
png_bytep prev_filters; /* filter type(s) of previous row(s) */
png_uint_16p filter_weights; /* weight(s) for previous line(s) */
png_uint_16p inv_filter_weights; /* 1/weight(s) for previous line(s) */
png_uint_16p filter_costs; /* relative filter calculation cost */
png_uint_16p inv_filter_costs; /* 1/relative filter calculation cost */
#endif
/* Options */
#ifdef PNG_SET_OPTION_SUPPORTED
png_byte options; /* On/off state (up to 4 options) */
#endif
#if PNG_LIBPNG_VER < 10700
/* To do: remove this from libpng-1.7 */
#ifdef PNG_TIME_RFC1123_SUPPORTED
char time_buffer[29]; /* String to hold RFC 1123 time text */
#endif
#endif
/* New members added in libpng-1.0.6 */
png_uint_32 free_me; /* flags items libpng is responsible for freeing */
#ifdef PNG_USER_CHUNKS_SUPPORTED
png_voidp user_chunk_ptr;
#ifdef PNG_READ_USER_CHUNKS_SUPPORTED
png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */
#endif
#endif
#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
int unknown_default; /* As PNG_HANDLE_* */
unsigned int num_chunk_list; /* Number of entries in the list */
png_bytep chunk_list; /* List of png_byte[5]; the textual chunk name
* followed by a PNG_HANDLE_* byte */
#endif
/* New members added in libpng-1.0.3 */
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
png_byte rgb_to_gray_status;
/* Added in libpng 1.5.5 to record setting of coefficients: */
png_byte rgb_to_gray_coefficients_set;
/* These were changed from png_byte in libpng-1.0.6 */
png_uint_16 rgb_to_gray_red_coeff;
png_uint_16 rgb_to_gray_green_coeff;
/* deleted in 1.5.5: rgb_to_gray_blue_coeff; */
#endif
/* New member added in libpng-1.0.4 (renamed in 1.0.9) */
#if defined(PNG_MNG_FEATURES_SUPPORTED)
/* Changed from png_byte to png_uint_32 at version 1.2.0 */
png_uint_32 mng_features_permitted;
#endif
/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */
#ifdef PNG_MNG_FEATURES_SUPPORTED
png_byte filter_type;
#endif
/* New members added in libpng-1.2.0 */
/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */
#ifdef PNG_USER_MEM_SUPPORTED
png_voidp mem_ptr; /* user supplied struct for mem functions */
png_malloc_ptr malloc_fn; /* function for allocating memory */
png_free_ptr free_fn; /* function for freeing memory */
#endif
/* New member added in libpng-1.0.13 and 1.2.0 */
png_bytep big_row_buf; /* buffer to save current (unfiltered) row */
#ifdef PNG_READ_QUANTIZE_SUPPORTED
/* The following three members were added at version 1.0.14 and 1.2.4 */
png_bytep quantize_sort; /* working sort array */
png_bytep index_to_palette; /* where the original index currently is
in the palette */
png_bytep palette_to_index; /* which original index points to this
palette color */
#endif
/* New members added in libpng-1.0.16 and 1.2.6 */
png_byte compression_type;
#ifdef PNG_USER_LIMITS_SUPPORTED
png_uint_32 user_width_max;
png_uint_32 user_height_max;
/* Added in libpng-1.4.0: Total number of sPLT, text, and unknown
* chunks that can be stored (0 means unlimited).
*/
png_uint_32 user_chunk_cache_max;
/* Total memory that a zTXt, sPLT, iTXt, iCCP, or unknown chunk
* can occupy when decompressed. 0 means unlimited.
*/
png_alloc_size_t user_chunk_malloc_max;
#endif
/* New member added in libpng-1.0.25 and 1.2.17 */
#ifdef PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
/* Temporary storage for unknown chunk that the library doesn't recognize,
* used while reading the chunk.
*/
png_unknown_chunk unknown_chunk;
#endif
/* New member added in libpng-1.2.26 */
png_size_t old_big_row_buf_size;
#ifdef PNG_READ_SUPPORTED
/* New member added in libpng-1.2.30 */
png_bytep read_buffer; /* buffer for reading chunk data */
png_alloc_size_t read_buffer_size; /* current size of the buffer */
#endif
#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
uInt IDAT_read_size; /* limit on read buffer size for IDAT */
#endif
#ifdef PNG_IO_STATE_SUPPORTED
/* New member added in libpng-1.4.0 */
png_uint_32 io_state;
#endif
/* New member added in libpng-1.5.6 */
png_bytep big_prev_row;
/* New member added in libpng-1.5.7 */
void (*read_filter[PNG_FILTER_VALUE_LAST-1])(png_row_infop row_info,
png_bytep row, png_const_bytep prev_row);
#ifdef PNG_READ_SUPPORTED
#if defined(PNG_COLORSPACE_SUPPORTED) || defined(PNG_GAMMA_SUPPORTED)
png_colorspace colorspace;
#endif
#endif
};
#endif /* PNGSTRUCT_H */
/* pngtrans.c - transforms the data in a row (used by both readers and writers)
*
* Last changed in libpng 1.6.2 [April 25, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "pngpriv.h"
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
/* Turn on BGR-to-RGB mapping */
void PNGAPI
png_set_bgr(png_structrp png_ptr)
{
png_debug(1, "in png_set_bgr");
if (png_ptr == NULL)
return;
png_ptr->transformations |= PNG_BGR;
}
#endif
#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
/* Turn on 16 bit byte swapping */
void PNGAPI
png_set_swap(png_structrp png_ptr)
{
png_debug(1, "in png_set_swap");
if (png_ptr == NULL)
return;
if (png_ptr->bit_depth == 16)
png_ptr->transformations |= PNG_SWAP_BYTES;
}
#endif
#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
/* Turn on pixel packing */
void PNGAPI
png_set_packing(png_structrp png_ptr)
{
png_debug(1, "in png_set_packing");
if (png_ptr == NULL)
return;
if (png_ptr->bit_depth < 8)
{
png_ptr->transformations |= PNG_PACK;
png_ptr->usr_bit_depth = 8;
}
}
#endif
#if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED)
/* Turn on packed pixel swapping */
void PNGAPI
png_set_packswap(png_structrp png_ptr)
{
png_debug(1, "in png_set_packswap");
if (png_ptr == NULL)
return;
if (png_ptr->bit_depth < 8)
png_ptr->transformations |= PNG_PACKSWAP;
}
#endif
#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
void PNGAPI
png_set_shift(png_structrp png_ptr, png_const_color_8p true_bits)
{
png_debug(1, "in png_set_shift");
if (png_ptr == NULL)
return;
png_ptr->transformations |= PNG_SHIFT;
png_ptr->shift = *true_bits;
}
#endif
#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
defined(PNG_WRITE_INTERLACING_SUPPORTED)
int PNGAPI
png_set_interlace_handling(png_structrp png_ptr)
{
png_debug(1, "in png_set_interlace handling");
if (png_ptr && png_ptr->interlaced)
{
png_ptr->transformations |= PNG_INTERLACE;
return (7);
}
return (1);
}
#endif
#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
/* Add a filler byte on read, or remove a filler or alpha byte on write.
* The filler type has changed in v0.95 to allow future 2-byte fillers
* for 48-bit input data, as well as to avoid problems with some compilers
* that don't like bytes as parameters.
*/
void PNGAPI
png_set_filler(png_structrp png_ptr, png_uint_32 filler, int filler_loc)
{
png_debug(1, "in png_set_filler");
if (png_ptr == NULL)
return;
/* In libpng 1.6 it is possible to determine whether this is a read or write
* operation and therefore to do more checking here for a valid call.
*/
if (png_ptr->mode & PNG_IS_READ_STRUCT)
{
# ifdef PNG_READ_FILLER_SUPPORTED
/* On read png_set_filler is always valid, regardless of the base PNG
* format, because other transformations can give a format where the
* filler code can execute (basically an 8 or 16-bit component RGB or G
* format.)
*
* NOTE: usr_channels is not used by the read code! (This has led to
* confusion in the past.) The filler is only used in the read code.
*/
png_ptr->filler = (png_uint_16)filler;
# else
png_app_error(png_ptr, "png_set_filler not supported on read");
PNG_UNUSED(filler) /* not used in the write case */
return;
# endif
}
else /* write */
{
# ifdef PNG_WRITE_FILLER_SUPPORTED
/* On write the usr_channels parameter must be set correctly at the
* start to record the number of channels in the app-supplied data.
*/
switch (png_ptr->color_type)
{
case PNG_COLOR_TYPE_RGB:
png_ptr->usr_channels = 4;
break;
case PNG_COLOR_TYPE_GRAY:
if (png_ptr->bit_depth >= 8)
{
png_ptr->usr_channels = 2;
break;
}
else
{
/* There simply isn't any code in libpng to strip out bits
* from bytes when the components are less than a byte in
* size!
*/
png_app_error(png_ptr,
"png_set_filler is invalid for low bit depth gray output");
return;
}
default:
png_app_error(png_ptr,
"png_set_filler: inappropriate color type");
return;
}
# else
png_app_error(png_ptr, "png_set_filler not supported on write");
return;
# endif
}
/* Here on success - libpng supports the operation, set the transformation
* and the flag to say where the filler channel is.
*/
png_ptr->transformations |= PNG_FILLER;
if (filler_loc == PNG_FILLER_AFTER)
png_ptr->flags |= PNG_FLAG_FILLER_AFTER;
else
png_ptr->flags &= ~PNG_FLAG_FILLER_AFTER;
}
/* Added to libpng-1.2.7 */
void PNGAPI
png_set_add_alpha(png_structrp png_ptr, png_uint_32 filler, int filler_loc)
{
png_debug(1, "in png_set_add_alpha");
if (png_ptr == NULL)
return;
png_set_filler(png_ptr, filler, filler_loc);
/* The above may fail to do anything. */
if (png_ptr->transformations & PNG_FILLER)
png_ptr->transformations |= PNG_ADD_ALPHA;
}
#endif
#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
void PNGAPI
png_set_swap_alpha(png_structrp png_ptr)
{
png_debug(1, "in png_set_swap_alpha");
if (png_ptr == NULL)
return;
png_ptr->transformations |= PNG_SWAP_ALPHA;
}
#endif
#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
void PNGAPI
png_set_invert_alpha(png_structrp png_ptr)
{
png_debug(1, "in png_set_invert_alpha");
if (png_ptr == NULL)
return;
png_ptr->transformations |= PNG_INVERT_ALPHA;
}
#endif
#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
void PNGAPI
png_set_invert_mono(png_structrp png_ptr)
{
png_debug(1, "in png_set_invert_mono");
if (png_ptr == NULL)
return;
png_ptr->transformations |= PNG_INVERT_MONO;
}
/* Invert monochrome grayscale data */
void /* PRIVATE */
png_do_invert(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_invert");
/* This test removed from libpng version 1.0.13 and 1.2.0:
* if (row_info->bit_depth == 1 &&
*/
if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
{
png_bytep rp = row;
png_size_t i;
png_size_t istop = row_info->rowbytes;
for (i = 0; i < istop; i++)
{
*rp = (png_byte)(~(*rp));
rp++;
}
}
else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA &&
row_info->bit_depth == 8)
{
png_bytep rp = row;
png_size_t i;
png_size_t istop = row_info->rowbytes;
for (i = 0; i < istop; i += 2)
{
*rp = (png_byte)(~(*rp));
rp += 2;
}
}
#ifdef PNG_16BIT_SUPPORTED
else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA &&
row_info->bit_depth == 16)
{
png_bytep rp = row;
png_size_t i;
png_size_t istop = row_info->rowbytes;
for (i = 0; i < istop; i += 4)
{
*rp = (png_byte)(~(*rp));
*(rp + 1) = (png_byte)(~(*(rp + 1)));
rp += 4;
}
}
#endif
}
#endif
#ifdef PNG_16BIT_SUPPORTED
#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
/* Swaps byte order on 16 bit depth images */
void /* PRIVATE */
png_do_swap(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_swap");
if (row_info->bit_depth == 16)
{
png_bytep rp = row;
png_uint_32 i;
png_uint_32 istop= row_info->width * row_info->channels;
for (i = 0; i < istop; i++, rp += 2)
{
png_byte t = *rp;
*rp = *(rp + 1);
*(rp + 1) = t;
}
}
}
#endif
#endif
#if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED)
static PNG_CONST png_byte onebppswaptable[256] = {
0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0,
0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8,
0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8,
0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4,
0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4,
0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC,
0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2,
0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2,
0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA,
0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA,
0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6,
0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE,
0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE,
0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1,
0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1,
0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9,
0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5,
0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5,
0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED,
0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD,
0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3,
0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB,
0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB,
0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7,
0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7,
0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF,
0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
};
static PNG_CONST png_byte twobppswaptable[256] = {
0x00, 0x40, 0x80, 0xC0, 0x10, 0x50, 0x90, 0xD0,
0x20, 0x60, 0xA0, 0xE0, 0x30, 0x70, 0xB0, 0xF0,
0x04, 0x44, 0x84, 0xC4, 0x14, 0x54, 0x94, 0xD4,
0x24, 0x64, 0xA4, 0xE4, 0x34, 0x74, 0xB4, 0xF4,
0x08, 0x48, 0x88, 0xC8, 0x18, 0x58, 0x98, 0xD8,
0x28, 0x68, 0xA8, 0xE8, 0x38, 0x78, 0xB8, 0xF8,
0x0C, 0x4C, 0x8C, 0xCC, 0x1C, 0x5C, 0x9C, 0xDC,
0x2C, 0x6C, 0xAC, 0xEC, 0x3C, 0x7C, 0xBC, 0xFC,
0x01, 0x41, 0x81, 0xC1, 0x11, 0x51, 0x91, 0xD1,
0x21, 0x61, 0xA1, 0xE1, 0x31, 0x71, 0xB1, 0xF1,
0x05, 0x45, 0x85, 0xC5, 0x15, 0x55, 0x95, 0xD5,
0x25, 0x65, 0xA5, 0xE5, 0x35, 0x75, 0xB5, 0xF5,
0x09, 0x49, 0x89, 0xC9, 0x19, 0x59, 0x99, 0xD9,
0x29, 0x69, 0xA9, 0xE9, 0x39, 0x79, 0xB9, 0xF9,
0x0D, 0x4D, 0x8D, 0xCD, 0x1D, 0x5D, 0x9D, 0xDD,
0x2D, 0x6D, 0xAD, 0xED, 0x3D, 0x7D, 0xBD, 0xFD,
0x02, 0x42, 0x82, 0xC2, 0x12, 0x52, 0x92, 0xD2,
0x22, 0x62, 0xA2, 0xE2, 0x32, 0x72, 0xB2, 0xF2,
0x06, 0x46, 0x86, 0xC6, 0x16, 0x56, 0x96, 0xD6,
0x26, 0x66, 0xA6, 0xE6, 0x36, 0x76, 0xB6, 0xF6,
0x0A, 0x4A, 0x8A, 0xCA, 0x1A, 0x5A, 0x9A, 0xDA,
0x2A, 0x6A, 0xAA, 0xEA, 0x3A, 0x7A, 0xBA, 0xFA,
0x0E, 0x4E, 0x8E, 0xCE, 0x1E, 0x5E, 0x9E, 0xDE,
0x2E, 0x6E, 0xAE, 0xEE, 0x3E, 0x7E, 0xBE, 0xFE,
0x03, 0x43, 0x83, 0xC3, 0x13, 0x53, 0x93, 0xD3,
0x23, 0x63, 0xA3, 0xE3, 0x33, 0x73, 0xB3, 0xF3,
0x07, 0x47, 0x87, 0xC7, 0x17, 0x57, 0x97, 0xD7,
0x27, 0x67, 0xA7, 0xE7, 0x37, 0x77, 0xB7, 0xF7,
0x0B, 0x4B, 0x8B, 0xCB, 0x1B, 0x5B, 0x9B, 0xDB,
0x2B, 0x6B, 0xAB, 0xEB, 0x3B, 0x7B, 0xBB, 0xFB,
0x0F, 0x4F, 0x8F, 0xCF, 0x1F, 0x5F, 0x9F, 0xDF,
0x2F, 0x6F, 0xAF, 0xEF, 0x3F, 0x7F, 0xBF, 0xFF
};
static PNG_CONST png_byte fourbppswaptable[256] = {
0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70,
0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0,
0x01, 0x11, 0x21, 0x31, 0x41, 0x51, 0x61, 0x71,
0x81, 0x91, 0xA1, 0xB1, 0xC1, 0xD1, 0xE1, 0xF1,
0x02, 0x12, 0x22, 0x32, 0x42, 0x52, 0x62, 0x72,
0x82, 0x92, 0xA2, 0xB2, 0xC2, 0xD2, 0xE2, 0xF2,
0x03, 0x13, 0x23, 0x33, 0x43, 0x53, 0x63, 0x73,
0x83, 0x93, 0xA3, 0xB3, 0xC3, 0xD3, 0xE3, 0xF3,
0x04, 0x14, 0x24, 0x34, 0x44, 0x54, 0x64, 0x74,
0x84, 0x94, 0xA4, 0xB4, 0xC4, 0xD4, 0xE4, 0xF4,
0x05, 0x15, 0x25, 0x35, 0x45, 0x55, 0x65, 0x75,
0x85, 0x95, 0xA5, 0xB5, 0xC5, 0xD5, 0xE5, 0xF5,
0x06, 0x16, 0x26, 0x36, 0x46, 0x56, 0x66, 0x76,
0x86, 0x96, 0xA6, 0xB6, 0xC6, 0xD6, 0xE6, 0xF6,
0x07, 0x17, 0x27, 0x37, 0x47, 0x57, 0x67, 0x77,
0x87, 0x97, 0xA7, 0xB7, 0xC7, 0xD7, 0xE7, 0xF7,
0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x68, 0x78,
0x88, 0x98, 0xA8, 0xB8, 0xC8, 0xD8, 0xE8, 0xF8,
0x09, 0x19, 0x29, 0x39, 0x49, 0x59, 0x69, 0x79,
0x89, 0x99, 0xA9, 0xB9, 0xC9, 0xD9, 0xE9, 0xF9,
0x0A, 0x1A, 0x2A, 0x3A, 0x4A, 0x5A, 0x6A, 0x7A,
0x8A, 0x9A, 0xAA, 0xBA, 0xCA, 0xDA, 0xEA, 0xFA,
0x0B, 0x1B, 0x2B, 0x3B, 0x4B, 0x5B, 0x6B, 0x7B,
0x8B, 0x9B, 0xAB, 0xBB, 0xCB, 0xDB, 0xEB, 0xFB,
0x0C, 0x1C, 0x2C, 0x3C, 0x4C, 0x5C, 0x6C, 0x7C,
0x8C, 0x9C, 0xAC, 0xBC, 0xCC, 0xDC, 0xEC, 0xFC,
0x0D, 0x1D, 0x2D, 0x3D, 0x4D, 0x5D, 0x6D, 0x7D,
0x8D, 0x9D, 0xAD, 0xBD, 0xCD, 0xDD, 0xED, 0xFD,
0x0E, 0x1E, 0x2E, 0x3E, 0x4E, 0x5E, 0x6E, 0x7E,
0x8E, 0x9E, 0xAE, 0xBE, 0xCE, 0xDE, 0xEE, 0xFE,
0x0F, 0x1F, 0x2F, 0x3F, 0x4F, 0x5F, 0x6F, 0x7F,
0x8F, 0x9F, 0xAF, 0xBF, 0xCF, 0xDF, 0xEF, 0xFF
};
/* Swaps pixel packing order within bytes */
void /* PRIVATE */
png_do_packswap(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_packswap");
if (row_info->bit_depth < 8)
{
png_bytep rp;
png_const_bytep end, table;
end = row + row_info->rowbytes;
if (row_info->bit_depth == 1)
table = onebppswaptable;
else if (row_info->bit_depth == 2)
table = twobppswaptable;
else if (row_info->bit_depth == 4)
table = fourbppswaptable;
else
return;
for (rp = row; rp < end; rp++)
*rp = table[*rp];
}
}
#endif /* PNG_READ_PACKSWAP_SUPPORTED or PNG_WRITE_PACKSWAP_SUPPORTED */
#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
/* Remove a channel - this used to be 'png_do_strip_filler' but it used a
* somewhat weird combination of flags to determine what to do. All the calls
* to png_do_strip_filler are changed in 1.5.2 to call this instead with the
* correct arguments.
*
* The routine isn't general - the channel must be the channel at the start or
* end (not in the middle) of each pixel.
*/
void /* PRIVATE */
png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start)
{
png_bytep sp = row; /* source pointer */
png_bytep dp = row; /* destination pointer */
png_bytep ep = row + row_info->rowbytes; /* One beyond end of row */
/* At the start sp will point to the first byte to copy and dp to where
* it is copied to. ep always points just beyond the end of the row, so
* the loop simply copies (channels-1) channels until sp reaches ep.
*
* at_start: 0 -- convert AG, XG, ARGB, XRGB, AAGG, XXGG, etc.
* nonzero -- convert GA, GX, RGBA, RGBX, GGAA, RRGGBBXX, etc.
*/
/* GA, GX, XG cases */
if (row_info->channels == 2)
{
if (row_info->bit_depth == 8)
{
if (at_start) /* Skip initial filler */
++sp;
else /* Skip initial channel and, for sp, the filler */
sp += 2, ++dp;
/* For a 1 pixel wide image there is nothing to do */
while (sp < ep)
*dp++ = *sp, sp += 2;
row_info->pixel_depth = 8;
}
else if (row_info->bit_depth == 16)
{
if (at_start) /* Skip initial filler */
sp += 2;
else /* Skip initial channel and, for sp, the filler */
sp += 4, dp += 2;
while (sp < ep)
*dp++ = *sp++, *dp++ = *sp, sp += 3;
row_info->pixel_depth = 16;
}
else
return; /* bad bit depth */
row_info->channels = 1;
/* Finally fix the color type if it records an alpha channel */
if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
row_info->color_type = PNG_COLOR_TYPE_GRAY;
}
/* RGBA, RGBX, XRGB cases */
else if (row_info->channels == 4)
{
if (row_info->bit_depth == 8)
{
if (at_start) /* Skip initial filler */
++sp;
else /* Skip initial channels and, for sp, the filler */
sp += 4, dp += 3;
/* Note that the loop adds 3 to dp and 4 to sp each time. */
while (sp < ep)
*dp++ = *sp++, *dp++ = *sp++, *dp++ = *sp, sp += 2;
row_info->pixel_depth = 24;
}
else if (row_info->bit_depth == 16)
{
if (at_start) /* Skip initial filler */
sp += 2;
else /* Skip initial channels and, for sp, the filler */
sp += 8, dp += 6;
while (sp < ep)
{
/* Copy 6 bytes, skip 2 */
*dp++ = *sp++, *dp++ = *sp++;
*dp++ = *sp++, *dp++ = *sp++;
*dp++ = *sp++, *dp++ = *sp, sp += 3;
}
row_info->pixel_depth = 48;
}
else
return; /* bad bit depth */
row_info->channels = 3;
/* Finally fix the color type if it records an alpha channel */
if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
row_info->color_type = PNG_COLOR_TYPE_RGB;
}
else
return; /* The filler channel has gone already */
/* Fix the rowbytes value. */
row_info->rowbytes = dp-row;
}
#endif
#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
/* Swaps red and blue bytes within a pixel */
void /* PRIVATE */
png_do_bgr(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_bgr");
if ((row_info->color_type & PNG_COLOR_MASK_COLOR))
{
png_uint_32 row_width = row_info->width;
if (row_info->bit_depth == 8)
{
if (row_info->color_type == PNG_COLOR_TYPE_RGB)
{
png_bytep rp;
png_uint_32 i;
for (i = 0, rp = row; i < row_width; i++, rp += 3)
{
png_byte save = *rp;
*rp = *(rp + 2);
*(rp + 2) = save;
}
}
else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
{
png_bytep rp;
png_uint_32 i;
for (i = 0, rp = row; i < row_width; i++, rp += 4)
{
png_byte save = *rp;
*rp = *(rp + 2);
*(rp + 2) = save;
}
}
}
#ifdef PNG_16BIT_SUPPORTED
else if (row_info->bit_depth == 16)
{
if (row_info->color_type == PNG_COLOR_TYPE_RGB)
{
png_bytep rp;
png_uint_32 i;
for (i = 0, rp = row; i < row_width; i++, rp += 6)
{
png_byte save = *rp;
*rp = *(rp + 4);
*(rp + 4) = save;
save = *(rp + 1);
*(rp + 1) = *(rp + 5);
*(rp + 5) = save;
}
}
else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
{
png_bytep rp;
png_uint_32 i;
for (i = 0, rp = row; i < row_width; i++, rp += 8)
{
png_byte save = *rp;
*rp = *(rp + 4);
*(rp + 4) = save;
save = *(rp + 1);
*(rp + 1) = *(rp + 5);
*(rp + 5) = save;
}
}
}
#endif
}
}
#endif /* PNG_READ_BGR_SUPPORTED or PNG_WRITE_BGR_SUPPORTED */
#if defined(PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED) || \
defined(PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED)
/* Added at libpng-1.5.10 */
void /* PRIVATE */
png_do_check_palette_indexes(png_structrp png_ptr, png_row_infop row_info)
{
if (png_ptr->num_palette < (1 << row_info->bit_depth) &&
png_ptr->num_palette > 0) /* num_palette can be 0 in MNG files */
{
/* Calculations moved outside switch in an attempt to stop different
* compiler warnings. 'padding' is in *bits* within the last byte, it is
* an 'int' because pixel_depth becomes an 'int' in the expression below,
* and this calculation is used because it avoids warnings that other
* forms produced on either GCC or MSVC.
*/
int padding = (-row_info->pixel_depth * row_info->width) & 7;
png_bytep rp = png_ptr->row_buf + row_info->rowbytes;
switch (row_info->bit_depth)
{
case 1:
{
/* in this case, all bytes must be 0 so we don't need
* to unpack the pixels except for the rightmost one.
*/
for (; rp > png_ptr->row_buf; rp--)
{
if (*rp >> padding != 0)
png_ptr->num_palette_max = 1;
padding = 0;
}
break;
}
case 2:
{
for (; rp > png_ptr->row_buf; rp--)
{
int i = ((*rp >> padding) & 0x03);
if (i > png_ptr->num_palette_max)
png_ptr->num_palette_max = i;
i = (((*rp >> padding) >> 2) & 0x03);
if (i > png_ptr->num_palette_max)
png_ptr->num_palette_max = i;
i = (((*rp >> padding) >> 4) & 0x03);
if (i > png_ptr->num_palette_max)
png_ptr->num_palette_max = i;
i = (((*rp >> padding) >> 6) & 0x03);
if (i > png_ptr->num_palette_max)
png_ptr->num_palette_max = i;
padding = 0;
}
break;
}
case 4:
{
for (; rp > png_ptr->row_buf; rp--)
{
int i = ((*rp >> padding) & 0x0f);
if (i > png_ptr->num_palette_max)
png_ptr->num_palette_max = i;
i = (((*rp >> padding) >> 4) & 0x0f);
if (i > png_ptr->num_palette_max)
png_ptr->num_palette_max = i;
padding = 0;
}
break;
}
case 8:
{
for (; rp > png_ptr->row_buf; rp--)
{
if (*rp > png_ptr->num_palette_max)
png_ptr->num_palette_max = (int) *rp;
}
break;
}
default:
break;
}
}
}
#endif /* PNG_CHECK_FOR_INVALID_INDEX_SUPPORTED */
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
void PNGAPI
png_set_user_transform_info(png_structrp png_ptr, png_voidp
user_transform_ptr, int user_transform_depth, int user_transform_channels)
{
png_debug(1, "in png_set_user_transform_info");
if (png_ptr == NULL)
return;
#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0 &&
(png_ptr->flags & PNG_FLAG_ROW_INIT) != 0)
{
png_app_error(png_ptr,
"info change after png_start_read_image or png_read_update_info");
return;
}
#endif
png_ptr->user_transform_ptr = user_transform_ptr;
png_ptr->user_transform_depth = (png_byte)user_transform_depth;
png_ptr->user_transform_channels = (png_byte)user_transform_channels;
}
#endif
/* This function returns a pointer to the user_transform_ptr associated with
* the user transform functions. The application should free any memory
* associated with this pointer before png_write_destroy and png_read_destroy
* are called.
*/
#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
png_voidp PNGAPI
png_get_user_transform_ptr(png_const_structrp png_ptr)
{
if (png_ptr == NULL)
return (NULL);
return png_ptr->user_transform_ptr;
}
#endif
#ifdef PNG_USER_TRANSFORM_INFO_SUPPORTED
png_uint_32 PNGAPI
png_get_current_row_number(png_const_structrp png_ptr)
{
/* See the comments in png.h - this is the sub-image row when reading and
* interlaced image.
*/
if (png_ptr != NULL)
return png_ptr->row_number;
return PNG_UINT_32_MAX; /* help the app not to fail silently */
}
png_byte PNGAPI
png_get_current_pass_number(png_const_structrp png_ptr)
{
if (png_ptr != NULL)
return png_ptr->pass;
return 8; /* invalid */
}
#endif /* PNG_USER_TRANSFORM_INFO_SUPPORTED */
#endif /* PNG_READ_USER_TRANSFORM_SUPPORTED ||
PNG_WRITE_USER_TRANSFORM_SUPPORTED */
#endif /* PNG_READ_SUPPORTED || PNG_WRITE_SUPPORTED */
/* pngwio.c - functions for data output
*
* Last changed in libpng 1.6.0 [February 14, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file provides a location for all output. Users who need
* special handling are expected to write functions that have the same
* arguments as these and perform similar functions, but that possibly
* use different output methods. Note that you shouldn't change these
* functions, but rather write replacement functions and then change
* them at run time with png_set_write_fn(...).
*/
#include "pngpriv.h"
#ifdef PNG_WRITE_SUPPORTED
/* Write the data to whatever output you are using. The default routine
* writes to a file pointer. Note that this routine sometimes gets called
* with very small lengths, so you should implement some kind of simple
* buffering if you are using unbuffered writes. This should never be asked
* to write more than 64K on a 16 bit machine.
*/
void /* PRIVATE */
png_write_data(png_structrp png_ptr, png_const_bytep data, png_size_t length)
{
/* NOTE: write_data_fn must not change the buffer! */
if (png_ptr->write_data_fn != NULL )
(*(png_ptr->write_data_fn))(png_ptr, png_constcast(png_bytep,data),
length);
else
png_error(png_ptr, "Call to NULL write function");
}
#ifdef PNG_STDIO_SUPPORTED
/* This is the function that does the actual writing of data. If you are
* not writing to a standard C stream, you should create a replacement
* write_data function and use it at run time with png_set_write_fn(), rather
* than changing the library.
*/
void PNGCBAPI
png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
png_size_t check;
if (png_ptr == NULL)
return;
check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr));
if (check != length)
png_error(png_ptr, "Write Error");
}
#endif
/* This function is called to output any data pending writing (normally
* to disk). After png_flush is called, there should be no data pending
* writing in any buffers.
*/
#ifdef PNG_WRITE_FLUSH_SUPPORTED
void /* PRIVATE */
png_flush(png_structrp png_ptr)
{
if (png_ptr->output_flush_fn != NULL)
(*(png_ptr->output_flush_fn))(png_ptr);
}
# ifdef PNG_STDIO_SUPPORTED
void PNGCBAPI
png_default_flush(png_structp png_ptr)
{
png_FILE_p io_ptr;
if (png_ptr == NULL)
return;
io_ptr = png_voidcast(png_FILE_p, (png_ptr->io_ptr));
fflush(io_ptr);
}
# endif
#endif
/* This function allows the application to supply new output functions for
* libpng if standard C streams aren't being used.
*
* This function takes as its arguments:
* png_ptr - pointer to a png output data structure
* io_ptr - pointer to user supplied structure containing info about
* the output functions. May be NULL.
* write_data_fn - pointer to a new output function that takes as its
* arguments a pointer to a png_struct, a pointer to
* data to be written, and a 32-bit unsigned int that is
* the number of bytes to be written. The new write
* function should call png_error(png_ptr, "Error msg")
* to exit and output any fatal error messages. May be
* NULL, in which case libpng's default function will
* be used.
* flush_data_fn - pointer to a new flush function that takes as its
* arguments a pointer to a png_struct. After a call to
* the flush function, there should be no data in any buffers
* or pending transmission. If the output method doesn't do
* any buffering of output, a function prototype must still be
* supplied although it doesn't have to do anything. If
* PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile
* time, output_flush_fn will be ignored, although it must be
* supplied for compatibility. May be NULL, in which case
* libpng's default function will be used, if
* PNG_WRITE_FLUSH_SUPPORTED is defined. This is not
* a good idea if io_ptr does not point to a standard
* *FILE structure.
*/
void PNGAPI
png_set_write_fn(png_structrp png_ptr, png_voidp io_ptr,
png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)
{
if (png_ptr == NULL)
return;
png_ptr->io_ptr = io_ptr;
#ifdef PNG_STDIO_SUPPORTED
if (write_data_fn != NULL)
png_ptr->write_data_fn = write_data_fn;
else
png_ptr->write_data_fn = png_default_write_data;
#else
png_ptr->write_data_fn = write_data_fn;
#endif
#ifdef PNG_WRITE_FLUSH_SUPPORTED
# ifdef PNG_STDIO_SUPPORTED
if (output_flush_fn != NULL)
png_ptr->output_flush_fn = output_flush_fn;
else
png_ptr->output_flush_fn = png_default_flush;
# else
png_ptr->output_flush_fn = output_flush_fn;
# endif
#endif /* PNG_WRITE_FLUSH_SUPPORTED */
/* It is an error to read while writing a png file */
if (png_ptr->read_data_fn != NULL)
{
png_ptr->read_data_fn = NULL;
png_warning(png_ptr,
"Can't set both read_data_fn and write_data_fn in the"
" same structure");
}
}
#endif /* PNG_WRITE_SUPPORTED */
/* pngwrite.c - general routines to write a PNG file
*
* Last changed in libpng 1.6.2 [April 25, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "pngpriv.h"
#if defined(PNG_SIMPLIFIED_WRITE_SUPPORTED) && defined(PNG_STDIO_SUPPORTED)
# include <errno.h>
#endif
#ifdef PNG_WRITE_SUPPORTED
#ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
/* Write out all the unknown chunks for the current given location */
static void
write_unknown_chunks(png_structrp png_ptr, png_const_inforp info_ptr,
unsigned int where)
{
if (info_ptr->unknown_chunks_num)
{
png_const_unknown_chunkp up;
png_debug(5, "writing extra chunks");
for (up = info_ptr->unknown_chunks;
up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
++up)
if (up->location & where)
{
/* If per-chunk unknown chunk handling is enabled use it, otherwise
* just write the chunks the application has set.
*/
#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
int keep = png_handle_as_unknown(png_ptr, up->name);
/* NOTE: this code is radically different from the read side in the
* matter of handling an ancillary unknown chunk. In the read side
* the default behavior is to discard it, in the code below the default
* behavior is to write it. Critical chunks are, however, only
* written if explicitly listed or if the default is set to write all
* unknown chunks.
*
* The default handling is also slightly weird - it is not possible to
* stop the writing of all unsafe-to-copy chunks!
*
* TODO: REVIEW: this would seem to be a bug.
*/
if (keep != PNG_HANDLE_CHUNK_NEVER &&
((up->name[3] & 0x20) /* safe-to-copy overrides everything */ ||
keep == PNG_HANDLE_CHUNK_ALWAYS ||
(keep == PNG_HANDLE_CHUNK_AS_DEFAULT &&
png_ptr->unknown_default == PNG_HANDLE_CHUNK_ALWAYS)))
#endif
{
/* TODO: review, what is wrong with a zero length unknown chunk? */
if (up->size == 0)
png_warning(png_ptr, "Writing zero-length unknown chunk");
png_write_chunk(png_ptr, up->name, up->data, up->size);
}
}
}
}
#endif /* PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED */
/* Writes all the PNG information. This is the suggested way to use the
* library. If you have a new chunk to add, make a function to write it,
* and put it in the correct location here. If you want the chunk written
* after the image data, put it in png_write_end(). I strongly encourage
* you to supply a PNG_INFO_ flag, and check info_ptr->valid before writing
* the chunk, as that will keep the code from breaking if you want to just
* write a plain PNG file. If you have long comments, I suggest writing
* them in png_write_end(), and compressing them.
*/
void PNGAPI
png_write_info_before_PLTE(png_structrp png_ptr, png_const_inforp info_ptr)
{
png_debug(1, "in png_write_info_before_PLTE");
if (png_ptr == NULL || info_ptr == NULL)
return;
if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE))
{
/* Write PNG signature */
png_write_sig(png_ptr);
#ifdef PNG_MNG_FEATURES_SUPPORTED
if ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) && \
(png_ptr->mng_features_permitted))
{
png_warning(png_ptr, "MNG features are not allowed in a PNG datastream");
png_ptr->mng_features_permitted = 0;
}
#endif
/* Write IHDR information. */
png_write_IHDR(png_ptr, info_ptr->width, info_ptr->height,
info_ptr->bit_depth, info_ptr->color_type, info_ptr->compression_type,
info_ptr->filter_type,
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
info_ptr->interlace_type
#else
0
#endif
);
/* The rest of these check to see if the valid field has the appropriate
* flag set, and if it does, writes the chunk.
*
* 1.6.0: COLORSPACE support controls the writing of these chunks too, and
* the chunks will be written if the WRITE routine is there and information
* is available in the COLORSPACE. (See png_colorspace_sync_info in png.c
* for where the valid flags get set.)
*
* Under certain circumstances the colorspace can be invalidated without
* syncing the info_struct 'valid' flags; this happens if libpng detects and
* error and calls png_error while the color space is being set, yet the
* application continues writing the PNG. So check the 'invalid' flag here
* too.
*/
#ifdef PNG_GAMMA_SUPPORTED
# ifdef PNG_WRITE_gAMA_SUPPORTED
if (!(info_ptr->colorspace.flags & PNG_COLORSPACE_INVALID) &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_FROM_gAMA) &&
(info_ptr->valid & PNG_INFO_gAMA))
png_write_gAMA_fixed(png_ptr, info_ptr->colorspace.gamma);
# endif
#endif
#ifdef PNG_COLORSPACE_SUPPORTED
/* Write only one of sRGB or an ICC profile. If a profile was supplied
* and it matches one of the known sRGB ones issue a warning.
*/
# ifdef PNG_WRITE_iCCP_SUPPORTED
if (!(info_ptr->colorspace.flags & PNG_COLORSPACE_INVALID) &&
(info_ptr->valid & PNG_INFO_iCCP))
{
# ifdef PNG_WRITE_sRGB_SUPPORTED
if (info_ptr->valid & PNG_INFO_sRGB)
png_app_warning(png_ptr,
"profile matches sRGB but writing iCCP instead");
# endif
png_write_iCCP(png_ptr, info_ptr->iccp_name,
info_ptr->iccp_profile);
}
# ifdef PNG_WRITE_sRGB_SUPPORTED
else
# endif
# endif
# ifdef PNG_WRITE_sRGB_SUPPORTED
if (!(info_ptr->colorspace.flags & PNG_COLORSPACE_INVALID) &&
(info_ptr->valid & PNG_INFO_sRGB))
png_write_sRGB(png_ptr, info_ptr->colorspace.rendering_intent);
# endif /* WRITE_sRGB */
#endif /* COLORSPACE */
#ifdef PNG_WRITE_sBIT_SUPPORTED
if (info_ptr->valid & PNG_INFO_sBIT)
png_write_sBIT(png_ptr, &(info_ptr->sig_bit), info_ptr->color_type);
#endif
#ifdef PNG_COLORSPACE_SUPPORTED
# ifdef PNG_WRITE_cHRM_SUPPORTED
if (!(info_ptr->colorspace.flags & PNG_COLORSPACE_INVALID) &&
(info_ptr->colorspace.flags & PNG_COLORSPACE_FROM_cHRM) &&
(info_ptr->valid & PNG_INFO_cHRM))
png_write_cHRM_fixed(png_ptr, &info_ptr->colorspace.end_points_xy);
# endif
#endif
#ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
write_unknown_chunks(png_ptr, info_ptr, PNG_HAVE_IHDR);
#endif
png_ptr->mode |= PNG_WROTE_INFO_BEFORE_PLTE;
}
}
void PNGAPI
png_write_info(png_structrp png_ptr, png_const_inforp info_ptr)
{
#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
int i;
#endif
png_debug(1, "in png_write_info");
if (png_ptr == NULL || info_ptr == NULL)
return;
png_write_info_before_PLTE(png_ptr, info_ptr);
if (info_ptr->valid & PNG_INFO_PLTE)
png_write_PLTE(png_ptr, info_ptr->palette,
(png_uint_32)info_ptr->num_palette);
else if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
png_error(png_ptr, "Valid palette required for paletted images");
#ifdef PNG_WRITE_tRNS_SUPPORTED
if (info_ptr->valid & PNG_INFO_tRNS)
{
#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
/* Invert the alpha channel (in tRNS) */
if ((png_ptr->transformations & PNG_INVERT_ALPHA) &&
info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
{
int j;
for (j = 0; j<(int)info_ptr->num_trans; j++)
info_ptr->trans_alpha[j] =
(png_byte)(255 - info_ptr->trans_alpha[j]);
}
#endif
png_write_tRNS(png_ptr, info_ptr->trans_alpha, &(info_ptr->trans_color),
info_ptr->num_trans, info_ptr->color_type);
}
#endif
#ifdef PNG_WRITE_bKGD_SUPPORTED
if (info_ptr->valid & PNG_INFO_bKGD)
png_write_bKGD(png_ptr, &(info_ptr->background), info_ptr->color_type);
#endif
#ifdef PNG_WRITE_hIST_SUPPORTED
if (info_ptr->valid & PNG_INFO_hIST)
png_write_hIST(png_ptr, info_ptr->hist, info_ptr->num_palette);
#endif
#ifdef PNG_WRITE_oFFs_SUPPORTED
if (info_ptr->valid & PNG_INFO_oFFs)
png_write_oFFs(png_ptr, info_ptr->x_offset, info_ptr->y_offset,
info_ptr->offset_unit_type);
#endif
#ifdef PNG_WRITE_pCAL_SUPPORTED
if (info_ptr->valid & PNG_INFO_pCAL)
png_write_pCAL(png_ptr, info_ptr->pcal_purpose, info_ptr->pcal_X0,
info_ptr->pcal_X1, info_ptr->pcal_type, info_ptr->pcal_nparams,
info_ptr->pcal_units, info_ptr->pcal_params);
#endif
#ifdef PNG_WRITE_sCAL_SUPPORTED
if (info_ptr->valid & PNG_INFO_sCAL)
png_write_sCAL_s(png_ptr, (int)info_ptr->scal_unit,
info_ptr->scal_s_width, info_ptr->scal_s_height);
#endif /* sCAL */
#ifdef PNG_WRITE_pHYs_SUPPORTED
if (info_ptr->valid & PNG_INFO_pHYs)
png_write_pHYs(png_ptr, info_ptr->x_pixels_per_unit,
info_ptr->y_pixels_per_unit, info_ptr->phys_unit_type);
#endif /* pHYs */
#ifdef PNG_WRITE_tIME_SUPPORTED
if (info_ptr->valid & PNG_INFO_tIME)
{
png_write_tIME(png_ptr, &(info_ptr->mod_time));
png_ptr->mode |= PNG_WROTE_tIME;
}
#endif /* tIME */
#ifdef PNG_WRITE_sPLT_SUPPORTED
if (info_ptr->valid & PNG_INFO_sPLT)
for (i = 0; i < (int)info_ptr->splt_palettes_num; i++)
png_write_sPLT(png_ptr, info_ptr->splt_palettes + i);
#endif /* sPLT */
#ifdef PNG_WRITE_TEXT_SUPPORTED
/* Check to see if we need to write text chunks */
for (i = 0; i < info_ptr->num_text; i++)
{
png_debug2(2, "Writing header text chunk %d, type %d", i,
info_ptr->text[i].compression);
/* An internationalized chunk? */
if (info_ptr->text[i].compression > 0)
{
#ifdef PNG_WRITE_iTXt_SUPPORTED
/* Write international chunk */
png_write_iTXt(png_ptr,
info_ptr->text[i].compression,
info_ptr->text[i].key,
info_ptr->text[i].lang,
info_ptr->text[i].lang_key,
info_ptr->text[i].text);
#else
png_warning(png_ptr, "Unable to write international text");
#endif
/* Mark this chunk as written */
info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
}
/* If we want a compressed text chunk */
else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_zTXt)
{
#ifdef PNG_WRITE_zTXt_SUPPORTED
/* Write compressed chunk */
png_write_zTXt(png_ptr, info_ptr->text[i].key,
info_ptr->text[i].text, 0,
info_ptr->text[i].compression);
#else
png_warning(png_ptr, "Unable to write compressed text");
#endif
/* Mark this chunk as written */
info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
}
else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
{
#ifdef PNG_WRITE_tEXt_SUPPORTED
/* Write uncompressed chunk */
png_write_tEXt(png_ptr, info_ptr->text[i].key,
info_ptr->text[i].text,
0);
/* Mark this chunk as written */
info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
#else
/* Can't get here */
png_warning(png_ptr, "Unable to write uncompressed text");
#endif
}
}
#endif /* tEXt */
#ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
write_unknown_chunks(png_ptr, info_ptr, PNG_HAVE_PLTE);
#endif
}
/* Writes the end of the PNG file. If you don't want to write comments or
* time information, you can pass NULL for info. If you already wrote these
* in png_write_info(), do not write them again here. If you have long
* comments, I suggest writing them here, and compressing them.
*/
void PNGAPI
png_write_end(png_structrp png_ptr, png_inforp info_ptr)
{
png_debug(1, "in png_write_end");
if (png_ptr == NULL)
return;
if (!(png_ptr->mode & PNG_HAVE_IDAT))
png_error(png_ptr, "No IDATs written into file");
#ifdef PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
if (png_ptr->num_palette_max > png_ptr->num_palette)
png_benign_error(png_ptr, "Wrote palette index exceeding num_palette");
#endif
/* See if user wants us to write information chunks */
if (info_ptr != NULL)
{
#ifdef PNG_WRITE_TEXT_SUPPORTED
int i; /* local index variable */
#endif
#ifdef PNG_WRITE_tIME_SUPPORTED
/* Check to see if user has supplied a time chunk */
if ((info_ptr->valid & PNG_INFO_tIME) &&
!(png_ptr->mode & PNG_WROTE_tIME))
png_write_tIME(png_ptr, &(info_ptr->mod_time));
#endif
#ifdef PNG_WRITE_TEXT_SUPPORTED
/* Loop through comment chunks */
for (i = 0; i < info_ptr->num_text; i++)
{
png_debug2(2, "Writing trailer text chunk %d, type %d", i,
info_ptr->text[i].compression);
/* An internationalized chunk? */
if (info_ptr->text[i].compression > 0)
{
#ifdef PNG_WRITE_iTXt_SUPPORTED
/* Write international chunk */
png_write_iTXt(png_ptr,
info_ptr->text[i].compression,
info_ptr->text[i].key,
info_ptr->text[i].lang,
info_ptr->text[i].lang_key,
info_ptr->text[i].text);
#else
png_warning(png_ptr, "Unable to write international text");
#endif
/* Mark this chunk as written */
info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
}
else if (info_ptr->text[i].compression >= PNG_TEXT_COMPRESSION_zTXt)
{
#ifdef PNG_WRITE_zTXt_SUPPORTED
/* Write compressed chunk */
png_write_zTXt(png_ptr, info_ptr->text[i].key,
info_ptr->text[i].text, 0,
info_ptr->text[i].compression);
#else
png_warning(png_ptr, "Unable to write compressed text");
#endif
/* Mark this chunk as written */
info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
}
else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
{
#ifdef PNG_WRITE_tEXt_SUPPORTED
/* Write uncompressed chunk */
png_write_tEXt(png_ptr, info_ptr->text[i].key,
info_ptr->text[i].text, 0);
#else
png_warning(png_ptr, "Unable to write uncompressed text");
#endif
/* Mark this chunk as written */
info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
}
}
#endif
#ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
write_unknown_chunks(png_ptr, info_ptr, PNG_AFTER_IDAT);
#endif
}
png_ptr->mode |= PNG_AFTER_IDAT;
/* Write end of PNG file */
png_write_IEND(png_ptr);
/* This flush, added in libpng-1.0.8, removed from libpng-1.0.9beta03,
* and restored again in libpng-1.2.30, may cause some applications that
* do not set png_ptr->output_flush_fn to crash. If your application
* experiences a problem, please try building libpng with
* PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED defined, and report the event to
* png-mng-implement at lists.sf.net .
*/
#ifdef PNG_WRITE_FLUSH_SUPPORTED
# ifdef PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED
png_flush(png_ptr);
# endif
#endif
}
#ifdef PNG_CONVERT_tIME_SUPPORTED
void PNGAPI
png_convert_from_struct_tm(png_timep ptime, PNG_CONST struct tm * ttime)
{
png_debug(1, "in png_convert_from_struct_tm");
ptime->year = (png_uint_16)(1900 + ttime->tm_year);
ptime->month = (png_byte)(ttime->tm_mon + 1);
ptime->day = (png_byte)ttime->tm_mday;
ptime->hour = (png_byte)ttime->tm_hour;
ptime->minute = (png_byte)ttime->tm_min;
ptime->second = (png_byte)ttime->tm_sec;
}
void PNGAPI
png_convert_from_time_t(png_timep ptime, time_t ttime)
{
struct tm *tbuf;
png_debug(1, "in png_convert_from_time_t");
tbuf = gmtime(&ttime);
png_convert_from_struct_tm(ptime, tbuf);
}
#endif
/* Initialize png_ptr structure, and allocate any memory needed */
PNG_FUNCTION(png_structp,PNGAPI
png_create_write_struct,(png_const_charp user_png_ver, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warn_fn),PNG_ALLOCATED)
{
#ifndef PNG_USER_MEM_SUPPORTED
png_structrp png_ptr = png_create_png_struct(user_png_ver, error_ptr,
error_fn, warn_fn, NULL, NULL, NULL);
#else
return png_create_write_struct_2(user_png_ver, error_ptr, error_fn,
warn_fn, NULL, NULL, NULL);
}
/* Alternate initialize png_ptr structure, and allocate any memory needed */
PNG_FUNCTION(png_structp,PNGAPI
png_create_write_struct_2,(png_const_charp user_png_ver, png_voidp error_ptr,
png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
png_malloc_ptr malloc_fn, png_free_ptr free_fn),PNG_ALLOCATED)
{
png_structrp png_ptr = png_create_png_struct(user_png_ver, error_ptr,
error_fn, warn_fn, mem_ptr, malloc_fn, free_fn);
#endif /* PNG_USER_MEM_SUPPORTED */
if (png_ptr != NULL)
{
/* Set the zlib control values to defaults; they can be overridden by the
* application after the struct has been created.
*/
png_ptr->zbuffer_size = PNG_ZBUF_SIZE;
/* The 'zlib_strategy' setting is irrelevant because png_default_claim in
* pngwutil.c defaults it according to whether or not filters will be
* used, and ignores this setting.
*/
png_ptr->zlib_strategy = PNG_Z_DEFAULT_STRATEGY;
png_ptr->zlib_level = PNG_Z_DEFAULT_COMPRESSION;
png_ptr->zlib_mem_level = 8;
png_ptr->zlib_window_bits = 15;
png_ptr->zlib_method = 8;
#ifdef PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
png_ptr->zlib_text_strategy = PNG_TEXT_Z_DEFAULT_STRATEGY;
png_ptr->zlib_text_level = PNG_TEXT_Z_DEFAULT_COMPRESSION;
png_ptr->zlib_text_mem_level = 8;
png_ptr->zlib_text_window_bits = 15;
png_ptr->zlib_text_method = 8;
#endif /* PNG_WRITE_COMPRESSED_TEXT_SUPPORTED */
/* This is a highly dubious configuration option; by default it is off,
* but it may be appropriate for private builds that are testing
* extensions not conformant to the current specification, or of
* applications that must not fail to write at all costs!
*/
#ifdef PNG_BENIGN_WRITE_ERRORS_SUPPORTED
png_ptr->flags |= PNG_FLAG_BENIGN_ERRORS_WARN;
/* In stable builds only warn if an application error can be completely
* handled.
*/
#endif
/* App warnings are warnings in release (or release candidate) builds but
* are errors during development.
*/
#if PNG_LIBPNG_BUILD_BASE_TYPE >= PNG_LIBPNG_BUILD_RC
png_ptr->flags |= PNG_FLAG_APP_WARNINGS_WARN;
#endif
/* TODO: delay this, it can be done in png_init_io() (if the app doesn't
* do it itself) avoiding setting the default function if it is not
* required.
*/
png_set_write_fn(png_ptr, NULL, NULL, NULL);
}
return png_ptr;
}
/* Write a few rows of image data. If the image is interlaced,
* either you will have to write the 7 sub images, or, if you
* have called png_set_interlace_handling(), you will have to
* "write" the image seven times.
*/
void PNGAPI
png_write_rows(png_structrp png_ptr, png_bytepp row,
png_uint_32 num_rows)
{
png_uint_32 i; /* row counter */
png_bytepp rp; /* row pointer */
png_debug(1, "in png_write_rows");
if (png_ptr == NULL)
return;
/* Loop through the rows */
for (i = 0, rp = row; i < num_rows; i++, rp++)
{
png_write_row(png_ptr, *rp);
}
}
/* Write the image. You only need to call this function once, even
* if you are writing an interlaced image.
*/
void PNGAPI
png_write_image(png_structrp png_ptr, png_bytepp image)
{
png_uint_32 i; /* row index */
int pass, num_pass; /* pass variables */
png_bytepp rp; /* points to current row */
if (png_ptr == NULL)
return;
png_debug(1, "in png_write_image");
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Initialize interlace handling. If image is not interlaced,
* this will set pass to 1
*/
num_pass = png_set_interlace_handling(png_ptr);
#else
num_pass = 1;
#endif
/* Loop through passes */
for (pass = 0; pass < num_pass; pass++)
{
/* Loop through image */
for (i = 0, rp = image; i < png_ptr->height; i++, rp++)
{
png_write_row(png_ptr, *rp);
}
}
}
/* Called by user to write a row of image data */
void PNGAPI
png_write_row(png_structrp png_ptr, png_const_bytep row)
{
/* 1.5.6: moved from png_struct to be a local structure: */
png_row_info row_info;
if (png_ptr == NULL)
return;
png_debug2(1, "in png_write_row (row %u, pass %d)",
png_ptr->row_number, png_ptr->pass);
/* Initialize transformations and other stuff if first time */
if (png_ptr->row_number == 0 && png_ptr->pass == 0)
{
/* Make sure we wrote the header info */
if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE))
png_error(png_ptr,
"png_write_info was never called before png_write_row");
/* Check for transforms that have been set but were defined out */
#if !defined(PNG_WRITE_INVERT_SUPPORTED) && defined(PNG_READ_INVERT_SUPPORTED)
if (png_ptr->transformations & PNG_INVERT_MONO)
png_warning(png_ptr, "PNG_WRITE_INVERT_SUPPORTED is not defined");
#endif
#if !defined(PNG_WRITE_FILLER_SUPPORTED) && defined(PNG_READ_FILLER_SUPPORTED)
if (png_ptr->transformations & PNG_FILLER)
png_warning(png_ptr, "PNG_WRITE_FILLER_SUPPORTED is not defined");
#endif
#if !defined(PNG_WRITE_PACKSWAP_SUPPORTED) && \
defined(PNG_READ_PACKSWAP_SUPPORTED)
if (png_ptr->transformations & PNG_PACKSWAP)
png_warning(png_ptr,
"PNG_WRITE_PACKSWAP_SUPPORTED is not defined");
#endif
#if !defined(PNG_WRITE_PACK_SUPPORTED) && defined(PNG_READ_PACK_SUPPORTED)
if (png_ptr->transformations & PNG_PACK)
png_warning(png_ptr, "PNG_WRITE_PACK_SUPPORTED is not defined");
#endif
#if !defined(PNG_WRITE_SHIFT_SUPPORTED) && defined(PNG_READ_SHIFT_SUPPORTED)
if (png_ptr->transformations & PNG_SHIFT)
png_warning(png_ptr, "PNG_WRITE_SHIFT_SUPPORTED is not defined");
#endif
#if !defined(PNG_WRITE_BGR_SUPPORTED) && defined(PNG_READ_BGR_SUPPORTED)
if (png_ptr->transformations & PNG_BGR)
png_warning(png_ptr, "PNG_WRITE_BGR_SUPPORTED is not defined");
#endif
#if !defined(PNG_WRITE_SWAP_SUPPORTED) && defined(PNG_READ_SWAP_SUPPORTED)
if (png_ptr->transformations & PNG_SWAP_BYTES)
png_warning(png_ptr, "PNG_WRITE_SWAP_SUPPORTED is not defined");
#endif
png_write_start_row(png_ptr);
}
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* If interlaced and not interested in row, return */
if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
{
switch (png_ptr->pass)
{
case 0:
if (png_ptr->row_number & 0x07)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 1:
if ((png_ptr->row_number & 0x07) || png_ptr->width < 5)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 2:
if ((png_ptr->row_number & 0x07) != 4)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 3:
if ((png_ptr->row_number & 0x03) || png_ptr->width < 3)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 4:
if ((png_ptr->row_number & 0x03) != 2)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 5:
if ((png_ptr->row_number & 0x01) || png_ptr->width < 2)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 6:
if (!(png_ptr->row_number & 0x01))
{
png_write_finish_row(png_ptr);
return;
}
break;
default: /* error: ignore it */
break;
}
}
#endif
/* Set up row info for transformations */
row_info.color_type = png_ptr->color_type;
row_info.width = png_ptr->usr_width;
row_info.channels = png_ptr->usr_channels;
row_info.bit_depth = png_ptr->usr_bit_depth;
row_info.pixel_depth = (png_byte)(row_info.bit_depth * row_info.channels);
row_info.rowbytes = PNG_ROWBYTES(row_info.pixel_depth, row_info.width);
png_debug1(3, "row_info->color_type = %d", row_info.color_type);
png_debug1(3, "row_info->width = %u", row_info.width);
png_debug1(3, "row_info->channels = %d", row_info.channels);
png_debug1(3, "row_info->bit_depth = %d", row_info.bit_depth);
png_debug1(3, "row_info->pixel_depth = %d", row_info.pixel_depth);
png_debug1(3, "row_info->rowbytes = %lu", (unsigned long)row_info.rowbytes);
/* Copy user's row into buffer, leaving room for filter byte. */
memcpy(png_ptr->row_buf + 1, row, row_info.rowbytes);
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Handle interlacing */
if (png_ptr->interlaced && png_ptr->pass < 6 &&
(png_ptr->transformations & PNG_INTERLACE))
{
png_do_write_interlace(&row_info, png_ptr->row_buf + 1, png_ptr->pass);
/* This should always get caught above, but still ... */
if (!(row_info.width))
{
png_write_finish_row(png_ptr);
return;
}
}
#endif
#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
/* Handle other transformations */
if (png_ptr->transformations)
png_do_write_transformations(png_ptr, &row_info);
#endif
/* At this point the row_info pixel depth must match the 'transformed' depth,
* which is also the output depth.
*/
if (row_info.pixel_depth != png_ptr->pixel_depth ||
row_info.pixel_depth != png_ptr->transformed_pixel_depth)
png_error(png_ptr, "internal write transform logic error");
#ifdef PNG_MNG_FEATURES_SUPPORTED
/* Write filter_method 64 (intrapixel differencing) only if
* 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
* 2. Libpng did not write a PNG signature (this filter_method is only
* used in PNG datastreams that are embedded in MNG datastreams) and
* 3. The application called png_permit_mng_features with a mask that
* included PNG_FLAG_MNG_FILTER_64 and
* 4. The filter_method is 64 and
* 5. The color_type is RGB or RGBA
*/
if ((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
(png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING))
{
/* Intrapixel differencing */
png_do_write_intrapixel(&row_info, png_ptr->row_buf + 1);
}
#endif
/* Added at libpng-1.5.10 */
#ifdef PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
/* Check for out-of-range palette index */
if (row_info.color_type == PNG_COLOR_TYPE_PALETTE &&
png_ptr->num_palette_max >= 0)
png_do_check_palette_indexes(png_ptr, &row_info);
#endif
/* Find a filter if necessary, filter the row and write it out. */
png_write_find_filter(png_ptr, &row_info);
if (png_ptr->write_row_fn != NULL)
(*(png_ptr->write_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass);
}
#ifdef PNG_WRITE_FLUSH_SUPPORTED
/* Set the automatic flush interval or 0 to turn flushing off */
void PNGAPI
png_set_flush(png_structrp png_ptr, int nrows)
{
png_debug(1, "in png_set_flush");
if (png_ptr == NULL)
return;
png_ptr->flush_dist = (nrows < 0 ? 0 : nrows);
}
/* Flush the current output buffers now */
void PNGAPI
png_write_flush(png_structrp png_ptr)
{
png_debug(1, "in png_write_flush");
if (png_ptr == NULL)
return;
/* We have already written out all of the data */
if (png_ptr->row_number >= png_ptr->num_rows)
return;
png_compress_IDAT(png_ptr, NULL, 0, Z_SYNC_FLUSH);
png_ptr->flush_rows = 0;
png_flush(png_ptr);
}
#endif /* PNG_WRITE_FLUSH_SUPPORTED */
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
static void png_reset_filter_heuristics(png_structrp png_ptr);/* forward decl */
#endif
/* Free any memory used in png_ptr struct without freeing the struct itself. */
static void
png_write_destroy(png_structrp png_ptr)
{
png_debug(1, "in png_write_destroy");
/* Free any memory zlib uses */
if (png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED)
deflateEnd(&png_ptr->zstream);
/* Free our memory. png_free checks NULL for us. */
png_free_buffer_list(png_ptr, &png_ptr->zbuffer_list);
png_free(png_ptr, png_ptr->row_buf);
#ifdef PNG_WRITE_FILTER_SUPPORTED
png_free(png_ptr, png_ptr->prev_row);
png_free(png_ptr, png_ptr->sub_row);
png_free(png_ptr, png_ptr->up_row);
png_free(png_ptr, png_ptr->avg_row);
png_free(png_ptr, png_ptr->paeth_row);
#endif
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
/* Use this to save a little code space, it doesn't free the filter_costs */
png_reset_filter_heuristics(png_ptr);
png_free(png_ptr, png_ptr->filter_costs);
png_free(png_ptr, png_ptr->inv_filter_costs);
#endif
#ifdef PNG_SET_UNKNOWN_CHUNKS_SUPPORTED
png_free(png_ptr, png_ptr->chunk_list);
#endif
/* The error handling and memory handling information is left intact at this
* point: the jmp_buf may still have to be freed. See png_destroy_png_struct
* for how this happens.
*/
}
/* Free all memory used by the write.
* In libpng 1.6.0 this API changed quietly to no longer accept a NULL value for
* *png_ptr_ptr. Prior to 1.6.0 it would accept such a value and it would free
* the passed in info_structs but it would quietly fail to free any of the data
* inside them. In 1.6.0 it quietly does nothing (it has to be quiet because it
* has no png_ptr.)
*/
void PNGAPI
png_destroy_write_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr)
{
png_debug(1, "in png_destroy_write_struct");
if (png_ptr_ptr != NULL)
{
png_structrp png_ptr = *png_ptr_ptr;
if (png_ptr != NULL) /* added in libpng 1.6.0 */
{
png_destroy_info_struct(png_ptr, info_ptr_ptr);
*png_ptr_ptr = NULL;
png_write_destroy(png_ptr);
png_destroy_png_struct(png_ptr);
}
}
}
/* Allow the application to select one or more row filters to use. */
void PNGAPI
png_set_filter(png_structrp png_ptr, int method, int filters)
{
png_debug(1, "in png_set_filter");
if (png_ptr == NULL)
return;
#ifdef PNG_MNG_FEATURES_SUPPORTED
if ((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
(method == PNG_INTRAPIXEL_DIFFERENCING))
method = PNG_FILTER_TYPE_BASE;
#endif
if (method == PNG_FILTER_TYPE_BASE)
{
switch (filters & (PNG_ALL_FILTERS | 0x07))
{
#ifdef PNG_WRITE_FILTER_SUPPORTED
case 5:
case 6:
case 7: png_app_error(png_ptr, "Unknown row filter for method 0");
/* FALL THROUGH */
#endif /* PNG_WRITE_FILTER_SUPPORTED */
case PNG_FILTER_VALUE_NONE:
png_ptr->do_filter = PNG_FILTER_NONE; break;
#ifdef PNG_WRITE_FILTER_SUPPORTED
case PNG_FILTER_VALUE_SUB:
png_ptr->do_filter = PNG_FILTER_SUB; break;
case PNG_FILTER_VALUE_UP:
png_ptr->do_filter = PNG_FILTER_UP; break;
case PNG_FILTER_VALUE_AVG:
png_ptr->do_filter = PNG_FILTER_AVG; break;
case PNG_FILTER_VALUE_PAETH:
png_ptr->do_filter = PNG_FILTER_PAETH; break;
default:
png_ptr->do_filter = (png_byte)filters; break;
#else
default:
png_app_error(png_ptr, "Unknown row filter for method 0");
#endif /* PNG_WRITE_FILTER_SUPPORTED */
}
/* If we have allocated the row_buf, this means we have already started
* with the image and we should have allocated all of the filter buffers
* that have been selected. If prev_row isn't already allocated, then
* it is too late to start using the filters that need it, since we
* will be missing the data in the previous row. If an application
* wants to start and stop using particular filters during compression,
* it should start out with all of the filters, and then add and
* remove them after the start of compression.
*/
if (png_ptr->row_buf != NULL)
{
#ifdef PNG_WRITE_FILTER_SUPPORTED
if ((png_ptr->do_filter & PNG_FILTER_SUB) && png_ptr->sub_row == NULL)
{
png_ptr->sub_row = (png_bytep)png_malloc(png_ptr,
(png_ptr->rowbytes + 1));
png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB;
}
if ((png_ptr->do_filter & PNG_FILTER_UP) && png_ptr->up_row == NULL)
{
if (png_ptr->prev_row == NULL)
{
png_warning(png_ptr, "Can't add Up filter after starting");
png_ptr->do_filter = (png_byte)(png_ptr->do_filter &
~PNG_FILTER_UP);
}
else
{
png_ptr->up_row = (png_bytep)png_malloc(png_ptr,
(png_ptr->rowbytes + 1));
png_ptr->up_row[0] = PNG_FILTER_VALUE_UP;
}
}
if ((png_ptr->do_filter & PNG_FILTER_AVG) && png_ptr->avg_row == NULL)
{
if (png_ptr->prev_row == NULL)
{
png_warning(png_ptr, "Can't add Average filter after starting");
png_ptr->do_filter = (png_byte)(png_ptr->do_filter &
~PNG_FILTER_AVG);
}
else
{
png_ptr->avg_row = (png_bytep)png_malloc(png_ptr,
(png_ptr->rowbytes + 1));
png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG;
}
}
if ((png_ptr->do_filter & PNG_FILTER_PAETH) &&
png_ptr->paeth_row == NULL)
{
if (png_ptr->prev_row == NULL)
{
png_warning(png_ptr, "Can't add Paeth filter after starting");
png_ptr->do_filter &= (png_byte)(~PNG_FILTER_PAETH);
}
else
{
png_ptr->paeth_row = (png_bytep)png_malloc(png_ptr,
(png_ptr->rowbytes + 1));
png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH;
}
}
if (png_ptr->do_filter == PNG_NO_FILTERS)
#endif /* PNG_WRITE_FILTER_SUPPORTED */
png_ptr->do_filter = PNG_FILTER_NONE;
}
}
else
png_error(png_ptr, "Unknown custom filter method");
}
/* This allows us to influence the way in which libpng chooses the "best"
* filter for the current scanline. While the "minimum-sum-of-absolute-
* differences metric is relatively fast and effective, there is some
* question as to whether it can be improved upon by trying to keep the
* filtered data going to zlib more consistent, hopefully resulting in
* better compression.
*/
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED /* GRR 970116 */
/* Convenience reset API. */
static void
png_reset_filter_heuristics(png_structrp png_ptr)
{
/* Clear out any old values in the 'weights' - this must be done because if
* the app calls set_filter_heuristics multiple times with different
* 'num_weights' values we would otherwise potentially have wrong sized
* arrays.
*/
png_ptr->num_prev_filters = 0;
png_ptr->heuristic_method = PNG_FILTER_HEURISTIC_UNWEIGHTED;
if (png_ptr->prev_filters != NULL)
{
png_bytep old = png_ptr->prev_filters;
png_ptr->prev_filters = NULL;
png_free(png_ptr, old);
}
if (png_ptr->filter_weights != NULL)
{
png_uint_16p old = png_ptr->filter_weights;
png_ptr->filter_weights = NULL;
png_free(png_ptr, old);
}
if (png_ptr->inv_filter_weights != NULL)
{
png_uint_16p old = png_ptr->inv_filter_weights;
png_ptr->inv_filter_weights = NULL;
png_free(png_ptr, old);
}
/* Leave the filter_costs - this array is fixed size. */
}
static int
png_init_filter_heuristics(png_structrp png_ptr, int heuristic_method,
int num_weights)
{
if (png_ptr == NULL)
return 0;
/* Clear out the arrays */
png_reset_filter_heuristics(png_ptr);
/* Check arguments; the 'reset' function makes the correct settings for the
* unweighted case, but we must handle the weight case by initializing the
* arrays for the caller.
*/
if (heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int i;
if (num_weights > 0)
{
png_ptr->prev_filters = (png_bytep)png_malloc(png_ptr,
(png_uint_32)((sizeof (png_byte)) * num_weights));
/* To make sure that the weighting starts out fairly */
for (i = 0; i < num_weights; i++)
{
png_ptr->prev_filters[i] = 255;
}
png_ptr->filter_weights = (png_uint_16p)png_malloc(png_ptr,
(png_uint_32)((sizeof (png_uint_16)) * num_weights));
png_ptr->inv_filter_weights = (png_uint_16p)png_malloc(png_ptr,
(png_uint_32)((sizeof (png_uint_16)) * num_weights));
for (i = 0; i < num_weights; i++)
{
png_ptr->inv_filter_weights[i] =
png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR;
}
/* Safe to set this now */
png_ptr->num_prev_filters = (png_byte)num_weights;
}
/* If, in the future, there are other filter methods, this would
* need to be based on png_ptr->filter.
*/
if (png_ptr->filter_costs == NULL)
{
png_ptr->filter_costs = (png_uint_16p)png_malloc(png_ptr,
(png_uint_32)((sizeof (png_uint_16)) * PNG_FILTER_VALUE_LAST));
png_ptr->inv_filter_costs = (png_uint_16p)png_malloc(png_ptr,
(png_uint_32)((sizeof (png_uint_16)) * PNG_FILTER_VALUE_LAST));
}
for (i = 0; i < PNG_FILTER_VALUE_LAST; i++)
{
png_ptr->inv_filter_costs[i] =
png_ptr->filter_costs[i] = PNG_COST_FACTOR;
}
/* All the arrays are inited, safe to set this: */
png_ptr->heuristic_method = PNG_FILTER_HEURISTIC_WEIGHTED;
/* Return the 'ok' code. */
return 1;
}
else if (heuristic_method == PNG_FILTER_HEURISTIC_DEFAULT ||
heuristic_method == PNG_FILTER_HEURISTIC_UNWEIGHTED)
{
return 1;
}
else
{
png_warning(png_ptr, "Unknown filter heuristic method");
return 0;
}
}
/* Provide floating and fixed point APIs */
#ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_filter_heuristics(png_structrp png_ptr, int heuristic_method,
int num_weights, png_const_doublep filter_weights,
png_const_doublep filter_costs)
{
png_debug(1, "in png_set_filter_heuristics");
/* The internal API allocates all the arrays and ensures that the elements of
* those arrays are set to the default value.
*/
if (!png_init_filter_heuristics(png_ptr, heuristic_method, num_weights))
return;
/* If using the weighted method copy in the weights. */
if (heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int i;
for (i = 0; i < num_weights; i++)
{
if (filter_weights[i] <= 0.0)
{
png_ptr->inv_filter_weights[i] =
png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR;
}
else
{
png_ptr->inv_filter_weights[i] =
(png_uint_16)(PNG_WEIGHT_FACTOR*filter_weights[i]+.5);
png_ptr->filter_weights[i] =
(png_uint_16)(PNG_WEIGHT_FACTOR/filter_weights[i]+.5);
}
}
/* Here is where we set the relative costs of the different filters. We
* should take the desired compression level into account when setting
* the costs, so that Paeth, for instance, has a high relative cost at low
* compression levels, while it has a lower relative cost at higher
* compression settings. The filter types are in order of increasing
* relative cost, so it would be possible to do this with an algorithm.
*/
for (i = 0; i < PNG_FILTER_VALUE_LAST; i++) if (filter_costs[i] >= 1.0)
{
png_ptr->inv_filter_costs[i] =
(png_uint_16)(PNG_COST_FACTOR / filter_costs[i] + .5);
png_ptr->filter_costs[i] =
(png_uint_16)(PNG_COST_FACTOR * filter_costs[i] + .5);
}
}
}
#endif /* FLOATING_POINT */
#ifdef PNG_FIXED_POINT_SUPPORTED
void PNGAPI
png_set_filter_heuristics_fixed(png_structrp png_ptr, int heuristic_method,
int num_weights, png_const_fixed_point_p filter_weights,
png_const_fixed_point_p filter_costs)
{
png_debug(1, "in png_set_filter_heuristics_fixed");
/* The internal API allocates all the arrays and ensures that the elements of
* those arrays are set to the default value.
*/
if (!png_init_filter_heuristics(png_ptr, heuristic_method, num_weights))
return;
/* If using the weighted method copy in the weights. */
if (heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int i;
for (i = 0; i < num_weights; i++)
{
if (filter_weights[i] <= 0)
{
png_ptr->inv_filter_weights[i] =
png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR;
}
else
{
png_ptr->inv_filter_weights[i] = (png_uint_16)
((PNG_WEIGHT_FACTOR*filter_weights[i]+PNG_FP_HALF)/PNG_FP_1);
png_ptr->filter_weights[i] = (png_uint_16)((PNG_WEIGHT_FACTOR*
PNG_FP_1+(filter_weights[i]/2))/filter_weights[i]);
}
}
/* Here is where we set the relative costs of the different filters. We
* should take the desired compression level into account when setting
* the costs, so that Paeth, for instance, has a high relative cost at low
* compression levels, while it has a lower relative cost at higher
* compression settings. The filter types are in order of increasing
* relative cost, so it would be possible to do this with an algorithm.
*/
for (i = 0; i < PNG_FILTER_VALUE_LAST; i++)
if (filter_costs[i] >= PNG_FP_1)
{
png_uint_32 tmp;
/* Use a 32 bit unsigned temporary here because otherwise the
* intermediate value will be a 32 bit *signed* integer (ANSI rules)
* and this will get the wrong answer on division.
*/
tmp = PNG_COST_FACTOR*PNG_FP_1 + (filter_costs[i]/2);
tmp /= filter_costs[i];
png_ptr->inv_filter_costs[i] = (png_uint_16)tmp;
tmp = PNG_COST_FACTOR * filter_costs[i] + PNG_FP_HALF;
tmp /= PNG_FP_1;
png_ptr->filter_costs[i] = (png_uint_16)tmp;
}
}
}
#endif /* FIXED_POINT */
#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
void PNGAPI
png_set_compression_level(png_structrp png_ptr, int level)
{
png_debug(1, "in png_set_compression_level");
if (png_ptr == NULL)
return;
png_ptr->zlib_level = level;
}
void PNGAPI
png_set_compression_mem_level(png_structrp png_ptr, int mem_level)
{
png_debug(1, "in png_set_compression_mem_level");
if (png_ptr == NULL)
return;
png_ptr->zlib_mem_level = mem_level;
}
void PNGAPI
png_set_compression_strategy(png_structrp png_ptr, int strategy)
{
png_debug(1, "in png_set_compression_strategy");
if (png_ptr == NULL)
return;
/* The flag setting here prevents the libpng dynamic selection of strategy.
*/
png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_STRATEGY;
png_ptr->zlib_strategy = strategy;
}
/* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
* smaller value of window_bits if it can do so safely.
*/
void PNGAPI
png_set_compression_window_bits(png_structrp png_ptr, int window_bits)
{
if (png_ptr == NULL)
return;
/* Prior to 1.6.0 this would warn but then set the window_bits value, this
* meant that negative window bits values could be selected which would cause
* libpng to write a non-standard PNG file with raw deflate or gzip
* compressed IDAT or ancillary chunks. Such files can be read and there is
* no warning on read, so this seems like a very bad idea.
*/
if (window_bits > 15)
{
png_warning(png_ptr, "Only compression windows <= 32k supported by PNG");
window_bits = 15;
}
else if (window_bits < 8)
{
png_warning(png_ptr, "Only compression windows >= 256 supported by PNG");
window_bits = 8;
}
png_ptr->zlib_window_bits = window_bits;
}
void PNGAPI
png_set_compression_method(png_structrp png_ptr, int method)
{
png_debug(1, "in png_set_compression_method");
if (png_ptr == NULL)
return;
/* This would produce an invalid PNG file if it worked, but it doesn't and
* deflate will fault it, so it is harmless to just warn here.
*/
if (method != 8)
png_warning(png_ptr, "Only compression method 8 is supported by PNG");
png_ptr->zlib_method = method;
}
/* The following were added to libpng-1.5.4 */
#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
void PNGAPI
png_set_text_compression_level(png_structrp png_ptr, int level)
{
png_debug(1, "in png_set_text_compression_level");
if (png_ptr == NULL)
return;
png_ptr->zlib_text_level = level;
}
void PNGAPI
png_set_text_compression_mem_level(png_structrp png_ptr, int mem_level)
{
png_debug(1, "in png_set_text_compression_mem_level");
if (png_ptr == NULL)
return;
png_ptr->zlib_text_mem_level = mem_level;
}
void PNGAPI
png_set_text_compression_strategy(png_structrp png_ptr, int strategy)
{
png_debug(1, "in png_set_text_compression_strategy");
if (png_ptr == NULL)
return;
png_ptr->zlib_text_strategy = strategy;
}
/* If PNG_WRITE_OPTIMIZE_CMF_SUPPORTED is defined, libpng will use a
* smaller value of window_bits if it can do so safely.
*/
void PNGAPI
png_set_text_compression_window_bits(png_structrp png_ptr, int window_bits)
{
if (png_ptr == NULL)
return;
if (window_bits > 15)
{
png_warning(png_ptr, "Only compression windows <= 32k supported by PNG");
window_bits = 15;
}
else if (window_bits < 8)
{
png_warning(png_ptr, "Only compression windows >= 256 supported by PNG");
window_bits = 8;
}
png_ptr->zlib_text_window_bits = window_bits;
}
void PNGAPI
png_set_text_compression_method(png_structrp png_ptr, int method)
{
png_debug(1, "in png_set_text_compression_method");
if (png_ptr == NULL)
return;
if (method != 8)
png_warning(png_ptr, "Only compression method 8 is supported by PNG");
png_ptr->zlib_text_method = method;
}
#endif /* PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED */
/* end of API added to libpng-1.5.4 */
void PNGAPI
png_set_write_status_fn(png_structrp png_ptr, png_write_status_ptr write_row_fn)
{
if (png_ptr == NULL)
return;
png_ptr->write_row_fn = write_row_fn;
}
#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
void PNGAPI
png_set_write_user_transform_fn(png_structrp png_ptr, png_user_transform_ptr
write_user_transform_fn)
{
png_debug(1, "in png_set_write_user_transform_fn");
if (png_ptr == NULL)
return;
png_ptr->transformations |= PNG_USER_TRANSFORM;
png_ptr->write_user_transform_fn = write_user_transform_fn;
}
#endif
#ifdef PNG_INFO_IMAGE_SUPPORTED
void PNGAPI
png_write_png(png_structrp png_ptr, png_inforp info_ptr,
int transforms, voidp params)
{
if (png_ptr == NULL || info_ptr == NULL)
return;
/* Write the file header information. */
png_write_info(png_ptr, info_ptr);
/* ------ these transformations don't touch the info structure ------- */
#ifdef PNG_WRITE_INVERT_SUPPORTED
/* Invert monochrome pixels */
if (transforms & PNG_TRANSFORM_INVERT_MONO)
png_set_invert_mono(png_ptr);
#endif
#ifdef PNG_WRITE_SHIFT_SUPPORTED
/* Shift the pixels up to a legal bit depth and fill in
* as appropriate to correctly scale the image.
*/
if ((transforms & PNG_TRANSFORM_SHIFT)
&& (info_ptr->valid & PNG_INFO_sBIT))
png_set_shift(png_ptr, &info_ptr->sig_bit);
#endif
#ifdef PNG_WRITE_PACK_SUPPORTED
/* Pack pixels into bytes */
if (transforms & PNG_TRANSFORM_PACKING)
png_set_packing(png_ptr);
#endif
#ifdef PNG_WRITE_SWAP_ALPHA_SUPPORTED
/* Swap location of alpha bytes from ARGB to RGBA */
if (transforms & PNG_TRANSFORM_SWAP_ALPHA)
png_set_swap_alpha(png_ptr);
#endif
#ifdef PNG_WRITE_FILLER_SUPPORTED
/* Pack XRGB/RGBX/ARGB/RGBA into RGB (4 channels -> 3 channels) */
if (transforms & PNG_TRANSFORM_STRIP_FILLER_AFTER)
png_set_filler(png_ptr, 0, PNG_FILLER_AFTER);
else if (transforms & PNG_TRANSFORM_STRIP_FILLER_BEFORE)
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
#endif
#ifdef PNG_WRITE_BGR_SUPPORTED
/* Flip BGR pixels to RGB */
if (transforms & PNG_TRANSFORM_BGR)
png_set_bgr(png_ptr);
#endif
#ifdef PNG_WRITE_SWAP_SUPPORTED
/* Swap bytes of 16-bit files to most significant byte first */
if (transforms & PNG_TRANSFORM_SWAP_ENDIAN)
png_set_swap(png_ptr);
#endif
#ifdef PNG_WRITE_PACKSWAP_SUPPORTED
/* Swap bits of 1, 2, 4 bit packed pixel formats */
if (transforms & PNG_TRANSFORM_PACKSWAP)
png_set_packswap(png_ptr);
#endif
#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
/* Invert the alpha channel from opacity to transparency */
if (transforms & PNG_TRANSFORM_INVERT_ALPHA)
png_set_invert_alpha(png_ptr);
#endif
/* ----------------------- end of transformations ------------------- */
/* Write the bits */
if (info_ptr->valid & PNG_INFO_IDAT)
png_write_image(png_ptr, info_ptr->row_pointers);
/* It is REQUIRED to call this to finish writing the rest of the file */
png_write_end(png_ptr, info_ptr);
PNG_UNUSED(transforms) /* Quiet compiler warnings */
PNG_UNUSED(params)
}
#endif
#ifdef PNG_SIMPLIFIED_WRITE_SUPPORTED
#ifdef PNG_STDIO_SUPPORTED /* currently required for png_image_write_* */
/* Initialize the write structure - general purpose utility. */
static int
png_image_write_init(png_imagep image)
{
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, image,
png_safe_error, png_safe_warning);
if (png_ptr != NULL)
{
png_infop info_ptr = png_create_info_struct(png_ptr);
if (info_ptr != NULL)
{
png_controlp control = png_voidcast(png_controlp,
png_malloc_warn(png_ptr, (sizeof *control)));
if (control != NULL)
{
memset(control, 0, (sizeof *control));
control->png_ptr = png_ptr;
control->info_ptr = info_ptr;
control->for_write = 1;
image->opaque = control;
return 1;
}
/* Error clean up */
png_destroy_info_struct(png_ptr, &info_ptr);
}
png_destroy_write_struct(&png_ptr, NULL);
}
return png_image_error(image, "png_image_write_: out of memory");
}
/* Arguments to png_image_write_main: */
typedef struct
{
/* Arguments: */
png_imagep image;
png_const_voidp buffer;
png_int_32 row_stride;
png_const_voidp colormap;
int convert_to_8bit;
/* Local variables: */
png_const_voidp first_row;
ptrdiff_t row_bytes;
png_voidp local_row;
} png_image_write_control;
/* Write png_uint_16 input to a 16-bit PNG; the png_ptr has already been set to
* do any necessary byte swapping. The component order is defined by the
* png_image format value.
*/
static int
png_write_image_16bit(png_voidp argument)
{
png_image_write_control *display = png_voidcast(png_image_write_control*,
argument);
png_imagep image = display->image;
png_structrp png_ptr = image->opaque->png_ptr;
png_const_uint_16p input_row = png_voidcast(png_const_uint_16p,
display->first_row);
png_uint_16p output_row = png_voidcast(png_uint_16p, display->local_row);
png_uint_16p row_end;
const int channels = (image->format & PNG_FORMAT_FLAG_COLOR) ? 3 : 1;
int aindex = 0;
png_uint_32 y = image->height;
if (image->format & PNG_FORMAT_FLAG_ALPHA)
{
if (image->format & PNG_FORMAT_FLAG_AFIRST)
{
aindex = -1;
++input_row; /* To point to the first component */
++output_row;
}
else
aindex = channels;
}
else
png_error(png_ptr, "png_write_image: internal call error");
/* Work out the output row end and count over this, note that the increment
* above to 'row' means that row_end can actually be beyond the end of the
* row; this is correct.
*/
row_end = output_row + image->width * (channels+1);
while (y-- > 0)
{
png_const_uint_16p in_ptr = input_row;
png_uint_16p out_ptr = output_row;
while (out_ptr < row_end)
{
const png_uint_16 alpha = in_ptr[aindex];
png_uint_32 reciprocal = 0;
int c;
out_ptr[aindex] = alpha;
/* Calculate a reciprocal. The correct calculation is simply
* component/alpha*65535 << 15. (I.e. 15 bits of precision); this
* allows correct rounding by adding .5 before the shift. 'reciprocal'
* is only initialized when required.
*/
if (alpha > 0 && alpha < 65535)
reciprocal = ((0xffff<<15)+(alpha>>1))/alpha;
c = channels;
do /* always at least one channel */
{
png_uint_16 component = *in_ptr++;
/* The following gives 65535 for an alpha of 0, which is fine,
* otherwise if 0/0 is represented as some other value there is more
* likely to be a discontinuity which will probably damage
* compression when moving from a fully transparent area to a
* nearly transparent one. (The assumption here is that opaque
* areas tend not to be 0 intensity.)
*/
if (component >= alpha)
component = 65535;
/* component<alpha, so component/alpha is less than one and
* component*reciprocal is less than 2^31.
*/
else if (component > 0 && alpha < 65535)
{
png_uint_32 calc = component * reciprocal;
calc += 16384; /* round to nearest */
component = (png_uint_16)(calc >> 15);
}
*out_ptr++ = component;
}
while (--c > 0);
/* Skip to next component (skip the intervening alpha channel) */
++in_ptr;
++out_ptr;
}
png_write_row(png_ptr, png_voidcast(png_const_bytep, display->local_row));
input_row += display->row_bytes/(sizeof (png_uint_16));
}
return 1;
}
/* Given 16-bit input (1 to 4 channels) write 8-bit output. If an alpha channel
* is present it must be removed from the components, the components are then
* written in sRGB encoding. No components are added or removed.
*
* Calculate an alpha reciprocal to reverse pre-multiplication. As above the
* calculation can be done to 15 bits of accuracy; however, the output needs to
* be scaled in the range 0..255*65535, so include that scaling here.
*/
#define UNP_RECIPROCAL(alpha) ((((0xffff*0xff)<<7)+(alpha>>1))/alpha)
static png_byte
png_unpremultiply(png_uint_32 component, png_uint_32 alpha,
png_uint_32 reciprocal/*from the above macro*/)
{
/* The following gives 1.0 for an alpha of 0, which is fine, otherwise if 0/0
* is represented as some other value there is more likely to be a
* discontinuity which will probably damage compression when moving from a
* fully transparent area to a nearly transparent one. (The assumption here
* is that opaque areas tend not to be 0 intensity.)
*
* There is a rounding problem here; if alpha is less than 128 it will end up
* as 0 when scaled to 8 bits. To avoid introducing spurious colors into the
* output change for this too.
*/
if (component >= alpha || alpha < 128)
return 255;
/* component<alpha, so component/alpha is less than one and
* component*reciprocal is less than 2^31.
*/
else if (component > 0)
{
/* The test is that alpha/257 (rounded) is less than 255, the first value
* that becomes 255 is 65407.
* NOTE: this must agree with the PNG_DIV257 macro (which must, therefore,
* be exact!) [Could also test reciprocal != 0]
*/
if (alpha < 65407)
{
component *= reciprocal;
component += 64; /* round to nearest */
component >>= 7;
}
else
component *= 255;
/* Convert the component to sRGB. */
return (png_byte)PNG_sRGB_FROM_LINEAR(component);
}
else
return 0;
}
static int
png_write_image_8bit(png_voidp argument)
{
png_image_write_control *display = png_voidcast(png_image_write_control*,
argument);
png_imagep image = display->image;
png_structrp png_ptr = image->opaque->png_ptr;
png_const_uint_16p input_row = png_voidcast(png_const_uint_16p,
display->first_row);
png_bytep output_row = png_voidcast(png_bytep, display->local_row);
png_uint_32 y = image->height;
const int channels = (image->format & PNG_FORMAT_FLAG_COLOR) ? 3 : 1;
if (image->format & PNG_FORMAT_FLAG_ALPHA)
{
png_bytep row_end;
int aindex;
if (image->format & PNG_FORMAT_FLAG_AFIRST)
{
aindex = -1;
++input_row; /* To point to the first component */
++output_row;
}
else
aindex = channels;
/* Use row_end in place of a loop counter: */
row_end = output_row + image->width * (channels+1);
while (y-- > 0)
{
png_const_uint_16p in_ptr = input_row;
png_bytep out_ptr = output_row;
while (out_ptr < row_end)
{
png_uint_16 alpha = in_ptr[aindex];
png_byte alphabyte = (png_byte)PNG_DIV257(alpha);
png_uint_32 reciprocal = 0;
int c;
/* Scale and write the alpha channel. */
out_ptr[aindex] = alphabyte;
if (alphabyte > 0 && alphabyte < 255)
reciprocal = UNP_RECIPROCAL(alpha);
c = channels;
do /* always at least one channel */
*out_ptr++ = png_unpremultiply(*in_ptr++, alpha, reciprocal);
while (--c > 0);
/* Skip to next component (skip the intervening alpha channel) */
++in_ptr;
++out_ptr;
} /* while out_ptr < row_end */
png_write_row(png_ptr, png_voidcast(png_const_bytep,
display->local_row));
input_row += display->row_bytes/(sizeof (png_uint_16));
} /* while y */
}
else
{
/* No alpha channel, so the row_end really is the end of the row and it
* is sufficient to loop over the components one by one.
*/
png_bytep row_end = output_row + image->width * channels;
while (y-- > 0)
{
png_const_uint_16p in_ptr = input_row;
png_bytep out_ptr = output_row;
while (out_ptr < row_end)
{
png_uint_32 component = *in_ptr++;
component *= 255;
*out_ptr++ = (png_byte)PNG_sRGB_FROM_LINEAR(component);
}
png_write_row(png_ptr, output_row);
input_row += display->row_bytes/(sizeof (png_uint_16));
}
}
return 1;
}
static void
png_image_set_PLTE(png_image_write_control *display)
{
const png_imagep image = display->image;
const void *cmap = display->colormap;
const int entries = image->colormap_entries > 256 ? 256 :
(int)image->colormap_entries;
/* NOTE: the caller must check for cmap != NULL and entries != 0 */
const png_uint_32 format = image->format;
const int channels = PNG_IMAGE_SAMPLE_CHANNELS(format);
# ifdef PNG_FORMAT_BGR_SUPPORTED
const int afirst = (format & PNG_FORMAT_FLAG_AFIRST) != 0 &&
(format & PNG_FORMAT_FLAG_ALPHA) != 0;
# else
# define afirst 0
# endif
# ifdef PNG_FORMAT_BGR_SUPPORTED
const int bgr = (format & PNG_FORMAT_FLAG_BGR) ? 2 : 0;
# else
# define bgr 0
# endif
int i, num_trans;
png_color palette[256];
png_byte tRNS[256];
memset(tRNS, 255, (sizeof tRNS));
memset(palette, 0, (sizeof palette));
for (i=num_trans=0; i<entries; ++i)
{
/* This gets automatically converted to sRGB with reversal of the
* pre-multiplication if the color-map has an alpha channel.
*/
if (format & PNG_FORMAT_FLAG_LINEAR)
{
png_const_uint_16p entry = png_voidcast(png_const_uint_16p, cmap);
entry += i * channels;
if (channels & 1) /* no alpha */
{
if (channels >= 3) /* RGB */
{
palette[i].blue = (png_byte)PNG_sRGB_FROM_LINEAR(255 *
entry[(2 ^ bgr)]);
palette[i].green = (png_byte)PNG_sRGB_FROM_LINEAR(255 *
entry[1]);
palette[i].red = (png_byte)PNG_sRGB_FROM_LINEAR(255 *
entry[bgr]);
}
else /* Gray */
palette[i].blue = palette[i].red = palette[i].green =
(png_byte)PNG_sRGB_FROM_LINEAR(255 * *entry);
}
else /* alpha */
{
png_uint_16 alpha = entry[afirst ? 0 : channels-1];
png_byte alphabyte = (png_byte)PNG_DIV257(alpha);
png_uint_32 reciprocal = 0;
/* Calculate a reciprocal, as in the png_write_image_8bit code above
* this is designed to produce a value scaled to 255*65535 when
* divided by 128 (i.e. asr 7).
*/
if (alphabyte > 0 && alphabyte < 255)
reciprocal = (((0xffff*0xff)<<7)+(alpha>>1))/alpha;
tRNS[i] = alphabyte;
if (alphabyte < 255)
num_trans = i+1;
if (channels >= 3) /* RGB */
{
palette[i].blue = png_unpremultiply(entry[afirst + (2 ^ bgr)],
alpha, reciprocal);
palette[i].green = png_unpremultiply(entry[afirst + 1], alpha,
reciprocal);
palette[i].red = png_unpremultiply(entry[afirst + bgr], alpha,
reciprocal);
}
else /* gray */
palette[i].blue = palette[i].red = palette[i].green =
png_unpremultiply(entry[afirst], alpha, reciprocal);
}
}
else /* Color-map has sRGB values */
{
png_const_bytep entry = png_voidcast(png_const_bytep, cmap);
entry += i * channels;
switch (channels)
{
case 4:
tRNS[i] = entry[afirst ? 0 : 3];
if (tRNS[i] < 255)
num_trans = i+1;
/* FALL THROUGH */
case 3:
palette[i].blue = entry[afirst + (2 ^ bgr)];
palette[i].green = entry[afirst + 1];
palette[i].red = entry[afirst + bgr];
break;
case 2:
tRNS[i] = entry[1 ^ afirst];
if (tRNS[i] < 255)
num_trans = i+1;
/* FALL THROUGH */
case 1:
palette[i].blue = palette[i].red = palette[i].green =
entry[afirst];
break;
default:
break;
}
}
}
# ifdef afirst
# undef afirst
# endif
# ifdef bgr
# undef bgr
# endif
png_set_PLTE(image->opaque->png_ptr, image->opaque->info_ptr, palette,
entries);
if (num_trans > 0)
png_set_tRNS(image->opaque->png_ptr, image->opaque->info_ptr, tRNS,
num_trans, NULL);
image->colormap_entries = entries;
}
static int
png_image_write_main(png_voidp argument)
{
png_image_write_control *display = png_voidcast(png_image_write_control*,
argument);
png_imagep image = display->image;
png_structrp png_ptr = image->opaque->png_ptr;
png_inforp info_ptr = image->opaque->info_ptr;
png_uint_32 format = image->format;
int colormap = (format & PNG_FORMAT_FLAG_COLORMAP) != 0;
int linear = !colormap && (format & PNG_FORMAT_FLAG_LINEAR) != 0; /* input */
int alpha = !colormap && (format & PNG_FORMAT_FLAG_ALPHA) != 0;
int write_16bit = linear && !colormap && !display->convert_to_8bit;
# ifdef PNG_BENIGN_ERRORS_SUPPORTED
/* Make sure we error out on any bad situation */
png_set_benign_errors(png_ptr, 0/*error*/);
# endif
/* Default the 'row_stride' parameter if required. */
if (display->row_stride == 0)
display->row_stride = PNG_IMAGE_ROW_STRIDE(*image);
/* Set the required transforms then write the rows in the correct order. */
if (format & PNG_FORMAT_FLAG_COLORMAP)
{
if (display->colormap != NULL && image->colormap_entries > 0)
{
png_uint_32 entries = image->colormap_entries;
png_set_IHDR(png_ptr, info_ptr, image->width, image->height,
entries > 16 ? 8 : (entries > 4 ? 4 : (entries > 2 ? 2 : 1)),
PNG_COLOR_TYPE_PALETTE, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
png_image_set_PLTE(display);
}
else
png_error(image->opaque->png_ptr,
"no color-map for color-mapped image");
}
else
png_set_IHDR(png_ptr, info_ptr, image->width, image->height,
write_16bit ? 16 : 8,
((format & PNG_FORMAT_FLAG_COLOR) ? PNG_COLOR_MASK_COLOR : 0) +
((format & PNG_FORMAT_FLAG_ALPHA) ? PNG_COLOR_MASK_ALPHA : 0),
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
/* Counter-intuitively the data transformations must be called *after*
* png_write_info, not before as in the read code, but the 'set' functions
* must still be called before. Just set the color space information, never
* write an interlaced image.
*/
if (write_16bit)
{
/* The gamma here is 1.0 (linear) and the cHRM chunk matches sRGB. */
png_set_gAMA_fixed(png_ptr, info_ptr, PNG_GAMMA_LINEAR);
if (!(image->flags & PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB))
png_set_cHRM_fixed(png_ptr, info_ptr,
/* color x y */
/* white */ 31270, 32900,
/* red */ 64000, 33000,
/* green */ 30000, 60000,
/* blue */ 15000, 6000
);
}
else if (!(image->flags & PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB))
png_set_sRGB(png_ptr, info_ptr, PNG_sRGB_INTENT_PERCEPTUAL);
/* Else writing an 8-bit file and the *colors* aren't sRGB, but the 8-bit
* space must still be gamma encoded.
*/
else
png_set_gAMA_fixed(png_ptr, info_ptr, PNG_GAMMA_sRGB_INVERSE);
/* Write the file header. */
png_write_info(png_ptr, info_ptr);
/* Now set up the data transformations (*after* the header is written),
* remove the handled transformations from the 'format' flags for checking.
*
* First check for a little endian system if writing 16 bit files.
*/
if (write_16bit)
{
PNG_CONST png_uint_16 le = 0x0001;
if (*(png_const_bytep)&le)
png_set_swap(png_ptr);
}
# ifdef PNG_SIMPLIFIED_WRITE_BGR_SUPPORTED
if (format & PNG_FORMAT_FLAG_BGR)
{
if (!colormap && (format & PNG_FORMAT_FLAG_COLOR) != 0)
png_set_bgr(png_ptr);
format &= ~PNG_FORMAT_FLAG_BGR;
}
# endif
# ifdef PNG_SIMPLIFIED_WRITE_AFIRST_SUPPORTED
if (format & PNG_FORMAT_FLAG_AFIRST)
{
if (!colormap && (format & PNG_FORMAT_FLAG_ALPHA) != 0)
png_set_swap_alpha(png_ptr);
format &= ~PNG_FORMAT_FLAG_AFIRST;
}
# endif
/* If there are 16 or fewer color-map entries we wrote a lower bit depth
* above, but the application data is still byte packed.
*/
if (colormap && image->colormap_entries <= 16)
png_set_packing(png_ptr);
/* That should have handled all (both) the transforms. */
if ((format & ~(png_uint_32)(PNG_FORMAT_FLAG_COLOR | PNG_FORMAT_FLAG_LINEAR |
PNG_FORMAT_FLAG_ALPHA | PNG_FORMAT_FLAG_COLORMAP)) != 0)
png_error(png_ptr, "png_write_image: unsupported transformation");
{
png_const_bytep row = png_voidcast(png_const_bytep, display->buffer);
ptrdiff_t row_bytes = display->row_stride;
if (linear)
row_bytes *= (sizeof (png_uint_16));
if (row_bytes < 0)
row += (image->height-1) * (-row_bytes);
display->first_row = row;
display->row_bytes = row_bytes;
}
/* Apply 'fast' options if the flag is set. */
if ((image->flags & PNG_IMAGE_FLAG_FAST) != 0)
{
png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE, PNG_NO_FILTERS);
/* NOTE: determined by experiment using pngstest, this reflects some
* balance between the time to write the image once and the time to read
* it about 50 times. The speed-up in pngstest was about 10-20% of the
* total (user) time on a heavily loaded system.
*/
png_set_compression_level(png_ptr, 3);
}
/* Check for the cases that currently require a pre-transform on the row
* before it is written. This only applies when the input is 16-bit and
* either there is an alpha channel or it is converted to 8-bit.
*/
if ((linear && alpha) || (!colormap && display->convert_to_8bit))
{
png_bytep row = png_voidcast(png_bytep, png_malloc(png_ptr,
png_get_rowbytes(png_ptr, info_ptr)));
int result;
display->local_row = row;
if (write_16bit)
result = png_safe_execute(image, png_write_image_16bit, display);
else
result = png_safe_execute(image, png_write_image_8bit, display);
display->local_row = NULL;
png_free(png_ptr, row);
/* Skip the 'write_end' on error: */
if (!result)
return 0;
}
/* Otherwise this is the case where the input is in a format currently
* supported by the rest of the libpng write code; call it directly.
*/
else
{
png_const_bytep row = png_voidcast(png_const_bytep, display->first_row);
ptrdiff_t row_bytes = display->row_bytes;
png_uint_32 y = image->height;
while (y-- > 0)
{
png_write_row(png_ptr, row);
row += row_bytes;
}
}
png_write_end(png_ptr, info_ptr);
return 1;
}
int PNGAPI
png_image_write_to_stdio(png_imagep image, FILE *file, int convert_to_8bit,
const void *buffer, png_int_32 row_stride, const void *colormap)
{
/* Write the image to the given (FILE*). */
if (image != NULL && image->version == PNG_IMAGE_VERSION)
{
if (file != NULL)
{
if (png_image_write_init(image))
{
png_image_write_control display;
int result;
/* This is slightly evil, but png_init_io doesn't do anything other
* than this and we haven't changed the standard IO functions so
* this saves a 'safe' function.
*/
image->opaque->png_ptr->io_ptr = file;
memset(&display, 0, (sizeof display));
display.image = image;
display.buffer = buffer;
display.row_stride = row_stride;
display.colormap = colormap;
display.convert_to_8bit = convert_to_8bit;
result = png_safe_execute(image, png_image_write_main, &display);
png_image_free(image);
return result;
}
else
return 0;
}
else
return png_image_error(image,
"png_image_write_to_stdio: invalid argument");
}
else if (image != NULL)
return png_image_error(image,
"png_image_write_to_stdio: incorrect PNG_IMAGE_VERSION");
else
return 0;
}
int PNGAPI
png_image_write_to_file(png_imagep image, const char *file_name,
int convert_to_8bit, const void *buffer, png_int_32 row_stride,
const void *colormap)
{
/* Write the image to the named file. */
if (image != NULL && image->version == PNG_IMAGE_VERSION)
{
if (file_name != NULL)
{
FILE *fp = fopen(file_name, "wb");
if (fp != NULL)
{
if (png_image_write_to_stdio(image, fp, convert_to_8bit, buffer,
row_stride, colormap))
{
int error; /* from fflush/fclose */
/* Make sure the file is flushed correctly. */
if (fflush(fp) == 0 && ferror(fp) == 0)
{
if (fclose(fp) == 0)
return 1;
error = errno; /* from fclose */
}
else
{
error = errno; /* from fflush or ferror */
(void)fclose(fp);
}
(void)remove(file_name);
/* The image has already been cleaned up; this is just used to
* set the error (because the original write succeeded).
*/
return png_image_error(image, strerror(error));
}
else
{
/* Clean up: just the opened file. */
(void)fclose(fp);
(void)remove(file_name);
return 0;
}
}
else
return png_image_error(image, strerror(errno));
}
else
return png_image_error(image,
"png_image_write_to_file: invalid argument");
}
else if (image != NULL)
return png_image_error(image,
"png_image_write_to_file: incorrect PNG_IMAGE_VERSION");
else
return 0;
}
#endif /* PNG_STDIO_SUPPORTED */
#endif /* SIMPLIFIED_WRITE */
#endif /* PNG_WRITE_SUPPORTED */
/* pngwtran.c - transforms the data in a row for PNG writers
*
* Last changed in libpng 1.6.0 [February 14, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "pngpriv.h"
#ifdef PNG_WRITE_SUPPORTED
#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
/* Transform the data according to the user's wishes. The order of
* transformations is significant.
*/
void /* PRIVATE */
png_do_write_transformations(png_structrp png_ptr, png_row_infop row_info)
{
png_debug(1, "in png_do_write_transformations");
if (png_ptr == NULL)
return;
#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
if (png_ptr->transformations & PNG_USER_TRANSFORM)
if (png_ptr->write_user_transform_fn != NULL)
(*(png_ptr->write_user_transform_fn)) /* User write transform
function */
(png_ptr, /* png_ptr */
row_info, /* row_info: */
/* png_uint_32 width; width of row */
/* png_size_t rowbytes; number of bytes in row */
/* png_byte color_type; color type of pixels */
/* png_byte bit_depth; bit depth of samples */
/* png_byte channels; number of channels (1-4) */
/* png_byte pixel_depth; bits per pixel (depth*channels) */
png_ptr->row_buf + 1); /* start of pixel data for row */
#endif
#ifdef PNG_WRITE_FILLER_SUPPORTED
if (png_ptr->transformations & PNG_FILLER)
png_do_strip_channel(row_info, png_ptr->row_buf + 1,
!(png_ptr->flags & PNG_FLAG_FILLER_AFTER));
#endif
#ifdef PNG_WRITE_PACKSWAP_SUPPORTED
if (png_ptr->transformations & PNG_PACKSWAP)
png_do_packswap(row_info, png_ptr->row_buf + 1);
#endif
#ifdef PNG_WRITE_PACK_SUPPORTED
if (png_ptr->transformations & PNG_PACK)
png_do_pack(row_info, png_ptr->row_buf + 1,
(png_uint_32)png_ptr->bit_depth);
#endif
#ifdef PNG_WRITE_SWAP_SUPPORTED
if (png_ptr->transformations & PNG_SWAP_BYTES)
png_do_swap(row_info, png_ptr->row_buf + 1);
#endif
#ifdef PNG_WRITE_SHIFT_SUPPORTED
if (png_ptr->transformations & PNG_SHIFT)
png_do_shift(row_info, png_ptr->row_buf + 1,
&(png_ptr->shift));
#endif
#ifdef PNG_WRITE_SWAP_ALPHA_SUPPORTED
if (png_ptr->transformations & PNG_SWAP_ALPHA)
png_do_write_swap_alpha(row_info, png_ptr->row_buf + 1);
#endif
#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
if (png_ptr->transformations & PNG_INVERT_ALPHA)
png_do_write_invert_alpha(row_info, png_ptr->row_buf + 1);
#endif
#ifdef PNG_WRITE_BGR_SUPPORTED
if (png_ptr->transformations & PNG_BGR)
png_do_bgr(row_info, png_ptr->row_buf + 1);
#endif
#ifdef PNG_WRITE_INVERT_SUPPORTED
if (png_ptr->transformations & PNG_INVERT_MONO)
png_do_invert(row_info, png_ptr->row_buf + 1);
#endif
}
#ifdef PNG_WRITE_PACK_SUPPORTED
/* Pack pixels into bytes. Pass the true bit depth in bit_depth. The
* row_info bit depth should be 8 (one pixel per byte). The channels
* should be 1 (this only happens on grayscale and paletted images).
*/
void /* PRIVATE */
png_do_pack(png_row_infop row_info, png_bytep row, png_uint_32 bit_depth)
{
png_debug(1, "in png_do_pack");
if (row_info->bit_depth == 8 &&
row_info->channels == 1)
{
switch ((int)bit_depth)
{
case 1:
{
png_bytep sp, dp;
int mask, v;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
sp = row;
dp = row;
mask = 0x80;
v = 0;
for (i = 0; i < row_width; i++)
{
if (*sp != 0)
v |= mask;
sp++;
if (mask > 1)
mask >>= 1;
else
{
mask = 0x80;
*dp = (png_byte)v;
dp++;
v = 0;
}
}
if (mask != 0x80)
*dp = (png_byte)v;
break;
}
case 2:
{
png_bytep sp, dp;
int shift, v;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
sp = row;
dp = row;
shift = 6;
v = 0;
for (i = 0; i < row_width; i++)
{
png_byte value;
value = (png_byte)(*sp & 0x03);
v |= (value << shift);
if (shift == 0)
{
shift = 6;
*dp = (png_byte)v;
dp++;
v = 0;
}
else
shift -= 2;
sp++;
}
if (shift != 6)
*dp = (png_byte)v;
break;
}
case 4:
{
png_bytep sp, dp;
int shift, v;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
sp = row;
dp = row;
shift = 4;
v = 0;
for (i = 0; i < row_width; i++)
{
png_byte value;
value = (png_byte)(*sp & 0x0f);
v |= (value << shift);
if (shift == 0)
{
shift = 4;
*dp = (png_byte)v;
dp++;
v = 0;
}
else
shift -= 4;
sp++;
}
if (shift != 4)
*dp = (png_byte)v;
break;
}
default:
break;
}
row_info->bit_depth = (png_byte)bit_depth;
row_info->pixel_depth = (png_byte)(bit_depth * row_info->channels);
row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
row_info->width);
}
}
#endif
#ifdef PNG_WRITE_SHIFT_SUPPORTED
/* Shift pixel values to take advantage of whole range. Pass the
* true number of bits in bit_depth. The row should be packed
* according to row_info->bit_depth. Thus, if you had a row of
* bit depth 4, but the pixels only had values from 0 to 7, you
* would pass 3 as bit_depth, and this routine would translate the
* data to 0 to 15.
*/
void /* PRIVATE */
png_do_shift(png_row_infop row_info, png_bytep row,
png_const_color_8p bit_depth)
{
png_debug(1, "in png_do_shift");
if (row_info->color_type != PNG_COLOR_TYPE_PALETTE)
{
int shift_start[4], shift_dec[4];
int channels = 0;
if (row_info->color_type & PNG_COLOR_MASK_COLOR)
{
shift_start[channels] = row_info->bit_depth - bit_depth->red;
shift_dec[channels] = bit_depth->red;
channels++;
shift_start[channels] = row_info->bit_depth - bit_depth->green;
shift_dec[channels] = bit_depth->green;
channels++;
shift_start[channels] = row_info->bit_depth - bit_depth->blue;
shift_dec[channels] = bit_depth->blue;
channels++;
}
else
{
shift_start[channels] = row_info->bit_depth - bit_depth->gray;
shift_dec[channels] = bit_depth->gray;
channels++;
}
if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
{
shift_start[channels] = row_info->bit_depth - bit_depth->alpha;
shift_dec[channels] = bit_depth->alpha;
channels++;
}
/* With low row depths, could only be grayscale, so one channel */
if (row_info->bit_depth < 8)
{
png_bytep bp = row;
png_size_t i;
unsigned int mask;
png_size_t row_bytes = row_info->rowbytes;
if (bit_depth->gray == 1 && row_info->bit_depth == 2)
mask = 0x55;
else if (row_info->bit_depth == 4 && bit_depth->gray == 3)
mask = 0x11;
else
mask = 0xff;
for (i = 0; i < row_bytes; i++, bp++)
{
int j;
unsigned int v, out;
v = *bp;
out = 0;
for (j = shift_start[0]; j > -shift_dec[0]; j -= shift_dec[0])
{
if (j > 0)
out |= v << j;
else
out |= (v >> (-j)) & mask;
}
*bp = (png_byte)(out & 0xff);
}
}
else if (row_info->bit_depth == 8)
{
png_bytep bp = row;
png_uint_32 i;
png_uint_32 istop = channels * row_info->width;
for (i = 0; i < istop; i++, bp++)
{
const unsigned int c = i%channels;
int j;
unsigned int v, out;
v = *bp;
out = 0;
for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
{
if (j > 0)
out |= v << j;
else
out |= v >> (-j);
}
*bp = (png_byte)(out & 0xff);
}
}
else
{
png_bytep bp;
png_uint_32 i;
png_uint_32 istop = channels * row_info->width;
for (bp = row, i = 0; i < istop; i++)
{
const unsigned int c = i%channels;
int j;
unsigned int value, v;
v = png_get_uint_16(bp);
value = 0;
for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
{
if (j > 0)
value |= v << j;
else
value |= v >> (-j);
}
*bp++ = (png_byte)((value >> 8) & 0xff);
*bp++ = (png_byte)(value & 0xff);
}
}
}
}
#endif
#ifdef PNG_WRITE_SWAP_ALPHA_SUPPORTED
void /* PRIVATE */
png_do_write_swap_alpha(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_write_swap_alpha");
{
if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
{
if (row_info->bit_depth == 8)
{
/* This converts from ARGB to RGBA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
png_byte save = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = save;
}
}
#ifdef PNG_WRITE_16BIT_SUPPORTED
else
{
/* This converts from AARRGGBB to RRGGBBAA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
png_byte save[2];
save[0] = *(sp++);
save[1] = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = save[0];
*(dp++) = save[1];
}
}
#endif /* PNG_WRITE_16BIT_SUPPORTED */
}
else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
{
if (row_info->bit_depth == 8)
{
/* This converts from AG to GA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
png_byte save = *(sp++);
*(dp++) = *(sp++);
*(dp++) = save;
}
}
#ifdef PNG_WRITE_16BIT_SUPPORTED
else
{
/* This converts from AAGG to GGAA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
png_byte save[2];
save[0] = *(sp++);
save[1] = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = save[0];
*(dp++) = save[1];
}
}
#endif /* PNG_WRITE_16BIT_SUPPORTED */
}
}
}
#endif
#ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
void /* PRIVATE */
png_do_write_invert_alpha(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_write_invert_alpha");
{
if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
{
if (row_info->bit_depth == 8)
{
/* This inverts the alpha channel in RGBA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
/* Does nothing
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*/
sp+=3; dp = sp;
*(dp++) = (png_byte)(255 - *(sp++));
}
}
#ifdef PNG_WRITE_16BIT_SUPPORTED
else
{
/* This inverts the alpha channel in RRGGBBAA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
/* Does nothing
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*/
sp+=6; dp = sp;
*(dp++) = (png_byte)(255 - *(sp++));
*(dp++) = (png_byte)(255 - *(sp++));
}
}
#endif /* PNG_WRITE_16BIT_SUPPORTED */
}
else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
{
if (row_info->bit_depth == 8)
{
/* This inverts the alpha channel in GA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
*(dp++) = *(sp++);
*(dp++) = (png_byte)(255 - *(sp++));
}
}
#ifdef PNG_WRITE_16BIT_SUPPORTED
else
{
/* This inverts the alpha channel in GGAA */
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
for (i = 0, sp = dp = row; i < row_width; i++)
{
/* Does nothing
*(dp++) = *(sp++);
*(dp++) = *(sp++);
*/
sp+=2; dp = sp;
*(dp++) = (png_byte)(255 - *(sp++));
*(dp++) = (png_byte)(255 - *(sp++));
}
}
#endif /* PNG_WRITE_16BIT_SUPPORTED */
}
}
}
#endif
#endif /* PNG_WRITE_TRANSFORMS_SUPPORTED */
#ifdef PNG_MNG_FEATURES_SUPPORTED
/* Undoes intrapixel differencing */
void /* PRIVATE */
png_do_write_intrapixel(png_row_infop row_info, png_bytep row)
{
png_debug(1, "in png_do_write_intrapixel");
if ((row_info->color_type & PNG_COLOR_MASK_COLOR))
{
int bytes_per_pixel;
png_uint_32 row_width = row_info->width;
if (row_info->bit_depth == 8)
{
png_bytep rp;
png_uint_32 i;
if (row_info->color_type == PNG_COLOR_TYPE_RGB)
bytes_per_pixel = 3;
else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
bytes_per_pixel = 4;
else
return;
for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
{
*(rp) = (png_byte)((*rp - *(rp + 1)) & 0xff);
*(rp + 2) = (png_byte)((*(rp + 2) - *(rp + 1)) & 0xff);
}
}
#ifdef PNG_WRITE_16BIT_SUPPORTED
else if (row_info->bit_depth == 16)
{
png_bytep rp;
png_uint_32 i;
if (row_info->color_type == PNG_COLOR_TYPE_RGB)
bytes_per_pixel = 6;
else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
bytes_per_pixel = 8;
else
return;
for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
{
png_uint_32 s0 = (*(rp ) << 8) | *(rp + 1);
png_uint_32 s1 = (*(rp + 2) << 8) | *(rp + 3);
png_uint_32 s2 = (*(rp + 4) << 8) | *(rp + 5);
png_uint_32 red = (png_uint_32)((s0 - s1) & 0xffffL);
png_uint_32 blue = (png_uint_32)((s2 - s1) & 0xffffL);
*(rp ) = (png_byte)((red >> 8) & 0xff);
*(rp + 1) = (png_byte)(red & 0xff);
*(rp + 4) = (png_byte)((blue >> 8) & 0xff);
*(rp + 5) = (png_byte)(blue & 0xff);
}
}
#endif /* PNG_WRITE_16BIT_SUPPORTED */
}
}
#endif /* PNG_MNG_FEATURES_SUPPORTED */
#endif /* PNG_WRITE_SUPPORTED */
/* pngwutil.c - utilities to write a PNG file
*
* Last changed in libpng 1.6.2 [April 25, 2013]
* Copyright (c) 1998-2013 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "pngpriv.h"
#ifdef PNG_WRITE_SUPPORTED
#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
/* Place a 32-bit number into a buffer in PNG byte order. We work
* with unsigned numbers for convenience, although one supported
* ancillary chunk uses signed (two's complement) numbers.
*/
void PNGAPI
png_save_uint_32(png_bytep buf, png_uint_32 i)
{
buf[0] = (png_byte)((i >> 24) & 0xff);
buf[1] = (png_byte)((i >> 16) & 0xff);
buf[2] = (png_byte)((i >> 8) & 0xff);
buf[3] = (png_byte)(i & 0xff);
}
/* Place a 16-bit number into a buffer in PNG byte order.
* The parameter is declared unsigned int, not png_uint_16,
* just to avoid potential problems on pre-ANSI C compilers.
*/
void PNGAPI
png_save_uint_16(png_bytep buf, unsigned int i)
{
buf[0] = (png_byte)((i >> 8) & 0xff);
buf[1] = (png_byte)(i & 0xff);
}
#endif
/* Simple function to write the signature. If we have already written
* the magic bytes of the signature, or more likely, the PNG stream is
* being embedded into another stream and doesn't need its own signature,
* we should call png_set_sig_bytes() to tell libpng how many of the
* bytes have already been written.
*/
void PNGAPI
png_write_sig(png_structrp png_ptr)
{
png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that the signature is being written */
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_SIGNATURE;
#endif
/* Write the rest of the 8 byte signature */
png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes],
(png_size_t)(8 - png_ptr->sig_bytes));
if (png_ptr->sig_bytes < 3)
png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
}
/* Write the start of a PNG chunk. The type is the chunk type.
* The total_length is the sum of the lengths of all the data you will be
* passing in png_write_chunk_data().
*/
static void
png_write_chunk_header(png_structrp png_ptr, png_uint_32 chunk_name,
png_uint_32 length)
{
png_byte buf[8];
#if defined(PNG_DEBUG) && (PNG_DEBUG > 0)
PNG_CSTRING_FROM_CHUNK(buf, chunk_name);
png_debug2(0, "Writing %s chunk, length = %lu", buf, (unsigned long)length);
#endif
if (png_ptr == NULL)
return;
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that the chunk header is being written.
* PNG_IO_CHUNK_HDR requires a single I/O call.
*/
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_HDR;
#endif
/* Write the length and the chunk name */
png_save_uint_32(buf, length);
png_save_uint_32(buf + 4, chunk_name);
png_write_data(png_ptr, buf, 8);
/* Put the chunk name into png_ptr->chunk_name */
png_ptr->chunk_name = chunk_name;
/* Reset the crc and run it over the chunk name */
png_reset_crc(png_ptr);
png_calculate_crc(png_ptr, buf + 4, 4);
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that chunk data will (possibly) be written.
* PNG_IO_CHUNK_DATA does NOT require a specific number of I/O calls.
*/
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_DATA;
#endif
}
void PNGAPI
png_write_chunk_start(png_structrp png_ptr, png_const_bytep chunk_string,
png_uint_32 length)
{
png_write_chunk_header(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), length);
}
/* Write the data of a PNG chunk started with png_write_chunk_header().
* Note that multiple calls to this function are allowed, and that the
* sum of the lengths from these calls *must* add up to the total_length
* given to png_write_chunk_header().
*/
void PNGAPI
png_write_chunk_data(png_structrp png_ptr, png_const_bytep data,
png_size_t length)
{
/* Write the data, and run the CRC over it */
if (png_ptr == NULL)
return;
if (data != NULL && length > 0)
{
png_write_data(png_ptr, data, length);
/* Update the CRC after writing the data,
* in case that the user I/O routine alters it.
*/
png_calculate_crc(png_ptr, data, length);
}
}
/* Finish a chunk started with png_write_chunk_header(). */
void PNGAPI
png_write_chunk_end(png_structrp png_ptr)
{
png_byte buf[4];
if (png_ptr == NULL) return;
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that the chunk CRC is being written.
* PNG_IO_CHUNK_CRC requires a single I/O function call.
*/
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_CRC;
#endif
/* Write the crc in a single operation */
png_save_uint_32(buf, png_ptr->crc);
png_write_data(png_ptr, buf, (png_size_t)4);
}
/* Write a PNG chunk all at once. The type is an array of ASCII characters
* representing the chunk name. The array must be at least 4 bytes in
* length, and does not need to be null terminated. To be safe, pass the
* pre-defined chunk names here, and if you need a new one, define it
* where the others are defined. The length is the length of the data.
* All the data must be present. If that is not possible, use the
* png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end()
* functions instead.
*/
static void
png_write_complete_chunk(png_structrp png_ptr, png_uint_32 chunk_name,
png_const_bytep data, png_size_t length)
{
if (png_ptr == NULL)
return;
/* On 64 bit architectures 'length' may not fit in a png_uint_32. */
if (length > PNG_UINT_31_MAX)
png_error(png_ptr, "length exceeds PNG maxima");
png_write_chunk_header(png_ptr, chunk_name, (png_uint_32)length);
png_write_chunk_data(png_ptr, data, length);
png_write_chunk_end(png_ptr);
}
/* This is the API that calls the internal function above. */
void PNGAPI
png_write_chunk(png_structrp png_ptr, png_const_bytep chunk_string,
png_const_bytep data, png_size_t length)
{
png_write_complete_chunk(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), data,
length);
}
/* This is used below to find the size of an image to pass to png_deflate_claim,
* so it only needs to be accurate if the size is less than 16384 bytes (the
* point at which a lower LZ window size can be used.)
*/
static png_alloc_size_t
png_image_size(png_structrp png_ptr)
{
/* Only return sizes up to the maximum of a png_uint_32, do this by limiting
* the width and height used to 15 bits.
*/
png_uint_32 h = png_ptr->height;
if (png_ptr->rowbytes < 32768 && h < 32768)
{
if (png_ptr->interlaced)
{
/* Interlacing makes the image larger because of the replication of
* both the filter byte and the padding to a byte boundary.
*/
png_uint_32 w = png_ptr->width;
unsigned int pd = png_ptr->pixel_depth;
png_alloc_size_t cb_base;
int pass;
for (cb_base=0, pass=0; pass<=6; ++pass)
{
png_uint_32 pw = PNG_PASS_COLS(w, pass);
if (pw > 0)
cb_base += (PNG_ROWBYTES(pd, pw)+1) * PNG_PASS_ROWS(h, pass);
}
return cb_base;
}
else
return (png_ptr->rowbytes+1) * h;
}
else
return 0xffffffffU;
}
#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
/* This is the code to hack the first two bytes of the deflate stream (the
* deflate header) to correct the windowBits value to match the actual data
* size. Note that the second argument is the *uncompressed* size but the
* first argument is the *compressed* data (and it must be deflate
* compressed.)
*/
static void
optimize_cmf(png_bytep data, png_alloc_size_t data_size)
{
/* Optimize the CMF field in the zlib stream. The resultant zlib stream is
* still compliant to the stream specification.
*/
if (data_size <= 16384) /* else windowBits must be 15 */
{
unsigned int z_cmf = data[0]; /* zlib compression method and flags */
if ((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70)
{
unsigned int z_cinfo;
unsigned int half_z_window_size;
z_cinfo = z_cmf >> 4;
half_z_window_size = 1U << (z_cinfo + 7);
if (data_size <= half_z_window_size) /* else no change */
{
unsigned int tmp;
do
{
half_z_window_size >>= 1;
--z_cinfo;
}
while (z_cinfo > 0 && data_size <= half_z_window_size);
z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4);
data[0] = (png_byte)z_cmf;
tmp = data[1] & 0xe0;
tmp += 0x1f - ((z_cmf << 8) + tmp) % 0x1f;
data[1] = (png_byte)tmp;
}
}
}
}
#else
# define optimize_cmf(dp,dl) ((void)0)
#endif /* PNG_WRITE_OPTIMIZE_CMF_SUPPORTED */
/* Initialize the compressor for the appropriate type of compression. */
static int
png_deflate_claim(png_structrp png_ptr, png_uint_32 owner,
png_alloc_size_t data_size)
{
if (png_ptr->zowner != 0)
{
char msg[64];
PNG_STRING_FROM_CHUNK(msg, owner);
msg[4] = ':';
msg[5] = ' ';
PNG_STRING_FROM_CHUNK(msg+6, png_ptr->zowner);
/* So the message that results is "<chunk> using zstream"; this is an
* internal error, but is very useful for debugging. i18n requirements
* are minimal.
*/
(void)png_safecat(msg, (sizeof msg), 10, " using zstream");
# if PNG_LIBPNG_BUILD_BASE_TYPE >= PNG_LIBPNG_BUILD_RC
png_warning(png_ptr, msg);
/* Attempt sane error recovery */
if (png_ptr->zowner == png_IDAT) /* don't steal from IDAT */
{
png_ptr->zstream.msg = PNGZ_MSG_CAST("in use by IDAT");
return Z_STREAM_ERROR;
}
png_ptr->zowner = 0;
# else
png_error(png_ptr, msg);
# endif
}
{
int level = png_ptr->zlib_level;
int method = png_ptr->zlib_method;
int windowBits = png_ptr->zlib_window_bits;
int memLevel = png_ptr->zlib_mem_level;
int strategy; /* set below */
int ret; /* zlib return code */
if (owner == png_IDAT)
{
if (png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_STRATEGY)
strategy = png_ptr->zlib_strategy;
else if (png_ptr->do_filter != PNG_FILTER_NONE)
strategy = PNG_Z_DEFAULT_STRATEGY;
else
strategy = PNG_Z_DEFAULT_NOFILTER_STRATEGY;
}
else
{
# ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
level = png_ptr->zlib_text_level;
method = png_ptr->zlib_text_method;
windowBits = png_ptr->zlib_text_window_bits;
memLevel = png_ptr->zlib_text_mem_level;
strategy = png_ptr->zlib_text_strategy;
# else
/* If customization is not supported the values all come from the
* IDAT values except for the strategy, which is fixed to the
* default. (This is the pre-1.6.0 behavior too, although it was
* implemented in a very different way.)
*/
strategy = Z_DEFAULT_STRATEGY;
# endif
}
/* Adjust 'windowBits' down if larger than 'data_size'; to stop this
* happening just pass 32768 as the data_size parameter. Notice that zlib
* requires an extra 262 bytes in the window in addition to the data to be
* able to see the whole of the data, so if data_size+262 takes us to the
* next windowBits size we need to fix up the value later. (Because even
* though deflate needs the extra window, inflate does not!)
*/
if (data_size <= 16384)
{
/* IMPLEMENTATION NOTE: this 'half_window_size' stuff is only here to
* work round a Microsoft Visual C misbehavior which, contrary to C-90,
* widens the result of the following shift to 64-bits if (and,
* apparently, only if) it is used in a test.
*/
unsigned int half_window_size = 1U << (windowBits-1);
while (data_size + 262 <= half_window_size)
{
half_window_size >>= 1;
--windowBits;
}
}
/* Check against the previous initialized values, if any. */
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED) &&
(png_ptr->zlib_set_level != level ||
png_ptr->zlib_set_method != method ||
png_ptr->zlib_set_window_bits != windowBits ||
png_ptr->zlib_set_mem_level != memLevel ||
png_ptr->zlib_set_strategy != strategy))
{
if (deflateEnd(&png_ptr->zstream) != Z_OK)
png_warning(png_ptr, "deflateEnd failed (ignored)");
png_ptr->flags &= ~PNG_FLAG_ZSTREAM_INITIALIZED;
}
/* For safety clear out the input and output pointers (currently zlib
* doesn't use them on Init, but it might in the future).
*/
png_ptr->zstream.next_in = NULL;
png_ptr->zstream.avail_in = 0;
png_ptr->zstream.next_out = NULL;
png_ptr->zstream.avail_out = 0;
/* Now initialize if required, setting the new parameters, otherwise just
* to a simple reset to the previous parameters.
*/
if (png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED)
ret = deflateReset(&png_ptr->zstream);
else
{
ret = deflateInit2(&png_ptr->zstream, level, method, windowBits,
memLevel, strategy);
if (ret == Z_OK)
png_ptr->flags |= PNG_FLAG_ZSTREAM_INITIALIZED;
}
/* The return code is from either deflateReset or deflateInit2; they have
* pretty much the same set of error codes.
*/
if (ret == Z_OK)
png_ptr->zowner = owner;
else
png_zstream_error(png_ptr, ret);
return ret;
}
}
/* Clean up (or trim) a linked list of compression buffers. */
void /* PRIVATE */
png_free_buffer_list(png_structrp png_ptr, png_compression_bufferp *listp)
{
png_compression_bufferp list = *listp;
if (list != NULL)
{
*listp = NULL;
do
{
png_compression_bufferp next = list->next;
png_free(png_ptr, list);
list = next;
}
while (list != NULL);
}
}
#ifdef PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
/* This pair of functions encapsulates the operation of (a) compressing a
* text string, and (b) issuing it later as a series of chunk data writes.
* The compression_state structure is shared context for these functions
* set up by the caller to allow access to the relevant local variables.
*
* compression_buffer (new in 1.6.0) is just a linked list of zbuffer_size
* temporary buffers. From 1.6.0 it is retained in png_struct so that it will
* be correctly freed in the event of a write error (previous implementations
* just leaked memory.)
*/
typedef struct
{
png_const_bytep input; /* The uncompressed input data */
png_alloc_size_t input_len; /* Its length */
png_uint_32 output_len; /* Final compressed length */
png_byte output[1024]; /* First block of output */
} compression_state;
static void
png_text_compress_init(compression_state *comp, png_const_bytep input,
png_alloc_size_t input_len)
{
comp->input = input;
comp->input_len = input_len;
comp->output_len = 0;
}
/* Compress the data in the compression state input */
static int
png_text_compress(png_structrp png_ptr, png_uint_32 chunk_name,
compression_state *comp, png_uint_32 prefix_len)
{
int ret;
/* To find the length of the output it is necessary to first compress the
* input, the result is buffered rather than using the two-pass algorithm
* that is used on the inflate side; deflate is assumed to be slower and a
* PNG writer is assumed to have more memory available than a PNG reader.
*
* IMPLEMENTATION NOTE: the zlib API deflateBound() can be used to find an
* upper limit on the output size, but it is always bigger than the input
* size so it is likely to be more efficient to use this linked-list
* approach.
*/
ret = png_deflate_claim(png_ptr, chunk_name, comp->input_len);
if (ret != Z_OK)
return ret;
/* Set up the compression buffers, we need a loop here to avoid overflowing a
* uInt. Use ZLIB_IO_MAX to limit the input. The output is always limited
* by the output buffer size, so there is no need to check that. Since this
* is ANSI-C we know that an 'int', hence a uInt, is always at least 16 bits
* in size.
*/
{
png_compression_bufferp *end = &png_ptr->zbuffer_list;
png_alloc_size_t input_len = comp->input_len; /* may be zero! */
png_uint_32 output_len;
/* zlib updates these for us: */
png_ptr->zstream.next_in = PNGZ_INPUT_CAST(comp->input);
png_ptr->zstream.avail_in = 0; /* Set below */
png_ptr->zstream.next_out = comp->output;
png_ptr->zstream.avail_out = (sizeof comp->output);
output_len = png_ptr->zstream.avail_out;
do
{
uInt avail_in = ZLIB_IO_MAX;
if (avail_in > input_len)
avail_in = (uInt)input_len;
input_len -= avail_in;
png_ptr->zstream.avail_in = avail_in;
if (png_ptr->zstream.avail_out == 0)
{
png_compression_buffer *next;
/* Chunk data is limited to 2^31 bytes in length, so the prefix
* length must be counted here.
*/
if (output_len + prefix_len > PNG_UINT_31_MAX)
{
ret = Z_MEM_ERROR;
break;
}
/* Need a new (malloc'ed) buffer, but there may be one present
* already.
*/
next = *end;
if (next == NULL)
{
next = png_voidcast(png_compression_bufferp, png_malloc_base
(png_ptr, PNG_COMPRESSION_BUFFER_SIZE(png_ptr)));
if (next == NULL)
{
ret = Z_MEM_ERROR;
break;
}
/* Link in this buffer (so that it will be freed later) */
next->next = NULL;
*end = next;
}
png_ptr->zstream.next_out = next->output;
png_ptr->zstream.avail_out = png_ptr->zbuffer_size;
output_len += png_ptr->zstream.avail_out;
/* Move 'end' to the next buffer pointer. */
end = &next->next;
}
/* Compress the data */
ret = deflate(&png_ptr->zstream,
input_len > 0 ? Z_NO_FLUSH : Z_FINISH);
/* Claw back input data that was not consumed (because avail_in is
* reset above every time round the loop).
*/
input_len += png_ptr->zstream.avail_in;
png_ptr->zstream.avail_in = 0; /* safety */
}
while (ret == Z_OK);
/* There may be some space left in the last output buffer, this needs to
* be subtracted from output_len.
*/
output_len -= png_ptr->zstream.avail_out;
png_ptr->zstream.avail_out = 0; /* safety */
comp->output_len = output_len;
/* Now double check the output length, put in a custom message if it is
* too long. Otherwise ensure the z_stream::msg pointer is set to
* something.
*/
if (output_len + prefix_len >= PNG_UINT_31_MAX)
{
png_ptr->zstream.msg = PNGZ_MSG_CAST("compressed data too long");
ret = Z_MEM_ERROR;
}
else
png_zstream_error(png_ptr, ret);
/* Reset zlib for another zTXt/iTXt or image data */
png_ptr->zowner = 0;
/* The only success case is Z_STREAM_END, input_len must be 0, if not this
* is an internal error.
*/
if (ret == Z_STREAM_END && input_len == 0)
{
/* Fix up the deflate header, if required */
optimize_cmf(comp->output, comp->input_len);
/* But Z_OK is returned, not Z_STREAM_END; this allows the claim
* function above to return Z_STREAM_END on an error (though it never
* does in the current versions of zlib.)
*/
return Z_OK;
}
else
return ret;
}
}
/* Ship the compressed text out via chunk writes */
static void
png_write_compressed_data_out(png_structrp png_ptr, compression_state *comp)
{
png_uint_32 output_len = comp->output_len;
png_const_bytep output = comp->output;
png_uint_32 avail = (sizeof comp->output);
png_compression_buffer *next = png_ptr->zbuffer_list;
for (;;)
{
if (avail > output_len)
avail = output_len;
png_write_chunk_data(png_ptr, output, avail);
output_len -= avail;
if (output_len == 0 || next == NULL)
break;
avail = png_ptr->zbuffer_size;
output = next->output;
next = next->next;
}
/* This is an internal error; 'next' must have been NULL! */
if (output_len > 0)
png_error(png_ptr, "error writing ancillary chunked compressed data");
}
#endif /* PNG_WRITE_COMPRESSED_TEXT_SUPPORTED */
#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \
defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
/* Check that the tEXt or zTXt keyword is valid per PNG 1.0 specification,
* and if invalid, correct the keyword rather than discarding the entire
* chunk. The PNG 1.0 specification requires keywords 1-79 characters in
* length, forbids leading or trailing whitespace, multiple internal spaces,
* and the non-break space (0x80) from ISO 8859-1. Returns keyword length.
*
* The 'new_key' buffer must be 80 characters in size (for the keyword plus a
* trailing '\0'). If this routine returns 0 then there was no keyword, or a
* valid one could not be generated, and the caller must png_error.
*/
static png_uint_32
png_check_keyword(png_structrp png_ptr, png_const_charp key, png_bytep new_key)
{
png_const_charp orig_key = key;
png_uint_32 key_len = 0;
int bad_character = 0;
int space = 1;
png_debug(1, "in png_check_keyword");
if (key == NULL)
{
*new_key = 0;
return 0;
}
while (*key && key_len < 79)
{
png_byte ch = (png_byte)(0xff & *key++);
if ((ch > 32 && ch <= 126) || (ch >= 161 /*&& ch <= 255*/))
*new_key++ = ch, ++key_len, space = 0;
else if (!space)
{
/* A space or an invalid character when one wasn't seen immediately
* before; output just a space.
*/
*new_key++ = 32, ++key_len, space = 1;
/* If the character was not a space then it is invalid. */
if (ch != 32)
bad_character = ch;
}
else if (!bad_character)
bad_character = ch; /* just skip it, record the first error */
}
if (key_len > 0 && space) /* trailing space */
{
--key_len, --new_key;
if (!bad_character)
bad_character = 32;
}
/* Terminate the keyword */
*new_key = 0;
if (key_len == 0)
return 0;
/* Try to only output one warning per keyword: */
if (*key) /* keyword too long */
png_warning(png_ptr, "keyword truncated");
else if (bad_character)
{
PNG_WARNING_PARAMETERS(p)
png_warning_parameter(p, 1, orig_key);
png_warning_parameter_signed(p, 2, PNG_NUMBER_FORMAT_02x, bad_character);
png_formatted_warning(png_ptr, p, "keyword \"@1\": bad character '0x@2'");
}
return key_len;
}
#endif
/* Write the IHDR chunk, and update the png_struct with the necessary
* information. Note that the rest of this code depends upon this
* information being correct.
*/
void /* PRIVATE */
png_write_IHDR(png_structrp png_ptr, png_uint_32 width, png_uint_32 height,
int bit_depth, int color_type, int compression_type, int filter_type,
int interlace_type)
{
png_byte buf[13]; /* Buffer to store the IHDR info */
png_debug(1, "in png_write_IHDR");
/* Check that we have valid input data from the application info */
switch (color_type)
{
case PNG_COLOR_TYPE_GRAY:
switch (bit_depth)
{
case 1:
case 2:
case 4:
case 8:
#ifdef PNG_WRITE_16BIT_SUPPORTED
case 16:
#endif
png_ptr->channels = 1; break;
default:
png_error(png_ptr,
"Invalid bit depth for grayscale image");
}
break;
case PNG_COLOR_TYPE_RGB:
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (bit_depth != 8 && bit_depth != 16)
#else
if (bit_depth != 8)
#endif
png_error(png_ptr, "Invalid bit depth for RGB image");
png_ptr->channels = 3;
break;
case PNG_COLOR_TYPE_PALETTE:
switch (bit_depth)
{
case 1:
case 2:
case 4:
case 8:
png_ptr->channels = 1;
break;
default:
png_error(png_ptr, "Invalid bit depth for paletted image");
}
break;
case PNG_COLOR_TYPE_GRAY_ALPHA:
if (bit_depth != 8 && bit_depth != 16)
png_error(png_ptr, "Invalid bit depth for grayscale+alpha image");
png_ptr->channels = 2;
break;
case PNG_COLOR_TYPE_RGB_ALPHA:
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (bit_depth != 8 && bit_depth != 16)
#else
if (bit_depth != 8)
#endif
png_error(png_ptr, "Invalid bit depth for RGBA image");
png_ptr->channels = 4;
break;
default:
png_error(png_ptr, "Invalid image color type specified");
}
if (compression_type != PNG_COMPRESSION_TYPE_BASE)
{
png_warning(png_ptr, "Invalid compression type specified");
compression_type = PNG_COMPRESSION_TYPE_BASE;
}
/* Write filter_method 64 (intrapixel differencing) only if
* 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
* 2. Libpng did not write a PNG signature (this filter_method is only
* used in PNG datastreams that are embedded in MNG datastreams) and
* 3. The application called png_permit_mng_features with a mask that
* included PNG_FLAG_MNG_FILTER_64 and
* 4. The filter_method is 64 and
* 5. The color_type is RGB or RGBA
*/
if (
#ifdef PNG_MNG_FEATURES_SUPPORTED
!((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) &&
(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_RGB_ALPHA) &&
(filter_type == PNG_INTRAPIXEL_DIFFERENCING)) &&
#endif
filter_type != PNG_FILTER_TYPE_BASE)
{
png_warning(png_ptr, "Invalid filter type specified");
filter_type = PNG_FILTER_TYPE_BASE;
}
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
if (interlace_type != PNG_INTERLACE_NONE &&
interlace_type != PNG_INTERLACE_ADAM7)
{
png_warning(png_ptr, "Invalid interlace type specified");
interlace_type = PNG_INTERLACE_ADAM7;
}
#else
interlace_type=PNG_INTERLACE_NONE;
#endif
/* Save the relevent information */
png_ptr->bit_depth = (png_byte)bit_depth;
png_ptr->color_type = (png_byte)color_type;
png_ptr->interlaced = (png_byte)interlace_type;
#ifdef PNG_MNG_FEATURES_SUPPORTED
png_ptr->filter_type = (png_byte)filter_type;
#endif
png_ptr->compression_type = (png_byte)compression_type;
png_ptr->width = width;
png_ptr->height = height;
png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels);
png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, width);
/* Set the usr info, so any transformations can modify it */
png_ptr->usr_width = png_ptr->width;
png_ptr->usr_bit_depth = png_ptr->bit_depth;
png_ptr->usr_channels = png_ptr->channels;
/* Pack the header information into the buffer */
png_save_uint_32(buf, width);
png_save_uint_32(buf + 4, height);
buf[8] = (png_byte)bit_depth;
buf[9] = (png_byte)color_type;
buf[10] = (png_byte)compression_type;
buf[11] = (png_byte)filter_type;
buf[12] = (png_byte)interlace_type;
/* Write the chunk */
png_write_complete_chunk(png_ptr, png_IHDR, buf, (png_size_t)13);
if (!(png_ptr->do_filter))
{
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE ||
png_ptr->bit_depth < 8)
png_ptr->do_filter = PNG_FILTER_NONE;
else
png_ptr->do_filter = PNG_ALL_FILTERS;
}
png_ptr->mode = PNG_HAVE_IHDR; /* not READY_FOR_ZTXT */
}
/* Write the palette. We are careful not to trust png_color to be in the
* correct order for PNG, so people can redefine it to any convenient
* structure.
*/
void /* PRIVATE */
png_write_PLTE(png_structrp png_ptr, png_const_colorp palette,
png_uint_32 num_pal)
{
png_uint_32 i;
png_const_colorp pal_ptr;
png_byte buf[3];
png_debug(1, "in png_write_PLTE");
if ((
#ifdef PNG_MNG_FEATURES_SUPPORTED
!(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) &&
#endif
num_pal == 0) || num_pal > 256)
{
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
{
png_error(png_ptr, "Invalid number of colors in palette");
}
else
{
png_warning(png_ptr, "Invalid number of colors in palette");
return;
}
}
if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR))
{
png_warning(png_ptr,
"Ignoring request to write a PLTE chunk in grayscale PNG");
return;
}
png_ptr->num_palette = (png_uint_16)num_pal;
png_debug1(3, "num_palette = %d", png_ptr->num_palette);
png_write_chunk_header(png_ptr, png_PLTE, (png_uint_32)(num_pal * 3));
#ifdef PNG_POINTER_INDEXING_SUPPORTED
for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++)
{
buf[0] = pal_ptr->red;
buf[1] = pal_ptr->green;
buf[2] = pal_ptr->blue;
png_write_chunk_data(png_ptr, buf, (png_size_t)3);
}
#else
/* This is a little slower but some buggy compilers need to do this
* instead
*/
pal_ptr=palette;
for (i = 0; i < num_pal; i++)
{
buf[0] = pal_ptr[i].red;
buf[1] = pal_ptr[i].green;
buf[2] = pal_ptr[i].blue;
png_write_chunk_data(png_ptr, buf, (png_size_t)3);
}
#endif
png_write_chunk_end(png_ptr);
png_ptr->mode |= PNG_HAVE_PLTE;
}
/* This is similar to png_text_compress, above, except that it does not require
* all of the data at once and, instead of buffering the compressed result,
* writes it as IDAT chunks. Unlike png_text_compress it *can* png_error out
* because it calls the write interface. As a result it does its own error
* reporting and does not return an error code. In the event of error it will
* just call png_error. The input data length may exceed 32-bits. The 'flush'
* parameter is exactly the same as that to deflate, with the following
* meanings:
*
* Z_NO_FLUSH: normal incremental output of compressed data
* Z_SYNC_FLUSH: do a SYNC_FLUSH, used by png_write_flush
* Z_FINISH: this is the end of the input, do a Z_FINISH and clean up
*
* The routine manages the acquire and release of the png_ptr->zstream by
* checking and (at the end) clearing png_ptr->zowner, it does some sanity
* checks on the 'mode' flags while doing this.
*/
void /* PRIVATE */
png_compress_IDAT(png_structrp png_ptr, png_const_bytep input,
png_alloc_size_t input_len, int flush)
{
if (png_ptr->zowner != png_IDAT)
{
/* First time. Ensure we have a temporary buffer for compression and
* trim the buffer list if it has more than one entry to free memory.
* If 'WRITE_COMPRESSED_TEXT' is not set the list will never have been
* created at this point, but the check here is quick and safe.
*/
if (png_ptr->zbuffer_list == NULL)
{
png_ptr->zbuffer_list = png_voidcast(png_compression_bufferp,
png_malloc(png_ptr, PNG_COMPRESSION_BUFFER_SIZE(png_ptr)));
png_ptr->zbuffer_list->next = NULL;
}
else
png_free_buffer_list(png_ptr, &png_ptr->zbuffer_list->next);
/* It is a terminal error if we can't claim the zstream. */
if (png_deflate_claim(png_ptr, png_IDAT, png_image_size(png_ptr)) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
/* The output state is maintained in png_ptr->zstream, so it must be
* initialized here after the claim.
*/
png_ptr->zstream.next_out = png_ptr->zbuffer_list->output;
png_ptr->zstream.avail_out = png_ptr->zbuffer_size;
}
/* Now loop reading and writing until all the input is consumed or an error
* terminates the operation. The _out values are maintained across calls to
* this function, but the input must be reset each time.
*/
png_ptr->zstream.next_in = PNGZ_INPUT_CAST(input);
png_ptr->zstream.avail_in = 0; /* set below */
for (;;)
{
int ret;
/* INPUT: from the row data */
uInt avail = ZLIB_IO_MAX;
if (avail > input_len)
avail = (uInt)input_len; /* safe because of the check */
png_ptr->zstream.avail_in = avail;
input_len -= avail;
ret = deflate(&png_ptr->zstream, input_len > 0 ? Z_NO_FLUSH : flush);
/* Include as-yet unconsumed input */
input_len += png_ptr->zstream.avail_in;
png_ptr->zstream.avail_in = 0;
/* OUTPUT: write complete IDAT chunks when avail_out drops to zero, note
* that these two zstream fields are preserved across the calls, therefore
* there is no need to set these up on entry to the loop.
*/
if (png_ptr->zstream.avail_out == 0)
{
png_bytep data = png_ptr->zbuffer_list->output;
uInt size = png_ptr->zbuffer_size;
/* Write an IDAT containing the data then reset the buffer. The
* first IDAT may need deflate header optimization.
*/
# ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
if (!(png_ptr->mode & PNG_HAVE_IDAT) &&
png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
optimize_cmf(data, png_image_size(png_ptr));
# endif
png_write_complete_chunk(png_ptr, png_IDAT, data, size);
png_ptr->mode |= PNG_HAVE_IDAT;
png_ptr->zstream.next_out = data;
png_ptr->zstream.avail_out = size;
/* For SYNC_FLUSH or FINISH it is essential to keep calling zlib with
* the same flush parameter until it has finished output, for NO_FLUSH
* it doesn't matter.
*/
if (ret == Z_OK && flush != Z_NO_FLUSH)
continue;
}
/* The order of these checks doesn't matter much; it just effect which
* possible error might be detected if multiple things go wrong at once.
*/
if (ret == Z_OK) /* most likely return code! */
{
/* If all the input has been consumed then just return. If Z_FINISH
* was used as the flush parameter something has gone wrong if we get
* here.
*/
if (input_len == 0)
{
if (flush == Z_FINISH)
png_error(png_ptr, "Z_OK on Z_FINISH with output space");
return;
}
}
else if (ret == Z_STREAM_END && flush == Z_FINISH)
{
/* This is the end of the IDAT data; any pending output must be
* flushed. For small PNG files we may still be at the beginning.
*/
png_bytep data = png_ptr->zbuffer_list->output;
uInt size = png_ptr->zbuffer_size - png_ptr->zstream.avail_out;
# ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
if (!(png_ptr->mode & PNG_HAVE_IDAT) &&
png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
optimize_cmf(data, png_image_size(png_ptr));
# endif
png_write_complete_chunk(png_ptr, png_IDAT, data, size);
png_ptr->zstream.avail_out = 0;
png_ptr->zstream.next_out = NULL;
png_ptr->mode |= PNG_HAVE_IDAT | PNG_AFTER_IDAT;
png_ptr->zowner = 0; /* Release the stream */
return;
}
else
{
/* This is an error condition. */
png_zstream_error(png_ptr, ret);
png_error(png_ptr, png_ptr->zstream.msg);
}
}
}
/* Write an IEND chunk */
void /* PRIVATE */
png_write_IEND(png_structrp png_ptr)
{
png_debug(1, "in png_write_IEND");
png_write_complete_chunk(png_ptr, png_IEND, NULL, (png_size_t)0);
png_ptr->mode |= PNG_HAVE_IEND;
}
#ifdef PNG_WRITE_gAMA_SUPPORTED
/* Write a gAMA chunk */
void /* PRIVATE */
png_write_gAMA_fixed(png_structrp png_ptr, png_fixed_point file_gamma)
{
png_byte buf[4];
png_debug(1, "in png_write_gAMA");
/* file_gamma is saved in 1/100,000ths */
png_save_uint_32(buf, (png_uint_32)file_gamma);
png_write_complete_chunk(png_ptr, png_gAMA, buf, (png_size_t)4);
}
#endif
#ifdef PNG_WRITE_sRGB_SUPPORTED
/* Write a sRGB chunk */
void /* PRIVATE */
png_write_sRGB(png_structrp png_ptr, int srgb_intent)
{
png_byte buf[1];
png_debug(1, "in png_write_sRGB");
if (srgb_intent >= PNG_sRGB_INTENT_LAST)
png_warning(png_ptr,
"Invalid sRGB rendering intent specified");
buf[0]=(png_byte)srgb_intent;
png_write_complete_chunk(png_ptr, png_sRGB, buf, (png_size_t)1);
}
#endif
#ifdef PNG_WRITE_iCCP_SUPPORTED
/* Write an iCCP chunk */
void /* PRIVATE */
png_write_iCCP(png_structrp png_ptr, png_const_charp name,
png_const_bytep profile)
{
png_uint_32 name_len;
png_uint_32 profile_len;
png_byte new_name[81]; /* 1 byte for the compression byte */
compression_state comp;
png_debug(1, "in png_write_iCCP");
/* These are all internal problems: the profile should have been checked
* before when it was stored.
*/
if (profile == NULL)
png_error(png_ptr, "No profile for iCCP chunk"); /* internal error */
profile_len = png_get_uint_32(profile);
if (profile_len < 132)
png_error(png_ptr, "ICC profile too short");
if (profile_len & 0x03)
png_error(png_ptr, "ICC profile length invalid (not a multiple of 4)");
{
png_uint_32 embedded_profile_len = png_get_uint_32(profile);
if (profile_len != embedded_profile_len)
png_error(png_ptr, "Profile length does not match profile");
}
name_len = png_check_keyword(png_ptr, name, new_name);
if (name_len == 0)
png_error(png_ptr, "iCCP: invalid keyword");
new_name[++name_len] = PNG_COMPRESSION_TYPE_BASE;
/* Make sure we include the NULL after the name and the compression type */
++name_len;
png_text_compress_init(&comp, profile, profile_len);
/* Allow for keyword terminator and compression byte */
if (png_text_compress(png_ptr, png_iCCP, &comp, name_len) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
png_write_chunk_header(png_ptr, png_iCCP, name_len + comp.output_len);
png_write_chunk_data(png_ptr, new_name, name_len);
png_write_compressed_data_out(png_ptr, &comp);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_sPLT_SUPPORTED
/* Write a sPLT chunk */
void /* PRIVATE */
png_write_sPLT(png_structrp png_ptr, png_const_sPLT_tp spalette)
{
png_uint_32 name_len;
png_byte new_name[80];
png_byte entrybuf[10];
png_size_t entry_size = (spalette->depth == 8 ? 6 : 10);
png_size_t palette_size = entry_size * spalette->nentries;
png_sPLT_entryp ep;
#ifndef PNG_POINTER_INDEXING_SUPPORTED
int i;
#endif
png_debug(1, "in png_write_sPLT");
name_len = png_check_keyword(png_ptr, spalette->name, new_name);
if (name_len == 0)
png_error(png_ptr, "sPLT: invalid keyword");
/* Make sure we include the NULL after the name */
png_write_chunk_header(png_ptr, png_sPLT,
(png_uint_32)(name_len + 2 + palette_size));
png_write_chunk_data(png_ptr, (png_bytep)new_name,
(png_size_t)(name_len + 1));
png_write_chunk_data(png_ptr, &spalette->depth, (png_size_t)1);
/* Loop through each palette entry, writing appropriately */
#ifdef PNG_POINTER_INDEXING_SUPPORTED
for (ep = spalette->entries; ep<spalette->entries + spalette->nentries; ep++)
{
if (spalette->depth == 8)
{
entrybuf[0] = (png_byte)ep->red;
entrybuf[1] = (png_byte)ep->green;
entrybuf[2] = (png_byte)ep->blue;
entrybuf[3] = (png_byte)ep->alpha;
png_save_uint_16(entrybuf + 4, ep->frequency);
}
else
{
png_save_uint_16(entrybuf + 0, ep->red);
png_save_uint_16(entrybuf + 2, ep->green);
png_save_uint_16(entrybuf + 4, ep->blue);
png_save_uint_16(entrybuf + 6, ep->alpha);
png_save_uint_16(entrybuf + 8, ep->frequency);
}
png_write_chunk_data(png_ptr, entrybuf, entry_size);
}
#else
ep=spalette->entries;
for (i = 0; i>spalette->nentries; i++)
{
if (spalette->depth == 8)
{
entrybuf[0] = (png_byte)ep[i].red;
entrybuf[1] = (png_byte)ep[i].green;
entrybuf[2] = (png_byte)ep[i].blue;
entrybuf[3] = (png_byte)ep[i].alpha;
png_save_uint_16(entrybuf + 4, ep[i].frequency);
}
else
{
png_save_uint_16(entrybuf + 0, ep[i].red);
png_save_uint_16(entrybuf + 2, ep[i].green);
png_save_uint_16(entrybuf + 4, ep[i].blue);
png_save_uint_16(entrybuf + 6, ep[i].alpha);
png_save_uint_16(entrybuf + 8, ep[i].frequency);
}
png_write_chunk_data(png_ptr, entrybuf, entry_size);
}
#endif
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_sBIT_SUPPORTED
/* Write the sBIT chunk */
void /* PRIVATE */
png_write_sBIT(png_structrp png_ptr, png_const_color_8p sbit, int color_type)
{
png_byte buf[4];
png_size_t size;
png_debug(1, "in png_write_sBIT");
/* Make sure we don't depend upon the order of PNG_COLOR_8 */
if (color_type & PNG_COLOR_MASK_COLOR)
{
png_byte maxbits;
maxbits = (png_byte)(color_type==PNG_COLOR_TYPE_PALETTE ? 8 :
png_ptr->usr_bit_depth);
if (sbit->red == 0 || sbit->red > maxbits ||
sbit->green == 0 || sbit->green > maxbits ||
sbit->blue == 0 || sbit->blue > maxbits)
{
png_warning(png_ptr, "Invalid sBIT depth specified");
return;
}
buf[0] = sbit->red;
buf[1] = sbit->green;
buf[2] = sbit->blue;
size = 3;
}
else
{
if (sbit->gray == 0 || sbit->gray > png_ptr->usr_bit_depth)
{
png_warning(png_ptr, "Invalid sBIT depth specified");
return;
}
buf[0] = sbit->gray;
size = 1;
}
if (color_type & PNG_COLOR_MASK_ALPHA)
{
if (sbit->alpha == 0 || sbit->alpha > png_ptr->usr_bit_depth)
{
png_warning(png_ptr, "Invalid sBIT depth specified");
return;
}
buf[size++] = sbit->alpha;
}
png_write_complete_chunk(png_ptr, png_sBIT, buf, size);
}
#endif
#ifdef PNG_WRITE_cHRM_SUPPORTED
/* Write the cHRM chunk */
void /* PRIVATE */
png_write_cHRM_fixed(png_structrp png_ptr, const png_xy *xy)
{
png_byte buf[32];
png_debug(1, "in png_write_cHRM");
/* Each value is saved in 1/100,000ths */
png_save_int_32(buf, xy->whitex);
png_save_int_32(buf + 4, xy->whitey);
png_save_int_32(buf + 8, xy->redx);
png_save_int_32(buf + 12, xy->redy);
png_save_int_32(buf + 16, xy->greenx);
png_save_int_32(buf + 20, xy->greeny);
png_save_int_32(buf + 24, xy->bluex);
png_save_int_32(buf + 28, xy->bluey);
png_write_complete_chunk(png_ptr, png_cHRM, buf, 32);
}
#endif
#ifdef PNG_WRITE_tRNS_SUPPORTED
/* Write the tRNS chunk */
void /* PRIVATE */
png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
png_const_color_16p tran, int num_trans, int color_type)
{
png_byte buf[6];
png_debug(1, "in png_write_tRNS");
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
if (num_trans <= 0 || num_trans > (int)png_ptr->num_palette)
{
png_app_warning(png_ptr,
"Invalid number of transparent colors specified");
return;
}
/* Write the chunk out as it is */
png_write_complete_chunk(png_ptr, png_tRNS, trans_alpha,
(png_size_t)num_trans);
}
else if (color_type == PNG_COLOR_TYPE_GRAY)
{
/* One 16 bit value */
if (tran->gray >= (1 << png_ptr->bit_depth))
{
png_app_warning(png_ptr,
"Ignoring attempt to write tRNS chunk out-of-range for bit_depth");
return;
}
png_save_uint_16(buf, tran->gray);
png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)2);
}
else if (color_type == PNG_COLOR_TYPE_RGB)
{
/* Three 16 bit values */
png_save_uint_16(buf, tran->red);
png_save_uint_16(buf + 2, tran->green);
png_save_uint_16(buf + 4, tran->blue);
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]))
#else
if (buf[0] | buf[2] | buf[4])
#endif
{
png_app_warning(png_ptr,
"Ignoring attempt to write 16-bit tRNS chunk when bit_depth is 8");
return;
}
png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)6);
}
else
{
png_app_warning(png_ptr, "Can't write tRNS with an alpha channel");
}
}
#endif
#ifdef PNG_WRITE_bKGD_SUPPORTED
/* Write the background chunk */
void /* PRIVATE */
png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
{
png_byte buf[6];
png_debug(1, "in png_write_bKGD");
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
if (
#ifdef PNG_MNG_FEATURES_SUPPORTED
(png_ptr->num_palette ||
(!(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE))) &&
#endif
back->index >= png_ptr->num_palette)
{
png_warning(png_ptr, "Invalid background palette index");
return;
}
buf[0] = back->index;
png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)1);
}
else if (color_type & PNG_COLOR_MASK_COLOR)
{
png_save_uint_16(buf, back->red);
png_save_uint_16(buf + 2, back->green);
png_save_uint_16(buf + 4, back->blue);
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]))
#else
if (buf[0] | buf[2] | buf[4])
#endif
{
png_warning(png_ptr,
"Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8");
return;
}
png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)6);
}
else
{
if (back->gray >= (1 << png_ptr->bit_depth))
{
png_warning(png_ptr,
"Ignoring attempt to write bKGD chunk out-of-range for bit_depth");
return;
}
png_save_uint_16(buf, back->gray);
png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)2);
}
}
#endif
#ifdef PNG_WRITE_hIST_SUPPORTED
/* Write the histogram */
void /* PRIVATE */
png_write_hIST(png_structrp png_ptr, png_const_uint_16p hist, int num_hist)
{
int i;
png_byte buf[3];
png_debug(1, "in png_write_hIST");
if (num_hist > (int)png_ptr->num_palette)
{
png_debug2(3, "num_hist = %d, num_palette = %d", num_hist,
png_ptr->num_palette);
png_warning(png_ptr, "Invalid number of histogram entries specified");
return;
}
png_write_chunk_header(png_ptr, png_hIST, (png_uint_32)(num_hist * 2));
for (i = 0; i < num_hist; i++)
{
png_save_uint_16(buf, hist[i]);
png_write_chunk_data(png_ptr, buf, (png_size_t)2);
}
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_tEXt_SUPPORTED
/* Write a tEXt chunk */
void /* PRIVATE */
png_write_tEXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
png_size_t text_len)
{
png_uint_32 key_len;
png_byte new_key[80];
png_debug(1, "in png_write_tEXt");
key_len = png_check_keyword(png_ptr, key, new_key);
if (key_len == 0)
png_error(png_ptr, "tEXt: invalid keyword");
if (text == NULL || *text == '\0')
text_len = 0;
else
text_len = strlen(text);
if (text_len > PNG_UINT_31_MAX - (key_len+1))
png_error(png_ptr, "tEXt: text too long");
/* Make sure we include the 0 after the key */
png_write_chunk_header(png_ptr, png_tEXt,
(png_uint_32)/*checked above*/(key_len + text_len + 1));
/*
* We leave it to the application to meet PNG-1.0 requirements on the
* contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
* any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them.
* The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
*/
png_write_chunk_data(png_ptr, new_key, key_len + 1);
if (text_len)
png_write_chunk_data(png_ptr, (png_const_bytep)text, text_len);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_zTXt_SUPPORTED
/* Write a compressed text chunk */
void /* PRIVATE */
png_write_zTXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
png_size_t text_len, int compression)
{
png_uint_32 key_len;
png_byte new_key[81];
compression_state comp;
png_debug(1, "in png_write_zTXt");
PNG_UNUSED(text_len) /* Always use strlen */
if (compression == PNG_TEXT_COMPRESSION_NONE)
{
png_write_tEXt(png_ptr, key, text, 0);
return;
}
if (compression != PNG_TEXT_COMPRESSION_zTXt)
png_error(png_ptr, "zTXt: invalid compression type");
key_len = png_check_keyword(png_ptr, key, new_key);
if (key_len == 0)
png_error(png_ptr, "zTXt: invalid keyword");
/* Add the compression method and 1 for the keyword separator. */
new_key[++key_len] = PNG_COMPRESSION_TYPE_BASE;
++key_len;
/* Compute the compressed data; do it now for the length */
png_text_compress_init(&comp, (png_const_bytep)text,
text == NULL ? 0 : strlen(text));
if (png_text_compress(png_ptr, png_zTXt, &comp, key_len) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
/* Write start of chunk */
png_write_chunk_header(png_ptr, png_zTXt, key_len + comp.output_len);
/* Write key */
png_write_chunk_data(png_ptr, new_key, key_len);
/* Write the compressed data */
png_write_compressed_data_out(png_ptr, &comp);
/* Close the chunk */
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_iTXt_SUPPORTED
/* Write an iTXt chunk */
void /* PRIVATE */
png_write_iTXt(png_structrp png_ptr, int compression, png_const_charp key,
png_const_charp lang, png_const_charp lang_key, png_const_charp text)
{
png_uint_32 key_len, prefix_len;
png_size_t lang_len, lang_key_len;
png_byte new_key[82];
compression_state comp;
png_debug(1, "in png_write_iTXt");
key_len = png_check_keyword(png_ptr, key, new_key);
if (key_len == 0)
png_error(png_ptr, "iTXt: invalid keyword");
/* Set the compression flag */
switch (compression)
{
case PNG_ITXT_COMPRESSION_NONE:
case PNG_TEXT_COMPRESSION_NONE:
compression = new_key[++key_len] = 0; /* no compression */
break;
case PNG_TEXT_COMPRESSION_zTXt:
case PNG_ITXT_COMPRESSION_zTXt:
compression = new_key[++key_len] = 1; /* compressed */
break;
default:
png_error(png_ptr, "iTXt: invalid compression");
}
new_key[++key_len] = PNG_COMPRESSION_TYPE_BASE;
++key_len; /* for the keywod separator */
/* We leave it to the application to meet PNG-1.0 requirements on the
* contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
* any non-Latin-1 characters except for NEWLINE. ISO PNG, however,
* specifies that the text is UTF-8 and this really doesn't require any
* checking.
*
* The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
*
* TODO: validate the language tag correctly (see the spec.)
*/
if (lang == NULL) lang = ""; /* empty language is valid */
lang_len = strlen(lang)+1;
if (lang_key == NULL) lang_key = ""; /* may be empty */
lang_key_len = strlen(lang_key)+1;
if (text == NULL) text = ""; /* may be empty */
prefix_len = key_len;
if (lang_len > PNG_UINT_31_MAX-prefix_len)
prefix_len = PNG_UINT_31_MAX;
else
prefix_len = (png_uint_32)(prefix_len + lang_len);
if (lang_key_len > PNG_UINT_31_MAX-prefix_len)
prefix_len = PNG_UINT_31_MAX;
else
prefix_len = (png_uint_32)(prefix_len + lang_key_len);
png_text_compress_init(&comp, (png_const_bytep)text, strlen(text));
if (compression)
{
if (png_text_compress(png_ptr, png_iTXt, &comp, prefix_len) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
}
else
{
if (comp.input_len > PNG_UINT_31_MAX-prefix_len)
png_error(png_ptr, "iTXt: uncompressed text too long");
/* So the string will fit in a chunk: */
comp.output_len = (png_uint_32)/*SAFE*/comp.input_len;
}
png_write_chunk_header(png_ptr, png_iTXt, comp.output_len + prefix_len);
png_write_chunk_data(png_ptr, new_key, key_len);
png_write_chunk_data(png_ptr, (png_const_bytep)lang, lang_len);
png_write_chunk_data(png_ptr, (png_const_bytep)lang_key, lang_key_len);
if (compression)
png_write_compressed_data_out(png_ptr, &comp);
else
png_write_chunk_data(png_ptr, (png_const_bytep)text, comp.input_len);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_oFFs_SUPPORTED
/* Write the oFFs chunk */
void /* PRIVATE */
png_write_oFFs(png_structrp png_ptr, png_int_32 x_offset, png_int_32 y_offset,
int unit_type)
{
png_byte buf[9];
png_debug(1, "in png_write_oFFs");
if (unit_type >= PNG_OFFSET_LAST)
png_warning(png_ptr, "Unrecognized unit type for oFFs chunk");
png_save_int_32(buf, x_offset);
png_save_int_32(buf + 4, y_offset);
buf[8] = (png_byte)unit_type;
png_write_complete_chunk(png_ptr, png_oFFs, buf, (png_size_t)9);
}
#endif
#ifdef PNG_WRITE_pCAL_SUPPORTED
/* Write the pCAL chunk (described in the PNG extensions document) */
void /* PRIVATE */
png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
png_int_32 X1, int type, int nparams, png_const_charp units,
png_charpp params)
{
png_uint_32 purpose_len;
png_size_t units_len, total_len;
png_size_tp params_len;
png_byte buf[10];
png_byte new_purpose[80];
int i;
png_debug1(1, "in png_write_pCAL (%d parameters)", nparams);
if (type >= PNG_EQUATION_LAST)
png_error(png_ptr, "Unrecognized equation type for pCAL chunk");
purpose_len = png_check_keyword(png_ptr, purpose, new_purpose);
if (purpose_len == 0)
png_error(png_ptr, "pCAL: invalid keyword");
++purpose_len; /* terminator */
png_debug1(3, "pCAL purpose length = %d", (int)purpose_len);
units_len = strlen(units) + (nparams == 0 ? 0 : 1);
png_debug1(3, "pCAL units length = %d", (int)units_len);
total_len = purpose_len + units_len + 10;
params_len = (png_size_tp)png_malloc(png_ptr,
(png_alloc_size_t)(nparams * (sizeof (png_size_t))));
/* Find the length of each parameter, making sure we don't count the
* null terminator for the last parameter.
*/
for (i = 0; i < nparams; i++)
{
params_len[i] = strlen(params[i]) + (i == nparams - 1 ? 0 : 1);
png_debug2(3, "pCAL parameter %d length = %lu", i,
(unsigned long)params_len[i]);
total_len += params_len[i];
}
png_debug1(3, "pCAL total length = %d", (int)total_len);
png_write_chunk_header(png_ptr, png_pCAL, (png_uint_32)total_len);
png_write_chunk_data(png_ptr, new_purpose, purpose_len);
png_save_int_32(buf, X0);
png_save_int_32(buf + 4, X1);
buf[8] = (png_byte)type;
buf[9] = (png_byte)nparams;
png_write_chunk_data(png_ptr, buf, (png_size_t)10);
png_write_chunk_data(png_ptr, (png_const_bytep)units, (png_size_t)units_len);
for (i = 0; i < nparams; i++)
{
png_write_chunk_data(png_ptr, (png_const_bytep)params[i], params_len[i]);
}
png_free(png_ptr, params_len);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_sCAL_SUPPORTED
/* Write the sCAL chunk */
void /* PRIVATE */
png_write_sCAL_s(png_structrp png_ptr, int unit, png_const_charp width,
png_const_charp height)
{
png_byte buf[64];
png_size_t wlen, hlen, total_len;
png_debug(1, "in png_write_sCAL_s");
wlen = strlen(width);
hlen = strlen(height);
total_len = wlen + hlen + 2;
if (total_len > 64)
{
png_warning(png_ptr, "Can't write sCAL (buffer too small)");
return;
}
buf[0] = (png_byte)unit;
memcpy(buf + 1, width, wlen + 1); /* Append the '\0' here */
memcpy(buf + wlen + 2, height, hlen); /* Do NOT append the '\0' here */
png_debug1(3, "sCAL total length = %u", (unsigned int)total_len);
png_write_complete_chunk(png_ptr, png_sCAL, buf, total_len);
}
#endif
#ifdef PNG_WRITE_pHYs_SUPPORTED
/* Write the pHYs chunk */
void /* PRIVATE */
png_write_pHYs(png_structrp png_ptr, png_uint_32 x_pixels_per_unit,
png_uint_32 y_pixels_per_unit,
int unit_type)
{
png_byte buf[9];
png_debug(1, "in png_write_pHYs");
if (unit_type >= PNG_RESOLUTION_LAST)
png_warning(png_ptr, "Unrecognized unit type for pHYs chunk");
png_save_uint_32(buf, x_pixels_per_unit);
png_save_uint_32(buf + 4, y_pixels_per_unit);
buf[8] = (png_byte)unit_type;
png_write_complete_chunk(png_ptr, png_pHYs, buf, (png_size_t)9);
}
#endif
#ifdef PNG_WRITE_tIME_SUPPORTED
/* Write the tIME chunk. Use either png_convert_from_struct_tm()
* or png_convert_from_time_t(), or fill in the structure yourself.
*/
void /* PRIVATE */
png_write_tIME(png_structrp png_ptr, png_const_timep mod_time)
{
png_byte buf[7];
png_debug(1, "in png_write_tIME");
if (mod_time->month > 12 || mod_time->month < 1 ||
mod_time->day > 31 || mod_time->day < 1 ||
mod_time->hour > 23 || mod_time->second > 60)
{
png_warning(png_ptr, "Invalid time specified for tIME chunk");
return;
}
png_save_uint_16(buf, mod_time->year);
buf[2] = mod_time->month;
buf[3] = mod_time->day;
buf[4] = mod_time->hour;
buf[5] = mod_time->minute;
buf[6] = mod_time->second;
png_write_complete_chunk(png_ptr, png_tIME, buf, (png_size_t)7);
}
#endif
/* Initializes the row writing capability of libpng */
void /* PRIVATE */
png_write_start_row(png_structrp png_ptr)
{
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
/* Start of interlace block in the y direction */
static PNG_CONST png_byte png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
/* Offset to next interlace block in the y direction */
static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
#endif
png_alloc_size_t buf_size;
int usr_pixel_depth;
png_debug(1, "in png_write_start_row");
usr_pixel_depth = png_ptr->usr_channels * png_ptr->usr_bit_depth;
buf_size = PNG_ROWBYTES(usr_pixel_depth, png_ptr->width) + 1;
/* 1.5.6: added to allow checking in the row write code. */
png_ptr->transformed_pixel_depth = png_ptr->pixel_depth;
png_ptr->maximum_pixel_depth = (png_byte)usr_pixel_depth;
/* Set up row buffer */
png_ptr->row_buf = (png_bytep)png_malloc(png_ptr, buf_size);
png_ptr->row_buf[0] = PNG_FILTER_VALUE_NONE;
#ifdef PNG_WRITE_FILTER_SUPPORTED
/* Set up filtering buffer, if using this filter */
if (png_ptr->do_filter & PNG_FILTER_SUB)
{
png_ptr->sub_row = (png_bytep)png_malloc(png_ptr, png_ptr->rowbytes + 1);
png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB;
}
/* We only need to keep the previous row if we are using one of these. */
if (png_ptr->do_filter & (PNG_FILTER_AVG | PNG_FILTER_UP | PNG_FILTER_PAETH))
{
/* Set up previous row buffer */
png_ptr->prev_row = (png_bytep)png_calloc(png_ptr, buf_size);
if (png_ptr->do_filter & PNG_FILTER_UP)
{
png_ptr->up_row = (png_bytep)png_malloc(png_ptr,
png_ptr->rowbytes + 1);
png_ptr->up_row[0] = PNG_FILTER_VALUE_UP;
}
if (png_ptr->do_filter & PNG_FILTER_AVG)
{
png_ptr->avg_row = (png_bytep)png_malloc(png_ptr,
png_ptr->rowbytes + 1);
png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG;
}
if (png_ptr->do_filter & PNG_FILTER_PAETH)
{
png_ptr->paeth_row = (png_bytep)png_malloc(png_ptr,
png_ptr->rowbytes + 1);
png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH;
}
}
#endif /* PNG_WRITE_FILTER_SUPPORTED */
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* If interlaced, we need to set up width and height of pass */
if (png_ptr->interlaced)
{
if (!(png_ptr->transformations & PNG_INTERLACE))
{
png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 -
png_pass_ystart[0]) / png_pass_yinc[0];
png_ptr->usr_width = (png_ptr->width + png_pass_inc[0] - 1 -
png_pass_start[0]) / png_pass_inc[0];
}
else
{
png_ptr->num_rows = png_ptr->height;
png_ptr->usr_width = png_ptr->width;
}
}
else
#endif
{
png_ptr->num_rows = png_ptr->height;
png_ptr->usr_width = png_ptr->width;
}
}
/* Internal use only. Called when finished processing a row of data. */
void /* PRIVATE */
png_write_finish_row(png_structrp png_ptr)
{
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
/* Start of interlace block in the y direction */
static PNG_CONST png_byte png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
/* Offset to next interlace block in the y direction */
static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
#endif
png_debug(1, "in png_write_finish_row");
/* Next row */
png_ptr->row_number++;
/* See if we are done */
if (png_ptr->row_number < png_ptr->num_rows)
return;
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* If interlaced, go to next pass */
if (png_ptr->interlaced)
{
png_ptr->row_number = 0;
if (png_ptr->transformations & PNG_INTERLACE)
{
png_ptr->pass++;
}
else
{
/* Loop until we find a non-zero width or height pass */
do
{
png_ptr->pass++;
if (png_ptr->pass >= 7)
break;
png_ptr->usr_width = (png_ptr->width +
png_pass_inc[png_ptr->pass] - 1 -
png_pass_start[png_ptr->pass]) /
png_pass_inc[png_ptr->pass];
png_ptr->num_rows = (png_ptr->height +
png_pass_yinc[png_ptr->pass] - 1 -
png_pass_ystart[png_ptr->pass]) /
png_pass_yinc[png_ptr->pass];
if (png_ptr->transformations & PNG_INTERLACE)
break;
} while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0);
}
/* Reset the row above the image for the next pass */
if (png_ptr->pass < 7)
{
if (png_ptr->prev_row != NULL)
memset(png_ptr->prev_row, 0,
(png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels*
png_ptr->usr_bit_depth, png_ptr->width)) + 1);
return;
}
}
#endif
/* If we get here, we've just written the last row, so we need
to flush the compressor */
png_compress_IDAT(png_ptr, NULL, 0, Z_FINISH);
}
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Pick out the correct pixels for the interlace pass.
* The basic idea here is to go through the row with a source
* pointer and a destination pointer (sp and dp), and copy the
* correct pixels for the pass. As the row gets compacted,
* sp will always be >= dp, so we should never overwrite anything.
* See the default: case for the easiest code to understand.
*/
void /* PRIVATE */
png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
{
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
png_debug(1, "in png_do_write_interlace");
/* We don't have to do anything on the last pass (6) */
if (pass < 6)
{
/* Each pixel depth is handled separately */
switch (row_info->pixel_depth)
{
case 1:
{
png_bytep sp;
png_bytep dp;
int shift;
int d;
int value;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
dp = row;
d = 0;
shift = 7;
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
sp = row + (png_size_t)(i >> 3);
value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01;
d |= (value << shift);
if (shift == 0)
{
shift = 7;
*dp++ = (png_byte)d;
d = 0;
}
else
shift--;
}
if (shift != 7)
*dp = (png_byte)d;
break;
}
case 2:
{
png_bytep sp;
png_bytep dp;
int shift;
int d;
int value;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
dp = row;
shift = 6;
d = 0;
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
sp = row + (png_size_t)(i >> 2);
value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03;
d |= (value << shift);
if (shift == 0)
{
shift = 6;
*dp++ = (png_byte)d;
d = 0;
}
else
shift -= 2;
}
if (shift != 6)
*dp = (png_byte)d;
break;
}
case 4:
{
png_bytep sp;
png_bytep dp;
int shift;
int d;
int value;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
dp = row;
shift = 4;
d = 0;
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
sp = row + (png_size_t)(i >> 1);
value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f;
d |= (value << shift);
if (shift == 0)
{
shift = 4;
*dp++ = (png_byte)d;
d = 0;
}
else
shift -= 4;
}
if (shift != 4)
*dp = (png_byte)d;
break;
}
default:
{
png_bytep sp;
png_bytep dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
png_size_t pixel_bytes;
/* Start at the beginning */
dp = row;
/* Find out how many bytes each pixel takes up */
pixel_bytes = (row_info->pixel_depth >> 3);
/* Loop through the row, only looking at the pixels that matter */
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
/* Find out where the original pixel is */
sp = row + (png_size_t)i * pixel_bytes;
/* Move the pixel */
if (dp != sp)
memcpy(dp, sp, pixel_bytes);
/* Next pixel */
dp += pixel_bytes;
}
break;
}
}
/* Set new row width */
row_info->width = (row_info->width +
png_pass_inc[pass] - 1 -
png_pass_start[pass]) /
png_pass_inc[pass];
row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
row_info->width);
}
}
#endif
/* This filters the row, chooses which filter to use, if it has not already
* been specified by the application, and then writes the row out with the
* chosen filter.
*/
static void png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
png_size_t row_bytes);
#define PNG_MAXSUM (((png_uint_32)(-1)) >> 1)
#define PNG_HISHIFT 10
#define PNG_LOMASK ((png_uint_32)0xffffL)
#define PNG_HIMASK ((png_uint_32)(~PNG_LOMASK >> PNG_HISHIFT))
void /* PRIVATE */
png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
{
png_bytep best_row;
#ifdef PNG_WRITE_FILTER_SUPPORTED
png_bytep prev_row, row_buf;
png_uint_32 mins, bpp;
png_byte filter_to_do = png_ptr->do_filter;
png_size_t row_bytes = row_info->rowbytes;
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
int num_p_filters = png_ptr->num_prev_filters;
#endif
png_debug(1, "in png_write_find_filter");
#ifndef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->row_number == 0 && filter_to_do == PNG_ALL_FILTERS)
{
/* These will never be selected so we need not test them. */
filter_to_do &= ~(PNG_FILTER_UP | PNG_FILTER_PAETH);
}
#endif
/* Find out how many bytes offset each pixel is */
bpp = (row_info->pixel_depth + 7) >> 3;
prev_row = png_ptr->prev_row;
#endif
best_row = png_ptr->row_buf;
#ifdef PNG_WRITE_FILTER_SUPPORTED
row_buf = best_row;
mins = PNG_MAXSUM;
/* The prediction method we use is to find which method provides the
* smallest value when summing the absolute values of the distances
* from zero, using anything >= 128 as negative numbers. This is known
* as the "minimum sum of absolute differences" heuristic. Other
* heuristics are the "weighted minimum sum of absolute differences"
* (experimental and can in theory improve compression), and the "zlib
* predictive" method (not implemented yet), which does test compressions
* of lines using different filter methods, and then chooses the
* (series of) filter(s) that give minimum compressed data size (VERY
* computationally expensive).
*
* GRR 980525: consider also
*
* (1) minimum sum of absolute differences from running average (i.e.,
* keep running sum of non-absolute differences & count of bytes)
* [track dispersion, too? restart average if dispersion too large?]
*
* (1b) minimum sum of absolute differences from sliding average, probably
* with window size <= deflate window (usually 32K)
*
* (2) minimum sum of squared differences from zero or running average
* (i.e., ~ root-mean-square approach)
*/
/* We don't need to test the 'no filter' case if this is the only filter
* that has been chosen, as it doesn't actually do anything to the data.
*/
if ((filter_to_do & PNG_FILTER_NONE) && filter_to_do != PNG_FILTER_NONE)
{
png_bytep rp;
png_uint_32 sum = 0;
png_size_t i;
int v;
for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++)
{
v = *rp;
sum += (v < 128) ? v : 256 - v;
}
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
png_uint_32 sumhi, sumlo;
int j;
sumlo = sum & PNG_LOMASK;
sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; /* Gives us some footroom */
/* Reduce the sum if we match any of the previous rows */
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE)
{
sumlo = (sumlo * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
sumhi = (sumhi * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
/* Factor in the cost of this filter (this is here for completeness,
* but it makes no sense to have a "cost" for the NONE filter, as
* it has the minimum possible computational cost - none).
*/
sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >>
PNG_COST_SHIFT;
sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >>
PNG_COST_SHIFT;
if (sumhi > PNG_HIMASK)
sum = PNG_MAXSUM;
else
sum = (sumhi << PNG_HISHIFT) + sumlo;
}
#endif
mins = sum;
}
/* Sub filter */
if (filter_to_do == PNG_FILTER_SUB)
/* It's the only filter so no testing is needed */
{
png_bytep rp, lp, dp;
png_size_t i;
for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp;
i++, rp++, dp++)
{
*dp = *rp;
}
for (lp = row_buf + 1; i < row_bytes;
i++, rp++, lp++, dp++)
{
*dp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
}
best_row = png_ptr->sub_row;
}
else if (filter_to_do & PNG_FILTER_SUB)
{
png_bytep rp, dp, lp;
png_uint_32 sum = 0, lmins = mins;
png_size_t i;
int v;
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
/* We temporarily increase the "minimum sum" by the factor we
* would reduce the sum of this filter, so that we can do the
* early exit comparison without scaling the sum each time.
*/
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 lmhi, lmlo;
lmlo = lmins & PNG_LOMASK;
lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB)
{
lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
PNG_COST_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
PNG_COST_SHIFT;
if (lmhi > PNG_HIMASK)
lmins = PNG_MAXSUM;
else
lmins = (lmhi << PNG_HISHIFT) + lmlo;
}
#endif
for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp;
i++, rp++, dp++)
{
v = *dp = *rp;
sum += (v < 128) ? v : 256 - v;
}
for (lp = row_buf + 1; i < row_bytes;
i++, rp++, lp++, dp++)
{
v = *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 sumhi, sumlo;
sumlo = sum & PNG_LOMASK;
sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB)
{
sumlo = (sumlo * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
sumhi = (sumhi * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
sumlo = (sumlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
PNG_COST_SHIFT;
sumhi = (sumhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
PNG_COST_SHIFT;
if (sumhi > PNG_HIMASK)
sum = PNG_MAXSUM;
else
sum = (sumhi << PNG_HISHIFT) + sumlo;
}
#endif
if (sum < mins)
{
mins = sum;
best_row = png_ptr->sub_row;
}
}
/* Up filter */
if (filter_to_do == PNG_FILTER_UP)
{
png_bytep rp, dp, pp;
png_size_t i;
for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1,
pp = prev_row + 1; i < row_bytes;
i++, rp++, pp++, dp++)
{
*dp = (png_byte)(((int)*rp - (int)*pp) & 0xff);
}
best_row = png_ptr->up_row;
}
else if (filter_to_do & PNG_FILTER_UP)
{
png_bytep rp, dp, pp;
png_uint_32 sum = 0, lmins = mins;
png_size_t i;
int v;
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 lmhi, lmlo;
lmlo = lmins & PNG_LOMASK;
lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP)
{
lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >>
PNG_COST_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >>
PNG_COST_SHIFT;
if (lmhi > PNG_HIMASK)
lmins = PNG_MAXSUM;
else
lmins = (lmhi << PNG_HISHIFT) + lmlo;
}
#endif
for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1,
pp = prev_row + 1; i < row_bytes; i++)
{
v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 sumhi, sumlo;
sumlo = sum & PNG_LOMASK;
sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP)
{
sumlo = (sumlo * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
sumhi = (sumhi * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >>
PNG_COST_SHIFT;
sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >>
PNG_COST_SHIFT;
if (sumhi > PNG_HIMASK)
sum = PNG_MAXSUM;
else
sum = (sumhi << PNG_HISHIFT) + sumlo;
}
#endif
if (sum < mins)
{
mins = sum;
best_row = png_ptr->up_row;
}
}
/* Avg filter */
if (filter_to_do == PNG_FILTER_AVG)
{
png_bytep rp, dp, pp, lp;
png_uint_32 i;
for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1,
pp = prev_row + 1; i < bpp; i++)
{
*dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff);
}
for (lp = row_buf + 1; i < row_bytes; i++)
{
*dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2))
& 0xff);
}
best_row = png_ptr->avg_row;
}
else if (filter_to_do & PNG_FILTER_AVG)
{
png_bytep rp, dp, pp, lp;
png_uint_32 sum = 0, lmins = mins;
png_size_t i;
int v;
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 lmhi, lmlo;
lmlo = lmins & PNG_LOMASK;
lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_AVG)
{
lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >>
PNG_COST_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >>
PNG_COST_SHIFT;
if (lmhi > PNG_HIMASK)
lmins = PNG_MAXSUM;
else
lmins = (lmhi << PNG_HISHIFT) + lmlo;
}
#endif
for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1,
pp = prev_row + 1; i < bpp; i++)
{
v = *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff);
sum += (v < 128) ? v : 256 - v;
}
for (lp = row_buf + 1; i < row_bytes; i++)
{
v = *dp++ =
(png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2)) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 sumhi, sumlo;
sumlo = sum & PNG_LOMASK;
sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE)
{
sumlo = (sumlo * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
sumhi = (sumhi * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >>
PNG_COST_SHIFT;
sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >>
PNG_COST_SHIFT;
if (sumhi > PNG_HIMASK)
sum = PNG_MAXSUM;
else
sum = (sumhi << PNG_HISHIFT) + sumlo;
}
#endif
if (sum < mins)
{
mins = sum;
best_row = png_ptr->avg_row;
}
}
/* Paeth filter */
if (filter_to_do == PNG_FILTER_PAETH)
{
png_bytep rp, dp, pp, cp, lp;
png_size_t i;
for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1,
pp = prev_row + 1; i < bpp; i++)
{
*dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
}
for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++)
{
int a, b, c, pa, pb, pc, p;
b = *pp++;
c = *cp++;
a = *lp++;
p = b - c;
pc = a - c;
#ifdef PNG_USE_ABS
pa = abs(p);
pb = abs(pc);
pc = abs(p + pc);
#else
pa = p < 0 ? -p : p;
pb = pc < 0 ? -pc : pc;
pc = (p + pc) < 0 ? -(p + pc) : p + pc;
#endif
p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
*dp++ = (png_byte)(((int)*rp++ - p) & 0xff);
}
best_row = png_ptr->paeth_row;
}
else if (filter_to_do & PNG_FILTER_PAETH)
{
png_bytep rp, dp, pp, cp, lp;
png_uint_32 sum = 0, lmins = mins;
png_size_t i;
int v;
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 lmhi, lmlo;
lmlo = lmins & PNG_LOMASK;
lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH)
{
lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >>
PNG_COST_SHIFT;
lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >>
PNG_COST_SHIFT;
if (lmhi > PNG_HIMASK)
lmins = PNG_MAXSUM;
else
lmins = (lmhi << PNG_HISHIFT) + lmlo;
}
#endif
for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1,
pp = prev_row + 1; i < bpp; i++)
{
v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
sum += (v < 128) ? v : 256 - v;
}
for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++)
{
int a, b, c, pa, pb, pc, p;
b = *pp++;
c = *cp++;
a = *lp++;
#ifndef PNG_SLOW_PAETH
p = b - c;
pc = a - c;
#ifdef PNG_USE_ABS
pa = abs(p);
pb = abs(pc);
pc = abs(p + pc);
#else
pa = p < 0 ? -p : p;
pb = pc < 0 ? -pc : pc;
pc = (p + pc) < 0 ? -(p + pc) : p + pc;
#endif
p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
#else /* PNG_SLOW_PAETH */
p = a + b - c;
pa = abs(p - a);
pb = abs(p - b);
pc = abs(p - c);
if (pa <= pb && pa <= pc)
p = a;
else if (pb <= pc)
p = b;
else
p = c;
#endif /* PNG_SLOW_PAETH */
v = *dp++ = (png_byte)(((int)*rp++ - p) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
{
int j;
png_uint_32 sumhi, sumlo;
sumlo = sum & PNG_LOMASK;
sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
for (j = 0; j < num_p_filters; j++)
{
if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH)
{
sumlo = (sumlo * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
sumhi = (sumhi * png_ptr->filter_weights[j]) >>
PNG_WEIGHT_SHIFT;
}
}
sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >>
PNG_COST_SHIFT;
sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >>
PNG_COST_SHIFT;
if (sumhi > PNG_HIMASK)
sum = PNG_MAXSUM;
else
sum = (sumhi << PNG_HISHIFT) + sumlo;
}
#endif
if (sum < mins)
{
best_row = png_ptr->paeth_row;
}
}
#endif /* PNG_WRITE_FILTER_SUPPORTED */
/* Do the actual writing of the filtered row data from the chosen filter. */
png_write_filtered_row(png_ptr, best_row, row_info->rowbytes+1);
#ifdef PNG_WRITE_FILTER_SUPPORTED
#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
/* Save the type of filter we picked this time for future calculations */
if (png_ptr->num_prev_filters > 0)
{
int j;
for (j = 1; j < num_p_filters; j++)
{
png_ptr->prev_filters[j] = png_ptr->prev_filters[j - 1];
}
png_ptr->prev_filters[j] = best_row[0];
}
#endif
#endif /* PNG_WRITE_FILTER_SUPPORTED */
}
/* Do the actual writing of a previously filtered row. */
static void
png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
png_size_t full_row_length/*includes filter byte*/)
{
png_debug(1, "in png_write_filtered_row");
png_debug1(2, "filter = %d", filtered_row[0]);
png_compress_IDAT(png_ptr, filtered_row, full_row_length, Z_NO_FLUSH);
/* Swap the current and previous rows */
if (png_ptr->prev_row != NULL)
{
png_bytep tptr;
tptr = png_ptr->prev_row;
png_ptr->prev_row = png_ptr->row_buf;
png_ptr->row_buf = tptr;
}
/* Finish row - updates counters and flushes zlib if last row */
png_write_finish_row(png_ptr);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
png_ptr->flush_rows++;
if (png_ptr->flush_dist > 0 &&
png_ptr->flush_rows >= png_ptr->flush_dist)
{
png_write_flush(png_ptr);
}
#endif
}
#endif /* PNG_WRITE_SUPPORTED */
ZLIB DATA COMPRESSION LIBRARY
zlib 1.2.8 is a general purpose data compression library. All the code is
thread safe. The data format used by the zlib library is described by RFCs
(Request for Comments) 1950 to 1952 in the files
http://tools.ietf.org/html/rfc1950 (zlib format), rfc1951 (deflate format) and
rfc1952 (gzip format).
All functions of the compression library are documented in the file zlib.h
(volunteer to write man pages welcome, contact zlib@gzip.org). A usage example
of the library is given in the file test/example.c which also tests that
the library is working correctly. Another example is given in the file
test/minigzip.c. The compression library itself is composed of all source
files in the root directory.
To compile all files and run the test program, follow the instructions given at
the top of Makefile.in. In short "./configure; make test", and if that goes
well, "make install" should work for most flavors of Unix. For Windows, use
one of the special makefiles in win32/ or contrib/vstudio/ . For VMS, use
make_vms.com.
Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
<info@winimage.com> for the Windows DLL version. The zlib home page is
http://zlib.net/ . Before reporting a problem, please check this site to
verify that you have the latest version of zlib; otherwise get the latest
version and check whether the problem still exists or not.
PLEASE read the zlib FAQ http://zlib.net/zlib_faq.html before asking for help.
Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
issue of Dr. Dobb's Journal; a copy of the article is available at
http://marknelson.us/1997/01/01/zlib-engine/ .
The changes made in version 1.2.8 are documented in the file ChangeLog.
Unsupported third party contributions are provided in directory contrib/ .
zlib is available in Java using the java.util.zip package, documented at
http://java.sun.com/developer/technicalArticles/Programming/compression/ .
A Perl interface to zlib written by Paul Marquess <pmqs@cpan.org> is available
at CPAN (Comprehensive Perl Archive Network) sites, including
http://search.cpan.org/~pmqs/IO-Compress-Zlib/ .
A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
available in Python 1.5 and later versions, see
http://docs.python.org/library/zlib.html .
zlib is built into tcl: http://wiki.tcl.tk/4610 .
An experimental package to read and write files in .zip format, written on top
of zlib by Gilles Vollant <info@winimage.com>, is available in the
contrib/minizip directory of zlib.
Notes for some targets:
- For Windows DLL versions, please see win32/DLL_FAQ.txt
- For 64-bit Irix, deflate.c must be compiled without any optimization. With
-O, one libpng test fails. The test works in 32 bit mode (with the -n32
compiler flag). The compiler bug has been reported to SGI.
- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
when compiled with cc.
- On Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1 is
necessary to get gzprintf working correctly. This is done by configure.
- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
other compilers. Use "make test" to check your compiler.
- gzdopen is not supported on RISCOS or BEOS.
- For PalmOs, see http://palmzlib.sourceforge.net/
Acknowledgments:
The deflate format used by zlib was defined by Phil Katz. The deflate and
zlib specifications were written by L. Peter Deutsch. Thanks to all the
people who reported problems and suggested various improvements in zlib; they
are too numerous to cite here.
Copyright notice:
(C) 1995-2013 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
If you use the zlib library in a product, we would appreciate *not* receiving
lengthy legal documents to sign. The sources are provided for free but without
warranty of any kind. The library has been entirely written by Jean-loup
Gailly and Mark Adler; it does not include third-party code.
If you redistribute modified sources, we would appreciate that you include in
the file ChangeLog history information documenting your changes. Please read
the FAQ for more information on the distribution of modified source versions.
/* adler32.c -- compute the Adler-32 checksum of a data stream
* Copyright (C) 1995-2011 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zutil.h"
#define local static
local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
#define BASE 65521 /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
#define DO16(buf) DO8(buf,0); DO8(buf,8);
/* use NO_DIVIDE if your processor does not do division in hardware --
try it both ways to see which is faster */
#ifdef NO_DIVIDE
/* note that this assumes BASE is 65521, where 65536 % 65521 == 15
(thank you to John Reiser for pointing this out) */
# define CHOP(a) \
do { \
unsigned long tmp = a >> 16; \
a &= 0xffffUL; \
a += (tmp << 4) - tmp; \
} while (0)
# define MOD28(a) \
do { \
CHOP(a); \
if (a >= BASE) a -= BASE; \
} while (0)
# define MOD(a) \
do { \
CHOP(a); \
MOD28(a); \
} while (0)
# define MOD63(a) \
do { /* this assumes a is not negative */ \
z_off64_t tmp = a >> 32; \
a &= 0xffffffffL; \
a += (tmp << 8) - (tmp << 5) + tmp; \
tmp = a >> 16; \
a &= 0xffffL; \
a += (tmp << 4) - tmp; \
tmp = a >> 16; \
a &= 0xffffL; \
a += (tmp << 4) - tmp; \
if (a >= BASE) a -= BASE; \
} while (0)
#else
# define MOD(a) a %= BASE
# define MOD28(a) a %= BASE
# define MOD63(a) a %= BASE
#endif
/* ========================================================================= */
uLong ZEXPORT adler32(adler, buf, len)
uLong adler;
const Bytef *buf;
uInt len;
{
unsigned long sum2;
unsigned n;
/* split Adler-32 into component sums */
sum2 = (adler >> 16) & 0xffff;
adler &= 0xffff;
/* in case user likes doing a byte at a time, keep it fast */
if (len == 1) {
adler += buf[0];
if (adler >= BASE)
adler -= BASE;
sum2 += adler;
if (sum2 >= BASE)
sum2 -= BASE;
return adler | (sum2 << 16);
}
/* initial Adler-32 value (deferred check for len == 1 speed) */
if (buf == Z_NULL)
return 1L;
/* in case short lengths are provided, keep it somewhat fast */
if (len < 16) {
while (len--) {
adler += *buf++;
sum2 += adler;
}
if (adler >= BASE)
adler -= BASE;
MOD28(sum2); /* only added so many BASE's */
return adler | (sum2 << 16);
}
/* do length NMAX blocks -- requires just one modulo operation */
while (len >= NMAX) {
len -= NMAX;
n = NMAX / 16; /* NMAX is divisible by 16 */
do {
DO16(buf); /* 16 sums unrolled */
buf += 16;
} while (--n);
MOD(adler);
MOD(sum2);
}
/* do remaining bytes (less than NMAX, still just one modulo) */
if (len) { /* avoid modulos if none remaining */
while (len >= 16) {
len -= 16;
DO16(buf);
buf += 16;
}
while (len--) {
adler += *buf++;
sum2 += adler;
}
MOD(adler);
MOD(sum2);
}
/* return recombined sums */
return adler | (sum2 << 16);
}
/* ========================================================================= */
local uLong adler32_combine_(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off64_t len2;
{
unsigned long sum1;
unsigned long sum2;
unsigned rem;
/* for negative len, return invalid adler32 as a clue for debugging */
if (len2 < 0)
return 0xffffffffUL;
/* the derivation of this formula is left as an exercise for the reader */
MOD63(len2); /* assumes len2 >= 0 */
rem = (unsigned)len2;
sum1 = adler1 & 0xffff;
sum2 = rem * sum1;
MOD(sum2);
sum1 += (adler2 & 0xffff) + BASE - 1;
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
if (sum1 >= BASE) sum1 -= BASE;
if (sum1 >= BASE) sum1 -= BASE;
if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1);
if (sum2 >= BASE) sum2 -= BASE;
return sum1 | (sum2 << 16);
}
/* ========================================================================= */
uLong ZEXPORT adler32_combine(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off_t len2;
{
return adler32_combine_(adler1, adler2, len2);
}
uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
uLong adler1;
uLong adler2;
z_off64_t len2;
{
return adler32_combine_(adler1, adler2, len2);
}
/* compress.c -- compress a memory buffer
* Copyright (C) 1995-2005 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#define ZLIB_INTERNAL
#include "zlib.h"
/* ===========================================================================
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
int level;
{
z_stream stream;
int err;
stream.next_in = (z_const Bytef *)source;
stream.avail_in = (uInt)sourceLen;
#ifdef MAXSEG_64K
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
#endif
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
stream.opaque = (voidpf)0;
err = deflateInit(&stream, level);
if (err != Z_OK) return err;
err = deflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
deflateEnd(&stream);
return err == Z_OK ? Z_BUF_ERROR : err;
}
*destLen = stream.total_out;
err = deflateEnd(&stream);
return err;
}
/* ===========================================================================
*/
int ZEXPORT compress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
}
/* ===========================================================================
If the default memLevel or windowBits for deflateInit() is changed, then
this function needs to be updated.
*/
uLong ZEXPORT compressBound (sourceLen)
uLong sourceLen;
{
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13;
}
/* crc32.c -- compute the CRC-32 of a data stream
* Copyright (C) 1995-2006, 2010, 2011, 2012 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*
* Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
* CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
* tables for updating the shift register in one step with three exclusive-ors
* instead of four steps with four exclusive-ors. This results in about a
* factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
*/
/* @(#) $Id$ */
/*
Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
protection on the static variables used to control the first-use generation
of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
first call get_crc_table() to initialize the tables before allowing more than
one thread to use crc32().
DYNAMIC_CRC_TABLE and MAKECRCH can be #defined to write out crc32.h.
*/
#ifdef MAKECRCH
# include <stdio.h>
# ifndef DYNAMIC_CRC_TABLE
# define DYNAMIC_CRC_TABLE
# endif /* !DYNAMIC_CRC_TABLE */
#endif /* MAKECRCH */
#include "zutil.h" /* for STDC and FAR definitions */
#define local static
/* Definitions for doing the crc four data bytes at a time. */
#if !defined(NOBYFOUR) && defined(Z_U4)
# define BYFOUR
#endif
#ifdef BYFOUR
local unsigned long crc32_little OF((unsigned long,
const unsigned char FAR *, unsigned));
local unsigned long crc32_big OF((unsigned long,
const unsigned char FAR *, unsigned));
# define TBLS 8
#else
# define TBLS 1
#endif /* BYFOUR */
/* Local functions for crc concatenation */
local unsigned long gf2_matrix_times OF((unsigned long *mat,
unsigned long vec));
local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
local uLong crc32_combine_ OF((uLong crc1, uLong crc2, z_off64_t len2));
#ifdef DYNAMIC_CRC_TABLE
local volatile int crc_table_empty = 1;
local z_crc_t FAR crc_table[TBLS][256];
local void make_crc_table OF((void));
#ifdef MAKECRCH
local void write_table OF((FILE *, const z_crc_t FAR *));
#endif /* MAKECRCH */
/*
Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
Polynomials over GF(2) are represented in binary, one bit per coefficient,
with the lowest powers in the most significant bit. Then adding polynomials
is just exclusive-or, and multiplying a polynomial by x is a right shift by
one. If we call the above polynomial p, and represent a byte as the
polynomial q, also with the lowest power in the most significant bit (so the
byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
where a mod b means the remainder after dividing a by b.
This calculation is done using the shift-register method of multiplying and
taking the remainder. The register is initialized to zero, and for each
incoming bit, x^32 is added mod p to the register if the bit is a one (where
x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
x (which is shifting right by one and adding x^32 mod p if the bit shifted
out is a one). We start with the highest power (least significant bit) of
q and repeat for all eight bits of q.
The first table is simply the CRC of all possible eight bit values. This is
all the information needed to generate CRCs on data a byte at a time for all
combinations of CRC register values and incoming bytes. The remaining tables
allow for word-at-a-time CRC calculation for both big-endian and little-
endian machines, where a word is four bytes.
*/
local void make_crc_table()
{
z_crc_t c;
int n, k;
z_crc_t poly; /* polynomial exclusive-or pattern */
/* terms of polynomial defining this crc (except x^32): */
static volatile int first = 1; /* flag to limit concurrent making */
static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
/* See if another task is already doing this (not thread-safe, but better
than nothing -- significantly reduces duration of vulnerability in
case the advice about DYNAMIC_CRC_TABLE is ignored) */
if (first) {
first = 0;
/* make exclusive-or pattern from polynomial (0xedb88320UL) */
poly = 0;
for (n = 0; n < (int)(sizeof(p)/sizeof(unsigned char)); n++)
poly |= (z_crc_t)1 << (31 - p[n]);
/* generate a crc for every 8-bit value */
for (n = 0; n < 256; n++) {
c = (z_crc_t)n;
for (k = 0; k < 8; k++)
c = c & 1 ? poly ^ (c >> 1) : c >> 1;
crc_table[0][n] = c;
}
#ifdef BYFOUR
/* generate crc for each value followed by one, two, and three zeros,
and then the byte reversal of those as well as the first table */
for (n = 0; n < 256; n++) {
c = crc_table[0][n];
crc_table[4][n] = ZSWAP32(c);
for (k = 1; k < 4; k++) {
c = crc_table[0][c & 0xff] ^ (c >> 8);
crc_table[k][n] = c;
crc_table[k + 4][n] = ZSWAP32(c);
}
}
#endif /* BYFOUR */
crc_table_empty = 0;
}
else { /* not first */
/* wait for the other guy to finish (not efficient, but rare) */
while (crc_table_empty)
;
}
#ifdef MAKECRCH
/* write out CRC tables to crc32.h */
{
FILE *out;
out = fopen("crc32.h", "w");
if (out == NULL) return;
fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
fprintf(out, "local const z_crc_t FAR ");
fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
write_table(out, crc_table[0]);
# ifdef BYFOUR
fprintf(out, "#ifdef BYFOUR\n");
for (k = 1; k < 8; k++) {
fprintf(out, " },\n {\n");
write_table(out, crc_table[k]);
}
fprintf(out, "#endif\n");
# endif /* BYFOUR */
fprintf(out, " }\n};\n");
fclose(out);
}
#endif /* MAKECRCH */
}
#ifdef MAKECRCH
local void write_table(out, table)
FILE *out;
const z_crc_t FAR *table;
{
int n;
for (n = 0; n < 256; n++)
fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ",
(unsigned long)(table[n]),
n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
}
#endif /* MAKECRCH */
#else /* !DYNAMIC_CRC_TABLE */
/* ========================================================================
* Tables of CRC-32s of all single-byte values, made by make_crc_table().
*/
#include "crc32.h"
#endif /* DYNAMIC_CRC_TABLE */
/* =========================================================================
* This function can be used by asm versions of crc32()
*/
const z_crc_t FAR * ZEXPORT get_crc_table()
{
#ifdef DYNAMIC_CRC_TABLE
if (crc_table_empty)
make_crc_table();
#endif /* DYNAMIC_CRC_TABLE */
return (const z_crc_t FAR *)crc_table;
}
/* ========================================================================= */
#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
/* ========================================================================= */
unsigned long ZEXPORT crc32(crc, buf, len)
unsigned long crc;
const unsigned char FAR *buf;
uInt len;
{
if (buf == Z_NULL) return 0UL;
#ifdef DYNAMIC_CRC_TABLE
if (crc_table_empty)
make_crc_table();
#endif /* DYNAMIC_CRC_TABLE */
#ifdef BYFOUR
if (sizeof(void *) == sizeof(ptrdiff_t)) {
z_crc_t endian;
endian = 1;
if (*((unsigned char *)(&endian)))
return crc32_little(crc, buf, len);
else
return crc32_big(crc, buf, len);
}
#endif /* BYFOUR */
crc = crc ^ 0xffffffffUL;
while (len >= 8) {
DO8;
len -= 8;
}
if (len) do {
DO1;
} while (--len);
return crc ^ 0xffffffffUL;
}
#ifdef BYFOUR
/* ========================================================================= */
#define DOLIT4 c ^= *buf4++; \
c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
/* ========================================================================= */
local unsigned long crc32_little(crc, buf, len)
unsigned long crc;
const unsigned char FAR *buf;
unsigned len;
{
register z_crc_t c;
register const z_crc_t FAR *buf4;
c = (z_crc_t)crc;
c = ~c;
while (len && ((ptrdiff_t)buf & 3)) {
c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
len--;
}
buf4 = (const z_crc_t FAR *)(const void FAR *)buf;
while (len >= 32) {
DOLIT32;
len -= 32;
}
while (len >= 4) {
DOLIT4;
len -= 4;
}
buf = (const unsigned char FAR *)buf4;
if (len) do {
c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
} while (--len);
c = ~c;
return (unsigned long)c;
}
/* ========================================================================= */
#define DOBIG4 c ^= *++buf4; \
c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
/* ========================================================================= */
local unsigned long crc32_big(crc, buf, len)
unsigned long crc;
const unsigned char FAR *buf;
unsigned len;
{
register z_crc_t c;
register const z_crc_t FAR *buf4;
c = ZSWAP32((z_crc_t)crc);
c = ~c;
while (len && ((ptrdiff_t)buf & 3)) {
c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
len--;
}
buf4 = (const z_crc_t FAR *)(const void FAR *)buf;
buf4--;
while (len >= 32) {
DOBIG32;
len -= 32;
}
while (len >= 4) {
DOBIG4;
len -= 4;
}
buf4++;
buf = (const unsigned char FAR *)buf4;
if (len) do {
c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
} while (--len);
c = ~c;
return (unsigned long)(ZSWAP32(c));
}
#endif /* BYFOUR */
#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
/* ========================================================================= */
local unsigned long gf2_matrix_times(mat, vec)
unsigned long *mat;
unsigned long vec;
{
unsigned long sum;
sum = 0;
while (vec) {
if (vec & 1)
sum ^= *mat;
vec >>= 1;
mat++;
}
return sum;
}
/* ========================================================================= */
local void gf2_matrix_square(square, mat)
unsigned long *square;
unsigned long *mat;
{
int n;
for (n = 0; n < GF2_DIM; n++)
square[n] = gf2_matrix_times(mat, mat[n]);
}
/* ========================================================================= */
local uLong crc32_combine_(crc1, crc2, len2)
uLong crc1;
uLong crc2;
z_off64_t len2;
{
int n;
unsigned long row;
unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
/* degenerate case (also disallow negative lengths) */
if (len2 <= 0)
return crc1;
/* put operator for one zero bit in odd */
odd[0] = 0xedb88320UL; /* CRC-32 polynomial */
row = 1;
for (n = 1; n < GF2_DIM; n++) {
odd[n] = row;
row <<= 1;
}
/* put operator for two zero bits in even */
gf2_matrix_square(even, odd);
/* put operator for four zero bits in odd */
gf2_matrix_square(odd, even);
/* apply len2 zeros to crc1 (first square will put the operator for one
zero byte, eight zero bits, in even) */
do {
/* apply zeros operator for this bit of len2 */
gf2_matrix_square(even, odd);
if (len2 & 1)
crc1 = gf2_matrix_times(even, crc1);
len2 >>= 1;
/* if no more bits set, then done */
if (len2 == 0)
break;
/* another iteration of the loop with odd and even swapped */
gf2_matrix_square(odd, even);
if (len2 & 1)
crc1 = gf2_matrix_times(odd, crc1);
len2 >>= 1;
/* if no more bits set, then done */
} while (len2 != 0);
/* return combined crc */
crc1 ^= crc2;
return crc1;
}
/* ========================================================================= */
uLong ZEXPORT crc32_combine(crc1, crc2, len2)
uLong crc1;
uLong crc2;
z_off_t len2;
{
return crc32_combine_(crc1, crc2, len2);
}
uLong ZEXPORT crc32_combine64(crc1, crc2, len2)
uLong crc1;
uLong crc2;
z_off64_t len2;
{
return crc32_combine_(crc1, crc2, len2);
}
/* crc32.h -- tables for rapid CRC calculation
* Generated automatically by crc32.c
*/
local const z_crc_t FAR crc_table[TBLS][256] =
{
{
0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
0x2d02ef8dUL
#ifdef BYFOUR
},
{
0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
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0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
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0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
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0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
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0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
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0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
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0x9324fd72UL
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0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
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0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
0xbe9834edUL
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0xde0506f1UL
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{
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0x0671db01UL, 0xbc20d298UL, 0x2a10d5efUL, 0x8985b171UL, 0x1fb5b606UL,
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0x654cd4fbUL, 0x5861b24dUL, 0xce51b53aUL, 0x7400bca3UL, 0xe230bbd4UL,
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0x824abf95UL, 0x147ab8e2UL, 0xae2bb17bUL, 0x381bb60cUL, 0x9b8ed292UL,
0x0dbed5e5UL, 0xb7efdc7cUL, 0x21dfdb0bUL, 0xd4d2d386UL, 0x42e2d4f1UL,
0xf8b3dd68UL, 0x6e83da1fUL, 0xcd16be81UL, 0x5b26b9f6UL, 0xe177b06fUL,
0x7747b718UL, 0xe65a0888UL, 0x706a0fffUL, 0xca3b0666UL, 0x5c0b0111UL,
0xff9e658fUL, 0x69ae62f8UL, 0xd3ff6b61UL, 0x45cf6c16UL, 0x78e20aa0UL,
0xeed20dd7UL, 0x5483044eUL, 0xc2b30339UL, 0x612667a7UL, 0xf71660d0UL,
0x4d476949UL, 0xdb776e3eUL, 0x4a6ad1aeUL, 0xdc5ad6d9UL, 0x660bdf40UL,
0xf03bd837UL, 0x53aebca9UL, 0xc59ebbdeUL, 0x7fcfb247UL, 0xe9ffb530UL,
0x1cf2bdbdUL, 0x8ac2bacaUL, 0x3093b353UL, 0xa6a3b424UL, 0x0536d0baUL,
0x9306d7cdUL, 0x2957de54UL, 0xbf67d923UL, 0x2e7a66b3UL, 0xb84a61c4UL,
0x021b685dUL, 0x942b6f2aUL, 0x37be0bb4UL, 0xa18e0cc3UL, 0x1bdf055aUL,
0x8def022dUL
},
{
0x00000000UL, 0x41311b19UL, 0x82623632UL, 0xc3532d2bUL, 0x04c56c64UL,
0x45f4777dUL, 0x86a75a56UL, 0xc796414fUL, 0x088ad9c8UL, 0x49bbc2d1UL,
0x8ae8effaUL, 0xcbd9f4e3UL, 0x0c4fb5acUL, 0x4d7eaeb5UL, 0x8e2d839eUL,
0xcf1c9887UL, 0x5112c24aUL, 0x1023d953UL, 0xd370f478UL, 0x9241ef61UL,
0x55d7ae2eUL, 0x14e6b537UL, 0xd7b5981cUL, 0x96848305UL, 0x59981b82UL,
0x18a9009bUL, 0xdbfa2db0UL, 0x9acb36a9UL, 0x5d5d77e6UL, 0x1c6c6cffUL,
0xdf3f41d4UL, 0x9e0e5acdUL, 0xa2248495UL, 0xe3159f8cUL, 0x2046b2a7UL,
0x6177a9beUL, 0xa6e1e8f1UL, 0xe7d0f3e8UL, 0x2483dec3UL, 0x65b2c5daUL,
0xaaae5d5dUL, 0xeb9f4644UL, 0x28cc6b6fUL, 0x69fd7076UL, 0xae6b3139UL,
0xef5a2a20UL, 0x2c09070bUL, 0x6d381c12UL, 0xf33646dfUL, 0xb2075dc6UL,
0x715470edUL, 0x30656bf4UL, 0xf7f32abbUL, 0xb6c231a2UL, 0x75911c89UL,
0x34a00790UL, 0xfbbc9f17UL, 0xba8d840eUL, 0x79dea925UL, 0x38efb23cUL,
0xff79f373UL, 0xbe48e86aUL, 0x7d1bc541UL, 0x3c2ade58UL, 0x054f79f0UL,
0x447e62e9UL, 0x872d4fc2UL, 0xc61c54dbUL, 0x018a1594UL, 0x40bb0e8dUL,
0x83e823a6UL, 0xc2d938bfUL, 0x0dc5a038UL, 0x4cf4bb21UL, 0x8fa7960aUL,
0xce968d13UL, 0x0900cc5cUL, 0x4831d745UL, 0x8b62fa6eUL, 0xca53e177UL,
0x545dbbbaUL, 0x156ca0a3UL, 0xd63f8d88UL, 0x970e9691UL, 0x5098d7deUL,
0x11a9ccc7UL, 0xd2fae1ecUL, 0x93cbfaf5UL, 0x5cd76272UL, 0x1de6796bUL,
0xdeb55440UL, 0x9f844f59UL, 0x58120e16UL, 0x1923150fUL, 0xda703824UL,
0x9b41233dUL, 0xa76bfd65UL, 0xe65ae67cUL, 0x2509cb57UL, 0x6438d04eUL,
0xa3ae9101UL, 0xe29f8a18UL, 0x21cca733UL, 0x60fdbc2aUL, 0xafe124adUL,
0xeed03fb4UL, 0x2d83129fUL, 0x6cb20986UL, 0xab2448c9UL, 0xea1553d0UL,
0x29467efbUL, 0x687765e2UL, 0xf6793f2fUL, 0xb7482436UL, 0x741b091dUL,
0x352a1204UL, 0xf2bc534bUL, 0xb38d4852UL, 0x70de6579UL, 0x31ef7e60UL,
0xfef3e6e7UL, 0xbfc2fdfeUL, 0x7c91d0d5UL, 0x3da0cbccUL, 0xfa368a83UL,
0xbb07919aUL, 0x7854bcb1UL, 0x3965a7a8UL, 0x4b98833bUL, 0x0aa99822UL,
0xc9fab509UL, 0x88cbae10UL, 0x4f5def5fUL, 0x0e6cf446UL, 0xcd3fd96dUL,
0x8c0ec274UL, 0x43125af3UL, 0x022341eaUL, 0xc1706cc1UL, 0x804177d8UL,
0x47d73697UL, 0x06e62d8eUL, 0xc5b500a5UL, 0x84841bbcUL, 0x1a8a4171UL,
0x5bbb5a68UL, 0x98e87743UL, 0xd9d96c5aUL, 0x1e4f2d15UL, 0x5f7e360cUL,
0x9c2d1b27UL, 0xdd1c003eUL, 0x120098b9UL, 0x533183a0UL, 0x9062ae8bUL,
0xd153b592UL, 0x16c5f4ddUL, 0x57f4efc4UL, 0x94a7c2efUL, 0xd596d9f6UL,
0xe9bc07aeUL, 0xa88d1cb7UL, 0x6bde319cUL, 0x2aef2a85UL, 0xed796bcaUL,
0xac4870d3UL, 0x6f1b5df8UL, 0x2e2a46e1UL, 0xe136de66UL, 0xa007c57fUL,
0x6354e854UL, 0x2265f34dUL, 0xe5f3b202UL, 0xa4c2a91bUL, 0x67918430UL,
0x26a09f29UL, 0xb8aec5e4UL, 0xf99fdefdUL, 0x3accf3d6UL, 0x7bfde8cfUL,
0xbc6ba980UL, 0xfd5ab299UL, 0x3e099fb2UL, 0x7f3884abUL, 0xb0241c2cUL,
0xf1150735UL, 0x32462a1eUL, 0x73773107UL, 0xb4e17048UL, 0xf5d06b51UL,
0x3683467aUL, 0x77b25d63UL, 0x4ed7facbUL, 0x0fe6e1d2UL, 0xccb5ccf9UL,
0x8d84d7e0UL, 0x4a1296afUL, 0x0b238db6UL, 0xc870a09dUL, 0x8941bb84UL,
0x465d2303UL, 0x076c381aUL, 0xc43f1531UL, 0x850e0e28UL, 0x42984f67UL,
0x03a9547eUL, 0xc0fa7955UL, 0x81cb624cUL, 0x1fc53881UL, 0x5ef42398UL,
0x9da70eb3UL, 0xdc9615aaUL, 0x1b0054e5UL, 0x5a314ffcUL, 0x996262d7UL,
0xd85379ceUL, 0x174fe149UL, 0x567efa50UL, 0x952dd77bUL, 0xd41ccc62UL,
0x138a8d2dUL, 0x52bb9634UL, 0x91e8bb1fUL, 0xd0d9a006UL, 0xecf37e5eUL,
0xadc26547UL, 0x6e91486cUL, 0x2fa05375UL, 0xe836123aUL, 0xa9070923UL,
0x6a542408UL, 0x2b653f11UL, 0xe479a796UL, 0xa548bc8fUL, 0x661b91a4UL,
0x272a8abdUL, 0xe0bccbf2UL, 0xa18dd0ebUL, 0x62defdc0UL, 0x23efe6d9UL,
0xbde1bc14UL, 0xfcd0a70dUL, 0x3f838a26UL, 0x7eb2913fUL, 0xb924d070UL,
0xf815cb69UL, 0x3b46e642UL, 0x7a77fd5bUL, 0xb56b65dcUL, 0xf45a7ec5UL,
0x370953eeUL, 0x763848f7UL, 0xb1ae09b8UL, 0xf09f12a1UL, 0x33cc3f8aUL,
0x72fd2493UL
},
{
0x00000000UL, 0x376ac201UL, 0x6ed48403UL, 0x59be4602UL, 0xdca80907UL,
0xebc2cb06UL, 0xb27c8d04UL, 0x85164f05UL, 0xb851130eUL, 0x8f3bd10fUL,
0xd685970dUL, 0xe1ef550cUL, 0x64f91a09UL, 0x5393d808UL, 0x0a2d9e0aUL,
0x3d475c0bUL, 0x70a3261cUL, 0x47c9e41dUL, 0x1e77a21fUL, 0x291d601eUL,
0xac0b2f1bUL, 0x9b61ed1aUL, 0xc2dfab18UL, 0xf5b56919UL, 0xc8f23512UL,
0xff98f713UL, 0xa626b111UL, 0x914c7310UL, 0x145a3c15UL, 0x2330fe14UL,
0x7a8eb816UL, 0x4de47a17UL, 0xe0464d38UL, 0xd72c8f39UL, 0x8e92c93bUL,
0xb9f80b3aUL, 0x3cee443fUL, 0x0b84863eUL, 0x523ac03cUL, 0x6550023dUL,
0x58175e36UL, 0x6f7d9c37UL, 0x36c3da35UL, 0x01a91834UL, 0x84bf5731UL,
0xb3d59530UL, 0xea6bd332UL, 0xdd011133UL, 0x90e56b24UL, 0xa78fa925UL,
0xfe31ef27UL, 0xc95b2d26UL, 0x4c4d6223UL, 0x7b27a022UL, 0x2299e620UL,
0x15f32421UL, 0x28b4782aUL, 0x1fdeba2bUL, 0x4660fc29UL, 0x710a3e28UL,
0xf41c712dUL, 0xc376b32cUL, 0x9ac8f52eUL, 0xada2372fUL, 0xc08d9a70UL,
0xf7e75871UL, 0xae591e73UL, 0x9933dc72UL, 0x1c259377UL, 0x2b4f5176UL,
0x72f11774UL, 0x459bd575UL, 0x78dc897eUL, 0x4fb64b7fUL, 0x16080d7dUL,
0x2162cf7cUL, 0xa4748079UL, 0x931e4278UL, 0xcaa0047aUL, 0xfdcac67bUL,
0xb02ebc6cUL, 0x87447e6dUL, 0xdefa386fUL, 0xe990fa6eUL, 0x6c86b56bUL,
0x5bec776aUL, 0x02523168UL, 0x3538f369UL, 0x087faf62UL, 0x3f156d63UL,
0x66ab2b61UL, 0x51c1e960UL, 0xd4d7a665UL, 0xe3bd6464UL, 0xba032266UL,
0x8d69e067UL, 0x20cbd748UL, 0x17a11549UL, 0x4e1f534bUL, 0x7975914aUL,
0xfc63de4fUL, 0xcb091c4eUL, 0x92b75a4cUL, 0xa5dd984dUL, 0x989ac446UL,
0xaff00647UL, 0xf64e4045UL, 0xc1248244UL, 0x4432cd41UL, 0x73580f40UL,
0x2ae64942UL, 0x1d8c8b43UL, 0x5068f154UL, 0x67023355UL, 0x3ebc7557UL,
0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
0xed3498beUL
},
{
0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
0xf10605deUL
#endif
}
};
/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
* of the input text which are identical to earlier input (within a
* sliding window trailing behind the input currently being processed).
*
* The most straightforward technique turns out to be the fastest for
* most input files: try all possible matches and select the longest.
* The key feature of this algorithm is that insertions into the string
* dictionary are very simple and thus fast, and deletions are avoided
* completely. Insertions are performed at each input character, whereas
* string matches are performed only when the previous match ends. So it
* is preferable to spend more time in matches to allow very fast string
* insertions and avoid deletions. The matching algorithm for small
* strings is inspired from that of Rabin & Karp. A brute force approach
* is used to find longer strings when a small match has been found.
* A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
* (by Leonid Broukhis).
* A previous version of this file used a more sophisticated algorithm
* (by Fiala and Greene) which is guaranteed to run in linear amortized
* time, but has a larger average cost, uses more memory and is patented.
* However the F&G algorithm may be faster for some highly redundant
* files if the parameter max_chain_length (described below) is too large.
*
* ACKNOWLEDGEMENTS
*
* The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
* I found it in 'freeze' written by Leonid Broukhis.
* Thanks to many people for bug reports and testing.
*
* REFERENCES
*
* Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
* Available in http://tools.ietf.org/html/rfc1951
*
* A description of the Rabin and Karp algorithm is given in the book
* "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
*
* Fiala,E.R., and Greene,D.H.
* Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
*
*/
/* @(#) $Id$ */
#include "deflate.h"
const char deflate_copyright[] =
" deflate 1.2.8 Copyright 1995-2013 Jean-loup Gailly and Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/* ===========================================================================
* Function prototypes.
*/
typedef enum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */
local void fill_window OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast OF((deflate_state *s, int flush));
#ifndef FASTEST
local block_state deflate_slow OF((deflate_state *s, int flush));
#endif
local block_state deflate_rle OF((deflate_state *s, int flush));
local block_state deflate_huff OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_streamp strm));
local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
#ifdef ASMV
void match_init OF((void)); /* asm code initialization */
uInt longest_match OF((deflate_state *s, IPos cur_match));
#else
local uInt longest_match OF((deflate_state *s, IPos cur_match));
#endif
#ifdef DEBUG
local void check_match OF((deflate_state *s, IPos start, IPos match,
int length));
#endif
/* ===========================================================================
* Local data
*/
#define NIL 0
/* Tail of hash chains */
#ifndef TOO_FAR
# define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
/* Values for max_lazy_match, good_match and max_chain_length, depending on
* the desired pack level (0..9). The values given below have been tuned to
* exclude worst case performance for pathological files. Better values may be
* found for specific files.
*/
typedef struct config_s {
ush good_length; /* reduce lazy search above this match length */
ush max_lazy; /* do not perform lazy search above this match length */
ush nice_length; /* quit search above this match length */
ush max_chain;
compress_func func;
} config;
#ifdef FASTEST
local const config configuration_table[2] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */
#else
local const config configuration_table[10] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */
/* 2 */ {4, 5, 16, 8, deflate_fast},
/* 3 */ {4, 6, 32, 32, deflate_fast},
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
#endif
/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
* For deflate_fast() (levels <= 3) good is ignored and lazy has a different
* meaning.
*/
#define EQUAL 0
/* result of memcmp for equal strings */
#ifndef NO_DUMMY_DECL
struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
#endif
/* rank Z_BLOCK between Z_NO_FLUSH and Z_PARTIAL_FLUSH */
#define RANK(f) (((f) << 1) - ((f) > 4 ? 9 : 0))
/* ===========================================================================
* Update a hash value with the given input byte
* IN assertion: all calls to to UPDATE_HASH are made with consecutive
* input characters, so that a running hash key can be computed from the
* previous key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* If this file is compiled with -DFASTEST, the compression level is forced
* to 1, and no hash chains are maintained.
* IN assertion: all calls to to INSERT_STRING are made with consecutive
* input characters and the first MIN_MATCH bytes of str are valid
* (except for the last MIN_MATCH-1 bytes of the input file).
*/
#ifdef FASTEST
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#else
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#endif
/* ===========================================================================
* Initialize the hash table (avoiding 64K overflow for 16 bit systems).
* prev[] will be initialized on the fly.
*/
#define CLEAR_HASH(s) \
s->head[s->hash_size-1] = NIL; \
zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
{
deflate_state *s;
int wrap = 1;
static const char my_version[] = ZLIB_VERSION;
ushf *overlay;
/* We overlay pending_buf and d_buf+l_buf. This works since the average
* output size for (length,distance) codes is <= 24 bits.
*/
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
}
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL;
if (strm->zalloc == (alloc_func)0) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
#endif
}
if (strm->zfree == (free_func)0)
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (windowBits < 0) { /* suppress zlib wrapper */
wrap = 0;
windowBits = -windowBits;
}
#ifdef GZIP
else if (windowBits > 15) {
wrap = 2; /* write gzip wrapper instead */
windowBits -= 16;
}
#endif
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
strategy < 0 || strategy > Z_FIXED) {
return Z_STREAM_ERROR;
}
if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
s->wrap = wrap;
s->gzhead = Z_NULL;
s->w_bits = windowBits;
s->w_size = 1 << s->w_bits;
s->w_mask = s->w_size - 1;
s->hash_bits = memLevel + 7;
s->hash_size = 1 << s->hash_bits;
s->hash_mask = s->hash_size - 1;
s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
s->high_water = 0; /* nothing written to s->window yet */
s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
s->pending_buf = (uchf *) overlay;
s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
s->pending_buf == Z_NULL) {
s->status = FINISH_STATE;
strm->msg = ERR_MSG(Z_MEM_ERROR);
deflateEnd (strm);
return Z_MEM_ERROR;
}
s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
s->level = level;
s->strategy = strategy;
s->method = (Byte)method;
return deflateReset(strm);
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
deflate_state *s;
uInt str, n;
int wrap;
unsigned avail;
z_const unsigned char *next;
if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL)
return Z_STREAM_ERROR;
s = strm->state;
wrap = s->wrap;
if (wrap == 2 || (wrap == 1 && s->status != INIT_STATE) || s->lookahead)
return Z_STREAM_ERROR;
/* when using zlib wrappers, compute Adler-32 for provided dictionary */
if (wrap == 1)
strm->adler = adler32(strm->adler, dictionary, dictLength);
s->wrap = 0; /* avoid computing Adler-32 in read_buf */
/* if dictionary would fill window, just replace the history */
if (dictLength >= s->w_size) {
if (wrap == 0) { /* already empty otherwise */
CLEAR_HASH(s);
s->strstart = 0;
s->block_start = 0L;
s->insert = 0;
}
dictionary += dictLength - s->w_size; /* use the tail */
dictLength = s->w_size;
}
/* insert dictionary into window and hash */
avail = strm->avail_in;
next = strm->next_in;
strm->avail_in = dictLength;
strm->next_in = (z_const Bytef *)dictionary;
fill_window(s);
while (s->lookahead >= MIN_MATCH) {
str = s->strstart;
n = s->lookahead - (MIN_MATCH-1);
do {
UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
#ifndef FASTEST
s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = (Pos)str;
str++;
} while (--n);
s->strstart = str;
s->lookahead = MIN_MATCH-1;
fill_window(s);
}
s->strstart += s->lookahead;
s->block_start = (long)s->strstart;
s->insert = s->lookahead;
s->lookahead = 0;
s->match_length = s->prev_length = MIN_MATCH-1;
s->match_available = 0;
strm->next_in = next;
strm->avail_in = avail;
s->wrap = wrap;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateResetKeep (strm)
z_streamp strm;
{
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) {
return Z_STREAM_ERROR;
}
strm->total_in = strm->total_out = 0;
strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
strm->data_type = Z_UNKNOWN;
s = (deflate_state *)strm->state;
s->pending = 0;
s->pending_out = s->pending_buf;
if (s->wrap < 0) {
s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
}
s->status = s->wrap ? INIT_STATE : BUSY_STATE;
strm->adler =
#ifdef GZIP
s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
adler32(0L, Z_NULL, 0);
s->last_flush = Z_NO_FLUSH;
_tr_init(s);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateReset (strm)
z_streamp strm;
{
int ret;
ret = deflateResetKeep(strm);
if (ret == Z_OK)
lm_init(strm->state);
return ret;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader (strm, head)
z_streamp strm;
gz_headerp head;
{
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
if (strm->state->wrap != 2) return Z_STREAM_ERROR;
strm->state->gzhead = head;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePending (strm, pending, bits)
unsigned *pending;
int *bits;
z_streamp strm;
{
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
if (pending != Z_NULL)
*pending = strm->state->pending;
if (bits != Z_NULL)
*bits = strm->state->bi_valid;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePrime (strm, bits, value)
z_streamp strm;
int bits;
int value;
{
deflate_state *s;
int put;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
return Z_BUF_ERROR;
do {
put = Buf_size - s->bi_valid;
if (put > bits)
put = bits;
s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
s->bi_valid += put;
_tr_flush_bits(s);
value >>= put;
bits -= put;
} while (bits);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
{
deflate_state *s;
compress_func func;
int err = Z_OK;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
return Z_STREAM_ERROR;
}
func = configuration_table[s->level].func;
if ((strategy != s->strategy || func != configuration_table[level].func) &&
strm->total_in != 0) {
/* Flush the last buffer: */
err = deflate(strm, Z_BLOCK);
if (err == Z_BUF_ERROR && s->pending == 0)
err = Z_OK;
}
if (s->level != level) {
s->level = level;
s->max_lazy_match = configuration_table[level].max_lazy;
s->good_match = configuration_table[level].good_length;
s->nice_match = configuration_table[level].nice_length;
s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return err;
}
/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
z_streamp strm;
int good_length;
int max_lazy;
int nice_length;
int max_chain;
{
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = strm->state;
s->good_match = good_length;
s->max_lazy_match = max_lazy;
s->nice_match = nice_length;
s->max_chain_length = max_chain;
return Z_OK;
}
/* =========================================================================
* For the default windowBits of 15 and memLevel of 8, this function returns
* a close to exact, as well as small, upper bound on the compressed size.
* They are coded as constants here for a reason--if the #define's are
* changed, then this function needs to be changed as well. The return
* value for 15 and 8 only works for those exact settings.
*
* For any setting other than those defaults for windowBits and memLevel,
* the value returned is a conservative worst case for the maximum expansion
* resulting from using fixed blocks instead of stored blocks, which deflate
* can emit on compressed data for some combinations of the parameters.
*
* This function could be more sophisticated to provide closer upper bounds for
* every combination of windowBits and memLevel. But even the conservative
* upper bound of about 14% expansion does not seem onerous for output buffer
* allocation.
*/
uLong ZEXPORT deflateBound(strm, sourceLen)
z_streamp strm;
uLong sourceLen;
{
deflate_state *s;
uLong complen, wraplen;
Bytef *str;
/* conservative upper bound for compressed data */
complen = sourceLen +
((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5;
/* if can't get parameters, return conservative bound plus zlib wrapper */
if (strm == Z_NULL || strm->state == Z_NULL)
return complen + 6;
/* compute wrapper length */
s = strm->state;
switch (s->wrap) {
case 0: /* raw deflate */
wraplen = 0;
break;
case 1: /* zlib wrapper */
wraplen = 6 + (s->strstart ? 4 : 0);
break;
case 2: /* gzip wrapper */
wraplen = 18;
if (s->gzhead != Z_NULL) { /* user-supplied gzip header */
if (s->gzhead->extra != Z_NULL)
wraplen += 2 + s->gzhead->extra_len;
str = s->gzhead->name;
if (str != Z_NULL)
do {
wraplen++;
} while (*str++);
str = s->gzhead->comment;
if (str != Z_NULL)
do {
wraplen++;
} while (*str++);
if (s->gzhead->hcrc)
wraplen += 2;
}
break;
default: /* for compiler happiness */
wraplen = 6;
}
/* if not default parameters, return conservative bound */
if (s->w_bits != 15 || s->hash_bits != 8 + 7)
return complen + wraplen;
/* default settings: return tight bound for that case */
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13 - 6 + wraplen;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB (s, b)
deflate_state *s;
uInt b;
{
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
}
/* =========================================================================
* Flush as much pending output as possible. All deflate() output goes
* through this function so some applications may wish to modify it
* to avoid allocating a large strm->next_out buffer and copying into it.
* (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
{
unsigned len;
deflate_state *s = strm->state;
_tr_flush_bits(s);
len = s->pending;
if (len > strm->avail_out) len = strm->avail_out;
if (len == 0) return;
zmemcpy(strm->next_out, s->pending_out, len);
strm->next_out += len;
s->pending_out += len;
strm->total_out += len;
strm->avail_out -= len;
s->pending -= len;
if (s->pending == 0) {
s->pending_out = s->pending_buf;
}
}
/* ========================================================================= */
int ZEXPORT deflate (strm, flush)
z_streamp strm;
int flush;
{
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL ||
flush > Z_BLOCK || flush < 0) {
return Z_STREAM_ERROR;
}
s = strm->state;
if (strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0) ||
(s->status == FINISH_STATE && flush != Z_FINISH)) {
ERR_RETURN(strm, Z_STREAM_ERROR);
}
if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
s->strm = strm; /* just in case */
old_flush = s->last_flush;
s->last_flush = flush;
/* Write the header */
if (s->status == INIT_STATE) {
#ifdef GZIP
if (s->wrap == 2) {
strm->adler = crc32(0L, Z_NULL, 0);
put_byte(s, 31);
put_byte(s, 139);
put_byte(s, 8);
if (s->gzhead == Z_NULL) {
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, s->level == 9 ? 2 :
(s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
4 : 0));
put_byte(s, OS_CODE);
s->status = BUSY_STATE;
}
else {
put_byte(s, (s->gzhead->text ? 1 : 0) +
(s->gzhead->hcrc ? 2 : 0) +
(s->gzhead->extra == Z_NULL ? 0 : 4) +
(s->gzhead->name == Z_NULL ? 0 : 8) +
(s->gzhead->comment == Z_NULL ? 0 : 16)
);
put_byte(s, (Byte)(s->gzhead->time & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
put_byte(s, s->level == 9 ? 2 :
(s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
4 : 0));
put_byte(s, s->gzhead->os & 0xff);
if (s->gzhead->extra != Z_NULL) {
put_byte(s, s->gzhead->extra_len & 0xff);
put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
}
if (s->gzhead->hcrc)
strm->adler = crc32(strm->adler, s->pending_buf,
s->pending);
s->gzindex = 0;
s->status = EXTRA_STATE;
}
}
else
#endif
{
uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
uInt level_flags;
if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
level_flags = 0;
else if (s->level < 6)
level_flags = 1;
else if (s->level == 6)
level_flags = 2;
else
level_flags = 3;
header |= (level_flags << 6);
if (s->strstart != 0) header |= PRESET_DICT;
header += 31 - (header % 31);
s->status = BUSY_STATE;
putShortMSB(s, header);
/* Save the adler32 of the preset dictionary: */
if (s->strstart != 0) {
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
strm->adler = adler32(0L, Z_NULL, 0);
}
}
#ifdef GZIP
if (s->status == EXTRA_STATE) {
if (s->gzhead->extra != Z_NULL) {
uInt beg = s->pending; /* start of bytes to update crc */
while (s->gzindex < (s->gzhead->extra_len & 0xffff)) {
if (s->pending == s->pending_buf_size) {
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
flush_pending(strm);
beg = s->pending;
if (s->pending == s->pending_buf_size)
break;
}
put_byte(s, s->gzhead->extra[s->gzindex]);
s->gzindex++;
}
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
if (s->gzindex == s->gzhead->extra_len) {
s->gzindex = 0;
s->status = NAME_STATE;
}
}
else
s->status = NAME_STATE;
}
if (s->status == NAME_STATE) {
if (s->gzhead->name != Z_NULL) {
uInt beg = s->pending; /* start of bytes to update crc */
int val;
do {
if (s->pending == s->pending_buf_size) {
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
flush_pending(strm);
beg = s->pending;
if (s->pending == s->pending_buf_size) {
val = 1;
break;
}
}
val = s->gzhead->name[s->gzindex++];
put_byte(s, val);
} while (val != 0);
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
if (val == 0) {
s->gzindex = 0;
s->status = COMMENT_STATE;
}
}
else
s->status = COMMENT_STATE;
}
if (s->status == COMMENT_STATE) {
if (s->gzhead->comment != Z_NULL) {
uInt beg = s->pending; /* start of bytes to update crc */
int val;
do {
if (s->pending == s->pending_buf_size) {
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
flush_pending(strm);
beg = s->pending;
if (s->pending == s->pending_buf_size) {
val = 1;
break;
}
}
val = s->gzhead->comment[s->gzindex++];
put_byte(s, val);
} while (val != 0);
if (s->gzhead->hcrc && s->pending > beg)
strm->adler = crc32(strm->adler, s->pending_buf + beg,
s->pending - beg);
if (val == 0)
s->status = HCRC_STATE;
}
else
s->status = HCRC_STATE;
}
if (s->status == HCRC_STATE) {
if (s->gzhead->hcrc) {
if (s->pending + 2 > s->pending_buf_size)
flush_pending(strm);
if (s->pending + 2 <= s->pending_buf_size) {
put_byte(s, (Byte)(strm->adler & 0xff));
put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
strm->adler = crc32(0L, Z_NULL, 0);
s->status = BUSY_STATE;
}
}
else
s->status = BUSY_STATE;
}
#endif
/* Flush as much pending output as possible */
if (s->pending != 0) {
flush_pending(strm);
if (strm->avail_out == 0) {
/* Since avail_out is 0, deflate will be called again with
* more output space, but possibly with both pending and
* avail_in equal to zero. There won't be anything to do,
* but this is not an error situation so make sure we
* return OK instead of BUF_ERROR at next call of deflate:
*/
s->last_flush = -1;
return Z_OK;
}
/* Make sure there is something to do and avoid duplicate consecutive
* flushes. For repeated and useless calls with Z_FINISH, we keep
* returning Z_STREAM_END instead of Z_BUF_ERROR.
*/
} else if (strm->avail_in == 0 && RANK(flush) <= RANK(old_flush) &&
flush != Z_FINISH) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* User must not provide more input after the first FINISH: */
if (s->status == FINISH_STATE && strm->avail_in != 0) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* Start a new block or continue the current one.
*/
if (strm->avail_in != 0 || s->lookahead != 0 ||
(flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
block_state bstate;
bstate = s->strategy == Z_HUFFMAN_ONLY ? deflate_huff(s, flush) :
(s->strategy == Z_RLE ? deflate_rle(s, flush) :
(*(configuration_table[s->level].func))(s, flush));
if (bstate == finish_started || bstate == finish_done) {
s->status = FINISH_STATE;
}
if (bstate == need_more || bstate == finish_started) {
if (strm->avail_out == 0) {
s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
}
return Z_OK;
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
* of deflate should use the same flush parameter to make sure
* that the flush is complete. So we don't have to output an
* empty block here, this will be done at next call. This also
* ensures that for a very small output buffer, we emit at most
* one empty block.
*/
}
if (bstate == block_done) {
if (flush == Z_PARTIAL_FLUSH) {
_tr_align(s);
} else if (flush != Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
_tr_stored_block(s, (char*)0, 0L, 0);
/* For a full flush, this empty block will be recognized
* as a special marker by inflate_sync().
*/
if (flush == Z_FULL_FLUSH) {
CLEAR_HASH(s); /* forget history */
if (s->lookahead == 0) {
s->strstart = 0;
s->block_start = 0L;
s->insert = 0;
}
}
}
flush_pending(strm);
if (strm->avail_out == 0) {
s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
return Z_OK;
}
}
}
Assert(strm->avail_out > 0, "bug2");
if (flush != Z_FINISH) return Z_OK;
if (s->wrap <= 0) return Z_STREAM_END;
/* Write the trailer */
#ifdef GZIP
if (s->wrap == 2) {
put_byte(s, (Byte)(strm->adler & 0xff));
put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
put_byte(s, (Byte)((strm->adler >> 16) & 0xff));
put_byte(s, (Byte)((strm->adler >> 24) & 0xff));
put_byte(s, (Byte)(strm->total_in & 0xff));
put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));
put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));
put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));
}
else
#endif
{
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
flush_pending(strm);
/* If avail_out is zero, the application will call deflate again
* to flush the rest.
*/
if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
return s->pending != 0 ? Z_OK : Z_STREAM_END;
}
/* ========================================================================= */
int ZEXPORT deflateEnd (strm)
z_streamp strm;
{
int status;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
status = strm->state->status;
if (status != INIT_STATE &&
status != EXTRA_STATE &&
status != NAME_STATE &&
status != COMMENT_STATE &&
status != HCRC_STATE &&
status != BUSY_STATE &&
status != FINISH_STATE) {
return Z_STREAM_ERROR;
}
/* Deallocate in reverse order of allocations: */
TRY_FREE(strm, strm->state->pending_buf);
TRY_FREE(strm, strm->state->head);
TRY_FREE(strm, strm->state->prev);
TRY_FREE(strm, strm->state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
}
/* =========================================================================
* Copy the source state to the destination state.
* To simplify the source, this is not supported for 16-bit MSDOS (which
* doesn't have enough memory anyway to duplicate compression states).
*/
int ZEXPORT deflateCopy (dest, source)
z_streamp dest;
z_streamp source;
{
#ifdef MAXSEG_64K
return Z_STREAM_ERROR;
#else
deflate_state *ds;
deflate_state *ss;
ushf *overlay;
if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
return Z_STREAM_ERROR;
}
ss = source->state;
zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
if (ds == Z_NULL) return Z_MEM_ERROR;
dest->state = (struct internal_state FAR *) ds;
zmemcpy((voidpf)ds, (voidpf)ss, sizeof(deflate_state));
ds->strm = dest;
ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos));
ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos));
overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
ds->pending_buf = (uchf *) overlay;
if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
ds->pending_buf == Z_NULL) {
deflateEnd (dest);
return Z_MEM_ERROR;
}
/* following zmemcpy do not work for 16-bit MSDOS */
zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
zmemcpy((voidpf)ds->prev, (voidpf)ss->prev, ds->w_size * sizeof(Pos));
zmemcpy((voidpf)ds->head, (voidpf)ss->head, ds->hash_size * sizeof(Pos));
zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
ds->l_desc.dyn_tree = ds->dyn_ltree;
ds->d_desc.dyn_tree = ds->dyn_dtree;
ds->bl_desc.dyn_tree = ds->bl_tree;
return Z_OK;
#endif /* MAXSEG_64K */
}
/* ===========================================================================
* Read a new buffer from the current input stream, update the adler32
* and total number of bytes read. All deflate() input goes through
* this function so some applications may wish to modify it to avoid
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local int read_buf(strm, buf, size)
z_streamp strm;
Bytef *buf;
unsigned size;
{
unsigned len = strm->avail_in;
if (len > size) len = size;
if (len == 0) return 0;
strm->avail_in -= len;
zmemcpy(buf, strm->next_in, len);
if (strm->state->wrap == 1) {
strm->adler = adler32(strm->adler, buf, len);
}
#ifdef GZIP
else if (strm->state->wrap == 2) {
strm->adler = crc32(strm->adler, buf, len);
}
#endif
strm->next_in += len;
strm->total_in += len;
return (int)len;
}
/* ===========================================================================
* Initialize the "longest match" routines for a new zlib stream
*/
local void lm_init (s)
deflate_state *s;
{
s->window_size = (ulg)2L*s->w_size;
CLEAR_HASH(s);
/* Set the default configuration parameters:
*/
s->max_lazy_match = configuration_table[s->level].max_lazy;
s->good_match = configuration_table[s->level].good_length;
s->nice_match = configuration_table[s->level].nice_length;
s->max_chain_length = configuration_table[s->level].max_chain;
s->strstart = 0;
s->block_start = 0L;
s->lookahead = 0;
s->insert = 0;
s->match_length = s->prev_length = MIN_MATCH-1;
s->match_available = 0;
s->ins_h = 0;
#ifndef FASTEST
#ifdef ASMV
match_init(); /* initialize the asm code */
#endif
#endif
}
#ifndef FASTEST
/* ===========================================================================
* Set match_start to the longest match starting at the given string and
* return its length. Matches shorter or equal to prev_length are discarded,
* in which case the result is equal to prev_length and match_start is
* garbage.
* IN assertions: cur_match is the head of the hash chain for the current
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
* OUT assertion: the match length is not greater than s->lookahead.
*/
#ifndef ASMV
/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
* match.S. The code will be functionally equivalent.
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
unsigned chain_length = s->max_chain_length;/* max hash chain length */
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
int best_len = s->prev_length; /* best match length so far */
int nice_match = s->nice_match; /* stop if match long enough */
IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
s->strstart - (IPos)MAX_DIST(s) : NIL;
/* Stop when cur_match becomes <= limit. To simplify the code,
* we prevent matches with the string of window index 0.
*/
Posf *prev = s->prev;
uInt wmask = s->w_mask;
#ifdef UNALIGNED_OK
/* Compare two bytes at a time. Note: this is not always beneficial.
* Try with and without -DUNALIGNED_OK to check.
*/
register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
register ush scan_start = *(ushf*)scan;
register ush scan_end = *(ushf*)(scan+best_len-1);
#else
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
register Byte scan_end1 = scan[best_len-1];
register Byte scan_end = scan[best_len];
#endif
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
*/
Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
/* Do not waste too much time if we already have a good match: */
if (s->prev_length >= s->good_match) {
chain_length >>= 2;
}
/* Do not look for matches beyond the end of the input. This is necessary
* to make deflate deterministic.
*/
if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
do {
Assert(cur_match < s->strstart, "no future");
match = s->window + cur_match;
/* Skip to next match if the match length cannot increase
* or if the match length is less than 2. Note that the checks below
* for insufficient lookahead only occur occasionally for performance
* reasons. Therefore uninitialized memory will be accessed, and
* conditional jumps will be made that depend on those values.
* However the length of the match is limited to the lookahead, so
* the output of deflate is not affected by the uninitialized values.
*/
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
/* This code assumes sizeof(unsigned short) == 2. Do not use
* UNALIGNED_OK if your compiler uses a different size.
*/
if (*(ushf*)(match+best_len-1) != scan_end ||
*(ushf*)match != scan_start) continue;
/* It is not necessary to compare scan[2] and match[2] since they are
* always equal when the other bytes match, given that the hash keys
* are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
* strstart+3, +5, ... up to strstart+257. We check for insufficient
* lookahead only every 4th comparison; the 128th check will be made
* at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
* necessary to put more guard bytes at the end of the window, or
* to check more often for insufficient lookahead.
*/
Assert(scan[2] == match[2], "scan[2]?");
scan++, match++;
do {
} while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
scan < strend);
/* The funny "do {}" generates better code on most compilers */
/* Here, scan <= window+strstart+257 */
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
if (*scan == *match) scan++;
len = (MAX_MATCH - 1) - (int)(strend-scan);
scan = strend - (MAX_MATCH-1);
#else /* UNALIGNED_OK */
if (match[best_len] != scan_end ||
match[best_len-1] != scan_end1 ||
*match != *scan ||
*++match != scan[1]) continue;
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2, match++;
Assert(*scan == *match, "match[2]?");
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
} while (*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
scan < strend);
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
len = MAX_MATCH - (int)(strend - scan);
scan = strend - MAX_MATCH;
#endif /* UNALIGNED_OK */
if (len > best_len) {
s->match_start = cur_match;
best_len = len;
if (len >= nice_match) break;
#ifdef UNALIGNED_OK
scan_end = *(ushf*)(scan+best_len-1);
#else
scan_end1 = scan[best_len-1];
scan_end = scan[best_len];
#endif
}
} while ((cur_match = prev[cur_match & wmask]) > limit
&& --chain_length != 0);
if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
return s->lookahead;
}
#endif /* ASMV */
#else /* FASTEST */
/* ---------------------------------------------------------------------------
* Optimized version for FASTEST only
*/
local uInt longest_match(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
*/
Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
Assert(cur_match < s->strstart, "no future");
match = s->window + cur_match;
/* Return failure if the match length is less than 2:
*/
if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1;
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2, match += 2;
Assert(*scan == *match, "match[2]?");
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
} while (*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
scan < strend);
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
len = MAX_MATCH - (int)(strend - scan);
if (len < MIN_MATCH) return MIN_MATCH - 1;
s->match_start = cur_match;
return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead;
}
#endif /* FASTEST */
#ifdef DEBUG
/* ===========================================================================
* Check that the match at match_start is indeed a match.
*/
local void check_match(s, start, match, length)
deflate_state *s;
IPos start, match;
int length;
{
/* check that the match is indeed a match */
if (zmemcmp(s->window + match,
s->window + start, length) != EQUAL) {
fprintf(stderr, " start %u, match %u, length %d\n",
start, match, length);
do {
fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
} while (--length != 0);
z_error("invalid match");
}
if (z_verbose > 1) {
fprintf(stderr,"\\[%d,%d]", start-match, length);
do { putc(s->window[start++], stderr); } while (--length != 0);
}
}
#else
# define check_match(s, start, match, length)
#endif /* DEBUG */
/* ===========================================================================
* Fill the window when the lookahead becomes insufficient.
* Updates strstart and lookahead.
*
* IN assertion: lookahead < MIN_LOOKAHEAD
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
* At least one byte has been read, or avail_in == 0; reads are
* performed for at least two bytes (required for the zip translate_eol
* option -- not supported here).
*/
local void fill_window(s)
deflate_state *s;
{
register unsigned n, m;
register Posf *p;
unsigned more; /* Amount of free space at the end of the window. */
uInt wsize = s->w_size;
Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
do {
more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
/* Deal with !@#$% 64K limit: */
if (sizeof(int) <= 2) {
if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
more = wsize;
} else if (more == (unsigned)(-1)) {
/* Very unlikely, but possible on 16 bit machine if
* strstart == 0 && lookahead == 1 (input done a byte at time)
*/
more--;
}
}
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if (s->strstart >= wsize+MAX_DIST(s)) {
zmemcpy(s->window, s->window+wsize, (unsigned)wsize);
s->match_start -= wsize;
s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
s->block_start -= (long) wsize;
/* Slide the hash table (could be avoided with 32 bit values
at the expense of memory usage). We slide even when level == 0
to keep the hash table consistent if we switch back to level > 0
later. (Using level 0 permanently is not an optimal usage of
zlib, so we don't care about this pathological case.)
*/
n = s->hash_size;
p = &s->head[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m-wsize : NIL);
} while (--n);
n = wsize;
#ifndef FASTEST
p = &s->prev[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m-wsize : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
#endif
more += wsize;
}
if (s->strm->avail_in == 0) break;
/* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
*/
Assert(more >= 2, "more < 2");
n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
s->lookahead += n;
/* Initialize the hash value now that we have some input: */
if (s->lookahead + s->insert >= MIN_MATCH) {
uInt str = s->strstart - s->insert;
s->ins_h = s->window[str];
UPDATE_HASH(s, s->ins_h, s->window[str + 1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
while (s->insert) {
UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
#ifndef FASTEST
s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = (Pos)str;
str++;
s->insert--;
if (s->lookahead + s->insert < MIN_MATCH)
break;
}
}
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
* but this is not important since only literal bytes will be emitted.
*/
} while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
/* If the WIN_INIT bytes after the end of the current data have never been
* written, then zero those bytes in order to avoid memory check reports of
* the use of uninitialized (or uninitialised as Julian writes) bytes by
* the longest match routines. Update the high water mark for the next
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
*/
if (s->high_water < s->window_size) {
ulg curr = s->strstart + (ulg)(s->lookahead);
ulg init;
if (s->high_water < curr) {
/* Previous high water mark below current data -- zero WIN_INIT
* bytes or up to end of window, whichever is less.
*/
init = s->window_size - curr;
if (init > WIN_INIT)
init = WIN_INIT;
zmemzero(s->window + curr, (unsigned)init);
s->high_water = curr + init;
}
else if (s->high_water < (ulg)curr + WIN_INIT) {
/* High water mark at or above current data, but below current data
* plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
* to end of window, whichever is less.
*/
init = (ulg)curr + WIN_INIT - s->high_water;
if (init > s->window_size - s->high_water)
init = s->window_size - s->high_water;
zmemzero(s->window + s->high_water, (unsigned)init);
s->high_water += init;
}
}
Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
"not enough room for search");
}
/* ===========================================================================
* Flush the current block, with given end-of-file flag.
* IN assertion: strstart is set to the end of the current match.
*/
#define FLUSH_BLOCK_ONLY(s, last) { \
_tr_flush_block(s, (s->block_start >= 0L ? \
(charf *)&s->window[(unsigned)s->block_start] : \
(charf *)Z_NULL), \
(ulg)((long)s->strstart - s->block_start), \
(last)); \
s->block_start = s->strstart; \
flush_pending(s->strm); \
Tracev((stderr,"[FLUSH]")); \
}
/* Same but force premature exit if necessary. */
#define FLUSH_BLOCK(s, last) { \
FLUSH_BLOCK_ONLY(s, last); \
if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \
}
/* ===========================================================================
* Copy without compression as much as possible from the input stream, return
* the current block state.
* This function does not insert new strings in the dictionary since
* uncompressible data is probably not useful. This function is used
* only for the level=0 compression option.
* NOTE: this function should be optimized to avoid extra copying from
* window to pending_buf.
*/
local block_state deflate_stored(s, flush)
deflate_state *s;
int flush;
{
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
* to pending_buf_size, and each stored block has a 5 byte header:
*/
ulg max_block_size = 0xffff;
ulg max_start;
if (max_block_size > s->pending_buf_size - 5) {
max_block_size = s->pending_buf_size - 5;
}
/* Copy as much as possible from input to output: */
for (;;) {
/* Fill the window as much as possible: */
if (s->lookahead <= 1) {
Assert(s->strstart < s->w_size+MAX_DIST(s) ||
s->block_start >= (long)s->w_size, "slide too late");
fill_window(s);
if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;
if (s->lookahead == 0) break; /* flush the current block */
}
Assert(s->block_start >= 0L, "block gone");
s->strstart += s->lookahead;
s->lookahead = 0;
/* Emit a stored block if pending_buf will be full: */
max_start = s->block_start + max_block_size;
if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
/* strstart == 0 is possible when wraparound on 16-bit machine */
s->lookahead = (uInt)(s->strstart - max_start);
s->strstart = (uInt)max_start;
FLUSH_BLOCK(s, 0);
}
/* Flush if we may have to slide, otherwise block_start may become
* negative and the data will be gone:
*/
if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
FLUSH_BLOCK(s, 0);
}
}
s->insert = 0;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
if ((long)s->strstart > s->block_start)
FLUSH_BLOCK(s, 0);
return block_done;
}
/* ===========================================================================
* Compress as much as possible from the input stream, return the current
* block state.
* This function does not perform lazy evaluation of matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
local block_state deflate_fast(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of the hash chain */
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s->lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
hash_head = NIL;
if (s->lookahead >= MIN_MATCH) {
INSERT_STRING(s, s->strstart, hash_head);
}
/* Find the longest match, discarding those <= prev_length.
* At this point we have always match_length < MIN_MATCH
*/
if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
s->match_length = longest_match (s, hash_head);
/* longest_match() sets match_start */
}
if (s->match_length >= MIN_MATCH) {
check_match(s, s->strstart, s->match_start, s->match_length);
_tr_tally_dist(s, s->strstart - s->match_start,
s->match_length - MIN_MATCH, bflush);
s->lookahead -= s->match_length;
/* Insert new strings in the hash table only if the match length
* is not too large. This saves time but degrades compression.
*/
#ifndef FASTEST
if (s->match_length <= s->max_insert_length &&
s->lookahead >= MIN_MATCH) {
s->match_length--; /* string at strstart already in table */
do {
s->strstart++;
INSERT_STRING(s, s->strstart, hash_head);
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
* always MIN_MATCH bytes ahead.
*/
} while (--s->match_length != 0);
s->strstart++;
} else
#endif
{
s->strstart += s->match_length;
s->match_length = 0;
s->ins_h = s->window[s->strstart];
UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
* matter since it will be recomputed at next deflate call.
*/
}
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
}
if (bflush) FLUSH_BLOCK(s, 0);
}
s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
if (s->last_lit)
FLUSH_BLOCK(s, 0);
return block_done;
}
#ifndef FASTEST
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
local block_state deflate_slow(s, flush)
deflate_state *s;
int flush;
{
IPos hash_head; /* head of hash chain */
int bflush; /* set if current block must be flushed */
/* Process the input block. */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
if (s->lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
hash_head = NIL;
if (s->lookahead >= MIN_MATCH) {
INSERT_STRING(s, s->strstart, hash_head);
}
/* Find the longest match, discarding those <= prev_length.
*/
s->prev_length = s->match_length, s->prev_match = s->match_start;
s->match_length = MIN_MATCH-1;
if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
s->strstart - hash_head <= MAX_DIST(s)) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
s->match_length = longest_match (s, hash_head);
/* longest_match() sets match_start */
if (s->match_length <= 5 && (s->strategy == Z_FILTERED
#if TOO_FAR <= 32767
|| (s->match_length == MIN_MATCH &&
s->strstart - s->match_start > TOO_FAR)
#endif
)) {
/* If prev_match is also MIN_MATCH, match_start is garbage
* but we will ignore the current match anyway.
*/
s->match_length = MIN_MATCH-1;
}
}
/* If there was a match at the previous step and the current
* match is not better, output the previous match:
*/
if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
/* Do not insert strings in hash table beyond this. */
check_match(s, s->strstart-1, s->prev_match, s->prev_length);
_tr_tally_dist(s, s->strstart -1 - s->prev_match,
s->prev_length - MIN_MATCH, bflush);
/* Insert in hash table all strings up to the end of the match.
* strstart-1 and strstart are already inserted. If there is not
* enough lookahead, the last two strings are not inserted in
* the hash table.
*/
s->lookahead -= s->prev_length-1;
s->prev_length -= 2;
do {
if (++s->strstart <= max_insert) {
INSERT_STRING(s, s->strstart, hash_head);
}
} while (--s->prev_length != 0);
s->match_available = 0;
s->match_length = MIN_MATCH-1;
s->strstart++;
if (bflush) FLUSH_BLOCK(s, 0);
} else if (s->match_available) {
/* If there was no match at the previous position, output a
* single literal. If there was a match but the current match
* is longer, truncate the previous match to a single literal.
*/
Tracevv((stderr,"%c", s->window[s->strstart-1]));
_tr_tally_lit(s, s->window[s->strstart-1], bflush);
if (bflush) {
FLUSH_BLOCK_ONLY(s, 0);
}
s->strstart++;
s->lookahead--;
if (s->strm->avail_out == 0) return need_more;
} else {
/* There is no previous match to compare with, wait for
* the next step to decide.
*/
s->match_available = 1;
s->strstart++;
s->lookahead--;
}
}
Assert (flush != Z_NO_FLUSH, "no flush?");
if (s->match_available) {
Tracevv((stderr,"%c", s->window[s->strstart-1]));
_tr_tally_lit(s, s->window[s->strstart-1], bflush);
s->match_available = 0;
}
s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
if (s->last_lit)
FLUSH_BLOCK(s, 0);
return block_done;
}
#endif /* FASTEST */
/* ===========================================================================
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
* one. Do not maintain a hash table. (It will be regenerated if this run of
* deflate switches away from Z_RLE.)
*/
local block_state deflate_rle(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
uInt prev; /* byte at distance one to match */
Bytef *scan, *strend; /* scan goes up to strend for length of run */
for (;;) {
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the longest run, plus one for the unrolled loop.
*/
if (s->lookahead <= MAX_MATCH) {
fill_window(s);
if (s->lookahead <= MAX_MATCH && flush == Z_NO_FLUSH) {
return need_more;
}
if (s->lookahead == 0) break; /* flush the current block */
}
/* See how many times the previous byte repeats */
s->match_length = 0;
if (s->lookahead >= MIN_MATCH && s->strstart > 0) {
scan = s->window + s->strstart - 1;
prev = *scan;
if (prev == *++scan && prev == *++scan && prev == *++scan) {
strend = s->window + s->strstart + MAX_MATCH;
do {
} while (prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
prev == *++scan && prev == *++scan &&
scan < strend);
s->match_length = MAX_MATCH - (int)(strend - scan);
if (s->match_length > s->lookahead)
s->match_length = s->lookahead;
}
Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
}
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
if (s->match_length >= MIN_MATCH) {
check_match(s, s->strstart, s->strstart - 1, s->match_length);
_tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush);
s->lookahead -= s->match_length;
s->strstart += s->match_length;
s->match_length = 0;
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
}
if (bflush) FLUSH_BLOCK(s, 0);
}
s->insert = 0;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
if (s->last_lit)
FLUSH_BLOCK(s, 0);
return block_done;
}
/* ===========================================================================
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
* (It will be regenerated if this run of deflate switches away from Huffman.)
*/
local block_state deflate_huff(s, flush)
deflate_state *s;
int flush;
{
int bflush; /* set if current block must be flushed */
for (;;) {
/* Make sure that we have a literal to write. */
if (s->lookahead == 0) {
fill_window(s);
if (s->lookahead == 0) {
if (flush == Z_NO_FLUSH)
return need_more;
break; /* flush the current block */
}
}
/* Output a literal byte */
s->match_length = 0;
Tracevv((stderr,"%c", s->window[s->strstart]));
_tr_tally_lit (s, s->window[s->strstart], bflush);
s->lookahead--;
s->strstart++;
if (bflush) FLUSH_BLOCK(s, 0);
}
s->insert = 0;
if (flush == Z_FINISH) {
FLUSH_BLOCK(s, 1);
return finish_done;
}
if (s->last_lit)
FLUSH_BLOCK(s, 0);
return block_done;
}
/* deflate.h -- internal compression state
* Copyright (C) 1995-2012 Jean-loup Gailly
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef DEFLATE_H
#define DEFLATE_H
#include "zutil.h"
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer creation by deflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip encoding
should be left enabled. */
#ifndef NO_GZIP
# define GZIP
#endif
/* ===========================================================================
* Internal compression state.
*/
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256
/* number of literal bytes 0..255 */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30
/* number of distance codes */
#define BL_CODES 19
/* number of codes used to transfer the bit lengths */
#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */
#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */
#define Buf_size 16
/* size of bit buffer in bi_buf */
#define INIT_STATE 42
#define EXTRA_STATE 69
#define NAME_STATE 73
#define COMMENT_STATE 91
#define HCRC_STATE 103
#define BUSY_STATE 113
#define FINISH_STATE 666
/* Stream status */
/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc;
union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} FAR ct_data;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef struct static_tree_desc_s static_tree_desc;
typedef struct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */
int max_code; /* largest code with non zero frequency */
static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;
typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to
* save space in the various tables. IPos is used only for parameter passing.
*/
typedef struct internal_state {
z_streamp strm; /* pointer back to this zlib stream */
int status; /* as the name implies */
Bytef *pending_buf; /* output still pending */
ulg pending_buf_size; /* size of pending_buf */
Bytef *pending_out; /* next pending byte to output to the stream */
uInt pending; /* nb of bytes in the pending buffer */
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
gz_headerp gzhead; /* gzip header information to write */
uInt gzindex; /* where in extra, name, or comment */
Byte method; /* can only be DEFLATED */
int last_flush; /* value of flush param for previous deflate call */
/* used by deflate.c: */
uInt w_size; /* LZ77 window size (32K by default) */
uInt w_bits; /* log2(w_size) (8..16) */
uInt w_mask; /* w_size - 1 */
Bytef *window;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size. Also, it limits
* the window size to 64K, which is quite useful on MSDOS.
* To do: use the user input buffer as sliding window.
*/
ulg window_size;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
Posf *prev;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
Posf *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
long block_start;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */
int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
uInt max_lazy_match;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
# define max_insert_length max_lazy_match
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */
int strategy; /* favor or force Huffman coding*/
uInt good_match;
/* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to suppress compiler warning */
struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */
struct tree_desc_s d_desc; /* desc. for distance tree */
struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
int heap_len; /* number of elements in the heap */
int heap_max; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1];
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf *l_buf; /* buffer for literals or lengths */
uInt lit_bufsize;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
uInt last_lit; /* running index in l_buf */
ushf *d_buf;
/* Buffer for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
uInt matches; /* number of string matches in current block */
uInt insert; /* bytes at end of window left to insert */
#ifdef DEBUG
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
#endif
ush bi_buf;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
int bi_valid;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
ulg high_water;
/* High water mark offset in window for initialized bytes -- bytes above
* this are set to zero in order to avoid memory check warnings when
* longest match routines access bytes past the input. This is then
* updated to the new high water mark.
*/
} FAR deflate_state;
/* Output a byte on the stream.
* IN assertion: there is enough room in pending_buf.
*/
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
#define WIN_INIT MAX_MATCH
/* Number of bytes after end of data in window to initialize in order to avoid
memory checker errors from longest match routines */
/* in trees.c */
void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
ulg stored_len, int last));
void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
ulg stored_len, int last));
#define d_code(dist) \
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
* must not have side effects. _dist_code[256] and _dist_code[257] are never
* used.
*/
#ifndef DEBUG
/* Inline versions of _tr_tally for speed: */
#if defined(GEN_TREES_H) || !defined(STDC)
extern uch ZLIB_INTERNAL _length_code[];
extern uch ZLIB_INTERNAL _dist_code[];
#else
extern const uch ZLIB_INTERNAL _length_code[];
extern const uch ZLIB_INTERNAL _dist_code[];
#endif
# define _tr_tally_lit(s, c, flush) \
{ uch cc = (c); \
s->d_buf[s->last_lit] = 0; \
s->l_buf[s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
# define _tr_tally_dist(s, distance, length, flush) \
{ uch len = (length); \
ush dist = (distance); \
s->d_buf[s->last_lit] = dist; \
s->l_buf[s->last_lit++] = len; \
dist--; \
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
s->dyn_dtree[d_code(dist)].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
#else
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
# define _tr_tally_dist(s, distance, length, flush) \
flush = _tr_tally(s, distance, length)
#endif
#endif /* DEFLATE_H */
/* gzclose.c -- zlib gzclose() function
* Copyright (C) 2004, 2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "gzguts.h"
/* gzclose() is in a separate file so that it is linked in only if it is used.
That way the other gzclose functions can be used instead to avoid linking in
unneeded compression or decompression routines. */
int ZEXPORT gzclose(file)
gzFile file;
{
#ifndef NO_GZCOMPRESS
gz_statep state;
if (file == NULL)
return Z_STREAM_ERROR;
state = (gz_statep)file;
return state->mode == GZ_READ ? gzclose_r(file) : gzclose_w(file);
#else
return gzclose_r(file);
#endif
}
/* gzguts.h -- zlib internal header definitions for gz* operations
* Copyright (C) 2004, 2005, 2010, 2011, 2012, 2013 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#ifdef _LARGEFILE64_SOURCE
# ifndef _LARGEFILE_SOURCE
# define _LARGEFILE_SOURCE 1
# endif
# ifdef _FILE_OFFSET_BITS
# undef _FILE_OFFSET_BITS
# endif
#endif
#ifdef HAVE_HIDDEN
# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
#else
# define ZLIB_INTERNAL
#endif
#include <stdio.h>
#include "zlib.h"
#ifdef STDC
# include <string.h>
# include <stdlib.h>
# include <limits.h>
#endif
#include <fcntl.h>
#ifdef _WIN32
# include <stddef.h>
#endif
#if defined(__TURBOC__) || defined(_MSC_VER) || defined(_WIN32)
# include <io.h>
#endif
#ifdef WINAPI_FAMILY
# define open _open
# define read _read
# define write _write
# define close _close
#endif
#ifdef NO_DEFLATE /* for compatibility with old definition */
# define NO_GZCOMPRESS
#endif
#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#if defined(__CYGWIN__)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#if defined(MSDOS) && defined(__BORLANDC__) && (BORLANDC > 0x410)
# ifndef HAVE_VSNPRINTF
# define HAVE_VSNPRINTF
# endif
#endif
#ifndef HAVE_VSNPRINTF
# ifdef MSDOS
/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
but for now we just assume it doesn't. */
# define NO_vsnprintf
# endif
# ifdef __TURBOC__
# define NO_vsnprintf
# endif
# ifdef WIN32
/* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
# if !defined(vsnprintf) && !defined(NO_vsnprintf)
# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 )
# define vsnprintf _vsnprintf
# endif
# endif
# endif
# ifdef __SASC
# define NO_vsnprintf
# endif
# ifdef VMS
# define NO_vsnprintf
# endif
# ifdef __OS400__
# define NO_vsnprintf
# endif
# ifdef __MVS__
# define NO_vsnprintf
# endif
#endif
/* unlike snprintf (which is required in C99, yet still not supported by
Microsoft more than a decade later!), _snprintf does not guarantee null
termination of the result -- however this is only used in gzlib.c where
the result is assured to fit in the space provided */
#ifdef _MSC_VER
# define snprintf _snprintf
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
/* gz* functions always use library allocation functions */
#ifndef STDC
extern voidp malloc OF((uInt size));
extern void free OF((voidpf ptr));
#endif
/* get errno and strerror definition */
#if defined UNDER_CE
# include <windows.h>
# define zstrerror() gz_strwinerror((DWORD)GetLastError())
#else
# ifndef NO_STRERROR
# include <errno.h>
# define zstrerror() strerror(errno)
# else
# define zstrerror() "stdio error (consult errno)"
# endif
#endif
/* provide prototypes for these when building zlib without LFS */
#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0
ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
#endif
/* default memLevel */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default i/o buffer size -- double this for output when reading (this and
twice this must be able to fit in an unsigned type) */
#define GZBUFSIZE 8192
/* gzip modes, also provide a little integrity check on the passed structure */
#define GZ_NONE 0
#define GZ_READ 7247
#define GZ_WRITE 31153
#define GZ_APPEND 1 /* mode set to GZ_WRITE after the file is opened */
/* values for gz_state how */
#define LOOK 0 /* look for a gzip header */
#define COPY 1 /* copy input directly */
#define GZIP 2 /* decompress a gzip stream */
/* internal gzip file state data structure */
typedef struct {
/* exposed contents for gzgetc() macro */
struct gzFile_s x; /* "x" for exposed */
/* x.have: number of bytes available at x.next */
/* x.next: next output data to deliver or write */
/* x.pos: current position in uncompressed data */
/* used for both reading and writing */
int mode; /* see gzip modes above */
int fd; /* file descriptor */
char *path; /* path or fd for error messages */
unsigned size; /* buffer size, zero if not allocated yet */
unsigned want; /* requested buffer size, default is GZBUFSIZE */
unsigned char *in; /* input buffer */
unsigned char *out; /* output buffer (double-sized when reading) */
int direct; /* 0 if processing gzip, 1 if transparent */
/* just for reading */
int how; /* 0: get header, 1: copy, 2: decompress */
z_off64_t start; /* where the gzip data started, for rewinding */
int eof; /* true if end of input file reached */
int past; /* true if read requested past end */
/* just for writing */
int level; /* compression level */
int strategy; /* compression strategy */
/* seek request */
z_off64_t skip; /* amount to skip (already rewound if backwards) */
int seek; /* true if seek request pending */
/* error information */
int err; /* error code */
char *msg; /* error message */
/* zlib inflate or deflate stream */
z_stream strm; /* stream structure in-place (not a pointer) */
} gz_state;
typedef gz_state FAR *gz_statep;
/* shared functions */
void ZLIB_INTERNAL gz_error OF((gz_statep, int, const char *));
#if defined UNDER_CE
char ZLIB_INTERNAL *gz_strwinerror OF((DWORD error));
#endif
/* GT_OFF(x), where x is an unsigned value, is true if x > maximum z_off64_t
value -- needed when comparing unsigned to z_off64_t, which is signed
(possible z_off64_t types off_t, off64_t, and long are all signed) */
#ifdef INT_MAX
# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > INT_MAX)
#else
unsigned ZLIB_INTERNAL gz_intmax OF((void));
# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > gz_intmax())
#endif
/* gzlib.c -- zlib functions common to reading and writing gzip files
* Copyright (C) 2004, 2010, 2011, 2012, 2013 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "gzguts.h"
#if defined(_WIN32) && !defined(__BORLANDC__)
# define LSEEK _lseeki64
#else
#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
# define LSEEK lseek64
#else
# define LSEEK lseek
#endif
#endif
/* Local functions */
local void gz_reset OF((gz_statep));
local gzFile gz_open OF((const void *, int, const char *));
#if defined UNDER_CE
/* Map the Windows error number in ERROR to a locale-dependent error message
string and return a pointer to it. Typically, the values for ERROR come
from GetLastError.
The string pointed to shall not be modified by the application, but may be
overwritten by a subsequent call to gz_strwinerror
The gz_strwinerror function does not change the current setting of
GetLastError. */
char ZLIB_INTERNAL *gz_strwinerror (error)
DWORD error;
{
static char buf[1024];
wchar_t *msgbuf;
DWORD lasterr = GetLastError();
DWORD chars = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM
| FORMAT_MESSAGE_ALLOCATE_BUFFER,
NULL,
error,
0, /* Default language */
(LPVOID)&msgbuf,
0,
NULL);
if (chars != 0) {
/* If there is an \r\n appended, zap it. */
if (chars >= 2
&& msgbuf[chars - 2] == '\r' && msgbuf[chars - 1] == '\n') {
chars -= 2;
msgbuf[chars] = 0;
}
if (chars > sizeof (buf) - 1) {
chars = sizeof (buf) - 1;
msgbuf[chars] = 0;
}
wcstombs(buf, msgbuf, chars + 1);
LocalFree(msgbuf);
}
else {
sprintf(buf, "unknown win32 error (%ld)", error);
}
SetLastError(lasterr);
return buf;
}
#endif /* UNDER_CE */
/* Reset gzip file state */
local void gz_reset(state)
gz_statep state;
{
state->x.have = 0; /* no output data available */
if (state->mode == GZ_READ) { /* for reading ... */
state->eof = 0; /* not at end of file */
state->past = 0; /* have not read past end yet */
state->how = LOOK; /* look for gzip header */
}
state->seek = 0; /* no seek request pending */
gz_error(state, Z_OK, NULL); /* clear error */
state->x.pos = 0; /* no uncompressed data yet */
state->strm.avail_in = 0; /* no input data yet */
}
/* Open a gzip file either by name or file descriptor. */
local gzFile gz_open(path, fd, mode)
const void *path;
int fd;
const char *mode;
{
gz_statep state;
size_t len;
int oflag;
#ifdef O_CLOEXEC
int cloexec = 0;
#endif
#ifdef O_EXCL
int exclusive = 0;
#endif
/* check input */
if (path == NULL)
return NULL;
/* allocate gzFile structure to return */
state = (gz_statep)malloc(sizeof(gz_state));
if (state == NULL)
return NULL;
state->size = 0; /* no buffers allocated yet */
state->want = GZBUFSIZE; /* requested buffer size */
state->msg = NULL; /* no error message yet */
/* interpret mode */
state->mode = GZ_NONE;
state->level = Z_DEFAULT_COMPRESSION;
state->strategy = Z_DEFAULT_STRATEGY;
state->direct = 0;
while (*mode) {
if (*mode >= '0' && *mode <= '9')
state->level = *mode - '0';
else
switch (*mode) {
case 'r':
state->mode = GZ_READ;
break;
#ifndef NO_GZCOMPRESS
case 'w':
state->mode = GZ_WRITE;
break;
case 'a':
state->mode = GZ_APPEND;
break;
#endif
case '+': /* can't read and write at the same time */
free(state);
return NULL;
case 'b': /* ignore -- will request binary anyway */
break;
#ifdef O_CLOEXEC
case 'e':
cloexec = 1;
break;
#endif
#ifdef O_EXCL
case 'x':
exclusive = 1;
break;
#endif
case 'f':
state->strategy = Z_FILTERED;
break;
case 'h':
state->strategy = Z_HUFFMAN_ONLY;
break;
case 'R':
state->strategy = Z_RLE;
break;
case 'F':
state->strategy = Z_FIXED;
break;
case 'T':
state->direct = 1;
break;
default: /* could consider as an error, but just ignore */
;
}
mode++;
}
/* must provide an "r", "w", or "a" */
if (state->mode == GZ_NONE) {
free(state);
return NULL;
}
/* can't force transparent read */
if (state->mode == GZ_READ) {
if (state->direct) {
free(state);
return NULL;
}
state->direct = 1; /* for empty file */
}
/* save the path name for error messages */
#ifdef _WIN32
if (fd == -2) {
len = wcstombs(NULL, path, 0);
if (len == (size_t)-1)
len = 0;
}
else
#endif
len = strlen((const char *)path);
state->path = (char *)malloc(len + 1);
if (state->path == NULL) {
free(state);
return NULL;
}
#ifdef _WIN32
if (fd == -2)
if (len)
wcstombs(state->path, path, len + 1);
else
*(state->path) = 0;
else
#endif
#if !defined(NO_snprintf) && !defined(NO_vsnprintf)
snprintf(state->path, len + 1, "%s", (const char *)path);
#else
strcpy(state->path, path);
#endif
/* compute the flags for open() */
oflag =
#ifdef O_LARGEFILE
O_LARGEFILE |
#endif
#ifdef O_BINARY
O_BINARY |
#endif
#ifdef O_CLOEXEC
(cloexec ? O_CLOEXEC : 0) |
#endif
(state->mode == GZ_READ ?
O_RDONLY :
(O_WRONLY | O_CREAT |
#ifdef O_EXCL
(exclusive ? O_EXCL : 0) |
#endif
(state->mode == GZ_WRITE ?
O_TRUNC :
O_APPEND)));
/* open the file with the appropriate flags (or just use fd) */
state->fd = fd > -1 ? fd : (
#ifdef _WIN32
fd == -2 ? _wopen(path, oflag, 0666) :
#endif
open((const char *)path, oflag, 0666));
if (state->fd == -1) {
free(state->path);
free(state);
return NULL;
}
if (state->mode == GZ_APPEND)
state->mode = GZ_WRITE; /* simplify later checks */
/* save the current position for rewinding (only if reading) */
if (state->mode == GZ_READ) {
state->start = LSEEK(state->fd, 0, SEEK_CUR);
if (state->start == -1) state->start = 0;
}
/* initialize stream */
gz_reset(state);
/* return stream */
return (gzFile)state;
}
/* -- see zlib.h -- */
gzFile ZEXPORT gzopen(path, mode)
const char *path;
const char *mode;
{
return gz_open(path, -1, mode);
}
/* -- see zlib.h -- */
gzFile ZEXPORT gzopen64(path, mode)
const char *path;
const char *mode;
{
return gz_open(path, -1, mode);
}
/* -- see zlib.h -- */
gzFile ZEXPORT gzdopen(fd, mode)
int fd;
const char *mode;
{
char *path; /* identifier for error messages */
gzFile gz;
if (fd == -1 || (path = (char *)malloc(7 + 3 * sizeof(int))) == NULL)
return NULL;
#if !defined(NO_snprintf) && !defined(NO_vsnprintf)
snprintf(path, 7 + 3 * sizeof(int), "<fd:%d>", fd); /* for debugging */
#else
sprintf(path, "<fd:%d>", fd); /* for debugging */
#endif
gz = gz_open(path, fd, mode);
free(path);
return gz;
}
/* -- see zlib.h -- */
#ifdef _WIN32
gzFile ZEXPORT gzopen_w(path, mode)
const wchar_t *path;
const char *mode;
{
return gz_open(path, -2, mode);
}
#endif
/* -- see zlib.h -- */
int ZEXPORT gzbuffer(file, size)
gzFile file;
unsigned size;
{
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return -1;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return -1;
/* make sure we haven't already allocated memory */
if (state->size != 0)
return -1;
/* check and set requested size */
if (size < 2)
size = 2; /* need two bytes to check magic header */
state->want = size;
return 0;
}
/* -- see zlib.h -- */
int ZEXPORT gzrewind(file)
gzFile file;
{
gz_statep state;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
/* check that we're reading and that there's no error */
if (state->mode != GZ_READ ||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
return -1;
/* back up and start over */
if (LSEEK(state->fd, state->start, SEEK_SET) == -1)
return -1;
gz_reset(state);
return 0;
}
/* -- see zlib.h -- */
z_off64_t ZEXPORT gzseek64(file, offset, whence)
gzFile file;
z_off64_t offset;
int whence;
{
unsigned n;
z_off64_t ret;
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return -1;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return -1;
/* check that there's no error */
if (state->err != Z_OK && state->err != Z_BUF_ERROR)
return -1;
/* can only seek from start or relative to current position */
if (whence != SEEK_SET && whence != SEEK_CUR)
return -1;
/* normalize offset to a SEEK_CUR specification */
if (whence == SEEK_SET)
offset -= state->x.pos;
else if (state->seek)
offset += state->skip;
state->seek = 0;
/* if within raw area while reading, just go there */
if (state->mode == GZ_READ && state->how == COPY &&
state->x.pos + offset >= 0) {
ret = LSEEK(state->fd, offset - state->x.have, SEEK_CUR);
if (ret == -1)
return -1;
state->x.have = 0;
state->eof = 0;
state->past = 0;
state->seek = 0;
gz_error(state, Z_OK, NULL);
state->strm.avail_in = 0;
state->x.pos += offset;
return state->x.pos;
}
/* calculate skip amount, rewinding if needed for back seek when reading */
if (offset < 0) {
if (state->mode != GZ_READ) /* writing -- can't go backwards */
return -1;
offset += state->x.pos;
if (offset < 0) /* before start of file! */
return -1;
if (gzrewind(file) == -1) /* rewind, then skip to offset */
return -1;
}
/* if reading, skip what's in output buffer (one less gzgetc() check) */
if (state->mode == GZ_READ) {
n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > offset ?
(unsigned)offset : state->x.have;
state->x.have -= n;
state->x.next += n;
state->x.pos += n;
offset -= n;
}
/* request skip (if not zero) */
if (offset) {
state->seek = 1;
state->skip = offset;
}
return state->x.pos + offset;
}
/* -- see zlib.h -- */
z_off_t ZEXPORT gzseek(file, offset, whence)
gzFile file;
z_off_t offset;
int whence;
{
z_off64_t ret;
ret = gzseek64(file, (z_off64_t)offset, whence);
return ret == (z_off_t)ret ? (z_off_t)ret : -1;
}
/* -- see zlib.h -- */
z_off64_t ZEXPORT gztell64(file)
gzFile file;
{
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return -1;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return -1;
/* return position */
return state->x.pos + (state->seek ? state->skip : 0);
}
/* -- see zlib.h -- */
z_off_t ZEXPORT gztell(file)
gzFile file;
{
z_off64_t ret;
ret = gztell64(file);
return ret == (z_off_t)ret ? (z_off_t)ret : -1;
}
/* -- see zlib.h -- */
z_off64_t ZEXPORT gzoffset64(file)
gzFile file;
{
z_off64_t offset;
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return -1;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return -1;
/* compute and return effective offset in file */
offset = LSEEK(state->fd, 0, SEEK_CUR);
if (offset == -1)
return -1;
if (state->mode == GZ_READ) /* reading */
offset -= state->strm.avail_in; /* don't count buffered input */
return offset;
}
/* -- see zlib.h -- */
z_off_t ZEXPORT gzoffset(file)
gzFile file;
{
z_off64_t ret;
ret = gzoffset64(file);
return ret == (z_off_t)ret ? (z_off_t)ret : -1;
}
/* -- see zlib.h -- */
int ZEXPORT gzeof(file)
gzFile file;
{
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return 0;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return 0;
/* return end-of-file state */
return state->mode == GZ_READ ? state->past : 0;
}
/* -- see zlib.h -- */
const char * ZEXPORT gzerror(file, errnum)
gzFile file;
int *errnum;
{
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return NULL;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return NULL;
/* return error information */
if (errnum != NULL)
*errnum = state->err;
return state->err == Z_MEM_ERROR ? "out of memory" :
(state->msg == NULL ? "" : state->msg);
}
/* -- see zlib.h -- */
void ZEXPORT gzclearerr(file)
gzFile file;
{
gz_statep state;
/* get internal structure and check integrity */
if (file == NULL)
return;
state = (gz_statep)file;
if (state->mode != GZ_READ && state->mode != GZ_WRITE)
return;
/* clear error and end-of-file */
if (state->mode == GZ_READ) {
state->eof = 0;
state->past = 0;
}
gz_error(state, Z_OK, NULL);
}
/* Create an error message in allocated memory and set state->err and
state->msg accordingly. Free any previous error message already there. Do
not try to free or allocate space if the error is Z_MEM_ERROR (out of
memory). Simply save the error message as a static string. If there is an
allocation failure constructing the error message, then convert the error to
out of memory. */
void ZLIB_INTERNAL gz_error(state, err, msg)
gz_statep state;
int err;
const char *msg;
{
/* free previously allocated message and clear */
if (state->msg != NULL) {
if (state->err != Z_MEM_ERROR)
free(state->msg);
state->msg = NULL;
}
/* if fatal, set state->x.have to 0 so that the gzgetc() macro fails */
if (err != Z_OK && err != Z_BUF_ERROR)
state->x.have = 0;
/* set error code, and if no message, then done */
state->err = err;
if (msg == NULL)
return;
/* for an out of memory error, return literal string when requested */
if (err == Z_MEM_ERROR)
return;
/* construct error message with path */
if ((state->msg = (char *)malloc(strlen(state->path) + strlen(msg) + 3)) ==
NULL) {
state->err = Z_MEM_ERROR;
return;
}
#if !defined(NO_snprintf) && !defined(NO_vsnprintf)
snprintf(state->msg, strlen(state->path) + strlen(msg) + 3,
"%s%s%s", state->path, ": ", msg);
#else
strcpy(state->msg, state->path);
strcat(state->msg, ": ");
strcat(state->msg, msg);
#endif
return;
}
#ifndef INT_MAX
/* portably return maximum value for an int (when limits.h presumed not
available) -- we need to do this to cover cases where 2's complement not
used, since C standard permits 1's complement and sign-bit representations,
otherwise we could just use ((unsigned)-1) >> 1 */
unsigned ZLIB_INTERNAL gz_intmax()
{
unsigned p, q;
p = 1;
do {
q = p;
p <<= 1;
p++;
} while (p > q);
return q >> 1;
}
#endif
/* gzread.c -- zlib functions for reading gzip files
* Copyright (C) 2004, 2005, 2010, 2011, 2012, 2013 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "gzguts.h"
/* Local functions */
local int gz_load OF((gz_statep, unsigned char *, unsigned, unsigned *));
local int gz_avail OF((gz_statep));
local int gz_look OF((gz_statep));
local int gz_decomp OF((gz_statep));
local int gz_fetch OF((gz_statep));
local int gz_skip OF((gz_statep, z_off64_t));
/* Use read() to load a buffer -- return -1 on error, otherwise 0. Read from
state->fd, and update state->eof, state->err, and state->msg as appropriate.
This function needs to loop on read(), since read() is not guaranteed to
read the number of bytes requested, depending on the type of descriptor. */
local int gz_load(state, buf, len, have)
gz_statep state;
unsigned char *buf;
unsigned len;
unsigned *have;
{
int ret;
*have = 0;
do {
ret = read(state->fd, buf + *have, len - *have);
if (ret <= 0)
break;
*have += ret;
} while (*have < len);
if (ret < 0) {
gz_error(state, Z_ERRNO, zstrerror());
return -1;
}
if (ret == 0)
state->eof = 1;
return 0;
}
/* Load up input buffer and set eof flag if last data loaded -- return -1 on
error, 0 otherwise. Note that the eof flag is set when the end of the input
file is reached, even though there may be unused data in the buffer. Once
that data has been used, no more attempts will be made to read the file.
If strm->avail_in != 0, then the current data is moved to the beginning of
the input buffer, and then the remainder of the buffer is loaded with the
available data from the input file. */
local int gz_avail(state)
gz_statep state;
{
unsigned got;
z_streamp strm = &(state->strm);
if (state->err != Z_OK && state->err != Z_BUF_ERROR)
return -1;
if (state->eof == 0) {
if (strm->avail_in) { /* copy what's there to the start */
unsigned char *p = state->in;
unsigned const char *q = strm->next_in;
unsigned n = strm->avail_in;
do {
*p++ = *q++;
} while (--n);
}
if (gz_load(state, state->in + strm->avail_in,
state->size - strm->avail_in, &got) == -1)
return -1;
strm->avail_in += got;
strm->next_in = state->in;
}
return 0;
}
/* Look for gzip header, set up for inflate or copy. state->x.have must be 0.
If this is the first time in, allocate required memory. state->how will be
left unchanged if there is no more input data available, will be set to COPY
if there is no gzip header and direct copying will be performed, or it will
be set to GZIP for decompression. If direct copying, then leftover input
data from the input buffer will be copied to the output buffer. In that
case, all further file reads will be directly to either the output buffer or
a user buffer. If decompressing, the inflate state will be initialized.
gz_look() will return 0 on success or -1 on failure. */
local int gz_look(state)
gz_statep state;
{
z_streamp strm = &(state->strm);
/* allocate read buffers and inflate memory */
if (state->size == 0) {
/* allocate buffers */
state->in = (unsigned char *)malloc(state->want);
state->out = (unsigned char *)malloc(state->want << 1);
if (state->in == NULL || state->out == NULL) {
if (state->out != NULL)
free(state->out);
if (state->in != NULL)
free(state->in);
gz_error(state, Z_MEM_ERROR, "out of memory");
return -1;
}
state->size = state->want;
/* allocate inflate memory */
state->strm.zalloc = Z_NULL;
state->strm.zfree = Z_NULL;
state->strm.opaque = Z_NULL;
state->strm.avail_in = 0;
state->strm.next_in = Z_NULL;
if (inflateInit2(&(state->strm), 15 + 16) != Z_OK) { /* gunzip */
free(state->out);
free(state->in);
state->size = 0;
gz_error(state, Z_MEM_ERROR, "out of memory");
return -1;
}
}
/* get at least the magic bytes in the input buffer */
if (strm->avail_in < 2) {
if (gz_avail(state) == -1)
return -1;
if (strm->avail_in == 0)
return 0;
}
/* look for gzip magic bytes -- if there, do gzip decoding (note: there is
a logical dilemma here when considering the case of a partially written
gzip file, to wit, if a single 31 byte is written, then we cannot tell
whether this is a single-byte file, or just a partially written gzip
file -- for here we assume that if a gzip file is being written, then
the header will be written in a single operation, so that reading a
single byte is sufficient indication that it is not a gzip file) */
if (strm->avail_in > 1 &&
strm->next_in[0] == 31 && strm->next_in[1] == 139) {
inflateReset(strm);
state->how = GZIP;
state->direct = 0;
return 0;
}
/* no gzip header -- if we were decoding gzip before, then this is trailing
garbage. Ignore the trailing garbage and finish. */
if (state->direct == 0) {
strm->avail_in = 0;
state->eof = 1;
state->x.have = 0;
return 0;
}
/* doing raw i/o, copy any leftover input to output -- this assumes that
the output buffer is larger than the input buffer, which also assures
space for gzungetc() */
state->x.next = state->out;
if (strm->avail_in) {
memcpy(state->x.next, strm->next_in, strm->avail_in);
state->x.have = strm->avail_in;
strm->avail_in = 0;
}
state->how = COPY;
state->direct = 1;
return 0;
}
/* Decompress from input to the provided next_out and avail_out in the state.
On return, state->x.have and state->x.next point to the just decompressed
data. If the gzip stream completes, state->how is reset to LOOK to look for
the next gzip stream or raw data, once state->x.have is depleted. Returns 0
on success, -1 on failure. */
local int gz_decomp(state)
gz_statep state;
{
int ret = Z_OK;
unsigned had;
z_streamp strm = &(state->strm);
/* fill output buffer up to end of deflate stream */
had = strm->avail_out;
do {
/* get more input for inflate() */
if (strm->avail_in == 0 && gz_avail(state) == -1)
return -1;
if (strm->avail_in == 0) {
gz_error(state, Z_BUF_ERROR, "unexpected end of file");
break;
}
/* decompress and handle errors */
ret = inflate(strm, Z_NO_FLUSH);
if (ret == Z_STREAM_ERROR || ret == Z_NEED_DICT) {
gz_error(state, Z_STREAM_ERROR,
"internal error: inflate stream corrupt");
return -1;
}
if (ret == Z_MEM_ERROR) {
gz_error(state, Z_MEM_ERROR, "out of memory");
return -1;
}
if (ret == Z_DATA_ERROR) { /* deflate stream invalid */
gz_error(state, Z_DATA_ERROR,
strm->msg == NULL ? "compressed data error" : strm->msg);
return -1;
}
} while (strm->avail_out && ret != Z_STREAM_END);
/* update available output */
state->x.have = had - strm->avail_out;
state->x.next = strm->next_out - state->x.have;
/* if the gzip stream completed successfully, look for another */
if (ret == Z_STREAM_END)
state->how = LOOK;
/* good decompression */
return 0;
}
/* Fetch data and put it in the output buffer. Assumes state->x.have is 0.
Data is either copied from the input file or decompressed from the input
file depending on state->how. If state->how is LOOK, then a gzip header is
looked for to determine whether to copy or decompress. Returns -1 on error,
otherwise 0. gz_fetch() will leave state->how as COPY or GZIP unless the
end of the input file has been reached and all data has been processed. */
local int gz_fetch(state)
gz_statep state;
{
z_streamp strm = &(state->strm);
do {
switch(state->how) {
case LOOK: /* -> LOOK, COPY (only if never GZIP), or GZIP */
if (gz_look(state) == -1)
return -1;
if (state->how == LOOK)
return 0;
break;
case COPY: /* -> COPY */
if (gz_load(state, state->out, state->size << 1, &(state->x.have))
== -1)
return -1;
state->x.next = state->out;
return 0;
case GZIP: /* -> GZIP or LOOK (if end of gzip stream) */
strm->avail_out = state->size << 1;
strm->next_out = state->out;
if (gz_decomp(state) == -1)
return -1;
}
} while (state->x.have == 0 && (!state->eof || strm->avail_in));
return 0;
}
/* Skip len uncompressed bytes of output. Return -1 on error, 0 on success. */
local int gz_skip(state, len)
gz_statep state;
z_off64_t len;
{
unsigned n;
/* skip over len bytes or reach end-of-file, whichever comes first */
while (len)
/* skip over whatever is in output buffer */
if (state->x.have) {
n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > len ?
(unsigned)len : state->x.have;
state->x.have -= n;
state->x.next += n;
state->x.pos += n;
len -= n;
}
/* output buffer empty -- return if we're at the end of the input */
else if (state->eof && state->strm.avail_in == 0)
break;
/* need more data to skip -- load up output buffer */
else {
/* get more output, looking for header if required */
if (gz_fetch(state) == -1)
return -1;
}
return 0;
}
/* -- see zlib.h -- */
int ZEXPORT gzread(file, buf, len)
gzFile file;
voidp buf;
unsigned len;
{
unsigned got, n;
gz_statep state;
z_streamp strm;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
strm = &(state->strm);
/* check that we're reading and that there's no (serious) error */
if (state->mode != GZ_READ ||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
return -1;
/* since an int is returned, make sure len fits in one, otherwise return
with an error (this avoids the flaw in the interface) */
if ((int)len < 0) {
gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
return -1;
}
/* if len is zero, avoid unnecessary operations */
if (len == 0)
return 0;
/* process a skip request */
if (state->seek) {
state->seek = 0;
if (gz_skip(state, state->skip) == -1)
return -1;
}
/* get len bytes to buf, or less than len if at the end */
got = 0;
do {
/* first just try copying data from the output buffer */
if (state->x.have) {
n = state->x.have > len ? len : state->x.have;
memcpy(buf, state->x.next, n);
state->x.next += n;
state->x.have -= n;
}
/* output buffer empty -- return if we're at the end of the input */
else if (state->eof && strm->avail_in == 0) {
state->past = 1; /* tried to read past end */
break;
}
/* need output data -- for small len or new stream load up our output
buffer */
else if (state->how == LOOK || len < (state->size << 1)) {
/* get more output, looking for header if required */
if (gz_fetch(state) == -1)
return -1;
continue; /* no progress yet -- go back to copy above */
/* the copy above assures that we will leave with space in the
output buffer, allowing at least one gzungetc() to succeed */
}
/* large len -- read directly into user buffer */
else if (state->how == COPY) { /* read directly */
if (gz_load(state, (unsigned char *)buf, len, &n) == -1)
return -1;
}
/* large len -- decompress directly into user buffer */
else { /* state->how == GZIP */
strm->avail_out = len;
strm->next_out = (unsigned char *)buf;
if (gz_decomp(state) == -1)
return -1;
n = state->x.have;
state->x.have = 0;
}
/* update progress */
len -= n;
buf = (char *)buf + n;
got += n;
state->x.pos += n;
} while (len);
/* return number of bytes read into user buffer (will fit in int) */
return (int)got;
}
/* -- see zlib.h -- */
#ifdef Z_PREFIX_SET
# undef z_gzgetc
#else
# undef gzgetc
#endif
int ZEXPORT gzgetc(file)
gzFile file;
{
int ret;
unsigned char buf[1];
gz_statep state;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
/* check that we're reading and that there's no (serious) error */
if (state->mode != GZ_READ ||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
return -1;
/* try output buffer (no need to check for skip request) */
if (state->x.have) {
state->x.have--;
state->x.pos++;
return *(state->x.next)++;
}
/* nothing there -- try gzread() */
ret = gzread(file, buf, 1);
return ret < 1 ? -1 : buf[0];
}
int ZEXPORT gzgetc_(file)
gzFile file;
{
return gzgetc(file);
}
/* -- see zlib.h -- */
int ZEXPORT gzungetc(c, file)
int c;
gzFile file;
{
gz_statep state;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
/* check that we're reading and that there's no (serious) error */
if (state->mode != GZ_READ ||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
return -1;
/* process a skip request */
if (state->seek) {
state->seek = 0;
if (gz_skip(state, state->skip) == -1)
return -1;
}
/* can't push EOF */
if (c < 0)
return -1;
/* if output buffer empty, put byte at end (allows more pushing) */
if (state->x.have == 0) {
state->x.have = 1;
state->x.next = state->out + (state->size << 1) - 1;
state->x.next[0] = c;
state->x.pos--;
state->past = 0;
return c;
}
/* if no room, give up (must have already done a gzungetc()) */
if (state->x.have == (state->size << 1)) {
gz_error(state, Z_DATA_ERROR, "out of room to push characters");
return -1;
}
/* slide output data if needed and insert byte before existing data */
if (state->x.next == state->out) {
unsigned char *src = state->out + state->x.have;
unsigned char *dest = state->out + (state->size << 1);
while (src > state->out)
*--dest = *--src;
state->x.next = dest;
}
state->x.have++;
state->x.next--;
state->x.next[0] = c;
state->x.pos--;
state->past = 0;
return c;
}
/* -- see zlib.h -- */
char * ZEXPORT gzgets(file, buf, len)
gzFile file;
char *buf;
int len;
{
unsigned left, n;
char *str;
unsigned char *eol;
gz_statep state;
/* check parameters and get internal structure */
if (file == NULL || buf == NULL || len < 1)
return NULL;
state = (gz_statep)file;
/* check that we're reading and that there's no (serious) error */
if (state->mode != GZ_READ ||
(state->err != Z_OK && state->err != Z_BUF_ERROR))
return NULL;
/* process a skip request */
if (state->seek) {
state->seek = 0;
if (gz_skip(state, state->skip) == -1)
return NULL;
}
/* copy output bytes up to new line or len - 1, whichever comes first --
append a terminating zero to the string (we don't check for a zero in
the contents, let the user worry about that) */
str = buf;
left = (unsigned)len - 1;
if (left) do {
/* assure that something is in the output buffer */
if (state->x.have == 0 && gz_fetch(state) == -1)
return NULL; /* error */
if (state->x.have == 0) { /* end of file */
state->past = 1; /* read past end */
break; /* return what we have */
}
/* look for end-of-line in current output buffer */
n = state->x.have > left ? left : state->x.have;
eol = (unsigned char *)memchr(state->x.next, '\n', n);
if (eol != NULL)
n = (unsigned)(eol - state->x.next) + 1;
/* copy through end-of-line, or remainder if not found */
memcpy(buf, state->x.next, n);
state->x.have -= n;
state->x.next += n;
state->x.pos += n;
left -= n;
buf += n;
} while (left && eol == NULL);
/* return terminated string, or if nothing, end of file */
if (buf == str)
return NULL;
buf[0] = 0;
return str;
}
/* -- see zlib.h -- */
int ZEXPORT gzdirect(file)
gzFile file;
{
gz_statep state;
/* get internal structure */
if (file == NULL)
return 0;
state = (gz_statep)file;
/* if the state is not known, but we can find out, then do so (this is
mainly for right after a gzopen() or gzdopen()) */
if (state->mode == GZ_READ && state->how == LOOK && state->x.have == 0)
(void)gz_look(state);
/* return 1 if transparent, 0 if processing a gzip stream */
return state->direct;
}
/* -- see zlib.h -- */
int ZEXPORT gzclose_r(file)
gzFile file;
{
int ret, err;
gz_statep state;
/* get internal structure */
if (file == NULL)
return Z_STREAM_ERROR;
state = (gz_statep)file;
/* check that we're reading */
if (state->mode != GZ_READ)
return Z_STREAM_ERROR;
/* free memory and close file */
if (state->size) {
inflateEnd(&(state->strm));
free(state->out);
free(state->in);
}
err = state->err == Z_BUF_ERROR ? Z_BUF_ERROR : Z_OK;
gz_error(state, Z_OK, NULL);
free(state->path);
ret = close(state->fd);
free(state);
return ret ? Z_ERRNO : err;
}
/* gzwrite.c -- zlib functions for writing gzip files
* Copyright (C) 2004, 2005, 2010, 2011, 2012, 2013 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "gzguts.h"
/* Local functions */
local int gz_init OF((gz_statep));
local int gz_comp OF((gz_statep, int));
local int gz_zero OF((gz_statep, z_off64_t));
/* Initialize state for writing a gzip file. Mark initialization by setting
state->size to non-zero. Return -1 on failure or 0 on success. */
local int gz_init(state)
gz_statep state;
{
int ret;
z_streamp strm = &(state->strm);
/* allocate input buffer */
state->in = (unsigned char *)malloc(state->want);
if (state->in == NULL) {
gz_error(state, Z_MEM_ERROR, "out of memory");
return -1;
}
/* only need output buffer and deflate state if compressing */
if (!state->direct) {
/* allocate output buffer */
state->out = (unsigned char *)malloc(state->want);
if (state->out == NULL) {
free(state->in);
gz_error(state, Z_MEM_ERROR, "out of memory");
return -1;
}
/* allocate deflate memory, set up for gzip compression */
strm->zalloc = Z_NULL;
strm->zfree = Z_NULL;
strm->opaque = Z_NULL;
ret = deflateInit2(strm, state->level, Z_DEFLATED,
MAX_WBITS + 16, DEF_MEM_LEVEL, state->strategy);
if (ret != Z_OK) {
free(state->out);
free(state->in);
gz_error(state, Z_MEM_ERROR, "out of memory");
return -1;
}
}
/* mark state as initialized */
state->size = state->want;
/* initialize write buffer if compressing */
if (!state->direct) {
strm->avail_out = state->size;
strm->next_out = state->out;
state->x.next = strm->next_out;
}
return 0;
}
/* Compress whatever is at avail_in and next_in and write to the output file.
Return -1 if there is an error writing to the output file, otherwise 0.
flush is assumed to be a valid deflate() flush value. If flush is Z_FINISH,
then the deflate() state is reset to start a new gzip stream. If gz->direct
is true, then simply write to the output file without compressing, and
ignore flush. */
local int gz_comp(state, flush)
gz_statep state;
int flush;
{
int ret, got;
unsigned have;
z_streamp strm = &(state->strm);
/* allocate memory if this is the first time through */
if (state->size == 0 && gz_init(state) == -1)
return -1;
/* write directly if requested */
if (state->direct) {
got = write(state->fd, strm->next_in, strm->avail_in);
if (got < 0 || (unsigned)got != strm->avail_in) {
gz_error(state, Z_ERRNO, zstrerror());
return -1;
}
strm->avail_in = 0;
return 0;
}
/* run deflate() on provided input until it produces no more output */
ret = Z_OK;
do {
/* write out current buffer contents if full, or if flushing, but if
doing Z_FINISH then don't write until we get to Z_STREAM_END */
if (strm->avail_out == 0 || (flush != Z_NO_FLUSH &&
(flush != Z_FINISH || ret == Z_STREAM_END))) {
have = (unsigned)(strm->next_out - state->x.next);
if (have && ((got = write(state->fd, state->x.next, have)) < 0 ||
(unsigned)got != have)) {
gz_error(state, Z_ERRNO, zstrerror());
return -1;
}
if (strm->avail_out == 0) {
strm->avail_out = state->size;
strm->next_out = state->out;
}
state->x.next = strm->next_out;
}
/* compress */
have = strm->avail_out;
ret = deflate(strm, flush);
if (ret == Z_STREAM_ERROR) {
gz_error(state, Z_STREAM_ERROR,
"internal error: deflate stream corrupt");
return -1;
}
have -= strm->avail_out;
} while (have);
/* if that completed a deflate stream, allow another to start */
if (flush == Z_FINISH)
deflateReset(strm);
/* all done, no errors */
return 0;
}
/* Compress len zeros to output. Return -1 on error, 0 on success. */
local int gz_zero(state, len)
gz_statep state;
z_off64_t len;
{
int first;
unsigned n;
z_streamp strm = &(state->strm);
/* consume whatever's left in the input buffer */
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
return -1;
/* compress len zeros (len guaranteed > 0) */
first = 1;
while (len) {
n = GT_OFF(state->size) || (z_off64_t)state->size > len ?
(unsigned)len : state->size;
if (first) {
memset(state->in, 0, n);
first = 0;
}
strm->avail_in = n;
strm->next_in = state->in;
state->x.pos += n;
if (gz_comp(state, Z_NO_FLUSH) == -1)
return -1;
len -= n;
}
return 0;
}
/* -- see zlib.h -- */
int ZEXPORT gzwrite(file, buf, len)
gzFile file;
voidpc buf;
unsigned len;
{
unsigned put = len;
gz_statep state;
z_streamp strm;
/* get internal structure */
if (file == NULL)
return 0;
state = (gz_statep)file;
strm = &(state->strm);
/* check that we're writing and that there's no error */
if (state->mode != GZ_WRITE || state->err != Z_OK)
return 0;
/* since an int is returned, make sure len fits in one, otherwise return
with an error (this avoids the flaw in the interface) */
if ((int)len < 0) {
gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
return 0;
}
/* if len is zero, avoid unnecessary operations */
if (len == 0)
return 0;
/* allocate memory if this is the first time through */
if (state->size == 0 && gz_init(state) == -1)
return 0;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
return 0;
}
/* for small len, copy to input buffer, otherwise compress directly */
if (len < state->size) {
/* copy to input buffer, compress when full */
do {
unsigned have, copy;
if (strm->avail_in == 0)
strm->next_in = state->in;
have = (unsigned)((strm->next_in + strm->avail_in) - state->in);
copy = state->size - have;
if (copy > len)
copy = len;
memcpy(state->in + have, buf, copy);
strm->avail_in += copy;
state->x.pos += copy;
buf = (const char *)buf + copy;
len -= copy;
if (len && gz_comp(state, Z_NO_FLUSH) == -1)
return 0;
} while (len);
}
else {
/* consume whatever's left in the input buffer */
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
return 0;
/* directly compress user buffer to file */
strm->avail_in = len;
strm->next_in = (z_const Bytef *)buf;
state->x.pos += len;
if (gz_comp(state, Z_NO_FLUSH) == -1)
return 0;
}
/* input was all buffered or compressed (put will fit in int) */
return (int)put;
}
/* -- see zlib.h -- */
int ZEXPORT gzputc(file, c)
gzFile file;
int c;
{
unsigned have;
unsigned char buf[1];
gz_statep state;
z_streamp strm;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
strm = &(state->strm);
/* check that we're writing and that there's no error */
if (state->mode != GZ_WRITE || state->err != Z_OK)
return -1;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
return -1;
}
/* try writing to input buffer for speed (state->size == 0 if buffer not
initialized) */
if (state->size) {
if (strm->avail_in == 0)
strm->next_in = state->in;
have = (unsigned)((strm->next_in + strm->avail_in) - state->in);
if (have < state->size) {
state->in[have] = c;
strm->avail_in++;
state->x.pos++;
return c & 0xff;
}
}
/* no room in buffer or not initialized, use gz_write() */
buf[0] = c;
if (gzwrite(file, buf, 1) != 1)
return -1;
return c & 0xff;
}
/* -- see zlib.h -- */
int ZEXPORT gzputs(file, str)
gzFile file;
const char *str;
{
int ret;
unsigned len;
/* write string */
len = (unsigned)strlen(str);
ret = gzwrite(file, str, len);
return ret == 0 && len != 0 ? -1 : ret;
}
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
#include <stdarg.h>
/* -- see zlib.h -- */
int ZEXPORTVA gzvprintf(gzFile file, const char *format, va_list va)
{
int size, len;
gz_statep state;
z_streamp strm;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
strm = &(state->strm);
/* check that we're writing and that there's no error */
if (state->mode != GZ_WRITE || state->err != Z_OK)
return 0;
/* make sure we have some buffer space */
if (state->size == 0 && gz_init(state) == -1)
return 0;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
return 0;
}
/* consume whatever's left in the input buffer */
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
return 0;
/* do the printf() into the input buffer, put length in len */
size = (int)(state->size);
state->in[size - 1] = 0;
#ifdef NO_vsnprintf
# ifdef HAS_vsprintf_void
(void)vsprintf((char *)(state->in), format, va);
for (len = 0; len < size; len++)
if (state->in[len] == 0) break;
# else
len = vsprintf((char *)(state->in), format, va);
# endif
#else
# ifdef HAS_vsnprintf_void
(void)vsnprintf((char *)(state->in), size, format, va);
len = strlen((char *)(state->in));
# else
len = vsnprintf((char *)(state->in), size, format, va);
# endif
#endif
/* check that printf() results fit in buffer */
if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
return 0;
/* update buffer and position, defer compression until needed */
strm->avail_in = (unsigned)len;
strm->next_in = state->in;
state->x.pos += len;
return len;
}
int ZEXPORTVA gzprintf(gzFile file, const char *format, ...)
{
va_list va;
int ret;
va_start(va, format);
ret = gzvprintf(file, format, va);
va_end(va);
return ret;
}
#else /* !STDC && !Z_HAVE_STDARG_H */
/* -- see zlib.h -- */
int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
gzFile file;
const char *format;
int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20;
{
int size, len;
gz_statep state;
z_streamp strm;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
strm = &(state->strm);
/* check that can really pass pointer in ints */
if (sizeof(int) != sizeof(void *))
return 0;
/* check that we're writing and that there's no error */
if (state->mode != GZ_WRITE || state->err != Z_OK)
return 0;
/* make sure we have some buffer space */
if (state->size == 0 && gz_init(state) == -1)
return 0;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
return 0;
}
/* consume whatever's left in the input buffer */
if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
return 0;
/* do the printf() into the input buffer, put length in len */
size = (int)(state->size);
state->in[size - 1] = 0;
#ifdef NO_snprintf
# ifdef HAS_sprintf_void
sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
for (len = 0; len < size; len++)
if (state->in[len] == 0) break;
# else
len = sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
# endif
#else
# ifdef HAS_snprintf_void
snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6, a7, a8,
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
len = strlen((char *)(state->in));
# else
len = snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6,
a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18,
a19, a20);
# endif
#endif
/* check that printf() results fit in buffer */
if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
return 0;
/* update buffer and position, defer compression until needed */
strm->avail_in = (unsigned)len;
strm->next_in = state->in;
state->x.pos += len;
return len;
}
#endif
/* -- see zlib.h -- */
int ZEXPORT gzflush(file, flush)
gzFile file;
int flush;
{
gz_statep state;
/* get internal structure */
if (file == NULL)
return -1;
state = (gz_statep)file;
/* check that we're writing and that there's no error */
if (state->mode != GZ_WRITE || state->err != Z_OK)
return Z_STREAM_ERROR;
/* check flush parameter */
if (flush < 0 || flush > Z_FINISH)
return Z_STREAM_ERROR;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
return -1;
}
/* compress remaining data with requested flush */
gz_comp(state, flush);
return state->err;
}
/* -- see zlib.h -- */
int ZEXPORT gzsetparams(file, level, strategy)
gzFile file;
int level;
int strategy;
{
gz_statep state;
z_streamp strm;
/* get internal structure */
if (file == NULL)
return Z_STREAM_ERROR;
state = (gz_statep)file;
strm = &(state->strm);
/* check that we're writing and that there's no error */
if (state->mode != GZ_WRITE || state->err != Z_OK)
return Z_STREAM_ERROR;
/* if no change is requested, then do nothing */
if (level == state->level && strategy == state->strategy)
return Z_OK;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
return -1;
}
/* change compression parameters for subsequent input */
if (state->size) {
/* flush previous input with previous parameters before changing */
if (strm->avail_in && gz_comp(state, Z_PARTIAL_FLUSH) == -1)
return state->err;
deflateParams(strm, level, strategy);
}
state->level = level;
state->strategy = strategy;
return Z_OK;
}
/* -- see zlib.h -- */
int ZEXPORT gzclose_w(file)
gzFile file;
{
int ret = Z_OK;
gz_statep state;
/* get internal structure */
if (file == NULL)
return Z_STREAM_ERROR;
state = (gz_statep)file;
/* check that we're writing */
if (state->mode != GZ_WRITE)
return Z_STREAM_ERROR;
/* check for seek request */
if (state->seek) {
state->seek = 0;
if (gz_zero(state, state->skip) == -1)
ret = state->err;
}
/* flush, free memory, and close file */
if (gz_comp(state, Z_FINISH) == -1)
ret = state->err;
if (state->size) {
if (!state->direct) {
(void)deflateEnd(&(state->strm));
free(state->out);
}
free(state->in);
}
gz_error(state, Z_OK, NULL);
free(state->path);
if (close(state->fd) == -1)
ret = Z_ERRNO;
free(state);
return ret;
}
/* infback.c -- inflate using a call-back interface
* Copyright (C) 1995-2011 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
This code is largely copied from inflate.c. Normally either infback.o or
inflate.o would be linked into an application--not both. The interface
with inffast.c is retained so that optimized assembler-coded versions of
inflate_fast() can be used with either inflate.c or infback.c.
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
/* function prototypes */
local void fixedtables OF((struct inflate_state FAR *state));
/*
strm provides memory allocation functions in zalloc and zfree, or
Z_NULL to use the library memory allocation functions.
windowBits is in the range 8..15, and window is a user-supplied
window and output buffer that is 2**windowBits bytes.
*/
int ZEXPORT inflateBackInit_(strm, windowBits, window, version, stream_size)
z_streamp strm;
int windowBits;
unsigned char FAR *window;
const char *version;
int stream_size;
{
struct inflate_state FAR *state;
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != (int)(sizeof(z_stream)))
return Z_VERSION_ERROR;
if (strm == Z_NULL || window == Z_NULL ||
windowBits < 8 || windowBits > 15)
return Z_STREAM_ERROR;
strm->msg = Z_NULL; /* in case we return an error */
if (strm->zalloc == (alloc_func)0) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
#endif
}
if (strm->zfree == (free_func)0)
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
state = (struct inflate_state FAR *)ZALLOC(strm, 1,
sizeof(struct inflate_state));
if (state == Z_NULL) return Z_MEM_ERROR;
Tracev((stderr, "inflate: allocated\n"));
strm->state = (struct internal_state FAR *)state;
state->dmax = 32768U;
state->wbits = windowBits;
state->wsize = 1U << windowBits;
state->window = window;
state->wnext = 0;
state->whave = 0;
return Z_OK;
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/
local void fixedtables(state)
struct inflate_state FAR *state;
{
#ifdef BUILDFIXED
static int virgin = 1;
static code *lenfix, *distfix;
static code fixed[544];
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
unsigned sym, bits;
static code *next;
/* literal/length table */
sym = 0;
while (sym < 144) state->lens[sym++] = 8;
while (sym < 256) state->lens[sym++] = 9;
while (sym < 280) state->lens[sym++] = 7;
while (sym < 288) state->lens[sym++] = 8;
next = fixed;
lenfix = next;
bits = 9;
inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
/* distance table */
sym = 0;
while (sym < 32) state->lens[sym++] = 5;
distfix = next;
bits = 5;
inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
/* do this just once */
virgin = 0;
}
#else /* !BUILDFIXED */
# include "inffixed.h"
#endif /* BUILDFIXED */
state->lencode = lenfix;
state->lenbits = 9;
state->distcode = distfix;
state->distbits = 5;
}
/* Macros for inflateBack(): */
/* Load returned state from inflate_fast() */
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0)
/* Set state from registers for inflate_fast() */
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0)
/* Clear the input bit accumulator */
#define INITBITS() \
do { \
hold = 0; \
bits = 0; \
} while (0)
/* Assure that some input is available. If input is requested, but denied,
then return a Z_BUF_ERROR from inflateBack(). */
#define PULL() \
do { \
if (have == 0) { \
have = in(in_desc, &next); \
if (have == 0) { \
next = Z_NULL; \
ret = Z_BUF_ERROR; \
goto inf_leave; \
} \
} \
} while (0)
/* Get a byte of input into the bit accumulator, or return from inflateBack()
with an error if there is no input available. */
#define PULLBYTE() \
do { \
PULL(); \
have--; \
hold += (unsigned long)(*next++) << bits; \
bits += 8; \
} while (0)
/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflateBack() with
an error. */
#define NEEDBITS(n) \
do { \
while (bits < (unsigned)(n)) \
PULLBYTE(); \
} while (0)
/* Return the low n bits of the bit accumulator (n < 16) */
#define BITS(n) \
((unsigned)hold & ((1U << (n)) - 1))
/* Remove n bits from the bit accumulator */
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned)(n); \
} while (0)
/* Remove zero to seven bits as needed to go to a byte boundary */
#define BYTEBITS() \
do { \
hold >>= bits & 7; \
bits -= bits & 7; \
} while (0)
/* Assure that some output space is available, by writing out the window
if it's full. If the write fails, return from inflateBack() with a
Z_BUF_ERROR. */
#define ROOM() \
do { \
if (left == 0) { \
put = state->window; \
left = state->wsize; \
state->whave = left; \
if (out(out_desc, put, left)) { \
ret = Z_BUF_ERROR; \
goto inf_leave; \
} \
} \
} while (0)
/*
strm provides the memory allocation functions and window buffer on input,
and provides information on the unused input on return. For Z_DATA_ERROR
returns, strm will also provide an error message.
in() and out() are the call-back input and output functions. When
inflateBack() needs more input, it calls in(). When inflateBack() has
filled the window with output, or when it completes with data in the
window, it calls out() to write out the data. The application must not
change the provided input until in() is called again or inflateBack()
returns. The application must not change the window/output buffer until
inflateBack() returns.
in() and out() are called with a descriptor parameter provided in the
inflateBack() call. This parameter can be a structure that provides the
information required to do the read or write, as well as accumulated
information on the input and output such as totals and check values.
in() should return zero on failure. out() should return non-zero on
failure. If either in() or out() fails, than inflateBack() returns a
Z_BUF_ERROR. strm->next_in can be checked for Z_NULL to see whether it
was in() or out() that caused in the error. Otherwise, inflateBack()
returns Z_STREAM_END on success, Z_DATA_ERROR for an deflate format
error, or Z_MEM_ERROR if it could not allocate memory for the state.
inflateBack() can also return Z_STREAM_ERROR if the input parameters
are not correct, i.e. strm is Z_NULL or the state was not initialized.
*/
int ZEXPORT inflateBack(strm, in, in_desc, out, out_desc)
z_streamp strm;
in_func in;
void FAR *in_desc;
out_func out;
void FAR *out_desc;
{
struct inflate_state FAR *state;
z_const unsigned char FAR *next; /* next input */
unsigned char FAR *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char FAR *from; /* where to copy match bytes from */
code here; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
static const unsigned short order[19] = /* permutation of code lengths */
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
/* Check that the strm exists and that the state was initialized */
if (strm == Z_NULL || strm->state == Z_NULL)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* Reset the state */
strm->msg = Z_NULL;
state->mode = TYPE;
state->last = 0;
state->whave = 0;
next = strm->next_in;
have = next != Z_NULL ? strm->avail_in : 0;
hold = 0;
bits = 0;
put = state->window;
left = state->wsize;
/* Inflate until end of block marked as last */
for (;;)
switch (state->mode) {
case TYPE:
/* determine and dispatch block type */
if (state->last) {
BYTEBITS();
state->mode = DONE;
break;
}
NEEDBITS(3);
state->last = BITS(1);
DROPBITS(1);
switch (BITS(2)) {
case 0: /* stored block */
Tracev((stderr, "inflate: stored block%s\n",
state->last ? " (last)" : ""));
state->mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
Tracev((stderr, "inflate: fixed codes block%s\n",
state->last ? " (last)" : ""));
state->mode = LEN; /* decode codes */
break;
case 2: /* dynamic block */
Tracev((stderr, "inflate: dynamic codes block%s\n",
state->last ? " (last)" : ""));
state->mode = TABLE;
break;
case 3:
strm->msg = (char *)"invalid block type";
state->mode = BAD;
}
DROPBITS(2);
break;
case STORED:
/* get and verify stored block length */
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32);
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
strm->msg = (char *)"invalid stored block lengths";
state->mode = BAD;
break;
}
state->length = (unsigned)hold & 0xffff;
Tracev((stderr, "inflate: stored length %u\n",
state->length));
INITBITS();
/* copy stored block from input to output */
while (state->length != 0) {
copy = state->length;
PULL();
ROOM();
if (copy > have) copy = have;
if (copy > left) copy = left;
zmemcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
}
Tracev((stderr, "inflate: stored end\n"));
state->mode = TYPE;
break;
case TABLE:
/* get dynamic table entries descriptor */
NEEDBITS(14);
state->nlen = BITS(5) + 257;
DROPBITS(5);
state->ndist = BITS(5) + 1;
DROPBITS(5);
state->ncode = BITS(4) + 4;
DROPBITS(4);
#ifndef PKZIP_BUG_WORKAROUND
if (state->nlen > 286 || state->ndist > 30) {
strm->msg = (char *)"too many length or distance symbols";
state->mode = BAD;
break;
}
#endif
Tracev((stderr, "inflate: table sizes ok\n"));
/* get code length code lengths (not a typo) */
state->have = 0;
while (state->have < state->ncode) {
NEEDBITS(3);
state->lens[order[state->have++]] = (unsigned short)BITS(3);
DROPBITS(3);
}
while (state->have < 19)
state->lens[order[state->have++]] = 0;
state->next = state->codes;
state->lencode = (code const FAR *)(state->next);
state->lenbits = 7;
ret = inflate_table(CODES, state->lens, 19, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid code lengths set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: code lengths ok\n"));
/* get length and distance code code lengths */
state->have = 0;
while (state->have < state->nlen + state->ndist) {
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.val < 16) {
DROPBITS(here.bits);
state->lens[state->have++] = here.val;
}
else {
if (here.val == 16) {
NEEDBITS(here.bits + 2);
DROPBITS(here.bits);
if (state->have == 0) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
len = (unsigned)(state->lens[state->have - 1]);
copy = 3 + BITS(2);
DROPBITS(2);
}
else if (here.val == 17) {
NEEDBITS(here.bits + 3);
DROPBITS(here.bits);
len = 0;
copy = 3 + BITS(3);
DROPBITS(3);
}
else {
NEEDBITS(here.bits + 7);
DROPBITS(here.bits);
len = 0;
copy = 11 + BITS(7);
DROPBITS(7);
}
if (state->have + copy > state->nlen + state->ndist) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
while (copy--)
state->lens[state->have++] = (unsigned short)len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break;
/* check for end-of-block code (better have one) */
if (state->lens[256] == 0) {
strm->msg = (char *)"invalid code -- missing end-of-block";
state->mode = BAD;
break;
}
/* build code tables -- note: do not change the lenbits or distbits
values here (9 and 6) without reading the comments in inftrees.h
concerning the ENOUGH constants, which depend on those values */
state->next = state->codes;
state->lencode = (code const FAR *)(state->next);
state->lenbits = 9;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid literal/lengths set";
state->mode = BAD;
break;
}
state->distcode = (code const FAR *)(state->next);
state->distbits = 6;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
&(state->next), &(state->distbits), state->work);
if (ret) {
strm->msg = (char *)"invalid distances set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: codes ok\n"));
state->mode = LEN;
case LEN:
/* use inflate_fast() if we have enough input and output */
if (have >= 6 && left >= 258) {
RESTORE();
if (state->whave < state->wsize)
state->whave = state->wsize - left;
inflate_fast(strm, state->wsize);
LOAD();
break;
}
/* get a literal, length, or end-of-block code */
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.op && (here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->lencode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
}
DROPBITS(here.bits);
state->length = (unsigned)here.val;
/* process literal */
if (here.op == 0) {
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here.val));
ROOM();
*put++ = (unsigned char)(state->length);
left--;
state->mode = LEN;
break;
}
/* process end of block */
if (here.op & 32) {
Tracevv((stderr, "inflate: end of block\n"));
state->mode = TYPE;
break;
}
/* invalid code */
if (here.op & 64) {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
/* length code -- get extra bits, if any */
state->extra = (unsigned)(here.op) & 15;
if (state->extra != 0) {
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
}
Tracevv((stderr, "inflate: length %u\n", state->length));
/* get distance code */
for (;;) {
here = state->distcode[BITS(state->distbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if ((here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->distcode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
}
DROPBITS(here.bits);
if (here.op & 64) {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
state->offset = (unsigned)here.val;
/* get distance extra bits, if any */
state->extra = (unsigned)(here.op) & 15;
if (state->extra != 0) {
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
}
if (state->offset > state->wsize - (state->whave < state->wsize ?
left : 0)) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
Tracevv((stderr, "inflate: distance %u\n", state->offset));
/* copy match from window to output */
do {
ROOM();
copy = state->wsize - state->offset;
if (copy < left) {
from = put + copy;
copy = left - copy;
}
else {
from = put - state->offset;
copy = left;
}
if (copy > state->length) copy = state->length;
state->length -= copy;
left -= copy;
do {
*put++ = *from++;
} while (--copy);
} while (state->length != 0);
break;
case DONE:
/* inflate stream terminated properly -- write leftover output */
ret = Z_STREAM_END;
if (left < state->wsize) {
if (out(out_desc, state->window, state->wsize - left))
ret = Z_BUF_ERROR;
}
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
default: /* can't happen, but makes compilers happy */
ret = Z_STREAM_ERROR;
goto inf_leave;
}
/* Return unused input */
inf_leave:
strm->next_in = next;
strm->avail_in = have;
return ret;
}
int ZEXPORT inflateBackEnd(strm)
z_streamp strm;
{
if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
return Z_STREAM_ERROR;
ZFREE(strm, strm->state);
strm->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}
/* inffast.c -- fast decoding
* Copyright (C) 1995-2008, 2010, 2013 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifndef ASMINF
/* Allow machine dependent optimization for post-increment or pre-increment.
Based on testing to date,
Pre-increment preferred for:
- PowerPC G3 (Adler)
- MIPS R5000 (Randers-Pehrson)
Post-increment preferred for:
- none
No measurable difference:
- Pentium III (Anderson)
- M68060 (Nikl)
*/
#ifdef POSTINC
# define OFF 0
# define PUP(a) *(a)++
#else
# define OFF 1
# define PUP(a) *++(a)
#endif
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate execution time is spent in this routine.
Entry assumptions:
state->mode == LEN
strm->avail_in >= 6
strm->avail_out >= 258
start >= strm->avail_out
state->bits < 8
On return, state->mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm->avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm->avail_out >= 258 for each loop to avoid checking for
output space.
*/
void ZLIB_INTERNAL inflate_fast(strm, start)
z_streamp strm;
unsigned start; /* inflate()'s starting value for strm->avail_out */
{
struct inflate_state FAR *state;
z_const unsigned char FAR *in; /* local strm->next_in */
z_const unsigned char FAR *last; /* have enough input while in < last */
unsigned char FAR *out; /* local strm->next_out */
unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
unsigned char FAR *end; /* while out < end, enough space available */
#ifdef INFLATE_STRICT
unsigned dmax; /* maximum distance from zlib header */
#endif
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned wnext; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
unsigned long hold; /* local strm->hold */
unsigned bits; /* local strm->bits */
code const FAR *lcode; /* local strm->lencode */
code const FAR *dcode; /* local strm->distcode */
unsigned lmask; /* mask for first level of length codes */
unsigned dmask; /* mask for first level of distance codes */
code here; /* retrieved table entry */
unsigned op; /* code bits, operation, extra bits, or */
/* window position, window bytes to copy */
unsigned len; /* match length, unused bytes */
unsigned dist; /* match distance */
unsigned char FAR *from; /* where to copy match from */
/* copy state to local variables */
state = (struct inflate_state FAR *)strm->state;
in = strm->next_in - OFF;
last = in + (strm->avail_in - 5);
out = strm->next_out - OFF;
beg = out - (start - strm->avail_out);
end = out + (strm->avail_out - 257);
#ifdef INFLATE_STRICT
dmax = state->dmax;
#endif
wsize = state->wsize;
whave = state->whave;
wnext = state->wnext;
window = state->window;
hold = state->hold;
bits = state->bits;
lcode = state->lencode;
dcode = state->distcode;
lmask = (1U << state->lenbits) - 1;
dmask = (1U << state->distbits) - 1;
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
do {
if (bits < 15) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
here = lcode[hold & lmask];
dolen:
op = (unsigned)(here.bits);
hold >>= op;
bits -= op;
op = (unsigned)(here.op);
if (op == 0) { /* literal */
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here.val));
PUP(out) = (unsigned char)(here.val);
}
else if (op & 16) { /* length base */
len = (unsigned)(here.val);
op &= 15; /* number of extra bits */
if (op) {
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
len += (unsigned)hold & ((1U << op) - 1);
hold >>= op;
bits -= op;
}
Tracevv((stderr, "inflate: length %u\n", len));
if (bits < 15) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
here = dcode[hold & dmask];
dodist:
op = (unsigned)(here.bits);
hold >>= op;
bits -= op;
op = (unsigned)(here.op);
if (op & 16) { /* distance base */
dist = (unsigned)(here.val);
op &= 15; /* number of extra bits */
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
if (bits < op) {
hold += (unsigned long)(PUP(in)) << bits;
bits += 8;
}
}
dist += (unsigned)hold & ((1U << op) - 1);
#ifdef INFLATE_STRICT
if (dist > dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
hold >>= op;
bits -= op;
Tracevv((stderr, "inflate: distance %u\n", dist));
op = (unsigned)(out - beg); /* max distance in output */
if (dist > op) { /* see if copy from window */
op = dist - op; /* distance back in window */
if (op > whave) {
if (state->sane) {
strm->msg =
(char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
if (len <= op - whave) {
do {
PUP(out) = 0;
} while (--len);
continue;
}
len -= op - whave;
do {
PUP(out) = 0;
} while (--op > whave);
if (op == 0) {
from = out - dist;
do {
PUP(out) = PUP(from);
} while (--len);
continue;
}
#endif
}
from = window - OFF;
if (wnext == 0) { /* very common case */
from += wsize - op;
if (op < len) { /* some from window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
else if (wnext < op) { /* wrap around window */
from += wsize + wnext - op;
op -= wnext;
if (op < len) { /* some from end of window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = window - OFF;
if (wnext < len) { /* some from start of window */
op = wnext;
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
}
else { /* contiguous in window */
from += wnext - op;
if (op < len) { /* some from window */
len -= op;
do {
PUP(out) = PUP(from);
} while (--op);
from = out - dist; /* rest from output */
}
}
while (len > 2) {
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
}
if (len) {
PUP(out) = PUP(from);
if (len > 1)
PUP(out) = PUP(from);
}
}
else {
from = out - dist; /* copy direct from output */
do { /* minimum length is three */
PUP(out) = PUP(from);
PUP(out) = PUP(from);
PUP(out) = PUP(from);
len -= 3;
} while (len > 2);
if (len) {
PUP(out) = PUP(from);
if (len > 1)
PUP(out) = PUP(from);
}
}
}
else if ((op & 64) == 0) { /* 2nd level distance code */
here = dcode[here.val + (hold & ((1U << op) - 1))];
goto dodist;
}
else {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
}
else if ((op & 64) == 0) { /* 2nd level length code */
here = lcode[here.val + (hold & ((1U << op) - 1))];
goto dolen;
}
else if (op & 32) { /* end-of-block */
Tracevv((stderr, "inflate: end of block\n"));
state->mode = TYPE;
break;
}
else {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
} while (in < last && out < end);
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
len = bits >> 3;
in -= len;
bits -= len << 3;
hold &= (1U << bits) - 1;
/* update state and return */
strm->next_in = in + OFF;
strm->next_out = out + OFF;
strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
strm->avail_out = (unsigned)(out < end ?
257 + (end - out) : 257 - (out - end));
state->hold = hold;
state->bits = bits;
return;
}
/*
inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
- Using bit fields for code structure
- Different op definition to avoid & for extra bits (do & for table bits)
- Three separate decoding do-loops for direct, window, and wnext == 0
- Special case for distance > 1 copies to do overlapped load and store copy
- Explicit branch predictions (based on measured branch probabilities)
- Deferring match copy and interspersed it with decoding subsequent codes
- Swapping literal/length else
- Swapping window/direct else
- Larger unrolled copy loops (three is about right)
- Moving len -= 3 statement into middle of loop
*/
#endif /* !ASMINF */
/* inffast.h -- header to use inffast.c
* Copyright (C) 1995-2003, 2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start));
/* inffixed.h -- table for decoding fixed codes
* Generated automatically by makefixed().
*/
/* WARNING: this file should *not* be used by applications.
It is part of the implementation of this library and is
subject to change. Applications should only use zlib.h.
*/
static const code lenfix[512] = {
{96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
{0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
{0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
{0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
{0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
{21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
{0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
{0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
{18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
{0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
{0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
{0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
{20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
{0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
{0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
{0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
{16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
{0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
{0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
{0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
{0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
{0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
{0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
{0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
{17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
{0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
{0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
{0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
{19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
{0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
{0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
{0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
{16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
{0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
{0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
{0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
{0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
{20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
{0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
{0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
{17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
{0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
{0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
{0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
{20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
{0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
{0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
{0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
{16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
{0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
{0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
{0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
{0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
{0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
{0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
{0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
{16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
{0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
{0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
{0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
{19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
{0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
{0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
{0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
{16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
{0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
{0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
{0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
{0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
{64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
{0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
{0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
{18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
{0,9,255}
};
static const code distfix[32] = {
{16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
{21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
{18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
{19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
{16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
{22,5,193},{64,5,0}
};
/* inflate.c -- zlib decompression
* Copyright (C) 1995-2012 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* Change history:
*
* 1.2.beta0 24 Nov 2002
* - First version -- complete rewrite of inflate to simplify code, avoid
* creation of window when not needed, minimize use of window when it is
* needed, make inffast.c even faster, implement gzip decoding, and to
* improve code readability and style over the previous zlib inflate code
*
* 1.2.beta1 25 Nov 2002
* - Use pointers for available input and output checking in inffast.c
* - Remove input and output counters in inffast.c
* - Change inffast.c entry and loop from avail_in >= 7 to >= 6
* - Remove unnecessary second byte pull from length extra in inffast.c
* - Unroll direct copy to three copies per loop in inffast.c
*
* 1.2.beta2 4 Dec 2002
* - Change external routine names to reduce potential conflicts
* - Correct filename to inffixed.h for fixed tables in inflate.c
* - Make hbuf[] unsigned char to match parameter type in inflate.c
* - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
* to avoid negation problem on Alphas (64 bit) in inflate.c
*
* 1.2.beta3 22 Dec 2002
* - Add comments on state->bits assertion in inffast.c
* - Add comments on op field in inftrees.h
* - Fix bug in reuse of allocated window after inflateReset()
* - Remove bit fields--back to byte structure for speed
* - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
* - Change post-increments to pre-increments in inflate_fast(), PPC biased?
* - Add compile time option, POSTINC, to use post-increments instead (Intel?)
* - Make MATCH copy in inflate() much faster for when inflate_fast() not used
* - Use local copies of stream next and avail values, as well as local bit
* buffer and bit count in inflate()--for speed when inflate_fast() not used
*
* 1.2.beta4 1 Jan 2003
* - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
* - Move a comment on output buffer sizes from inffast.c to inflate.c
* - Add comments in inffast.c to introduce the inflate_fast() routine
* - Rearrange window copies in inflate_fast() for speed and simplification
* - Unroll last copy for window match in inflate_fast()
* - Use local copies of window variables in inflate_fast() for speed
* - Pull out common wnext == 0 case for speed in inflate_fast()
* - Make op and len in inflate_fast() unsigned for consistency
* - Add FAR to lcode and dcode declarations in inflate_fast()
* - Simplified bad distance check in inflate_fast()
* - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
* source file infback.c to provide a call-back interface to inflate for
* programs like gzip and unzip -- uses window as output buffer to avoid
* window copying
*
* 1.2.beta5 1 Jan 2003
* - Improved inflateBack() interface to allow the caller to provide initial
* input in strm.
* - Fixed stored blocks bug in inflateBack()
*
* 1.2.beta6 4 Jan 2003
* - Added comments in inffast.c on effectiveness of POSTINC
* - Typecasting all around to reduce compiler warnings
* - Changed loops from while (1) or do {} while (1) to for (;;), again to
* make compilers happy
* - Changed type of window in inflateBackInit() to unsigned char *
*
* 1.2.beta7 27 Jan 2003
* - Changed many types to unsigned or unsigned short to avoid warnings
* - Added inflateCopy() function
*
* 1.2.0 9 Mar 2003
* - Changed inflateBack() interface to provide separate opaque descriptors
* for the in() and out() functions
* - Changed inflateBack() argument and in_func typedef to swap the length
* and buffer address return values for the input function
* - Check next_in and next_out for Z_NULL on entry to inflate()
*
* The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifdef MAKEFIXED
# ifndef BUILDFIXED
# define BUILDFIXED
# endif
#endif
/* function prototypes */
local void fixedtables OF((struct inflate_state FAR *state));
local int updatewindow OF((z_streamp strm, const unsigned char FAR *end,
unsigned copy));
#ifdef BUILDFIXED
void makefixed OF((void));
#endif
local unsigned syncsearch OF((unsigned FAR *have, const unsigned char FAR *buf,
unsigned len));
int ZEXPORT inflateResetKeep(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
strm->total_in = strm->total_out = state->total = 0;
strm->msg = Z_NULL;
if (state->wrap) /* to support ill-conceived Java test suite */
strm->adler = state->wrap & 1;
state->mode = HEAD;
state->last = 0;
state->havedict = 0;
state->dmax = 32768U;
state->head = Z_NULL;
state->hold = 0;
state->bits = 0;
state->lencode = state->distcode = state->next = state->codes;
state->sane = 1;
state->back = -1;
Tracev((stderr, "inflate: reset\n"));
return Z_OK;
}
int ZEXPORT inflateReset(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
state->wsize = 0;
state->whave = 0;
state->wnext = 0;
return inflateResetKeep(strm);
}
int ZEXPORT inflateReset2(strm, windowBits)
z_streamp strm;
int windowBits;
{
int wrap;
struct inflate_state FAR *state;
/* get the state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* extract wrap request from windowBits parameter */
if (windowBits < 0) {
wrap = 0;
windowBits = -windowBits;
}
else {
wrap = (windowBits >> 4) + 1;
#ifdef GUNZIP
if (windowBits < 48)
windowBits &= 15;
#endif
}
/* set number of window bits, free window if different */
if (windowBits && (windowBits < 8 || windowBits > 15))
return Z_STREAM_ERROR;
if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
ZFREE(strm, state->window);
state->window = Z_NULL;
}
/* update state and reset the rest of it */
state->wrap = wrap;
state->wbits = (unsigned)windowBits;
return inflateReset(strm);
}
int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
z_streamp strm;
int windowBits;
const char *version;
int stream_size;
{
int ret;
struct inflate_state FAR *state;
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != (int)(sizeof(z_stream)))
return Z_VERSION_ERROR;
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL; /* in case we return an error */
if (strm->zalloc == (alloc_func)0) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
#endif
}
if (strm->zfree == (free_func)0)
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
state = (struct inflate_state FAR *)
ZALLOC(strm, 1, sizeof(struct inflate_state));
if (state == Z_NULL) return Z_MEM_ERROR;
Tracev((stderr, "inflate: allocated\n"));
strm->state = (struct internal_state FAR *)state;
state->window = Z_NULL;
ret = inflateReset2(strm, windowBits);
if (ret != Z_OK) {
ZFREE(strm, state);
strm->state = Z_NULL;
}
return ret;
}
int ZEXPORT inflateInit_(strm, version, stream_size)
z_streamp strm;
const char *version;
int stream_size;
{
return inflateInit2_(strm, DEF_WBITS, version, stream_size);
}
int ZEXPORT inflatePrime(strm, bits, value)
z_streamp strm;
int bits;
int value;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (bits < 0) {
state->hold = 0;
state->bits = 0;
return Z_OK;
}
if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
value &= (1L << bits) - 1;
state->hold += value << state->bits;
state->bits += bits;
return Z_OK;
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding. Normally this returns fixed tables from inffixed.h.
If BUILDFIXED is defined, then instead this routine builds the tables the
first time it's called, and returns those tables the first time and
thereafter. This reduces the size of the code by about 2K bytes, in
exchange for a little execution time. However, BUILDFIXED should not be
used for threaded applications, since the rewriting of the tables and virgin
may not be thread-safe.
*/
local void fixedtables(state)
struct inflate_state FAR *state;
{
#ifdef BUILDFIXED
static int virgin = 1;
static code *lenfix, *distfix;
static code fixed[544];
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
unsigned sym, bits;
static code *next;
/* literal/length table */
sym = 0;
while (sym < 144) state->lens[sym++] = 8;
while (sym < 256) state->lens[sym++] = 9;
while (sym < 280) state->lens[sym++] = 7;
while (sym < 288) state->lens[sym++] = 8;
next = fixed;
lenfix = next;
bits = 9;
inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
/* distance table */
sym = 0;
while (sym < 32) state->lens[sym++] = 5;
distfix = next;
bits = 5;
inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
/* do this just once */
virgin = 0;
}
#else /* !BUILDFIXED */
# include "inffixed.h"
#endif /* BUILDFIXED */
state->lencode = lenfix;
state->lenbits = 9;
state->distcode = distfix;
state->distbits = 5;
}
#ifdef MAKEFIXED
#include <stdio.h>
/*
Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
those tables to stdout, which would be piped to inffixed.h. A small program
can simply call makefixed to do this:
void makefixed(void);
int main(void)
{
makefixed();
return 0;
}
Then that can be linked with zlib built with MAKEFIXED defined and run:
a.out > inffixed.h
*/
void makefixed()
{
unsigned low, size;
struct inflate_state state;
fixedtables(&state);
puts(" /* inffixed.h -- table for decoding fixed codes");
puts(" * Generated automatically by makefixed().");
puts(" */");
puts("");
puts(" /* WARNING: this file should *not* be used by applications.");
puts(" It is part of the implementation of this library and is");
puts(" subject to change. Applications should only use zlib.h.");
puts(" */");
puts("");
size = 1U << 9;
printf(" static const code lenfix[%u] = {", size);
low = 0;
for (;;) {
if ((low % 7) == 0) printf("\n ");
printf("{%u,%u,%d}", (low & 127) == 99 ? 64 : state.lencode[low].op,
state.lencode[low].bits, state.lencode[low].val);
if (++low == size) break;
putchar(',');
}
puts("\n };");
size = 1U << 5;
printf("\n static const code distfix[%u] = {", size);
low = 0;
for (;;) {
if ((low % 6) == 0) printf("\n ");
printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
state.distcode[low].val);
if (++low == size) break;
putchar(',');
}
puts("\n };");
}
#endif /* MAKEFIXED */
/*
Update the window with the last wsize (normally 32K) bytes written before
returning. If window does not exist yet, create it. This is only called
when a window is already in use, or when output has been written during this
inflate call, but the end of the deflate stream has not been reached yet.
It is also called to create a window for dictionary data when a dictionary
is loaded.
Providing output buffers larger than 32K to inflate() should provide a speed
advantage, since only the last 32K of output is copied to the sliding window
upon return from inflate(), and since all distances after the first 32K of
output will fall in the output data, making match copies simpler and faster.
The advantage may be dependent on the size of the processor's data caches.
*/
local int updatewindow(strm, end, copy)
z_streamp strm;
const Bytef *end;
unsigned copy;
{
struct inflate_state FAR *state;
unsigned dist;
state = (struct inflate_state FAR *)strm->state;
/* if it hasn't been done already, allocate space for the window */
if (state->window == Z_NULL) {
state->window = (unsigned char FAR *)
ZALLOC(strm, 1U << state->wbits,
sizeof(unsigned char));
if (state->window == Z_NULL) return 1;
}
/* if window not in use yet, initialize */
if (state->wsize == 0) {
state->wsize = 1U << state->wbits;
state->wnext = 0;
state->whave = 0;
}
/* copy state->wsize or less output bytes into the circular window */
if (copy >= state->wsize) {
zmemcpy(state->window, end - state->wsize, state->wsize);
state->wnext = 0;
state->whave = state->wsize;
}
else {
dist = state->wsize - state->wnext;
if (dist > copy) dist = copy;
zmemcpy(state->window + state->wnext, end - copy, dist);
copy -= dist;
if (copy) {
zmemcpy(state->window, end - copy, copy);
state->wnext = copy;
state->whave = state->wsize;
}
else {
state->wnext += dist;
if (state->wnext == state->wsize) state->wnext = 0;
if (state->whave < state->wsize) state->whave += dist;
}
}
return 0;
}
/* Macros for inflate(): */
/* check function to use adler32() for zlib or crc32() for gzip */
#ifdef GUNZIP
# define UPDATE(check, buf, len) \
(state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
#else
# define UPDATE(check, buf, len) adler32(check, buf, len)
#endif
/* check macros for header crc */
#ifdef GUNZIP
# define CRC2(check, word) \
do { \
hbuf[0] = (unsigned char)(word); \
hbuf[1] = (unsigned char)((word) >> 8); \
check = crc32(check, hbuf, 2); \
} while (0)
# define CRC4(check, word) \
do { \
hbuf[0] = (unsigned char)(word); \
hbuf[1] = (unsigned char)((word) >> 8); \
hbuf[2] = (unsigned char)((word) >> 16); \
hbuf[3] = (unsigned char)((word) >> 24); \
check = crc32(check, hbuf, 4); \
} while (0)
#endif
/* Load registers with state in inflate() for speed */
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0)
/* Restore state from registers in inflate() */
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0)
/* Clear the input bit accumulator */
#define INITBITS() \
do { \
hold = 0; \
bits = 0; \
} while (0)
/* Get a byte of input into the bit accumulator, or return from inflate()
if there is no input available. */
#define PULLBYTE() \
do { \
if (have == 0) goto inf_leave; \
have--; \
hold += (unsigned long)(*next++) << bits; \
bits += 8; \
} while (0)
/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflate(). */
#define NEEDBITS(n) \
do { \
while (bits < (unsigned)(n)) \
PULLBYTE(); \
} while (0)
/* Return the low n bits of the bit accumulator (n < 16) */
#define BITS(n) \
((unsigned)hold & ((1U << (n)) - 1))
/* Remove n bits from the bit accumulator */
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned)(n); \
} while (0)
/* Remove zero to seven bits as needed to go to a byte boundary */
#define BYTEBITS() \
do { \
hold >>= bits & 7; \
bits -= bits & 7; \
} while (0)
/*
inflate() uses a state machine to process as much input data and generate as
much output data as possible before returning. The state machine is
structured roughly as follows:
for (;;) switch (state) {
...
case STATEn:
if (not enough input data or output space to make progress)
return;
... make progress ...
state = STATEm;
break;
...
}
so when inflate() is called again, the same case is attempted again, and
if the appropriate resources are provided, the machine proceeds to the
next state. The NEEDBITS() macro is usually the way the state evaluates
whether it can proceed or should return. NEEDBITS() does the return if
the requested bits are not available. The typical use of the BITS macros
is:
NEEDBITS(n);
... do something with BITS(n) ...
DROPBITS(n);
where NEEDBITS(n) either returns from inflate() if there isn't enough
input left to load n bits into the accumulator, or it continues. BITS(n)
gives the low n bits in the accumulator. When done, DROPBITS(n) drops
the low n bits off the accumulator. INITBITS() clears the accumulator
and sets the number of available bits to zero. BYTEBITS() discards just
enough bits to put the accumulator on a byte boundary. After BYTEBITS()
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
if there is no input available. The decoding of variable length codes uses
PULLBYTE() directly in order to pull just enough bytes to decode the next
code, and no more.
Some states loop until they get enough input, making sure that enough
state information is maintained to continue the loop where it left off
if NEEDBITS() returns in the loop. For example, want, need, and keep
would all have to actually be part of the saved state in case NEEDBITS()
returns:
case STATEw:
while (want < need) {
NEEDBITS(n);
keep[want++] = BITS(n);
DROPBITS(n);
}
state = STATEx;
case STATEx:
As shown above, if the next state is also the next case, then the break
is omitted.
A state may also return if there is not enough output space available to
complete that state. Those states are copying stored data, writing a
literal byte, and copying a matching string.
When returning, a "goto inf_leave" is used to update the total counters,
update the check value, and determine whether any progress has been made
during that inflate() call in order to return the proper return code.
Progress is defined as a change in either strm->avail_in or strm->avail_out.
When there is a window, goto inf_leave will update the window with the last
output written. If a goto inf_leave occurs in the middle of decompression
and there is no window currently, goto inf_leave will create one and copy
output to the window for the next call of inflate().
In this implementation, the flush parameter of inflate() only affects the
return code (per zlib.h). inflate() always writes as much as possible to
strm->next_out, given the space available and the provided input--the effect
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
the allocation of and copying into a sliding window until necessary, which
provides the effect documented in zlib.h for Z_FINISH when the entire input
stream available. So the only thing the flush parameter actually does is:
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
will return Z_BUF_ERROR if it has not reached the end of the stream.
*/
int ZEXPORT inflate(strm, flush)
z_streamp strm;
int flush;
{
struct inflate_state FAR *state;
z_const unsigned char FAR *next; /* next input */
unsigned char FAR *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned in, out; /* save starting available input and output */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char FAR *from; /* where to copy match bytes from */
code here; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
#ifdef GUNZIP
unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
#endif
static const unsigned short order[19] = /* permutation of code lengths */
{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0))
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
LOAD();
in = have;
out = left;
ret = Z_OK;
for (;;)
switch (state->mode) {
case HEAD:
if (state->wrap == 0) {
state->mode = TYPEDO;
break;
}
NEEDBITS(16);
#ifdef GUNZIP
if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
state->check = crc32(0L, Z_NULL, 0);
CRC2(state->check, hold);
INITBITS();
state->mode = FLAGS;
break;
}
state->flags = 0; /* expect zlib header */
if (state->head != Z_NULL)
state->head->done = -1;
if (!(state->wrap & 1) || /* check if zlib header allowed */
#else
if (
#endif
((BITS(8) << 8) + (hold >> 8)) % 31) {
strm->msg = (char *)"incorrect header check";
state->mode = BAD;
break;
}
if (BITS(4) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
DROPBITS(4);
len = BITS(4) + 8;
if (state->wbits == 0)
state->wbits = len;
else if (len > state->wbits) {
strm->msg = (char *)"invalid window size";
state->mode = BAD;
break;
}
state->dmax = 1U << len;
Tracev((stderr, "inflate: zlib header ok\n"));
strm->adler = state->check = adler32(0L, Z_NULL, 0);
state->mode = hold & 0x200 ? DICTID : TYPE;
INITBITS();
break;
#ifdef GUNZIP
case FLAGS:
NEEDBITS(16);
state->flags = (int)(hold);
if ((state->flags & 0xff) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method";
state->mode = BAD;
break;
}
if (state->flags & 0xe000) {
strm->msg = (char *)"unknown header flags set";
state->mode = BAD;
break;
}
if (state->head != Z_NULL)
state->head->text = (int)((hold >> 8) & 1);
if (state->flags & 0x0200) CRC2(state->check, hold);
INITBITS();
state->mode = TIME;
case TIME:
NEEDBITS(32);
if (state->head != Z_NULL)
state->head->time = hold;
if (state->flags & 0x0200) CRC4(state->check, hold);
INITBITS();
state->mode = OS;
case OS:
NEEDBITS(16);
if (state->head != Z_NULL) {
state->head->xflags = (int)(hold & 0xff);
state->head->os = (int)(hold >> 8);
}
if (state->flags & 0x0200) CRC2(state->check, hold);
INITBITS();
state->mode = EXLEN;
case EXLEN:
if (state->flags & 0x0400) {
NEEDBITS(16);
state->length = (unsigned)(hold);
if (state->head != Z_NULL)
state->head->extra_len = (unsigned)hold;
if (state->flags & 0x0200) CRC2(state->check, hold);
INITBITS();
}
else if (state->head != Z_NULL)
state->head->extra = Z_NULL;
state->mode = EXTRA;
case EXTRA:
if (state->flags & 0x0400) {
copy = state->length;
if (copy > have) copy = have;
if (copy) {
if (state->head != Z_NULL &&
state->head->extra != Z_NULL) {
len = state->head->extra_len - state->length;
zmemcpy(state->head->extra + len, next,
len + copy > state->head->extra_max ?
state->head->extra_max - len : copy);
}
if (state->flags & 0x0200)
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
state->length -= copy;
}
if (state->length) goto inf_leave;
}
state->length = 0;
state->mode = NAME;
case NAME:
if (state->flags & 0x0800) {
if (have == 0) goto inf_leave;
copy = 0;
do {
len = (unsigned)(next[copy++]);
if (state->head != Z_NULL &&
state->head->name != Z_NULL &&
state->length < state->head->name_max)
state->head->name[state->length++] = len;
} while (len && copy < have);
if (state->flags & 0x0200)
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->name = Z_NULL;
state->length = 0;
state->mode = COMMENT;
case COMMENT:
if (state->flags & 0x1000) {
if (have == 0) goto inf_leave;
copy = 0;
do {
len = (unsigned)(next[copy++]);
if (state->head != Z_NULL &&
state->head->comment != Z_NULL &&
state->length < state->head->comm_max)
state->head->comment[state->length++] = len;
} while (len && copy < have);
if (state->flags & 0x0200)
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->comment = Z_NULL;
state->mode = HCRC;
case HCRC:
if (state->flags & 0x0200) {
NEEDBITS(16);
if (hold != (state->check & 0xffff)) {
strm->msg = (char *)"header crc mismatch";
state->mode = BAD;
break;
}
INITBITS();
}
if (state->head != Z_NULL) {
state->head->hcrc = (int)((state->flags >> 9) & 1);
state->head->done = 1;
}
strm->adler = state->check = crc32(0L, Z_NULL, 0);
state->mode = TYPE;
break;
#endif
case DICTID:
NEEDBITS(32);
strm->adler = state->check = ZSWAP32(hold);
INITBITS();
state->mode = DICT;
case DICT:
if (state->havedict == 0) {
RESTORE();
return Z_NEED_DICT;
}
strm->adler = state->check = adler32(0L, Z_NULL, 0);
state->mode = TYPE;
case TYPE:
if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
case TYPEDO:
if (state->last) {
BYTEBITS();
state->mode = CHECK;
break;
}
NEEDBITS(3);
state->last = BITS(1);
DROPBITS(1);
switch (BITS(2)) {
case 0: /* stored block */
Tracev((stderr, "inflate: stored block%s\n",
state->last ? " (last)" : ""));
state->mode = STORED;
break;
case 1: /* fixed block */
fixedtables(state);
Tracev((stderr, "inflate: fixed codes block%s\n",
state->last ? " (last)" : ""));
state->mode = LEN_; /* decode codes */
if (flush == Z_TREES) {
DROPBITS(2);
goto inf_leave;
}
break;
case 2: /* dynamic block */
Tracev((stderr, "inflate: dynamic codes block%s\n",
state->last ? " (last)" : ""));
state->mode = TABLE;
break;
case 3:
strm->msg = (char *)"invalid block type";
state->mode = BAD;
}
DROPBITS(2);
break;
case STORED:
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32);
if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
strm->msg = (char *)"invalid stored block lengths";
state->mode = BAD;
break;
}
state->length = (unsigned)hold & 0xffff;
Tracev((stderr, "inflate: stored length %u\n",
state->length));
INITBITS();
state->mode = COPY_;
if (flush == Z_TREES) goto inf_leave;
case COPY_:
state->mode = COPY;
case COPY:
copy = state->length;
if (copy) {
if (copy > have) copy = have;
if (copy > left) copy = left;
if (copy == 0) goto inf_leave;
zmemcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
break;
}
Tracev((stderr, "inflate: stored end\n"));
state->mode = TYPE;
break;
case TABLE:
NEEDBITS(14);
state->nlen = BITS(5) + 257;
DROPBITS(5);
state->ndist = BITS(5) + 1;
DROPBITS(5);
state->ncode = BITS(4) + 4;
DROPBITS(4);
#ifndef PKZIP_BUG_WORKAROUND
if (state->nlen > 286 || state->ndist > 30) {
strm->msg = (char *)"too many length or distance symbols";
state->mode = BAD;
break;
}
#endif
Tracev((stderr, "inflate: table sizes ok\n"));
state->have = 0;
state->mode = LENLENS;
case LENLENS:
while (state->have < state->ncode) {
NEEDBITS(3);
state->lens[order[state->have++]] = (unsigned short)BITS(3);
DROPBITS(3);
}
while (state->have < 19)
state->lens[order[state->have++]] = 0;
state->next = state->codes;
state->lencode = (const code FAR *)(state->next);
state->lenbits = 7;
ret = inflate_table(CODES, state->lens, 19, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid code lengths set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: code lengths ok\n"));
state->have = 0;
state->mode = CODELENS;
case CODELENS:
while (state->have < state->nlen + state->ndist) {
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.val < 16) {
DROPBITS(here.bits);
state->lens[state->have++] = here.val;
}
else {
if (here.val == 16) {
NEEDBITS(here.bits + 2);
DROPBITS(here.bits);
if (state->have == 0) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
len = state->lens[state->have - 1];
copy = 3 + BITS(2);
DROPBITS(2);
}
else if (here.val == 17) {
NEEDBITS(here.bits + 3);
DROPBITS(here.bits);
len = 0;
copy = 3 + BITS(3);
DROPBITS(3);
}
else {
NEEDBITS(here.bits + 7);
DROPBITS(here.bits);
len = 0;
copy = 11 + BITS(7);
DROPBITS(7);
}
if (state->have + copy > state->nlen + state->ndist) {
strm->msg = (char *)"invalid bit length repeat";
state->mode = BAD;
break;
}
while (copy--)
state->lens[state->have++] = (unsigned short)len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break;
/* check for end-of-block code (better have one) */
if (state->lens[256] == 0) {
strm->msg = (char *)"invalid code -- missing end-of-block";
state->mode = BAD;
break;
}
/* build code tables -- note: do not change the lenbits or distbits
values here (9 and 6) without reading the comments in inftrees.h
concerning the ENOUGH constants, which depend on those values */
state->next = state->codes;
state->lencode = (const code FAR *)(state->next);
state->lenbits = 9;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid literal/lengths set";
state->mode = BAD;
break;
}
state->distcode = (const code FAR *)(state->next);
state->distbits = 6;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
&(state->next), &(state->distbits), state->work);
if (ret) {
strm->msg = (char *)"invalid distances set";
state->mode = BAD;
break;
}
Tracev((stderr, "inflate: codes ok\n"));
state->mode = LEN_;
if (flush == Z_TREES) goto inf_leave;
case LEN_:
state->mode = LEN;
case LEN:
if (have >= 6 && left >= 258) {
RESTORE();
inflate_fast(strm, out);
LOAD();
if (state->mode == TYPE)
state->back = -1;
break;
}
state->back = 0;
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if (here.op && (here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->lencode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
state->length = (unsigned)here.val;
if ((int)(here.op) == 0) {
Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here.val));
state->mode = LIT;
break;
}
if (here.op & 32) {
Tracevv((stderr, "inflate: end of block\n"));
state->back = -1;
state->mode = TYPE;
break;
}
if (here.op & 64) {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
state->extra = (unsigned)(here.op) & 15;
state->mode = LENEXT;
case LENEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
Tracevv((stderr, "inflate: length %u\n", state->length));
state->was = state->length;
state->mode = DIST;
case DIST:
for (;;) {
here = state->distcode[BITS(state->distbits)];
if ((unsigned)(here.bits) <= bits) break;
PULLBYTE();
}
if ((here.op & 0xf0) == 0) {
last = here;
for (;;) {
here = state->distcode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned)(last.bits + here.bits) <= bits) break;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
if (here.op & 64) {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
state->offset = (unsigned)here.val;
state->extra = (unsigned)(here.op) & 15;
state->mode = DISTEXT;
case DISTEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
#ifdef INFLATE_STRICT
if (state->offset > state->dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
Tracevv((stderr, "inflate: distance %u\n", state->offset));
state->mode = MATCH;
case MATCH:
if (left == 0) goto inf_leave;
copy = out - left;
if (state->offset > copy) { /* copy from window */
copy = state->offset - copy;
if (copy > state->whave) {
if (state->sane) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
Trace((stderr, "inflate.c too far\n"));
copy -= state->whave;
if (copy > state->length) copy = state->length;
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = 0;
} while (--copy);
if (state->length == 0) state->mode = LEN;
break;
#endif
}
if (copy > state->wnext) {
copy -= state->wnext;
from = state->window + (state->wsize - copy);
}
else
from = state->window + (state->wnext - copy);
if (copy > state->length) copy = state->length;
}
else { /* copy from output */
from = put - state->offset;
copy = state->length;
}
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = *from++;
} while (--copy);
if (state->length == 0) state->mode = LEN;
break;
case LIT:
if (left == 0) goto inf_leave;
*put++ = (unsigned char)(state->length);
left--;
state->mode = LEN;
break;
case CHECK:
if (state->wrap) {
NEEDBITS(32);
out -= left;
strm->total_out += out;
state->total += out;
if (out)
strm->adler = state->check =
UPDATE(state->check, put - out, out);
out = left;
if ((
#ifdef GUNZIP
state->flags ? hold :
#endif
ZSWAP32(hold)) != state->check) {
strm->msg = (char *)"incorrect data check";
state->mode = BAD;
break;
}
INITBITS();
Tracev((stderr, "inflate: check matches trailer\n"));
}
#ifdef GUNZIP
state->mode = LENGTH;
case LENGTH:
if (state->wrap && state->flags) {
NEEDBITS(32);
if (hold != (state->total & 0xffffffffUL)) {
strm->msg = (char *)"incorrect length check";
state->mode = BAD;
break;
}
INITBITS();
Tracev((stderr, "inflate: length matches trailer\n"));
}
#endif
state->mode = DONE;
case DONE:
ret = Z_STREAM_END;
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
case MEM:
return Z_MEM_ERROR;
case SYNC:
default:
return Z_STREAM_ERROR;
}
/*
Return from inflate(), updating the total counts and the check value.
If there was no progress during the inflate() call, return a buffer
error. Call updatewindow() to create and/or update the window state.
Note: a memory error from inflate() is non-recoverable.
*/
inf_leave:
RESTORE();
if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
(state->mode < CHECK || flush != Z_FINISH)))
if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {
state->mode = MEM;
return Z_MEM_ERROR;
}
in -= strm->avail_in;
out -= strm->avail_out;
strm->total_in += in;
strm->total_out += out;
state->total += out;
if (state->wrap && out)
strm->adler = state->check =
UPDATE(state->check, strm->next_out - out, out);
strm->data_type = state->bits + (state->last ? 64 : 0) +
(state->mode == TYPE ? 128 : 0) +
(state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
ret = Z_BUF_ERROR;
return ret;
}
int ZEXPORT inflateEnd(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->window != Z_NULL) ZFREE(strm, state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}
int ZEXPORT inflateGetDictionary(strm, dictionary, dictLength)
z_streamp strm;
Bytef *dictionary;
uInt *dictLength;
{
struct inflate_state FAR *state;
/* check state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* copy dictionary */
if (state->whave && dictionary != Z_NULL) {
zmemcpy(dictionary, state->window + state->wnext,
state->whave - state->wnext);
zmemcpy(dictionary + state->whave - state->wnext,
state->window, state->wnext);
}
if (dictLength != Z_NULL)
*dictLength = state->whave;
return Z_OK;
}
int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
struct inflate_state FAR *state;
unsigned long dictid;
int ret;
/* check state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->wrap != 0 && state->mode != DICT)
return Z_STREAM_ERROR;
/* check for correct dictionary identifier */
if (state->mode == DICT) {
dictid = adler32(0L, Z_NULL, 0);
dictid = adler32(dictid, dictionary, dictLength);
if (dictid != state->check)
return Z_DATA_ERROR;
}
/* copy dictionary to window using updatewindow(), which will amend the
existing dictionary if appropriate */
ret = updatewindow(strm, dictionary + dictLength, dictLength);
if (ret) {
state->mode = MEM;
return Z_MEM_ERROR;
}
state->havedict = 1;
Tracev((stderr, "inflate: dictionary set\n"));
return Z_OK;
}
int ZEXPORT inflateGetHeader(strm, head)
z_streamp strm;
gz_headerp head;
{
struct inflate_state FAR *state;
/* check state */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
/* save header structure */
state->head = head;
head->done = 0;
return Z_OK;
}
/*
Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
or when out of input. When called, *have is the number of pattern bytes
found in order so far, in 0..3. On return *have is updated to the new
state. If on return *have equals four, then the pattern was found and the
return value is how many bytes were read including the last byte of the
pattern. If *have is less than four, then the pattern has not been found
yet and the return value is len. In the latter case, syncsearch() can be
called again with more data and the *have state. *have is initialized to
zero for the first call.
*/
local unsigned syncsearch(have, buf, len)
unsigned FAR *have;
const unsigned char FAR *buf;
unsigned len;
{
unsigned got;
unsigned next;
got = *have;
next = 0;
while (next < len && got < 4) {
if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
got++;
else if (buf[next])
got = 0;
else
got = 4 - got;
next++;
}
*have = got;
return next;
}
int ZEXPORT inflateSync(strm)
z_streamp strm;
{
unsigned len; /* number of bytes to look at or looked at */
unsigned long in, out; /* temporary to save total_in and total_out */
unsigned char buf[4]; /* to restore bit buffer to byte string */
struct inflate_state FAR *state;
/* check parameters */
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
/* if first time, start search in bit buffer */
if (state->mode != SYNC) {
state->mode = SYNC;
state->hold <<= state->bits & 7;
state->bits -= state->bits & 7;
len = 0;
while (state->bits >= 8) {
buf[len++] = (unsigned char)(state->hold);
state->hold >>= 8;
state->bits -= 8;
}
state->have = 0;
syncsearch(&(state->have), buf, len);
}
/* search available input */
len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
strm->avail_in -= len;
strm->next_in += len;
strm->total_in += len;
/* return no joy or set up to restart inflate() on a new block */
if (state->have != 4) return Z_DATA_ERROR;
in = strm->total_in; out = strm->total_out;
inflateReset(strm);
strm->total_in = in; strm->total_out = out;
state->mode = TYPE;
return Z_OK;
}
/*
Returns true if inflate is currently at the end of a block generated by
Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
implementation to provide an additional safety check. PPP uses
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
block. When decompressing, PPP checks that at the end of input packet,
inflate is waiting for these length bytes.
*/
int ZEXPORT inflateSyncPoint(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
return state->mode == STORED && state->bits == 0;
}
int ZEXPORT inflateCopy(dest, source)
z_streamp dest;
z_streamp source;
{
struct inflate_state FAR *state;
struct inflate_state FAR *copy;
unsigned char FAR *window;
unsigned wsize;
/* check input */
if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)source->state;
/* allocate space */
copy = (struct inflate_state FAR *)
ZALLOC(source, 1, sizeof(struct inflate_state));
if (copy == Z_NULL) return Z_MEM_ERROR;
window = Z_NULL;
if (state->window != Z_NULL) {
window = (unsigned char FAR *)
ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
if (window == Z_NULL) {
ZFREE(source, copy);
return Z_MEM_ERROR;
}
}
/* copy state */
zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));
if (state->lencode >= state->codes &&
state->lencode <= state->codes + ENOUGH - 1) {
copy->lencode = copy->codes + (state->lencode - state->codes);
copy->distcode = copy->codes + (state->distcode - state->codes);
}
copy->next = copy->codes + (state->next - state->codes);
if (window != Z_NULL) {
wsize = 1U << state->wbits;
zmemcpy(window, state->window, wsize);
}
copy->window = window;
dest->state = (struct internal_state FAR *)copy;
return Z_OK;
}
int ZEXPORT inflateUndermine(strm, subvert)
z_streamp strm;
int subvert;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
state->sane = !subvert;
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
return Z_OK;
#else
state->sane = 1;
return Z_DATA_ERROR;
#endif
}
long ZEXPORT inflateMark(strm)
z_streamp strm;
{
struct inflate_state FAR *state;
if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16;
state = (struct inflate_state FAR *)strm->state;
return ((long)(state->back) << 16) +
(state->mode == COPY ? state->length :
(state->mode == MATCH ? state->was - state->length : 0));
}
/* inflate.h -- internal inflate state definition
* Copyright (C) 1995-2009 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip decoding
should be left enabled. */
#ifndef NO_GZIP
# define GUNZIP
#endif
/* Possible inflate modes between inflate() calls */
typedef enum {
HEAD, /* i: waiting for magic header */
FLAGS, /* i: waiting for method and flags (gzip) */
TIME, /* i: waiting for modification time (gzip) */
OS, /* i: waiting for extra flags and operating system (gzip) */
EXLEN, /* i: waiting for extra length (gzip) */
EXTRA, /* i: waiting for extra bytes (gzip) */
NAME, /* i: waiting for end of file name (gzip) */
COMMENT, /* i: waiting for end of comment (gzip) */
HCRC, /* i: waiting for header crc (gzip) */
DICTID, /* i: waiting for dictionary check value */
DICT, /* waiting for inflateSetDictionary() call */
TYPE, /* i: waiting for type bits, including last-flag bit */
TYPEDO, /* i: same, but skip check to exit inflate on new block */
STORED, /* i: waiting for stored size (length and complement) */
COPY_, /* i/o: same as COPY below, but only first time in */
COPY, /* i/o: waiting for input or output to copy stored block */
TABLE, /* i: waiting for dynamic block table lengths */
LENLENS, /* i: waiting for code length code lengths */
CODELENS, /* i: waiting for length/lit and distance code lengths */
LEN_, /* i: same as LEN below, but only first time in */
LEN, /* i: waiting for length/lit/eob code */
LENEXT, /* i: waiting for length extra bits */
DIST, /* i: waiting for distance code */
DISTEXT, /* i: waiting for distance extra bits */
MATCH, /* o: waiting for output space to copy string */
LIT, /* o: waiting for output space to write literal */
CHECK, /* i: waiting for 32-bit check value */
LENGTH, /* i: waiting for 32-bit length (gzip) */
DONE, /* finished check, done -- remain here until reset */
BAD, /* got a data error -- remain here until reset */
MEM, /* got an inflate() memory error -- remain here until reset */
SYNC /* looking for synchronization bytes to restart inflate() */
} inflate_mode;
/*
State transitions between above modes -
(most modes can go to BAD or MEM on error -- not shown for clarity)
Process header:
HEAD -> (gzip) or (zlib) or (raw)
(gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT ->
HCRC -> TYPE
(zlib) -> DICTID or TYPE
DICTID -> DICT -> TYPE
(raw) -> TYPEDO
Read deflate blocks:
TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK
STORED -> COPY_ -> COPY -> TYPE
TABLE -> LENLENS -> CODELENS -> LEN_
LEN_ -> LEN
Read deflate codes in fixed or dynamic block:
LEN -> LENEXT or LIT or TYPE
LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
LIT -> LEN
Process trailer:
CHECK -> LENGTH -> DONE
*/
/* state maintained between inflate() calls. Approximately 10K bytes. */
struct inflate_state {
inflate_mode mode; /* current inflate mode */
int last; /* true if processing last block */
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
int havedict; /* true if dictionary provided */
int flags; /* gzip header method and flags (0 if zlib) */
unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
unsigned long check; /* protected copy of check value */
unsigned long total; /* protected copy of output count */
gz_headerp head; /* where to save gzip header information */
/* sliding window */
unsigned wbits; /* log base 2 of requested window size */
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned wnext; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if needed */
/* bit accumulator */
unsigned long hold; /* input bit accumulator */
unsigned bits; /* number of bits in "in" */
/* for string and stored block copying */
unsigned length; /* literal or length of data to copy */
unsigned offset; /* distance back to copy string from */
/* for table and code decoding */
unsigned extra; /* extra bits needed */
/* fixed and dynamic code tables */
code const FAR *lencode; /* starting table for length/literal codes */
code const FAR *distcode; /* starting table for distance codes */
unsigned lenbits; /* index bits for lencode */
unsigned distbits; /* index bits for distcode */
/* dynamic table building */
unsigned ncode; /* number of code length code lengths */
unsigned nlen; /* number of length code lengths */
unsigned ndist; /* number of distance code lengths */
unsigned have; /* number of code lengths in lens[] */
code FAR *next; /* next available space in codes[] */
unsigned short lens[320]; /* temporary storage for code lengths */
unsigned short work[288]; /* work area for code table building */
code codes[ENOUGH]; /* space for code tables */
int sane; /* if false, allow invalid distance too far */
int back; /* bits back of last unprocessed length/lit */
unsigned was; /* initial length of match */
};
/* inftrees.c -- generate Huffman trees for efficient decoding
* Copyright (C) 1995-2013 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#define MAXBITS 15
const char inflate_copyright[] =
" inflate 1.2.8 Copyright 1995-2013 Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/*
Build a set of tables to decode the provided canonical Huffman code.
The code lengths are lens[0..codes-1]. The result starts at *table,
whose indices are 0..2^bits-1. work is a writable array of at least
lens shorts, which is used as a work area. type is the type of code
to be generated, CODES, LENS, or DISTS. On return, zero is success,
-1 is an invalid code, and +1 means that ENOUGH isn't enough. table
on return points to the next available entry's address. bits is the
requested root table index bits, and on return it is the actual root
table index bits. It will differ if the request is greater than the
longest code or if it is less than the shortest code.
*/
int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)
codetype type;
unsigned short FAR *lens;
unsigned codes;
code FAR * FAR *table;
unsigned FAR *bits;
unsigned short FAR *work;
{
unsigned len; /* a code's length in bits */
unsigned sym; /* index of code symbols */
unsigned min, max; /* minimum and maximum code lengths */
unsigned root; /* number of index bits for root table */
unsigned curr; /* number of index bits for current table */
unsigned drop; /* code bits to drop for sub-table */
int left; /* number of prefix codes available */
unsigned used; /* code entries in table used */
unsigned huff; /* Huffman code */
unsigned incr; /* for incrementing code, index */
unsigned fill; /* index for replicating entries */
unsigned low; /* low bits for current root entry */
unsigned mask; /* mask for low root bits */
code here; /* table entry for duplication */
code FAR *next; /* next available space in table */
const unsigned short FAR *base; /* base value table to use */
const unsigned short FAR *extra; /* extra bits table to use */
int end; /* use base and extra for symbol > end */
unsigned short count[MAXBITS+1]; /* number of codes of each length */
unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
static const unsigned short lbase[31] = { /* Length codes 257..285 base */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
static const unsigned short lext[31] = { /* Length codes 257..285 extra */
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78};
static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577, 0, 0};
static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
28, 28, 29, 29, 64, 64};
/*
Process a set of code lengths to create a canonical Huffman code. The
code lengths are lens[0..codes-1]. Each length corresponds to the
symbols 0..codes-1. The Huffman code is generated by first sorting the
symbols by length from short to long, and retaining the symbol order
for codes with equal lengths. Then the code starts with all zero bits
for the first code of the shortest length, and the codes are integer
increments for the same length, and zeros are appended as the length
increases. For the deflate format, these bits are stored backwards
from their more natural integer increment ordering, and so when the
decoding tables are built in the large loop below, the integer codes
are incremented backwards.
This routine assumes, but does not check, that all of the entries in
lens[] are in the range 0..MAXBITS. The caller must assure this.
1..MAXBITS is interpreted as that code length. zero means that that
symbol does not occur in this code.
The codes are sorted by computing a count of codes for each length,
creating from that a table of starting indices for each length in the
sorted table, and then entering the symbols in order in the sorted
table. The sorted table is work[], with that space being provided by
the caller.
The length counts are used for other purposes as well, i.e. finding
the minimum and maximum length codes, determining if there are any
codes at all, checking for a valid set of lengths, and looking ahead
at length counts to determine sub-table sizes when building the
decoding tables.
*/
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAXBITS; len++)
count[len] = 0;
for (sym = 0; sym < codes; sym++)
count[lens[sym]]++;
/* bound code lengths, force root to be within code lengths */
root = *bits;
for (max = MAXBITS; max >= 1; max--)
if (count[max] != 0) break;
if (root > max) root = max;
if (max == 0) { /* no symbols to code at all */
here.op = (unsigned char)64; /* invalid code marker */
here.bits = (unsigned char)1;
here.val = (unsigned short)0;
*(*table)++ = here; /* make a table to force an error */
*(*table)++ = here;
*bits = 1;
return 0; /* no symbols, but wait for decoding to report error */
}
for (min = 1; min < max; min++)
if (count[min] != 0) break;
if (root < min) root = min;
/* check for an over-subscribed or incomplete set of lengths */
left = 1;
for (len = 1; len <= MAXBITS; len++) {
left <<= 1;
left -= count[len];
if (left < 0) return -1; /* over-subscribed */
}
if (left > 0 && (type == CODES || max != 1))
return -1; /* incomplete set */
/* generate offsets into symbol table for each length for sorting */
offs[1] = 0;
for (len = 1; len < MAXBITS; len++)
offs[len + 1] = offs[len] + count[len];
/* sort symbols by length, by symbol order within each length */
for (sym = 0; sym < codes; sym++)
if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
/*
Create and fill in decoding tables. In this loop, the table being
filled is at next and has curr index bits. The code being used is huff
with length len. That code is converted to an index by dropping drop
bits off of the bottom. For codes where len is less than drop + curr,
those top drop + curr - len bits are incremented through all values to
fill the table with replicated entries.
root is the number of index bits for the root table. When len exceeds
root, sub-tables are created pointed to by the root entry with an index
of the low root bits of huff. This is saved in low to check for when a
new sub-table should be started. drop is zero when the root table is
being filled, and drop is root when sub-tables are being filled.
When a new sub-table is needed, it is necessary to look ahead in the
code lengths to determine what size sub-table is needed. The length
counts are used for this, and so count[] is decremented as codes are
entered in the tables.
used keeps track of how many table entries have been allocated from the
provided *table space. It is checked for LENS and DIST tables against
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
the initial root table size constants. See the comments in inftrees.h
for more information.
sym increments through all symbols, and the loop terminates when
all codes of length max, i.e. all codes, have been processed. This
routine permits incomplete codes, so another loop after this one fills
in the rest of the decoding tables with invalid code markers.
*/
/* set up for code type */
switch (type) {
case CODES:
base = extra = work; /* dummy value--not used */
end = 19;
break;
case LENS:
base = lbase;
base -= 257;
extra = lext;
extra -= 257;
end = 256;
break;
default: /* DISTS */
base = dbase;
extra = dext;
end = -1;
}
/* initialize state for loop */
huff = 0; /* starting code */
sym = 0; /* starting code symbol */
len = min; /* starting code length */
next = *table; /* current table to fill in */
curr = root; /* current table index bits */
drop = 0; /* current bits to drop from code for index */
low = (unsigned)(-1); /* trigger new sub-table when len > root */
used = 1U << root; /* use root table entries */
mask = used - 1; /* mask for comparing low */
/* check available table space */
if ((type == LENS && used > ENOUGH_LENS) ||
(type == DISTS && used > ENOUGH_DISTS))
return 1;
/* process all codes and make table entries */
for (;;) {
/* create table entry */
here.bits = (unsigned char)(len - drop);
if ((int)(work[sym]) < end) {
here.op = (unsigned char)0;
here.val = work[sym];
}
else if ((int)(work[sym]) > end) {
here.op = (unsigned char)(extra[work[sym]]);
here.val = base[work[sym]];
}
else {
here.op = (unsigned char)(32 + 64); /* end of block */
here.val = 0;
}
/* replicate for those indices with low len bits equal to huff */
incr = 1U << (len - drop);
fill = 1U << curr;
min = fill; /* save offset to next table */
do {
fill -= incr;
next[(huff >> drop) + fill] = here;
} while (fill != 0);
/* backwards increment the len-bit code huff */
incr = 1U << (len - 1);
while (huff & incr)
incr >>= 1;
if (incr != 0) {
huff &= incr - 1;
huff += incr;
}
else
huff = 0;
/* go to next symbol, update count, len */
sym++;
if (--(count[len]) == 0) {
if (len == max) break;
len = lens[work[sym]];
}
/* create new sub-table if needed */
if (len > root && (huff & mask) != low) {
/* if first time, transition to sub-tables */
if (drop == 0)
drop = root;
/* increment past last table */
next += min; /* here min is 1 << curr */
/* determine length of next table */
curr = len - drop;
left = (int)(1 << curr);
while (curr + drop < max) {
left -= count[curr + drop];
if (left <= 0) break;
curr++;
left <<= 1;
}
/* check for enough space */
used += 1U << curr;
if ((type == LENS && used > ENOUGH_LENS) ||
(type == DISTS && used > ENOUGH_DISTS))
return 1;
/* point entry in root table to sub-table */
low = huff & mask;
(*table)[low].op = (unsigned char)curr;
(*table)[low].bits = (unsigned char)root;
(*table)[low].val = (unsigned short)(next - *table);
}
}
/* fill in remaining table entry if code is incomplete (guaranteed to have
at most one remaining entry, since if the code is incomplete, the
maximum code length that was allowed to get this far is one bit) */
if (huff != 0) {
here.op = (unsigned char)64; /* invalid code marker */
here.bits = (unsigned char)(len - drop);
here.val = (unsigned short)0;
next[huff] = here;
}
/* set return parameters */
*table += used;
*bits = root;
return 0;
}
/* inftrees.h -- header to use inftrees.c
* Copyright (C) 1995-2005, 2010 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* Structure for decoding tables. Each entry provides either the
information needed to do the operation requested by the code that
indexed that table entry, or it provides a pointer to another
table that indexes more bits of the code. op indicates whether
the entry is a pointer to another table, a literal, a length or
distance, an end-of-block, or an invalid code. For a table
pointer, the low four bits of op is the number of index bits of
that table. For a length or distance, the low four bits of op
is the number of extra bits to get after the code. bits is
the number of bits in this code or part of the code to drop off
of the bit buffer. val is the actual byte to output in the case
of a literal, the base length or distance, or the offset from
the current table to the next table. Each entry is four bytes. */
typedef struct {
unsigned char op; /* operation, extra bits, table bits */
unsigned char bits; /* bits in this part of the code */
unsigned short val; /* offset in table or code value */
} code;
/* op values as set by inflate_table():
00000000 - literal
0000tttt - table link, tttt != 0 is the number of table index bits
0001eeee - length or distance, eeee is the number of extra bits
01100000 - end of block
01000000 - invalid code
*/
/* Maximum size of the dynamic table. The maximum number of code structures is
1444, which is the sum of 852 for literal/length codes and 592 for distance
codes. These values were found by exhaustive searches using the program
examples/enough.c found in the zlib distribtution. The arguments to that
program are the number of symbols, the initial root table size, and the
maximum bit length of a code. "enough 286 9 15" for literal/length codes
returns returns 852, and "enough 30 6 15" for distance codes returns 592.
The initial root table size (9 or 6) is found in the fifth argument of the
inflate_table() calls in inflate.c and infback.c. If the root table size is
changed, then these maximum sizes would be need to be recalculated and
updated. */
#define ENOUGH_LENS 852
#define ENOUGH_DISTS 592
#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
/* Type of code to build for inflate_table() */
typedef enum {
CODES,
LENS,
DISTS
} codetype;
int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
unsigned codes, code FAR * FAR *table,
unsigned FAR *bits, unsigned short FAR *work));
/* trees.c -- output deflated data using Huffman coding
* Copyright (C) 1995-2012 Jean-loup Gailly
* detect_data_type() function provided freely by Cosmin Truta, 2006
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process uses several Huffman trees. The more
* common source values are represented by shorter bit sequences.
*
* Each code tree is stored in a compressed form which is itself
* a Huffman encoding of the lengths of all the code strings (in
* ascending order by source values). The actual code strings are
* reconstructed from the lengths in the inflate process, as described
* in the deflate specification.
*
* REFERENCES
*
* Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
* Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
*
* Storer, James A.
* Data Compression: Methods and Theory, pp. 49-50.
* Computer Science Press, 1988. ISBN 0-7167-8156-5.
*
* Sedgewick, R.
* Algorithms, p290.
* Addison-Wesley, 1983. ISBN 0-201-06672-6.
*/
/* @(#) $Id$ */
/* #define GEN_TREES_H */
#include "deflate.h"
#ifdef DEBUG
# include <ctype.h>
#endif
/* ===========================================================================
* Constants
*/
#define MAX_BL_BITS 7
/* Bit length codes must not exceed MAX_BL_BITS bits */
#define END_BLOCK 256
/* end of block literal code */
#define REP_3_6 16
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
#define REPZ_3_10 17
/* repeat a zero length 3-10 times (3 bits of repeat count) */
#define REPZ_11_138 18
/* repeat a zero length 11-138 times (7 bits of repeat count) */
local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
= {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
local const int extra_dbits[D_CODES] /* extra bits for each distance code */
= {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
local const uch bl_order[BL_CODES]
= {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
/* The lengths of the bit length codes are sent in order of decreasing
* probability, to avoid transmitting the lengths for unused bit length codes.
*/
/* ===========================================================================
* Local data. These are initialized only once.
*/
#define DIST_CODE_LEN 512 /* see definition of array dist_code below */
#if defined(GEN_TREES_H) || !defined(STDC)
/* non ANSI compilers may not accept trees.h */
local ct_data static_ltree[L_CODES+2];
/* The static literal tree. Since the bit lengths are imposed, there is no
* need for the L_CODES extra codes used during heap construction. However
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init
* below).
*/
local ct_data static_dtree[D_CODES];
/* The static distance tree. (Actually a trivial tree since all codes use
* 5 bits.)
*/
uch _dist_code[DIST_CODE_LEN];
/* Distance codes. The first 256 values correspond to the distances
* 3 .. 258, the last 256 values correspond to the top 8 bits of
* the 15 bit distances.
*/
uch _length_code[MAX_MATCH-MIN_MATCH+1];
/* length code for each normalized match length (0 == MIN_MATCH) */
local int base_length[LENGTH_CODES];
/* First normalized length for each code (0 = MIN_MATCH) */
local int base_dist[D_CODES];
/* First normalized distance for each code (0 = distance of 1) */
#else
# include "trees.h"
#endif /* GEN_TREES_H */
struct static_tree_desc_s {
const ct_data *static_tree; /* static tree or NULL */
const intf *extra_bits; /* extra bits for each code or NULL */
int extra_base; /* base index for extra_bits */
int elems; /* max number of elements in the tree */
int max_length; /* max bit length for the codes */
};
local static_tree_desc static_l_desc =
{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
local static_tree_desc static_d_desc =
{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
local static_tree_desc static_bl_desc =
{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
/* ===========================================================================
* Local (static) routines in this file.
*/
local void tr_static_init OF((void));
local void init_block OF((deflate_state *s));
local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
local void build_tree OF((deflate_state *s, tree_desc *desc));
local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
local int build_bl_tree OF((deflate_state *s));
local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
int blcodes));
local void compress_block OF((deflate_state *s, const ct_data *ltree,
const ct_data *dtree));
local int detect_data_type OF((deflate_state *s));
local unsigned bi_reverse OF((unsigned value, int length));
local void bi_windup OF((deflate_state *s));
local void bi_flush OF((deflate_state *s));
local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
int header));
#ifdef GEN_TREES_H
local void gen_trees_header OF((void));
#endif
#ifndef DEBUG
# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
/* Send a code of the given tree. c and tree must not have side effects */
#else /* DEBUG */
# define send_code(s, c, tree) \
{ if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
send_bits(s, tree[c].Code, tree[c].Len); }
#endif
/* ===========================================================================
* Output a short LSB first on the stream.
* IN assertion: there is enough room in pendingBuf.
*/
#define put_short(s, w) { \
put_byte(s, (uch)((w) & 0xff)); \
put_byte(s, (uch)((ush)(w) >> 8)); \
}
/* ===========================================================================
* Send a value on a given number of bits.
* IN assertion: length <= 16 and value fits in length bits.
*/
#ifdef DEBUG
local void send_bits OF((deflate_state *s, int value, int length));
local void send_bits(s, value, length)
deflate_state *s;
int value; /* value to send */
int length; /* number of bits */
{
Tracevv((stderr," l %2d v %4x ", length, value));
Assert(length > 0 && length <= 15, "invalid length");
s->bits_sent += (ulg)length;
/* If not enough room in bi_buf, use (valid) bits from bi_buf and
* (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
* unused bits in value.
*/
if (s->bi_valid > (int)Buf_size - length) {
s->bi_buf |= (ush)value << s->bi_valid;
put_short(s, s->bi_buf);
s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
s->bi_valid += length - Buf_size;
} else {
s->bi_buf |= (ush)value << s->bi_valid;
s->bi_valid += length;
}
}
#else /* !DEBUG */
#define send_bits(s, value, length) \
{ int len = length;\
if (s->bi_valid > (int)Buf_size - len) {\
int val = value;\
s->bi_buf |= (ush)val << s->bi_valid;\
put_short(s, s->bi_buf);\
s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
s->bi_valid += len - Buf_size;\
} else {\
s->bi_buf |= (ush)(value) << s->bi_valid;\
s->bi_valid += len;\
}\
}
#endif /* DEBUG */
/* the arguments must not have side effects */
/* ===========================================================================
* Initialize the various 'constant' tables.
*/
local void tr_static_init()
{
#if defined(GEN_TREES_H) || !defined(STDC)
static int static_init_done = 0;
int n; /* iterates over tree elements */
int bits; /* bit counter */
int length; /* length value */
int code; /* code value */
int dist; /* distance index */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
if (static_init_done) return;
/* For some embedded targets, global variables are not initialized: */
#ifdef NO_INIT_GLOBAL_POINTERS
static_l_desc.static_tree = static_ltree;
static_l_desc.extra_bits = extra_lbits;
static_d_desc.static_tree = static_dtree;
static_d_desc.extra_bits = extra_dbits;
static_bl_desc.extra_bits = extra_blbits;
#endif
/* Initialize the mapping length (0..255) -> length code (0..28) */
length = 0;
for (code = 0; code < LENGTH_CODES-1; code++) {
base_length[code] = length;
for (n = 0; n < (1<<extra_lbits[code]); n++) {
_length_code[length++] = (uch)code;
}
}
Assert (length == 256, "tr_static_init: length != 256");
/* Note that the length 255 (match length 258) can be represented
* in two different ways: code 284 + 5 bits or code 285, so we
* overwrite length_code[255] to use the best encoding:
*/
_length_code[length-1] = (uch)code;
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
dist = 0;
for (code = 0 ; code < 16; code++) {
base_dist[code] = dist;
for (n = 0; n < (1<<extra_dbits[code]); n++) {
_dist_code[dist++] = (uch)code;
}
}
Assert (dist == 256, "tr_static_init: dist != 256");
dist >>= 7; /* from now on, all distances are divided by 128 */
for ( ; code < D_CODES; code++) {
base_dist[code] = dist << 7;
for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
_dist_code[256 + dist++] = (uch)code;
}
}
Assert (dist == 256, "tr_static_init: 256+dist != 512");
/* Construct the codes of the static literal tree */
for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
n = 0;
while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
/* Codes 286 and 287 do not exist, but we must include them in the
* tree construction to get a canonical Huffman tree (longest code
* all ones)
*/
gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
/* The static distance tree is trivial: */
for (n = 0; n < D_CODES; n++) {
static_dtree[n].Len = 5;
static_dtree[n].Code = bi_reverse((unsigned)n, 5);
}
static_init_done = 1;
# ifdef GEN_TREES_H
gen_trees_header();
# endif
#endif /* defined(GEN_TREES_H) || !defined(STDC) */
}
/* ===========================================================================
* Genererate the file trees.h describing the static trees.
*/
#ifdef GEN_TREES_H
# ifndef DEBUG
# include <stdio.h>
# endif
# define SEPARATOR(i, last, width) \
((i) == (last)? "\n};\n\n" : \
((i) % (width) == (width)-1 ? ",\n" : ", "))
void gen_trees_header()
{
FILE *header = fopen("trees.h", "w");
int i;
Assert (header != NULL, "Can't open trees.h");
fprintf(header,
"/* header created automatically with -DGEN_TREES_H */\n\n");
fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
for (i = 0; i < L_CODES+2; i++) {
fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
}
fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
for (i = 0; i < D_CODES; i++) {
fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
}
fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n");
for (i = 0; i < DIST_CODE_LEN; i++) {
fprintf(header, "%2u%s", _dist_code[i],
SEPARATOR(i, DIST_CODE_LEN-1, 20));
}
fprintf(header,
"const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
fprintf(header, "%2u%s", _length_code[i],
SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
}
fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
for (i = 0; i < LENGTH_CODES; i++) {
fprintf(header, "%1u%s", base_length[i],
SEPARATOR(i, LENGTH_CODES-1, 20));
}
fprintf(header, "local const int base_dist[D_CODES] = {\n");
for (i = 0; i < D_CODES; i++) {
fprintf(header, "%5u%s", base_dist[i],
SEPARATOR(i, D_CODES-1, 10));
}
fclose(header);
}
#endif /* GEN_TREES_H */
/* ===========================================================================
* Initialize the tree data structures for a new zlib stream.
*/
void ZLIB_INTERNAL _tr_init(s)
deflate_state *s;
{
tr_static_init();
s->l_desc.dyn_tree = s->dyn_ltree;
s->l_desc.stat_desc = &static_l_desc;
s->d_desc.dyn_tree = s->dyn_dtree;
s->d_desc.stat_desc = &static_d_desc;
s->bl_desc.dyn_tree = s->bl_tree;
s->bl_desc.stat_desc = &static_bl_desc;
s->bi_buf = 0;
s->bi_valid = 0;
#ifdef DEBUG
s->compressed_len = 0L;
s->bits_sent = 0L;
#endif
/* Initialize the first block of the first file: */
init_block(s);
}
/* ===========================================================================
* Initialize a new block.
*/
local void init_block(s)
deflate_state *s;
{
int n; /* iterates over tree elements */
/* Initialize the trees. */
for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
s->dyn_ltree[END_BLOCK].Freq = 1;
s->opt_len = s->static_len = 0L;
s->last_lit = s->matches = 0;
}
#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */
/* ===========================================================================
* Remove the smallest element from the heap and recreate the heap with
* one less element. Updates heap and heap_len.
*/
#define pqremove(s, tree, top) \
{\
top = s->heap[SMALLEST]; \
s->heap[SMALLEST] = s->heap[s->heap_len--]; \
pqdownheap(s, tree, SMALLEST); \
}
/* ===========================================================================
* Compares to subtrees, using the tree depth as tie breaker when
* the subtrees have equal frequency. This minimizes the worst case length.
*/
#define smaller(tree, n, m, depth) \
(tree[n].Freq < tree[m].Freq || \
(tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
/* ===========================================================================
* Restore the heap property by moving down the tree starting at node k,
* exchanging a node with the smallest of its two sons if necessary, stopping
* when the heap property is re-established (each father smaller than its
* two sons).
*/
local void pqdownheap(s, tree, k)
deflate_state *s;
ct_data *tree; /* the tree to restore */
int k; /* node to move down */
{
int v = s->heap[k];
int j = k << 1; /* left son of k */
while (j <= s->heap_len) {
/* Set j to the smallest of the two sons: */
if (j < s->heap_len &&
smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
j++;
}
/* Exit if v is smaller than both sons */
if (smaller(tree, v, s->heap[j], s->depth)) break;
/* Exchange v with the smallest son */
s->heap[k] = s->heap[j]; k = j;
/* And continue down the tree, setting j to the left son of k */
j <<= 1;
}
s->heap[k] = v;
}
/* ===========================================================================
* Compute the optimal bit lengths for a tree and update the total bit length
* for the current block.
* IN assertion: the fields freq and dad are set, heap[heap_max] and
* above are the tree nodes sorted by increasing frequency.
* OUT assertions: the field len is set to the optimal bit length, the
* array bl_count contains the frequencies for each bit length.
* The length opt_len is updated; static_len is also updated if stree is
* not null.
*/
local void gen_bitlen(s, desc)
deflate_state *s;
tree_desc *desc; /* the tree descriptor */
{
ct_data *tree = desc->dyn_tree;
int max_code = desc->max_code;
const ct_data *stree = desc->stat_desc->static_tree;
const intf *extra = desc->stat_desc->extra_bits;
int base = desc->stat_desc->extra_base;
int max_length = desc->stat_desc->max_length;
int h; /* heap index */
int n, m; /* iterate over the tree elements */
int bits; /* bit length */
int xbits; /* extra bits */
ush f; /* frequency */
int overflow = 0; /* number of elements with bit length too large */
for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
/* In a first pass, compute the optimal bit lengths (which may
* overflow in the case of the bit length tree).
*/
tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
n = s->heap[h];
bits = tree[tree[n].Dad].Len + 1;
if (bits > max_length) bits = max_length, overflow++;
tree[n].Len = (ush)bits;
/* We overwrite tree[n].Dad which is no longer needed */
if (n > max_code) continue; /* not a leaf node */
s->bl_count[bits]++;
xbits = 0;
if (n >= base) xbits = extra[n-base];
f = tree[n].Freq;
s->opt_len += (ulg)f * (bits + xbits);
if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
}
if (overflow == 0) return;
Trace((stderr,"\nbit length overflow\n"));
/* This happens for example on obj2 and pic of the Calgary corpus */
/* Find the first bit length which could increase: */
do {
bits = max_length-1;
while (s->bl_count[bits] == 0) bits--;
s->bl_count[bits]--; /* move one leaf down the tree */
s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
s->bl_count[max_length]--;
/* The brother of the overflow item also moves one step up,
* but this does not affect bl_count[max_length]
*/
overflow -= 2;
} while (overflow > 0);
/* Now recompute all bit lengths, scanning in increasing frequency.
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
* lengths instead of fixing only the wrong ones. This idea is taken
* from 'ar' written by Haruhiko Okumura.)
*/
for (bits = max_length; bits != 0; bits--) {
n = s->bl_count[bits];
while (n != 0) {
m = s->heap[--h];
if (m > max_code) continue;
if ((unsigned) tree[m].Len != (unsigned) bits) {
Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
s->opt_len += ((long)bits - (long)tree[m].Len)
*(long)tree[m].Freq;
tree[m].Len = (ush)bits;
}
n--;
}
}
}
/* ===========================================================================
* Generate the codes for a given tree and bit counts (which need not be
* optimal).
* IN assertion: the array bl_count contains the bit length statistics for
* the given tree and the field len is set for all tree elements.
* OUT assertion: the field code is set for all tree elements of non
* zero code length.
*/
local void gen_codes (tree, max_code, bl_count)
ct_data *tree; /* the tree to decorate */
int max_code; /* largest code with non zero frequency */
ushf *bl_count; /* number of codes at each bit length */
{
ush next_code[MAX_BITS+1]; /* next code value for each bit length */
ush code = 0; /* running code value */
int bits; /* bit index */
int n; /* code index */
/* The distribution counts are first used to generate the code values
* without bit reversal.
*/
for (bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = (code + bl_count[bits-1]) << 1;
}
/* Check that the bit counts in bl_count are consistent. The last code
* must be all ones.
*/
Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
"inconsistent bit counts");
Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
for (n = 0; n <= max_code; n++) {
int len = tree[n].Len;
if (len == 0) continue;
/* Now reverse the bits */
tree[n].Code = bi_reverse(next_code[len]++, len);
Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
}
}
/* ===========================================================================
* Construct one Huffman tree and assigns the code bit strings and lengths.
* Update the total bit length for the current block.
* IN assertion: the field freq is set for all tree elements.
* OUT assertions: the fields len and code are set to the optimal bit length
* and corresponding code. The length opt_len is updated; static_len is
* also updated if stree is not null. The field max_code is set.
*/
local void build_tree(s, desc)
deflate_state *s;
tree_desc *desc; /* the tree descriptor */
{
ct_data *tree = desc->dyn_tree;
const ct_data *stree = desc->stat_desc->static_tree;
int elems = desc->stat_desc->elems;
int n, m; /* iterate over heap elements */
int max_code = -1; /* largest code with non zero frequency */
int node; /* new node being created */
/* Construct the initial heap, with least frequent element in
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
* heap[0] is not used.
*/
s->heap_len = 0, s->heap_max = HEAP_SIZE;
for (n = 0; n < elems; n++) {
if (tree[n].Freq != 0) {
s->heap[++(s->heap_len)] = max_code = n;
s->depth[n] = 0;
} else {
tree[n].Len = 0;
}
}
/* The pkzip format requires that at least one distance code exists,
* and that at least one bit should be sent even if there is only one
* possible code. So to avoid special checks later on we force at least
* two codes of non zero frequency.
*/
while (s->heap_len < 2) {
node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
tree[node].Freq = 1;
s->depth[node] = 0;
s->opt_len--; if (stree) s->static_len -= stree[node].Len;
/* node is 0 or 1 so it does not have extra bits */
}
desc->max_code = max_code;
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
* establish sub-heaps of increasing lengths:
*/
for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
/* Construct the Huffman tree by repeatedly combining the least two
* frequent nodes.
*/
node = elems; /* next internal node of the tree */
do {
pqremove(s, tree, n); /* n = node of least frequency */
m = s->heap[SMALLEST]; /* m = node of next least frequency */
s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
s->heap[--(s->heap_max)] = m;
/* Create a new node father of n and m */
tree[node].Freq = tree[n].Freq + tree[m].Freq;
s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?
s->depth[n] : s->depth[m]) + 1);
tree[n].Dad = tree[m].Dad = (ush)node;
#ifdef DUMP_BL_TREE
if (tree == s->bl_tree) {
fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
}
#endif
/* and insert the new node in the heap */
s->heap[SMALLEST] = node++;
pqdownheap(s, tree, SMALLEST);
} while (s->heap_len >= 2);
s->heap[--(s->heap_max)] = s->heap[SMALLEST];
/* At this point, the fields freq and dad are set. We can now
* generate the bit lengths.
*/
gen_bitlen(s, (tree_desc *)desc);
/* The field len is now set, we can generate the bit codes */
gen_codes ((ct_data *)tree, max_code, s->bl_count);
}
/* ===========================================================================
* Scan a literal or distance tree to determine the frequencies of the codes
* in the bit length tree.
*/
local void scan_tree (s, tree, max_code)
deflate_state *s;
ct_data *tree; /* the tree to be scanned */
int max_code; /* and its largest code of non zero frequency */
{
int n; /* iterates over all tree elements */
int prevlen = -1; /* last emitted length */
int curlen; /* length of current code */
int nextlen = tree[0].Len; /* length of next code */
int count = 0; /* repeat count of the current code */
int max_count = 7; /* max repeat count */
int min_count = 4; /* min repeat count */
if (nextlen == 0) max_count = 138, min_count = 3;
tree[max_code+1].Len = (ush)0xffff; /* guard */
for (n = 0; n <= max_code; n++) {
curlen = nextlen; nextlen = tree[n+1].Len;
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
s->bl_tree[curlen].Freq += count;
} else if (curlen != 0) {
if (curlen != prevlen) s->bl_tree[curlen].Freq++;
s->bl_tree[REP_3_6].Freq++;
} else if (count <= 10) {
s->bl_tree[REPZ_3_10].Freq++;
} else {
s->bl_tree[REPZ_11_138].Freq++;
}
count = 0; prevlen = curlen;
if (nextlen == 0) {
max_count = 138, min_count = 3;
} else if (curlen == nextlen) {
max_count = 6, min_count = 3;
} else {
max_count = 7, min_count = 4;
}
}
}
/* ===========================================================================
* Send a literal or distance tree in compressed form, using the codes in
* bl_tree.
*/
local void send_tree (s, tree, max_code)
deflate_state *s;
ct_data *tree; /* the tree to be scanned */
int max_code; /* and its largest code of non zero frequency */
{
int n; /* iterates over all tree elements */
int prevlen = -1; /* last emitted length */
int curlen; /* length of current code */
int nextlen = tree[0].Len; /* length of next code */
int count = 0; /* repeat count of the current code */
int max_count = 7; /* max repeat count */
int min_count = 4; /* min repeat count */
/* tree[max_code+1].Len = -1; */ /* guard already set */
if (nextlen == 0) max_count = 138, min_count = 3;
for (n = 0; n <= max_code; n++) {
curlen = nextlen; nextlen = tree[n+1].Len;
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
} else if (curlen != 0) {
if (curlen != prevlen) {
send_code(s, curlen, s->bl_tree); count--;
}
Assert(count >= 3 && count <= 6, " 3_6?");
send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
} else if (count <= 10) {
send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
} else {
send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
}
count = 0; prevlen = curlen;
if (nextlen == 0) {
max_count = 138, min_count = 3;
} else if (curlen == nextlen) {
max_count = 6, min_count = 3;
} else {
max_count = 7, min_count = 4;
}
}
}
/* ===========================================================================
* Construct the Huffman tree for the bit lengths and return the index in
* bl_order of the last bit length code to send.
*/
local int build_bl_tree(s)
deflate_state *s;
{
int max_blindex; /* index of last bit length code of non zero freq */
/* Determine the bit length frequencies for literal and distance trees */
scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
/* Build the bit length tree: */
build_tree(s, (tree_desc *)(&(s->bl_desc)));
/* opt_len now includes the length of the tree representations, except
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
*/
/* Determine the number of bit length codes to send. The pkzip format
* requires that at least 4 bit length codes be sent. (appnote.txt says
* 3 but the actual value used is 4.)
*/
for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
}
/* Update opt_len to include the bit length tree and counts */
s->opt_len += 3*(max_blindex+1) + 5+5+4;
Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
s->opt_len, s->static_len));
return max_blindex;
}
/* ===========================================================================
* Send the header for a block using dynamic Huffman trees: the counts, the
* lengths of the bit length codes, the literal tree and the distance tree.
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
*/
local void send_all_trees(s, lcodes, dcodes, blcodes)
deflate_state *s;
int lcodes, dcodes, blcodes; /* number of codes for each tree */
{
int rank; /* index in bl_order */
Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
"too many codes");
Tracev((stderr, "\nbl counts: "));
send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
send_bits(s, dcodes-1, 5);
send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
for (rank = 0; rank < blcodes; rank++) {
Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
}
Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
}
/* ===========================================================================
* Send a stored block
*/
void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last)
deflate_state *s;
charf *buf; /* input block */
ulg stored_len; /* length of input block */
int last; /* one if this is the last block for a file */
{
send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */
#ifdef DEBUG
s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
s->compressed_len += (stored_len + 4) << 3;
#endif
copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
}
/* ===========================================================================
* Flush the bits in the bit buffer to pending output (leaves at most 7 bits)
*/
void ZLIB_INTERNAL _tr_flush_bits(s)
deflate_state *s;
{
bi_flush(s);
}
/* ===========================================================================
* Send one empty static block to give enough lookahead for inflate.
* This takes 10 bits, of which 7 may remain in the bit buffer.
*/
void ZLIB_INTERNAL _tr_align(s)
deflate_state *s;
{
send_bits(s, STATIC_TREES<<1, 3);
send_code(s, END_BLOCK, static_ltree);
#ifdef DEBUG
s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
#endif
bi_flush(s);
}
/* ===========================================================================
* Determine the best encoding for the current block: dynamic trees, static
* trees or store, and output the encoded block to the zip file.
*/
void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
deflate_state *s;
charf *buf; /* input block, or NULL if too old */
ulg stored_len; /* length of input block */
int last; /* one if this is the last block for a file */
{
ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
int max_blindex = 0; /* index of last bit length code of non zero freq */
/* Build the Huffman trees unless a stored block is forced */
if (s->level > 0) {
/* Check if the file is binary or text */
if (s->strm->data_type == Z_UNKNOWN)
s->strm->data_type = detect_data_type(s);
/* Construct the literal and distance trees */
build_tree(s, (tree_desc *)(&(s->l_desc)));
Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
s->static_len));
build_tree(s, (tree_desc *)(&(s->d_desc)));
Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
s->static_len));
/* At this point, opt_len and static_len are the total bit lengths of
* the compressed block data, excluding the tree representations.
*/
/* Build the bit length tree for the above two trees, and get the index
* in bl_order of the last bit length code to send.
*/
max_blindex = build_bl_tree(s);
/* Determine the best encoding. Compute the block lengths in bytes. */
opt_lenb = (s->opt_len+3+7)>>3;
static_lenb = (s->static_len+3+7)>>3;
Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
s->last_lit));
if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
} else {
Assert(buf != (char*)0, "lost buf");
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
}
#ifdef FORCE_STORED
if (buf != (char*)0) { /* force stored block */
#else
if (stored_len+4 <= opt_lenb && buf != (char*)0) {
/* 4: two words for the lengths */
#endif
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
* Otherwise we can't have processed more than WSIZE input bytes since
* the last block flush, because compression would have been
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
* transform a block into a stored block.
*/
_tr_stored_block(s, buf, stored_len, last);
#ifdef FORCE_STATIC
} else if (static_lenb >= 0) { /* force static trees */
#else
} else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
#endif
send_bits(s, (STATIC_TREES<<1)+last, 3);
compress_block(s, (const ct_data *)static_ltree,
(const ct_data *)static_dtree);
#ifdef DEBUG
s->compressed_len += 3 + s->static_len;
#endif
} else {
send_bits(s, (DYN_TREES<<1)+last, 3);
send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
max_blindex+1);
compress_block(s, (const ct_data *)s->dyn_ltree,
(const ct_data *)s->dyn_dtree);
#ifdef DEBUG
s->compressed_len += 3 + s->opt_len;
#endif
}
Assert (s->compressed_len == s->bits_sent, "bad compressed size");
/* The above check is made mod 2^32, for files larger than 512 MB
* and uLong implemented on 32 bits.
*/
init_block(s);
if (last) {
bi_windup(s);
#ifdef DEBUG
s->compressed_len += 7; /* align on byte boundary */
#endif
}
Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
s->compressed_len-7*last));
}
/* ===========================================================================
* Save the match info and tally the frequency counts. Return true if
* the current block must be flushed.
*/
int ZLIB_INTERNAL _tr_tally (s, dist, lc)
deflate_state *s;
unsigned dist; /* distance of matched string */
unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
s->d_buf[s->last_lit] = (ush)dist;
s->l_buf[s->last_lit++] = (uch)lc;
if (dist == 0) {
/* lc is the unmatched char */
s->dyn_ltree[lc].Freq++;
} else {
s->matches++;
/* Here, lc is the match length - MIN_MATCH */
dist--; /* dist = match distance - 1 */
Assert((ush)dist < (ush)MAX_DIST(s) &&
(ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
(ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
s->dyn_dtree[d_code(dist)].Freq++;
}
#ifdef TRUNCATE_BLOCK
/* Try to guess if it is profitable to stop the current block here */
if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
/* Compute an upper bound for the compressed length */
ulg out_length = (ulg)s->last_lit*8L;
ulg in_length = (ulg)((long)s->strstart - s->block_start);
int dcode;
for (dcode = 0; dcode < D_CODES; dcode++) {
out_length += (ulg)s->dyn_dtree[dcode].Freq *
(5L+extra_dbits[dcode]);
}
out_length >>= 3;
Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
s->last_lit, in_length, out_length,
100L - out_length*100L/in_length));
if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
}
#endif
return (s->last_lit == s->lit_bufsize-1);
/* We avoid equality with lit_bufsize because of wraparound at 64K
* on 16 bit machines and because stored blocks are restricted to
* 64K-1 bytes.
*/
}
/* ===========================================================================
* Send the block data compressed using the given Huffman trees
*/
local void compress_block(s, ltree, dtree)
deflate_state *s;
const ct_data *ltree; /* literal tree */
const ct_data *dtree; /* distance tree */
{
unsigned dist; /* distance of matched string */
int lc; /* match length or unmatched char (if dist == 0) */
unsigned lx = 0; /* running index in l_buf */
unsigned code; /* the code to send */
int extra; /* number of extra bits to send */
if (s->last_lit != 0) do {
dist = s->d_buf[lx];
lc = s->l_buf[lx++];
if (dist == 0) {
send_code(s, lc, ltree); /* send a literal byte */
Tracecv(isgraph(lc), (stderr," '%c' ", lc));
} else {
/* Here, lc is the match length - MIN_MATCH */
code = _length_code[lc];
send_code(s, code+LITERALS+1, ltree); /* send the length code */
extra = extra_lbits[code];
if (extra != 0) {
lc -= base_length[code];
send_bits(s, lc, extra); /* send the extra length bits */
}
dist--; /* dist is now the match distance - 1 */
code = d_code(dist);
Assert (code < D_CODES, "bad d_code");
send_code(s, code, dtree); /* send the distance code */
extra = extra_dbits[code];
if (extra != 0) {
dist -= base_dist[code];
send_bits(s, dist, extra); /* send the extra distance bits */
}
} /* literal or match pair ? */
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
"pendingBuf overflow");
} while (lx < s->last_lit);
send_code(s, END_BLOCK, ltree);
}
/* ===========================================================================
* Check if the data type is TEXT or BINARY, using the following algorithm:
* - TEXT if the two conditions below are satisfied:
* a) There are no non-portable control characters belonging to the
* "black list" (0..6, 14..25, 28..31).
* b) There is at least one printable character belonging to the
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
* - BINARY otherwise.
* - The following partially-portable control characters form a
* "gray list" that is ignored in this detection algorithm:
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
* IN assertion: the fields Freq of dyn_ltree are set.
*/
local int detect_data_type(s)
deflate_state *s;
{
/* black_mask is the bit mask of black-listed bytes
* set bits 0..6, 14..25, and 28..31
* 0xf3ffc07f = binary 11110011111111111100000001111111
*/
unsigned long black_mask = 0xf3ffc07fUL;
int n;
/* Check for non-textual ("black-listed") bytes. */
for (n = 0; n <= 31; n++, black_mask >>= 1)
if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0))
return Z_BINARY;
/* Check for textual ("white-listed") bytes. */
if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0
|| s->dyn_ltree[13].Freq != 0)
return Z_TEXT;
for (n = 32; n < LITERALS; n++)
if (s->dyn_ltree[n].Freq != 0)
return Z_TEXT;
/* There are no "black-listed" or "white-listed" bytes:
* this stream either is empty or has tolerated ("gray-listed") bytes only.
*/
return Z_BINARY;
}
/* ===========================================================================
* Reverse the first len bits of a code, using straightforward code (a faster
* method would use a table)
* IN assertion: 1 <= len <= 15
*/
local unsigned bi_reverse(code, len)
unsigned code; /* the value to invert */
int len; /* its bit length */
{
register unsigned res = 0;
do {
res |= code & 1;
code >>= 1, res <<= 1;
} while (--len > 0);
return res >> 1;
}
/* ===========================================================================
* Flush the bit buffer, keeping at most 7 bits in it.
*/
local void bi_flush(s)
deflate_state *s;
{
if (s->bi_valid == 16) {
put_short(s, s->bi_buf);
s->bi_buf = 0;
s->bi_valid = 0;
} else if (s->bi_valid >= 8) {
put_byte(s, (Byte)s->bi_buf);
s->bi_buf >>= 8;
s->bi_valid -= 8;
}
}
/* ===========================================================================
* Flush the bit buffer and align the output on a byte boundary
*/
local void bi_windup(s)
deflate_state *s;
{
if (s->bi_valid > 8) {
put_short(s, s->bi_buf);
} else if (s->bi_valid > 0) {
put_byte(s, (Byte)s->bi_buf);
}
s->bi_buf = 0;
s->bi_valid = 0;
#ifdef DEBUG
s->bits_sent = (s->bits_sent+7) & ~7;
#endif
}
/* ===========================================================================
* Copy a stored block, storing first the length and its
* one's complement if requested.
*/
local void copy_block(s, buf, len, header)
deflate_state *s;
charf *buf; /* the input data */
unsigned len; /* its length */
int header; /* true if block header must be written */
{
bi_windup(s); /* align on byte boundary */
if (header) {
put_short(s, (ush)len);
put_short(s, (ush)~len);
#ifdef DEBUG
s->bits_sent += 2*16;
#endif
}
#ifdef DEBUG
s->bits_sent += (ulg)len<<3;
#endif
while (len--) {
put_byte(s, *buf++);
}
}
/* header created automatically with -DGEN_TREES_H */
local const ct_data static_ltree[L_CODES+2] = {
{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
};
local const ct_data static_dtree[D_CODES] = {
{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
};
const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {
0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
};
const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {
0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
};
local const int base_length[LENGTH_CODES] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
64, 80, 96, 112, 128, 160, 192, 224, 0
};
local const int base_dist[D_CODES] = {
0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
};
/* uncompr.c -- decompress a memory buffer
* Copyright (C) 1995-2003, 2010 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#define ZLIB_INTERNAL
#include "zlib.h"
/* ===========================================================================
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be large enough to hold the
entire uncompressed data. (The size of the uncompressed data must have
been saved previously by the compressor and transmitted to the decompressor
by some mechanism outside the scope of this compression library.)
Upon exit, destLen is the actual size of the compressed buffer.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
int ZEXPORT uncompress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
z_stream stream;
int err;
stream.next_in = (z_const Bytef *)source;
stream.avail_in = (uInt)sourceLen;
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
err = inflateInit(&stream);
if (err != Z_OK) return err;
err = inflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
inflateEnd(&stream);
if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
return Z_DATA_ERROR;
return err;
}
*destLen = stream.total_out;
err = inflateEnd(&stream);
return err;
}
/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef ZCONF_H
#define ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
* Even better than compiling with -DZ_PREFIX would be to use configure to set
* this permanently in zconf.h using "./configure --zprefix".
*/
#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
# define Z_PREFIX_SET
/* all linked symbols */
# define _dist_code z__dist_code
# define _length_code z__length_code
# define _tr_align z__tr_align
# define _tr_flush_bits z__tr_flush_bits
# define _tr_flush_block z__tr_flush_block
# define _tr_init z__tr_init
# define _tr_stored_block z__tr_stored_block
# define _tr_tally z__tr_tally
# define adler32 z_adler32
# define adler32_combine z_adler32_combine
# define adler32_combine64 z_adler32_combine64
# ifndef Z_SOLO
# define compress z_compress
# define compress2 z_compress2
# define compressBound z_compressBound
# endif
# define crc32 z_crc32
# define crc32_combine z_crc32_combine
# define crc32_combine64 z_crc32_combine64
# define deflate z_deflate
# define deflateBound z_deflateBound
# define deflateCopy z_deflateCopy
# define deflateEnd z_deflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateInit_ z_deflateInit_
# define deflateParams z_deflateParams
# define deflatePending z_deflatePending
# define deflatePrime z_deflatePrime
# define deflateReset z_deflateReset
# define deflateResetKeep z_deflateResetKeep
# define deflateSetDictionary z_deflateSetDictionary
# define deflateSetHeader z_deflateSetHeader
# define deflateTune z_deflateTune
# define deflate_copyright z_deflate_copyright
# define get_crc_table z_get_crc_table
# ifndef Z_SOLO
# define gz_error z_gz_error
# define gz_intmax z_gz_intmax
# define gz_strwinerror z_gz_strwinerror
# define gzbuffer z_gzbuffer
# define gzclearerr z_gzclearerr
# define gzclose z_gzclose
# define gzclose_r z_gzclose_r
# define gzclose_w z_gzclose_w
# define gzdirect z_gzdirect
# define gzdopen z_gzdopen
# define gzeof z_gzeof
# define gzerror z_gzerror
# define gzflush z_gzflush
# define gzgetc z_gzgetc
# define gzgetc_ z_gzgetc_
# define gzgets z_gzgets
# define gzoffset z_gzoffset
# define gzoffset64 z_gzoffset64
# define gzopen z_gzopen
# define gzopen64 z_gzopen64
# ifdef _WIN32
# define gzopen_w z_gzopen_w
# endif
# define gzprintf z_gzprintf
# define gzvprintf z_gzvprintf
# define gzputc z_gzputc
# define gzputs z_gzputs
# define gzread z_gzread
# define gzrewind z_gzrewind
# define gzseek z_gzseek
# define gzseek64 z_gzseek64
# define gzsetparams z_gzsetparams
# define gztell z_gztell
# define gztell64 z_gztell64
# define gzungetc z_gzungetc
# define gzwrite z_gzwrite
# endif
# define inflate z_inflate
# define inflateBack z_inflateBack
# define inflateBackEnd z_inflateBackEnd
# define inflateBackInit_ z_inflateBackInit_
# define inflateCopy z_inflateCopy
# define inflateEnd z_inflateEnd
# define inflateGetHeader z_inflateGetHeader
# define inflateInit2_ z_inflateInit2_
# define inflateInit_ z_inflateInit_
# define inflateMark z_inflateMark
# define inflatePrime z_inflatePrime
# define inflateReset z_inflateReset
# define inflateReset2 z_inflateReset2
# define inflateSetDictionary z_inflateSetDictionary
# define inflateGetDictionary z_inflateGetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateUndermine z_inflateUndermine
# define inflateResetKeep z_inflateResetKeep
# define inflate_copyright z_inflate_copyright
# define inflate_fast z_inflate_fast
# define inflate_table z_inflate_table
# ifndef Z_SOLO
# define uncompress z_uncompress
# endif
# define zError z_zError
# ifndef Z_SOLO
# define zcalloc z_zcalloc
# define zcfree z_zcfree
# endif
# define zlibCompileFlags z_zlibCompileFlags
# define zlibVersion z_zlibVersion
/* all zlib typedefs in zlib.h and zconf.h */
# define Byte z_Byte
# define Bytef z_Bytef
# define alloc_func z_alloc_func
# define charf z_charf
# define free_func z_free_func
# ifndef Z_SOLO
# define gzFile z_gzFile
# endif
# define gz_header z_gz_header
# define gz_headerp z_gz_headerp
# define in_func z_in_func
# define intf z_intf
# define out_func z_out_func
# define uInt z_uInt
# define uIntf z_uIntf
# define uLong z_uLong
# define uLongf z_uLongf
# define voidp z_voidp
# define voidpc z_voidpc
# define voidpf z_voidpf
/* all zlib structs in zlib.h and zconf.h */
# define gz_header_s z_gz_header_s
# define internal_state z_internal_state
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
# define OS2
#endif
#if defined(_WINDOWS) && !defined(WINDOWS)
# define WINDOWS
#endif
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
# ifndef WIN32
# define WIN32
# endif
#endif
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
# ifndef SYS16BIT
# define SYS16BIT
# endif
# endif
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#ifdef SYS16BIT
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#ifdef __STDC_VERSION__
# ifndef STDC
# define STDC
# endif
# if __STDC_VERSION__ >= 199901L
# ifndef STDC99
# define STDC99
# endif
# endif
#endif
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
# define STDC
#endif
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
# define STDC
#endif
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
# define STDC
#endif
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
# define STDC
#endif
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
# define STDC
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const /* note: need a more gentle solution here */
# endif
#endif
#if defined(ZLIB_CONST) && !defined(z_const)
# define z_const const
#else
# define z_const
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
#ifndef Z_ARG /* function prototypes for stdarg */
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
# define Z_ARG(args) args
# else
# define Z_ARG(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#ifdef SYS16BIT
# if defined(M_I86SM) || defined(M_I86MM)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
# endif
# if (defined(__SMALL__) || defined(__MEDIUM__))
/* Turbo C small or medium model */
# define SMALL_MEDIUM
# ifdef __BORLANDC__
# define FAR _far
# else
# define FAR far
# endif
# endif
#endif
#if defined(WINDOWS) || defined(WIN32)
/* If building or using zlib as a DLL, define ZLIB_DLL.
* This is not mandatory, but it offers a little performance increase.
*/
# ifdef ZLIB_DLL
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
# ifdef ZLIB_INTERNAL
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
# endif
# endif /* ZLIB_DLL */
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
* define ZLIB_WINAPI.
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
*/
# ifdef ZLIB_WINAPI
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
/* No need for _export, use ZLIB.DEF instead. */
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR CDECL
# endif
# endif
#endif
#if defined (__BEOS__)
# ifdef ZLIB_DLL
# ifdef ZLIB_INTERNAL
# define ZEXPORT __declspec(dllexport)
# define ZEXPORTVA __declspec(dllexport)
# else
# define ZEXPORT __declspec(dllimport)
# define ZEXPORTVA __declspec(dllimport)
# endif
# endif
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(__MACTYPES__)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void const *voidpc;
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte const *voidpc;
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
# include <limits.h>
# if (UINT_MAX == 0xffffffffUL)
# define Z_U4 unsigned
# elif (ULONG_MAX == 0xffffffffUL)
# define Z_U4 unsigned long
# elif (USHRT_MAX == 0xffffffffUL)
# define Z_U4 unsigned short
# endif
#endif
#ifdef Z_U4
typedef Z_U4 z_crc_t;
#else
typedef unsigned long z_crc_t;
#endif
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_UNISTD_H
#endif
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
# define Z_HAVE_STDARG_H
#endif
#ifdef STDC
# ifndef Z_SOLO
# include <sys/types.h> /* for off_t */
# endif
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
# include <stdarg.h> /* for va_list */
# endif
#endif
#ifdef _WIN32
# ifndef Z_SOLO
# include <stddef.h> /* for wchar_t */
# endif
#endif
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
* though the former does not conform to the LFS document), but considering
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
* equivalently requesting no 64-bit operations
*/
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
# undef _LARGEFILE64_SOURCE
#endif
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
# define Z_HAVE_UNISTD_H
#endif
#ifndef Z_SOLO
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
# ifdef VMS
# include <unixio.h> /* for off_t */
# endif
# ifndef z_off_t
# define z_off_t off_t
# endif
# endif
#endif
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
# define Z_LFS64
#endif
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
# define Z_LARGE64
#endif
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
# define Z_WANT64
#endif
#if !defined(SEEK_SET) && !defined(Z_SOLO)
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
#if !defined(_WIN32) && defined(Z_LARGE64)
# define z_off64_t off64_t
#else
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
# define z_off64_t __int64
# else
# define z_off64_t z_off_t
# endif
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
#pragma map(deflateInit_,"DEIN")
#pragma map(deflateInit2_,"DEIN2")
#pragma map(deflateEnd,"DEEND")
#pragma map(deflateBound,"DEBND")
#pragma map(inflateInit_,"ININ")
#pragma map(inflateInit2_,"ININ2")
#pragma map(inflateEnd,"INEND")
#pragma map(inflateSync,"INSY")
#pragma map(inflateSetDictionary,"INSEDI")
#pragma map(compressBound,"CMBND")
#pragma map(inflate_table,"INTABL")
#pragma map(inflate_fast,"INFA")
#pragma map(inflate_copyright,"INCOPY")
#endif
#endif /* ZCONF_H */
/* zlib.h -- interface of the 'zlib' general purpose compression library
version 1.2.8, April 28th, 2013
Copyright (C) 1995-2013 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
The data format used by the zlib library is described by RFCs (Request for
Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
(zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
*/
#ifndef ZLIB_H
#define ZLIB_H
#include "zconf.h"
#ifdef __cplusplus
extern "C" {
#endif
#define ZLIB_VERSION "1.2.8"
#define ZLIB_VERNUM 0x1280
#define ZLIB_VER_MAJOR 1
#define ZLIB_VER_MINOR 2
#define ZLIB_VER_REVISION 8
#define ZLIB_VER_SUBREVISION 0
/*
The 'zlib' compression library provides in-memory compression and
decompression functions, including integrity checks of the uncompressed data.
This version of the library supports only one compression method (deflation)
but other algorithms will be added later and will have the same stream
interface.
Compression can be done in a single step if the buffers are large enough,
or can be done by repeated calls of the compression function. In the latter
case, the application must provide more input and/or consume the output
(providing more output space) before each call.
The compressed data format used by default by the in-memory functions is
the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
around a deflate stream, which is itself documented in RFC 1951.
The library also supports reading and writing files in gzip (.gz) format
with an interface similar to that of stdio using the functions that start
with "gz". The gzip format is different from the zlib format. gzip is a
gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
This library can optionally read and write gzip streams in memory as well.
The zlib format was designed to be compact and fast for use in memory
and on communications channels. The gzip format was designed for single-
file compression on file systems, has a larger header than zlib to maintain
directory information, and uses a different, slower check method than zlib.
The library does not install any signal handler. The decoder checks
the consistency of the compressed data, so the library should never crash
even in case of corrupted input.
*/
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
typedef void (*free_func) OF((voidpf opaque, voidpf address));
struct internal_state;
typedef struct z_stream_s {
z_const Bytef *next_in; /* next input byte */
uInt avail_in; /* number of bytes available at next_in */
uLong total_in; /* total number of input bytes read so far */
Bytef *next_out; /* next output byte should be put there */
uInt avail_out; /* remaining free space at next_out */
uLong total_out; /* total number of bytes output so far */
z_const char *msg; /* last error message, NULL if no error */
struct internal_state FAR *state; /* not visible by applications */
alloc_func zalloc; /* used to allocate the internal state */
free_func zfree; /* used to free the internal state */
voidpf opaque; /* private data object passed to zalloc and zfree */
int data_type; /* best guess about the data type: binary or text */
uLong adler; /* adler32 value of the uncompressed data */
uLong reserved; /* reserved for future use */
} z_stream;
typedef z_stream FAR *z_streamp;
/*
gzip header information passed to and from zlib routines. See RFC 1952
for more details on the meanings of these fields.
*/
typedef struct gz_header_s {
int text; /* true if compressed data believed to be text */
uLong time; /* modification time */
int xflags; /* extra flags (not used when writing a gzip file) */
int os; /* operating system */
Bytef *extra; /* pointer to extra field or Z_NULL if none */
uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
uInt extra_max; /* space at extra (only when reading header) */
Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
uInt name_max; /* space at name (only when reading header) */
Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
uInt comm_max; /* space at comment (only when reading header) */
int hcrc; /* true if there was or will be a header crc */
int done; /* true when done reading gzip header (not used
when writing a gzip file) */
} gz_header;
typedef gz_header FAR *gz_headerp;
/*
The application must update next_in and avail_in when avail_in has dropped
to zero. It must update next_out and avail_out when avail_out has dropped
to zero. The application must initialize zalloc, zfree and opaque before
calling the init function. All other fields are set by the compression
library and must not be updated by the application.
The opaque value provided by the application will be passed as the first
parameter for calls of zalloc and zfree. This can be useful for custom
memory management. The compression library attaches no meaning to the
opaque value.
zalloc must return Z_NULL if there is not enough memory for the object.
If zlib is used in a multi-threaded application, zalloc and zfree must be
thread safe.
On 16-bit systems, the functions zalloc and zfree must be able to allocate
exactly 65536 bytes, but will not be required to allocate more than this if
the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers
returned by zalloc for objects of exactly 65536 bytes *must* have their
offset normalized to zero. The default allocation function provided by this
library ensures this (see zutil.c). To reduce memory requirements and avoid
any allocation of 64K objects, at the expense of compression ratio, compile
the library with -DMAX_WBITS=14 (see zconf.h).
The fields total_in and total_out can be used for statistics or progress
reports. After compression, total_in holds the total size of the
uncompressed data and may be saved for use in the decompressor (particularly
if the decompressor wants to decompress everything in a single step).
*/
/* constants */
#define Z_NO_FLUSH 0
#define Z_PARTIAL_FLUSH 1
#define Z_SYNC_FLUSH 2
#define Z_FULL_FLUSH 3
#define Z_FINISH 4
#define Z_BLOCK 5
#define Z_TREES 6
/* Allowed flush values; see deflate() and inflate() below for details */
#define Z_OK 0
#define Z_STREAM_END 1
#define Z_NEED_DICT 2
#define Z_ERRNO (-1)
#define Z_STREAM_ERROR (-2)
#define Z_DATA_ERROR (-3)
#define Z_MEM_ERROR (-4)
#define Z_BUF_ERROR (-5)
#define Z_VERSION_ERROR (-6)
/* Return codes for the compression/decompression functions. Negative values
* are errors, positive values are used for special but normal events.
*/
#define Z_NO_COMPRESSION 0
#define Z_BEST_SPEED 1
#define Z_BEST_COMPRESSION 9
#define Z_DEFAULT_COMPRESSION (-1)
/* compression levels */
#define Z_FILTERED 1
#define Z_HUFFMAN_ONLY 2
#define Z_RLE 3
#define Z_FIXED 4
#define Z_DEFAULT_STRATEGY 0
/* compression strategy; see deflateInit2() below for details */
#define Z_BINARY 0
#define Z_TEXT 1
#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
#define Z_UNKNOWN 2
/* Possible values of the data_type field (though see inflate()) */
#define Z_DEFLATED 8
/* The deflate compression method (the only one supported in this version) */
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
#define zlib_version zlibVersion()
/* for compatibility with versions < 1.0.2 */
/* basic functions */
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
If the first character differs, the library code actually used is not
compatible with the zlib.h header file used by the application. This check
is automatically made by deflateInit and inflateInit.
*/
/*
ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
Initializes the internal stream state for compression. The fields
zalloc, zfree and opaque must be initialized before by the caller. If
zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
allocation functions.
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at all
(the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION
requests a default compromise between speed and compression (currently
equivalent to level 6).
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if level is not a valid compression level, or
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
with the version assumed by the caller (ZLIB_VERSION). msg is set to null
if there is no error message. deflateInit does not perform any compression:
this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
/*
deflate compresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce
some output latency (reading input without producing any output) except when
forced to flush.
The detailed semantics are as follows. deflate performs one or both of the
following actions:
- Compress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in and avail_in are updated and
processing will resume at this point for the next call of deflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. This action is forced if the parameter flush is non zero.
Forcing flush frequently degrades the compression ratio, so this parameter
should be set only when necessary (in interactive applications). Some
output may be provided even if flush is not set.
Before the call of deflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming more
output, and updating avail_in or avail_out accordingly; avail_out should
never be zero before the call. The application can consume the compressed
output when it wants, for example when the output buffer is full (avail_out
== 0), or after each call of deflate(). If deflate returns Z_OK and with
zero avail_out, it must be called again after making room in the output
buffer because there might be more output pending.
Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
decide how much data to accumulate before producing output, in order to
maximize compression.
If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
flushed to the output buffer and the output is aligned on a byte boundary, so
that the decompressor can get all input data available so far. (In
particular avail_in is zero after the call if enough output space has been
provided before the call.) Flushing may degrade compression for some
compression algorithms and so it should be used only when necessary. This
completes the current deflate block and follows it with an empty stored block
that is three bits plus filler bits to the next byte, followed by four bytes
(00 00 ff ff).
If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
output buffer, but the output is not aligned to a byte boundary. All of the
input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
This completes the current deflate block and follows it with an empty fixed
codes block that is 10 bits long. This assures that enough bytes are output
in order for the decompressor to finish the block before the empty fixed code
block.
If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
seven bits of the current block are held to be written as the next byte after
the next deflate block is completed. In this case, the decompressor may not
be provided enough bits at this point in order to complete decompression of
the data provided so far to the compressor. It may need to wait for the next
block to be emitted. This is for advanced applications that need to control
the emission of deflate blocks.
If flush is set to Z_FULL_FLUSH, all output is flushed as with
Z_SYNC_FLUSH, and the compression state is reset so that decompression can
restart from this point if previous compressed data has been damaged or if
random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
compression.
If deflate returns with avail_out == 0, this function must be called again
with the same value of the flush parameter and more output space (updated
avail_out), until the flush is complete (deflate returns with non-zero
avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
avail_out is greater than six to avoid repeated flush markers due to
avail_out == 0 on return.
If the parameter flush is set to Z_FINISH, pending input is processed,
pending output is flushed and deflate returns with Z_STREAM_END if there was
enough output space; if deflate returns with Z_OK, this function must be
called again with Z_FINISH and more output space (updated avail_out) but no
more input data, until it returns with Z_STREAM_END or an error. After
deflate has returned Z_STREAM_END, the only possible operations on the stream
are deflateReset or deflateEnd.
Z_FINISH can be used immediately after deflateInit if all the compression
is to be done in a single step. In this case, avail_out must be at least the
value returned by deflateBound (see below). Then deflate is guaranteed to
return Z_STREAM_END. If not enough output space is provided, deflate will
not return Z_STREAM_END, and it must be called again as described above.
deflate() sets strm->adler to the adler32 checksum of all input read
so far (that is, total_in bytes).
deflate() may update strm->data_type if it can make a good guess about
the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered
binary. This field is only for information purposes and does not affect the
compression algorithm in any manner.
deflate() returns Z_OK if some progress has been made (more input
processed or more output produced), Z_STREAM_END if all input has been
consumed and all output has been produced (only when flush is set to
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
(for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not
fatal, and deflate() can be called again with more input and more output
space to continue compressing.
*/
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any pending
output.
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
prematurely (some input or output was discarded). In the error case, msg
may be set but then points to a static string (which must not be
deallocated).
*/
/*
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
Initializes the internal stream state for decompression. The fields
next_in, avail_in, zalloc, zfree and opaque must be initialized before by
the caller. If next_in is not Z_NULL and avail_in is large enough (the
exact value depends on the compression method), inflateInit determines the
compression method from the zlib header and allocates all data structures
accordingly; otherwise the allocation will be deferred to the first call of
inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
use default allocation functions.
inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller, or Z_STREAM_ERROR if the parameters are
invalid, such as a null pointer to the structure. msg is set to null if
there is no error message. inflateInit does not perform any decompression
apart from possibly reading the zlib header if present: actual decompression
will be done by inflate(). (So next_in and avail_in may be modified, but
next_out and avail_out are unused and unchanged.) The current implementation
of inflateInit() does not process any header information -- that is deferred
until inflate() is called.
*/
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
/*
inflate decompresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce
some output latency (reading input without producing any output) except when
forced to flush.
The detailed semantics are as follows. inflate performs one or both of the
following actions:
- Decompress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in is updated and processing will
resume at this point for the next call of inflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. inflate() provides as much output as possible, until there is
no more input data or no more space in the output buffer (see below about
the flush parameter).
Before the call of inflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming more
output, and updating the next_* and avail_* values accordingly. The
application can consume the uncompressed output when it wants, for example
when the output buffer is full (avail_out == 0), or after each call of
inflate(). If inflate returns Z_OK and with zero avail_out, it must be
called again after making room in the output buffer because there might be
more output pending.
The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much
output as possible to the output buffer. Z_BLOCK requests that inflate()
stop if and when it gets to the next deflate block boundary. When decoding
the zlib or gzip format, this will cause inflate() to return immediately
after the header and before the first block. When doing a raw inflate,
inflate() will go ahead and process the first block, and will return when it
gets to the end of that block, or when it runs out of data.
The Z_BLOCK option assists in appending to or combining deflate streams.
Also to assist in this, on return inflate() will set strm->data_type to the
number of unused bits in the last byte taken from strm->next_in, plus 64 if
inflate() is currently decoding the last block in the deflate stream, plus
128 if inflate() returned immediately after decoding an end-of-block code or
decoding the complete header up to just before the first byte of the deflate
stream. The end-of-block will not be indicated until all of the uncompressed
data from that block has been written to strm->next_out. The number of
unused bits may in general be greater than seven, except when bit 7 of
data_type is set, in which case the number of unused bits will be less than
eight. data_type is set as noted here every time inflate() returns for all
flush options, and so can be used to determine the amount of currently
consumed input in bits.
The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
end of each deflate block header is reached, before any actual data in that
block is decoded. This allows the caller to determine the length of the
deflate block header for later use in random access within a deflate block.
256 is added to the value of strm->data_type when inflate() returns
immediately after reaching the end of the deflate block header.
inflate() should normally be called until it returns Z_STREAM_END or an
error. However if all decompression is to be performed in a single step (a
single call of inflate), the parameter flush should be set to Z_FINISH. In
this case all pending input is processed and all pending output is flushed;
avail_out must be large enough to hold all of the uncompressed data for the
operation to complete. (The size of the uncompressed data may have been
saved by the compressor for this purpose.) The use of Z_FINISH is not
required to perform an inflation in one step. However it may be used to
inform inflate that a faster approach can be used for the single inflate()
call. Z_FINISH also informs inflate to not maintain a sliding window if the
stream completes, which reduces inflate's memory footprint. If the stream
does not complete, either because not all of the stream is provided or not
enough output space is provided, then a sliding window will be allocated and
inflate() can be called again to continue the operation as if Z_NO_FLUSH had
been used.
In this implementation, inflate() always flushes as much output as
possible to the output buffer, and always uses the faster approach on the
first call. So the effects of the flush parameter in this implementation are
on the return value of inflate() as noted below, when inflate() returns early
when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of
memory for a sliding window when Z_FINISH is used.
If a preset dictionary is needed after this call (see inflateSetDictionary
below), inflate sets strm->adler to the Adler-32 checksum of the dictionary
chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
strm->adler to the Adler-32 checksum of all output produced so far (that is,
total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
below. At the end of the stream, inflate() checks that its computed adler32
checksum is equal to that saved by the compressor and returns Z_STREAM_END
only if the checksum is correct.
inflate() can decompress and check either zlib-wrapped or gzip-wrapped
deflate data. The header type is detected automatically, if requested when
initializing with inflateInit2(). Any information contained in the gzip
header is not retained, so applications that need that information should
instead use raw inflate, see inflateInit2() below, or inflateBack() and
perform their own processing of the gzip header and trailer. When processing
gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output
producted so far. The CRC-32 is checked against the gzip trailer.
inflate() returns Z_OK if some progress has been made (more input processed
or more output produced), Z_STREAM_END if the end of the compressed data has
been reached and all uncompressed output has been produced, Z_NEED_DICT if a
preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
corrupted (input stream not conforming to the zlib format or incorrect check
value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
Z_BUF_ERROR if no progress is possible or if there was not enough room in the
output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
inflate() can be called again with more input and more output space to
continue decompressing. If Z_DATA_ERROR is returned, the application may
then call inflateSync() to look for a good compression block if a partial
recovery of the data is desired.
*/
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any pending
output.
inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
was inconsistent. In the error case, msg may be set but then points to a
static string (which must not be deallocated).
*/
/* Advanced functions */
/*
The following functions are needed only in some special applications.
*/
/*
ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
int level,
int method,
int windowBits,
int memLevel,
int strategy));
This is another version of deflateInit with more compression options. The
fields next_in, zalloc, zfree and opaque must be initialized before by the
caller.
The method parameter is the compression method. It must be Z_DEFLATED in
this version of the library.
The windowBits parameter is the base two logarithm of the window size
(the size of the history buffer). It should be in the range 8..15 for this
version of the library. Larger values of this parameter result in better
compression at the expense of memory usage. The default value is 15 if
deflateInit is used instead.
windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
determines the window size. deflate() will then generate raw deflate data
with no zlib header or trailer, and will not compute an adler32 check value.
windowBits can also be greater than 15 for optional gzip encoding. Add
16 to windowBits to write a simple gzip header and trailer around the
compressed data instead of a zlib wrapper. The gzip header will have no
file name, no extra data, no comment, no modification time (set to zero), no
header crc, and the operating system will be set to 255 (unknown). If a
gzip stream is being written, strm->adler is a crc32 instead of an adler32.
The memLevel parameter specifies how much memory should be allocated
for the internal compression state. memLevel=1 uses minimum memory but is
slow and reduces compression ratio; memLevel=9 uses maximum memory for
optimal speed. The default value is 8. See zconf.h for total memory usage
as a function of windowBits and memLevel.
The strategy parameter is used to tune the compression algorithm. Use the
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
string match), or Z_RLE to limit match distances to one (run-length
encoding). Filtered data consists mostly of small values with a somewhat
random distribution. In this case, the compression algorithm is tuned to
compress them better. The effect of Z_FILTERED is to force more Huffman
coding and less string matching; it is somewhat intermediate between
Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as
fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The
strategy parameter only affects the compression ratio but not the
correctness of the compressed output even if it is not set appropriately.
Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
decoder for special applications.
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
incompatible with the version assumed by the caller (ZLIB_VERSION). msg is
set to null if there is no error message. deflateInit2 does not perform any
compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the compression dictionary from the given byte sequence
without producing any compressed output. When using the zlib format, this
function must be called immediately after deflateInit, deflateInit2 or
deflateReset, and before any call of deflate. When doing raw deflate, this
function must be called either before any call of deflate, or immediately
after the completion of a deflate block, i.e. after all input has been
consumed and all output has been delivered when using any of the flush
options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH. The
compressor and decompressor must use exactly the same dictionary (see
inflateSetDictionary).
The dictionary should consist of strings (byte sequences) that are likely
to be encountered later in the data to be compressed, with the most commonly
used strings preferably put towards the end of the dictionary. Using a
dictionary is most useful when the data to be compressed is short and can be
predicted with good accuracy; the data can then be compressed better than
with the default empty dictionary.
Depending on the size of the compression data structures selected by
deflateInit or deflateInit2, a part of the dictionary may in effect be
discarded, for example if the dictionary is larger than the window size
provided in deflateInit or deflateInit2. Thus the strings most likely to be
useful should be put at the end of the dictionary, not at the front. In
addition, the current implementation of deflate will use at most the window
size minus 262 bytes of the provided dictionary.
Upon return of this function, strm->adler is set to the adler32 value
of the dictionary; the decompressor may later use this value to determine
which dictionary has been used by the compressor. (The adler32 value
applies to the whole dictionary even if only a subset of the dictionary is
actually used by the compressor.) If a raw deflate was requested, then the
adler32 value is not computed and strm->adler is not set.
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
inconsistent (for example if deflate has already been called for this stream
or if not at a block boundary for raw deflate). deflateSetDictionary does
not perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
This function can be useful when several compression strategies will be
tried, for example when there are several ways of pre-processing the input
data with a filter. The streams that will be discarded should then be freed
by calling deflateEnd. Note that deflateCopy duplicates the internal
compression state which can be quite large, so this strategy is slow and can
consume lots of memory.
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being Z_NULL). msg is left unchanged in both source and
destination.
*/
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
/*
This function is equivalent to deflateEnd followed by deflateInit,
but does not free and reallocate all the internal compression state. The
stream will keep the same compression level and any other attributes that
may have been set by deflateInit2.
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being Z_NULL).
*/
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
int level,
int strategy));
/*
Dynamically update the compression level and compression strategy. The
interpretation of level and strategy is as in deflateInit2. This can be
used to switch between compression and straight copy of the input data, or
to switch to a different kind of input data requiring a different strategy.
If the compression level is changed, the input available so far is
compressed with the old level (and may be flushed); the new level will take
effect only at the next call of deflate().
Before the call of deflateParams, the stream state must be set as for
a call of deflate(), since the currently available input may have to be
compressed and flushed. In particular, strm->avail_out must be non-zero.
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
strm->avail_out was zero.
*/
ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
int good_length,
int max_lazy,
int nice_length,
int max_chain));
/*
Fine tune deflate's internal compression parameters. This should only be
used by someone who understands the algorithm used by zlib's deflate for
searching for the best matching string, and even then only by the most
fanatic optimizer trying to squeeze out the last compressed bit for their
specific input data. Read the deflate.c source code for the meaning of the
max_lazy, good_length, nice_length, and max_chain parameters.
deflateTune() can be called after deflateInit() or deflateInit2(), and
returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
*/
ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
uLong sourceLen));
/*
deflateBound() returns an upper bound on the compressed size after
deflation of sourceLen bytes. It must be called after deflateInit() or
deflateInit2(), and after deflateSetHeader(), if used. This would be used
to allocate an output buffer for deflation in a single pass, and so would be
called before deflate(). If that first deflate() call is provided the
sourceLen input bytes, an output buffer allocated to the size returned by
deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed
to return Z_STREAM_END. Note that it is possible for the compressed size to
be larger than the value returned by deflateBound() if flush options other
than Z_FINISH or Z_NO_FLUSH are used.
*/
ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm,
unsigned *pending,
int *bits));
/*
deflatePending() returns the number of bytes and bits of output that have
been generated, but not yet provided in the available output. The bytes not
provided would be due to the available output space having being consumed.
The number of bits of output not provided are between 0 and 7, where they
await more bits to join them in order to fill out a full byte. If pending
or bits are Z_NULL, then those values are not set.
deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
int bits,
int value));
/*
deflatePrime() inserts bits in the deflate output stream. The intent
is that this function is used to start off the deflate output with the bits
leftover from a previous deflate stream when appending to it. As such, this
function can only be used for raw deflate, and must be used before the first
deflate() call after a deflateInit2() or deflateReset(). bits must be less
than or equal to 16, and that many of the least significant bits of value
will be inserted in the output.
deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough
room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the
source stream state was inconsistent.
*/
ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
gz_headerp head));
/*
deflateSetHeader() provides gzip header information for when a gzip
stream is requested by deflateInit2(). deflateSetHeader() may be called
after deflateInit2() or deflateReset() and before the first call of
deflate(). The text, time, os, extra field, name, and comment information
in the provided gz_header structure are written to the gzip header (xflag is
ignored -- the extra flags are set according to the compression level). The
caller must assure that, if not Z_NULL, name and comment are terminated with
a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
available there. If hcrc is true, a gzip header crc is included. Note that
the current versions of the command-line version of gzip (up through version
1.3.x) do not support header crc's, and will report that it is a "multi-part
gzip file" and give up.
If deflateSetHeader is not used, the default gzip header has text false,
the time set to zero, and os set to 255, with no extra, name, or comment
fields. The gzip header is returned to the default state by deflateReset().
deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
/*
ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
int windowBits));
This is another version of inflateInit with an extra parameter. The
fields next_in, avail_in, zalloc, zfree and opaque must be initialized
before by the caller.
The windowBits parameter is the base two logarithm of the maximum window
size (the size of the history buffer). It should be in the range 8..15 for
this version of the library. The default value is 15 if inflateInit is used
instead. windowBits must be greater than or equal to the windowBits value
provided to deflateInit2() while compressing, or it must be equal to 15 if
deflateInit2() was not used. If a compressed stream with a larger window
size is given as input, inflate() will return with the error code
Z_DATA_ERROR instead of trying to allocate a larger window.
windowBits can also be zero to request that inflate use the window size in
the zlib header of the compressed stream.
windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
determines the window size. inflate() will then process raw deflate data,
not looking for a zlib or gzip header, not generating a check value, and not
looking for any check values for comparison at the end of the stream. This
is for use with other formats that use the deflate compressed data format
such as zip. Those formats provide their own check values. If a custom
format is developed using the raw deflate format for compressed data, it is
recommended that a check value such as an adler32 or a crc32 be applied to
the uncompressed data as is done in the zlib, gzip, and zip formats. For
most applications, the zlib format should be used as is. Note that comments
above on the use in deflateInit2() applies to the magnitude of windowBits.
windowBits can also be greater than 15 for optional gzip decoding. Add
32 to windowBits to enable zlib and gzip decoding with automatic header
detection, or add 16 to decode only the gzip format (the zlib format will
return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a
crc32 instead of an adler32.
inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller, or Z_STREAM_ERROR if the parameters are
invalid, such as a null pointer to the structure. msg is set to null if
there is no error message. inflateInit2 does not perform any decompression
apart from possibly reading the zlib header if present: actual decompression
will be done by inflate(). (So next_in and avail_in may be modified, but
next_out and avail_out are unused and unchanged.) The current implementation
of inflateInit2() does not process any header information -- that is
deferred until inflate() is called.
*/
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the decompression dictionary from the given uncompressed byte
sequence. This function must be called immediately after a call of inflate,
if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
can be determined from the adler32 value returned by that call of inflate.
The compressor and decompressor must use exactly the same dictionary (see
deflateSetDictionary). For raw inflate, this function can be called at any
time to set the dictionary. If the provided dictionary is smaller than the
window and there is already data in the window, then the provided dictionary
will amend what's there. The application must insure that the dictionary
that was used for compression is provided.
inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
expected one (incorrect adler32 value). inflateSetDictionary does not
perform any decompression: this will be done by subsequent calls of
inflate().
*/
ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm,
Bytef *dictionary,
uInt *dictLength));
/*
Returns the sliding dictionary being maintained by inflate. dictLength is
set to the number of bytes in the dictionary, and that many bytes are copied
to dictionary. dictionary must have enough space, where 32768 bytes is
always enough. If inflateGetDictionary() is called with dictionary equal to
Z_NULL, then only the dictionary length is returned, and nothing is copied.
Similary, if dictLength is Z_NULL, then it is not set.
inflateGetDictionary returns Z_OK on success, or Z_STREAM_ERROR if the
stream state is inconsistent.
*/
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
/*
Skips invalid compressed data until a possible full flush point (see above
for the description of deflate with Z_FULL_FLUSH) can be found, or until all
available input is skipped. No output is provided.
inflateSync searches for a 00 00 FF FF pattern in the compressed data.
All full flush points have this pattern, but not all occurrences of this
pattern are full flush points.
inflateSync returns Z_OK if a possible full flush point has been found,
Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point
has been found, or Z_STREAM_ERROR if the stream structure was inconsistent.
In the success case, the application may save the current current value of
total_in which indicates where valid compressed data was found. In the
error case, the application may repeatedly call inflateSync, providing more
input each time, until success or end of the input data.
*/
ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
This function can be useful when randomly accessing a large stream. The
first pass through the stream can periodically record the inflate state,
allowing restarting inflate at those points when randomly accessing the
stream.
inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being Z_NULL). msg is left unchanged in both source and
destination.
*/
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
/*
This function is equivalent to inflateEnd followed by inflateInit,
but does not free and reallocate all the internal decompression state. The
stream will keep attributes that may have been set by inflateInit2.
inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being Z_NULL).
*/
ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
int windowBits));
/*
This function is the same as inflateReset, but it also permits changing
the wrap and window size requests. The windowBits parameter is interpreted
the same as it is for inflateInit2.
inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being Z_NULL), or if
the windowBits parameter is invalid.
*/
ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
int bits,
int value));
/*
This function inserts bits in the inflate input stream. The intent is
that this function is used to start inflating at a bit position in the
middle of a byte. The provided bits will be used before any bytes are used
from next_in. This function should only be used with raw inflate, and
should be used before the first inflate() call after inflateInit2() or
inflateReset(). bits must be less than or equal to 16, and that many of the
least significant bits of value will be inserted in the input.
If bits is negative, then the input stream bit buffer is emptied. Then
inflatePrime() can be called again to put bits in the buffer. This is used
to clear out bits leftover after feeding inflate a block description prior
to feeding inflate codes.
inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
/*
This function returns two values, one in the lower 16 bits of the return
value, and the other in the remaining upper bits, obtained by shifting the
return value down 16 bits. If the upper value is -1 and the lower value is
zero, then inflate() is currently decoding information outside of a block.
If the upper value is -1 and the lower value is non-zero, then inflate is in
the middle of a stored block, with the lower value equaling the number of
bytes from the input remaining to copy. If the upper value is not -1, then
it is the number of bits back from the current bit position in the input of
the code (literal or length/distance pair) currently being processed. In
that case the lower value is the number of bytes already emitted for that
code.
A code is being processed if inflate is waiting for more input to complete
decoding of the code, or if it has completed decoding but is waiting for
more output space to write the literal or match data.
inflateMark() is used to mark locations in the input data for random
access, which may be at bit positions, and to note those cases where the
output of a code may span boundaries of random access blocks. The current
location in the input stream can be determined from avail_in and data_type
as noted in the description for the Z_BLOCK flush parameter for inflate.
inflateMark returns the value noted above or -1 << 16 if the provided
source stream state was inconsistent.
*/
ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
gz_headerp head));
/*
inflateGetHeader() requests that gzip header information be stored in the
provided gz_header structure. inflateGetHeader() may be called after
inflateInit2() or inflateReset(), and before the first call of inflate().
As inflate() processes the gzip stream, head->done is zero until the header
is completed, at which time head->done is set to one. If a zlib stream is
being decoded, then head->done is set to -1 to indicate that there will be
no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be
used to force inflate() to return immediately after header processing is
complete and before any actual data is decompressed.
The text, time, xflags, and os fields are filled in with the gzip header
contents. hcrc is set to true if there is a header CRC. (The header CRC
was valid if done is set to one.) If extra is not Z_NULL, then extra_max
contains the maximum number of bytes to write to extra. Once done is true,
extra_len contains the actual extra field length, and extra contains the
extra field, or that field truncated if extra_max is less than extra_len.
If name is not Z_NULL, then up to name_max characters are written there,
terminated with a zero unless the length is greater than name_max. If
comment is not Z_NULL, then up to comm_max characters are written there,
terminated with a zero unless the length is greater than comm_max. When any
of extra, name, or comment are not Z_NULL and the respective field is not
present in the header, then that field is set to Z_NULL to signal its
absence. This allows the use of deflateSetHeader() with the returned
structure to duplicate the header. However if those fields are set to
allocated memory, then the application will need to save those pointers
elsewhere so that they can be eventually freed.
If inflateGetHeader is not used, then the header information is simply
discarded. The header is always checked for validity, including the header
CRC if present. inflateReset() will reset the process to discard the header
information. The application would need to call inflateGetHeader() again to
retrieve the header from the next gzip stream.
inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent.
*/
/*
ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
unsigned char FAR *window));
Initialize the internal stream state for decompression using inflateBack()
calls. The fields zalloc, zfree and opaque in strm must be initialized
before the call. If zalloc and zfree are Z_NULL, then the default library-
derived memory allocation routines are used. windowBits is the base two
logarithm of the window size, in the range 8..15. window is a caller
supplied buffer of that size. Except for special applications where it is
assured that deflate was used with small window sizes, windowBits must be 15
and a 32K byte window must be supplied to be able to decompress general
deflate streams.
See inflateBack() for the usage of these routines.
inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
the parameters are invalid, Z_MEM_ERROR if the internal state could not be
allocated, or Z_VERSION_ERROR if the version of the library does not match
the version of the header file.
*/
typedef unsigned (*in_func) OF((void FAR *,
z_const unsigned char FAR * FAR *));
typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
in_func in, void FAR *in_desc,
out_func out, void FAR *out_desc));
/*
inflateBack() does a raw inflate with a single call using a call-back
interface for input and output. This is potentially more efficient than
inflate() for file i/o applications, in that it avoids copying between the
output and the sliding window by simply making the window itself the output
buffer. inflate() can be faster on modern CPUs when used with large
buffers. inflateBack() trusts the application to not change the output
buffer passed by the output function, at least until inflateBack() returns.
inflateBackInit() must be called first to allocate the internal state
and to initialize the state with the user-provided window buffer.
inflateBack() may then be used multiple times to inflate a complete, raw
deflate stream with each call. inflateBackEnd() is then called to free the
allocated state.
A raw deflate stream is one with no zlib or gzip header or trailer.
This routine would normally be used in a utility that reads zip or gzip
files and writes out uncompressed files. The utility would decode the
header and process the trailer on its own, hence this routine expects only
the raw deflate stream to decompress. This is different from the normal
behavior of inflate(), which expects either a zlib or gzip header and
trailer around the deflate stream.
inflateBack() uses two subroutines supplied by the caller that are then
called by inflateBack() for input and output. inflateBack() calls those
routines until it reads a complete deflate stream and writes out all of the
uncompressed data, or until it encounters an error. The function's
parameters and return types are defined above in the in_func and out_func
typedefs. inflateBack() will call in(in_desc, &buf) which should return the
number of bytes of provided input, and a pointer to that input in buf. If
there is no input available, in() must return zero--buf is ignored in that
case--and inflateBack() will return a buffer error. inflateBack() will call
out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out()
should return zero on success, or non-zero on failure. If out() returns
non-zero, inflateBack() will return with an error. Neither in() nor out()
are permitted to change the contents of the window provided to
inflateBackInit(), which is also the buffer that out() uses to write from.
The length written by out() will be at most the window size. Any non-zero
amount of input may be provided by in().
For convenience, inflateBack() can be provided input on the first call by
setting strm->next_in and strm->avail_in. If that input is exhausted, then
in() will be called. Therefore strm->next_in must be initialized before
calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
must also be initialized, and then if strm->avail_in is not zero, input will
initially be taken from strm->next_in[0 .. strm->avail_in - 1].
The in_desc and out_desc parameters of inflateBack() is passed as the
first parameter of in() and out() respectively when they are called. These
descriptors can be optionally used to pass any information that the caller-
supplied in() and out() functions need to do their job.
On return, inflateBack() will set strm->next_in and strm->avail_in to
pass back any unused input that was provided by the last in() call. The
return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
if in() or out() returned an error, Z_DATA_ERROR if there was a format error
in the deflate stream (in which case strm->msg is set to indicate the nature
of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
In the case of Z_BUF_ERROR, an input or output error can be distinguished
using strm->next_in which will be Z_NULL only if in() returned an error. If
strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
non-zero. (in() will always be called before out(), so strm->next_in is
assured to be defined if out() returns non-zero.) Note that inflateBack()
cannot return Z_OK.
*/
ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
/*
All memory allocated by inflateBackInit() is freed.
inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
state was inconsistent.
*/
ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
/* Return flags indicating compile-time options.
Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
1.0: size of uInt
3.2: size of uLong
5.4: size of voidpf (pointer)
7.6: size of z_off_t
Compiler, assembler, and debug options:
8: DEBUG
9: ASMV or ASMINF -- use ASM code
10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
11: 0 (reserved)
One-time table building (smaller code, but not thread-safe if true):
12: BUILDFIXED -- build static block decoding tables when needed
13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
14,15: 0 (reserved)
Library content (indicates missing functionality):
16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
deflate code when not needed)
17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
and decode gzip streams (to avoid linking crc code)
18-19: 0 (reserved)
Operation variations (changes in library functionality):
20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
21: FASTEST -- deflate algorithm with only one, lowest compression level
22,23: 0 (reserved)
The sprintf variant used by gzprintf (zero is best):
24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
26: 0 = returns value, 1 = void -- 1 means inferred string length returned
Remainder:
27-31: 0 (reserved)
*/
#ifndef Z_SOLO
/* utility functions */
/*
The following utility functions are implemented on top of the basic
stream-oriented functions. To simplify the interface, some default options
are assumed (compression level and memory usage, standard memory allocation
functions). The source code of these utility functions can be modified if
you need special options.
*/
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Compresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total size
of the destination buffer, which must be at least the value returned by
compressBound(sourceLen). Upon exit, destLen is the actual size of the
compressed buffer.
compress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer.
*/
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int level));
/*
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least the value returned by
compressBound(sourceLen). Upon exit, destLen is the actual size of the
compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
/*
compressBound() returns an upper bound on the compressed size after
compress() or compress2() on sourceLen bytes. It would be used before a
compress() or compress2() call to allocate the destination buffer.
*/
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total size
of the destination buffer, which must be large enough to hold the entire
uncompressed data. (The size of the uncompressed data must have been saved
previously by the compressor and transmitted to the decompressor by some
mechanism outside the scope of this compression library.) Upon exit, destLen
is the actual size of the uncompressed buffer.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. In
the case where there is not enough room, uncompress() will fill the output
buffer with the uncompressed data up to that point.
*/
/* gzip file access functions */
/*
This library supports reading and writing files in gzip (.gz) format with
an interface similar to that of stdio, using the functions that start with
"gz". The gzip format is different from the zlib format. gzip is a gzip
wrapper, documented in RFC 1952, wrapped around a deflate stream.
*/
typedef struct gzFile_s *gzFile; /* semi-opaque gzip file descriptor */
/*
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
Opens a gzip (.gz) file for reading or writing. The mode parameter is as
in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
for fixed code compression as in "wb9F". (See the description of
deflateInit2 for more information about the strategy parameter.) 'T' will
request transparent writing or appending with no compression and not using
the gzip format.
"a" can be used instead of "w" to request that the gzip stream that will
be written be appended to the file. "+" will result in an error, since
reading and writing to the same gzip file is not supported. The addition of
"x" when writing will create the file exclusively, which fails if the file
already exists. On systems that support it, the addition of "e" when
reading or writing will set the flag to close the file on an execve() call.
These functions, as well as gzip, will read and decode a sequence of gzip
streams in a file. The append function of gzopen() can be used to create
such a file. (Also see gzflush() for another way to do this.) When
appending, gzopen does not test whether the file begins with a gzip stream,
nor does it look for the end of the gzip streams to begin appending. gzopen
will simply append a gzip stream to the existing file.
gzopen can be used to read a file which is not in gzip format; in this
case gzread will directly read from the file without decompression. When
reading, this will be detected automatically by looking for the magic two-
byte gzip header.
gzopen returns NULL if the file could not be opened, if there was
insufficient memory to allocate the gzFile state, or if an invalid mode was
specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
errno can be checked to determine if the reason gzopen failed was that the
file could not be opened.
*/
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
/*
gzdopen associates a gzFile with the file descriptor fd. File descriptors
are obtained from calls like open, dup, creat, pipe or fileno (if the file
has been previously opened with fopen). The mode parameter is as in gzopen.
The next call of gzclose on the returned gzFile will also close the file
descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
mode);. The duplicated descriptor should be saved to avoid a leak, since
gzdopen does not close fd if it fails. If you are using fileno() to get the
file descriptor from a FILE *, then you will have to use dup() to avoid
double-close()ing the file descriptor. Both gzclose() and fclose() will
close the associated file descriptor, so they need to have different file
descriptors.
gzdopen returns NULL if there was insufficient memory to allocate the
gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
provided, or '+' was provided), or if fd is -1. The file descriptor is not
used until the next gz* read, write, seek, or close operation, so gzdopen
will not detect if fd is invalid (unless fd is -1).
*/
ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
/*
Set the internal buffer size used by this library's functions. The
default buffer size is 8192 bytes. This function must be called after
gzopen() or gzdopen(), and before any other calls that read or write the
file. The buffer memory allocation is always deferred to the first read or
write. Two buffers are allocated, either both of the specified size when
writing, or one of the specified size and the other twice that size when
reading. A larger buffer size of, for example, 64K or 128K bytes will
noticeably increase the speed of decompression (reading).
The new buffer size also affects the maximum length for gzprintf().
gzbuffer() returns 0 on success, or -1 on failure, such as being called
too late.
*/
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
/*
Dynamically update the compression level or strategy. See the description
of deflateInit2 for the meaning of these parameters.
gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
opened for writing.
*/
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
/*
Reads the given number of uncompressed bytes from the compressed file. If
the input file is not in gzip format, gzread copies the given number of
bytes into the buffer directly from the file.
After reaching the end of a gzip stream in the input, gzread will continue
to read, looking for another gzip stream. Any number of gzip streams may be
concatenated in the input file, and will all be decompressed by gzread().
If something other than a gzip stream is encountered after a gzip stream,
that remaining trailing garbage is ignored (and no error is returned).
gzread can be used to read a gzip file that is being concurrently written.
Upon reaching the end of the input, gzread will return with the available
data. If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then
gzclearerr can be used to clear the end of file indicator in order to permit
gzread to be tried again. Z_OK indicates that a gzip stream was completed
on the last gzread. Z_BUF_ERROR indicates that the input file ended in the
middle of a gzip stream. Note that gzread does not return -1 in the event
of an incomplete gzip stream. This error is deferred until gzclose(), which
will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip
stream. Alternatively, gzerror can be used before gzclose to detect this
case.
gzread returns the number of uncompressed bytes actually read, less than
len for end of file, or -1 for error.
*/
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
voidpc buf, unsigned len));
/*
Writes the given number of uncompressed bytes into the compressed file.
gzwrite returns the number of uncompressed bytes written or 0 in case of
error.
*/
ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...));
/*
Converts, formats, and writes the arguments to the compressed file under
control of the format string, as in fprintf. gzprintf returns the number of
uncompressed bytes actually written, or 0 in case of error. The number of
uncompressed bytes written is limited to 8191, or one less than the buffer
size given to gzbuffer(). The caller should assure that this limit is not
exceeded. If it is exceeded, then gzprintf() will return an error (0) with
nothing written. In this case, there may also be a buffer overflow with
unpredictable consequences, which is possible only if zlib was compiled with
the insecure functions sprintf() or vsprintf() because the secure snprintf()
or vsnprintf() functions were not available. This can be determined using
zlibCompileFlags().
*/
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
/*
Writes the given null-terminated string to the compressed file, excluding
the terminating null character.
gzputs returns the number of characters written, or -1 in case of error.
*/
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
/*
Reads bytes from the compressed file until len-1 characters are read, or a
newline character is read and transferred to buf, or an end-of-file
condition is encountered. If any characters are read or if len == 1, the
string is terminated with a null character. If no characters are read due
to an end-of-file or len < 1, then the buffer is left untouched.
gzgets returns buf which is a null-terminated string, or it returns NULL
for end-of-file or in case of error. If there was an error, the contents at
buf are indeterminate.
*/
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
/*
Writes c, converted to an unsigned char, into the compressed file. gzputc
returns the value that was written, or -1 in case of error.
*/
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
/*
Reads one byte from the compressed file. gzgetc returns this byte or -1
in case of end of file or error. This is implemented as a macro for speed.
As such, it does not do all of the checking the other functions do. I.e.
it does not check to see if file is NULL, nor whether the structure file
points to has been clobbered or not.
*/
ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
/*
Push one character back onto the stream to be read as the first character
on the next read. At least one character of push-back is allowed.
gzungetc() returns the character pushed, or -1 on failure. gzungetc() will
fail if c is -1, and may fail if a character has been pushed but not read
yet. If gzungetc is used immediately after gzopen or gzdopen, at least the
output buffer size of pushed characters is allowed. (See gzbuffer above.)
The pushed character will be discarded if the stream is repositioned with
gzseek() or gzrewind().
*/
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
/*
Flushes all pending output into the compressed file. The parameter flush
is as in the deflate() function. The return value is the zlib error number
(see function gzerror below). gzflush is only permitted when writing.
If the flush parameter is Z_FINISH, the remaining data is written and the
gzip stream is completed in the output. If gzwrite() is called again, a new
gzip stream will be started in the output. gzread() is able to read such
concatented gzip streams.
gzflush should be called only when strictly necessary because it will
degrade compression if called too often.
*/
/*
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
z_off_t offset, int whence));
Sets the starting position for the next gzread or gzwrite on the given
compressed file. The offset represents a number of bytes in the
uncompressed data stream. The whence parameter is defined as in lseek(2);
the value SEEK_END is not supported.
If the file is opened for reading, this function is emulated but can be
extremely slow. If the file is opened for writing, only forward seeks are
supported; gzseek then compresses a sequence of zeroes up to the new
starting position.
gzseek returns the resulting offset location as measured in bytes from
the beginning of the uncompressed stream, or -1 in case of error, in
particular if the file is opened for writing and the new starting position
would be before the current position.
*/
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
/*
Rewinds the given file. This function is supported only for reading.
gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
*/
/*
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
Returns the starting position for the next gzread or gzwrite on the given
compressed file. This position represents a number of bytes in the
uncompressed data stream, and is zero when starting, even if appending or
reading a gzip stream from the middle of a file using gzdopen().
gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
*/
/*
ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
Returns the current offset in the file being read or written. This offset
includes the count of bytes that precede the gzip stream, for example when
appending or when using gzdopen() for reading. When reading, the offset
does not include as yet unused buffered input. This information can be used
for a progress indicator. On error, gzoffset() returns -1.
*/
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
/*
Returns true (1) if the end-of-file indicator has been set while reading,
false (0) otherwise. Note that the end-of-file indicator is set only if the
read tried to go past the end of the input, but came up short. Therefore,
just like feof(), gzeof() may return false even if there is no more data to
read, in the event that the last read request was for the exact number of
bytes remaining in the input file. This will happen if the input file size
is an exact multiple of the buffer size.
If gzeof() returns true, then the read functions will return no more data,
unless the end-of-file indicator is reset by gzclearerr() and the input file
has grown since the previous end of file was detected.
*/
ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
/*
Returns true (1) if file is being copied directly while reading, or false
(0) if file is a gzip stream being decompressed.
If the input file is empty, gzdirect() will return true, since the input
does not contain a gzip stream.
If gzdirect() is used immediately after gzopen() or gzdopen() it will
cause buffers to be allocated to allow reading the file to determine if it
is a gzip file. Therefore if gzbuffer() is used, it should be called before
gzdirect().
When writing, gzdirect() returns true (1) if transparent writing was
requested ("wT" for the gzopen() mode), or false (0) otherwise. (Note:
gzdirect() is not needed when writing. Transparent writing must be
explicitly requested, so the application already knows the answer. When
linking statically, using gzdirect() will include all of the zlib code for
gzip file reading and decompression, which may not be desired.)
*/
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
/*
Flushes all pending output if necessary, closes the compressed file and
deallocates the (de)compression state. Note that once file is closed, you
cannot call gzerror with file, since its structures have been deallocated.
gzclose must not be called more than once on the same file, just as free
must not be called more than once on the same allocation.
gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the
last read ended in the middle of a gzip stream, or Z_OK on success.
*/
ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
/*
Same as gzclose(), but gzclose_r() is only for use when reading, and
gzclose_w() is only for use when writing or appending. The advantage to
using these instead of gzclose() is that they avoid linking in zlib
compression or decompression code that is not used when only reading or only
writing respectively. If gzclose() is used, then both compression and
decompression code will be included the application when linking to a static
zlib library.
*/
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
/*
Returns the error message for the last error which occurred on the given
compressed file. errnum is set to zlib error number. If an error occurred
in the file system and not in the compression library, errnum is set to
Z_ERRNO and the application may consult errno to get the exact error code.
The application must not modify the returned string. Future calls to
this function may invalidate the previously returned string. If file is
closed, then the string previously returned by gzerror will no longer be
available.
gzerror() should be used to distinguish errors from end-of-file for those
functions above that do not distinguish those cases in their return values.
*/
ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
/*
Clears the error and end-of-file flags for file. This is analogous to the
clearerr() function in stdio. This is useful for continuing to read a gzip
file that is being written concurrently.
*/
#endif /* !Z_SOLO */
/* checksum functions */
/*
These functions are not related to compression but are exported
anyway because they might be useful in applications using the compression
library.
*/
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
/*
Update a running Adler-32 checksum with the bytes buf[0..len-1] and
return the updated checksum. If buf is Z_NULL, this function returns the
required initial value for the checksum.
An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
much faster.
Usage example:
uLong adler = adler32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
adler = adler32(adler, buffer, length);
}
if (adler != original_adler) error();
*/
/*
ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
z_off_t len2));
Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. Note
that the z_off_t type (like off_t) is a signed integer. If len2 is
negative, the result has no meaning or utility.
*/
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
/*
Update a running CRC-32 with the bytes buf[0..len-1] and return the
updated CRC-32. If buf is Z_NULL, this function returns the required
initial value for the crc. Pre- and post-conditioning (one's complement) is
performed within this function so it shouldn't be done by the application.
Usage example:
uLong crc = crc32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
crc = crc32(crc, buffer, length);
}
if (crc != original_crc) error();
*/
/*
ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
Combine two CRC-32 check values into one. For two sequences of bytes,
seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
len2.
*/
/* various hacks, don't look :) */
/* deflateInit and inflateInit are macros to allow checking the zlib version
* and the compiler's view of z_stream:
*/
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
const char *version, int stream_size));
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
int windowBits, int memLevel,
int strategy, const char *version,
int stream_size));
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
unsigned char FAR *window,
const char *version,
int stream_size));
#define deflateInit(strm, level) \
deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream))
#define inflateInit(strm) \
inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream))
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
(strategy), ZLIB_VERSION, (int)sizeof(z_stream))
#define inflateInit2(strm, windowBits) \
inflateInit2_((strm), (windowBits), ZLIB_VERSION, \
(int)sizeof(z_stream))
#define inflateBackInit(strm, windowBits, window) \
inflateBackInit_((strm), (windowBits), (window), \
ZLIB_VERSION, (int)sizeof(z_stream))
#ifndef Z_SOLO
/* gzgetc() macro and its supporting function and exposed data structure. Note
* that the real internal state is much larger than the exposed structure.
* This abbreviated structure exposes just enough for the gzgetc() macro. The
* user should not mess with these exposed elements, since their names or
* behavior could change in the future, perhaps even capriciously. They can
* only be used by the gzgetc() macro. You have been warned.
*/
struct gzFile_s {
unsigned have;
unsigned char *next;
z_off64_t pos;
};
ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file)); /* backward compatibility */
#ifdef Z_PREFIX_SET
# undef z_gzgetc
# define z_gzgetc(g) \
((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
#else
# define gzgetc(g) \
((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
#endif
/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
* change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
* both are true, the application gets the *64 functions, and the regular
* functions are changed to 64 bits) -- in case these are set on systems
* without large file support, _LFS64_LARGEFILE must also be true
*/
#ifdef Z_LARGE64
ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
#endif
#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64)
# ifdef Z_PREFIX_SET
# define z_gzopen z_gzopen64
# define z_gzseek z_gzseek64
# define z_gztell z_gztell64
# define z_gzoffset z_gzoffset64
# define z_adler32_combine z_adler32_combine64
# define z_crc32_combine z_crc32_combine64
# else
# define gzopen gzopen64
# define gzseek gzseek64
# define gztell gztell64
# define gzoffset gzoffset64
# define adler32_combine adler32_combine64
# define crc32_combine crc32_combine64
# endif
# ifndef Z_LARGE64
ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
# endif
#else
ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
#endif
#else /* Z_SOLO */
ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
#endif /* !Z_SOLO */
/* hack for buggy compilers */
#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
struct internal_state {int dummy;};
#endif
/* undocumented functions */
ZEXTERN const char * ZEXPORT zError OF((int));
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp));
ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table OF((void));
ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
ZEXTERN int ZEXPORT inflateResetKeep OF((z_streamp));
ZEXTERN int ZEXPORT deflateResetKeep OF((z_streamp));
#if defined(_WIN32) && !defined(Z_SOLO)
ZEXTERN gzFile ZEXPORT gzopen_w OF((const wchar_t *path,
const char *mode));
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifndef Z_SOLO
ZEXTERN int ZEXPORTVA gzvprintf Z_ARG((gzFile file,
const char *format,
va_list va));
# endif
#endif
#ifdef __cplusplus
}
#endif
#endif /* ZLIB_H */
/* zutil.c -- target dependent utility functions for the compression library
* Copyright (C) 1995-2005, 2010, 2011, 2012 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zutil.h"
#ifndef Z_SOLO
# include "gzguts.h"
#endif
#ifndef NO_DUMMY_DECL
struct internal_state {int dummy;}; /* for buggy compilers */
#endif
z_const char * const z_errmsg[10] = {
"need dictionary", /* Z_NEED_DICT 2 */
"stream end", /* Z_STREAM_END 1 */
"", /* Z_OK 0 */
"file error", /* Z_ERRNO (-1) */
"stream error", /* Z_STREAM_ERROR (-2) */
"data error", /* Z_DATA_ERROR (-3) */
"insufficient memory", /* Z_MEM_ERROR (-4) */
"buffer error", /* Z_BUF_ERROR (-5) */
"incompatible version",/* Z_VERSION_ERROR (-6) */
""};
const char * ZEXPORT zlibVersion()
{
return ZLIB_VERSION;
}
uLong ZEXPORT zlibCompileFlags()
{
uLong flags;
flags = 0;
switch ((int)(sizeof(uInt))) {
case 2: break;
case 4: flags += 1; break;
case 8: flags += 2; break;
default: flags += 3;
}
switch ((int)(sizeof(uLong))) {
case 2: break;
case 4: flags += 1 << 2; break;
case 8: flags += 2 << 2; break;
default: flags += 3 << 2;
}
switch ((int)(sizeof(voidpf))) {
case 2: break;
case 4: flags += 1 << 4; break;
case 8: flags += 2 << 4; break;
default: flags += 3 << 4;
}
switch ((int)(sizeof(z_off_t))) {
case 2: break;
case 4: flags += 1 << 6; break;
case 8: flags += 2 << 6; break;
default: flags += 3 << 6;
}
#ifdef DEBUG
flags += 1 << 8;
#endif
#if defined(ASMV) || defined(ASMINF)
flags += 1 << 9;
#endif
#ifdef ZLIB_WINAPI
flags += 1 << 10;
#endif
#ifdef BUILDFIXED
flags += 1 << 12;
#endif
#ifdef DYNAMIC_CRC_TABLE
flags += 1 << 13;
#endif
#ifdef NO_GZCOMPRESS
flags += 1L << 16;
#endif
#ifdef NO_GZIP
flags += 1L << 17;
#endif
#ifdef PKZIP_BUG_WORKAROUND
flags += 1L << 20;
#endif
#ifdef FASTEST
flags += 1L << 21;
#endif
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
# ifdef NO_vsnprintf
flags += 1L << 25;
# ifdef HAS_vsprintf_void
flags += 1L << 26;
# endif
# else
# ifdef HAS_vsnprintf_void
flags += 1L << 26;
# endif
# endif
#else
flags += 1L << 24;
# ifdef NO_snprintf
flags += 1L << 25;
# ifdef HAS_sprintf_void
flags += 1L << 26;
# endif
# else
# ifdef HAS_snprintf_void
flags += 1L << 26;
# endif
# endif
#endif
return flags;
}
#ifdef DEBUG
# ifndef verbose
# define verbose 0
# endif
int ZLIB_INTERNAL z_verbose = verbose;
void ZLIB_INTERNAL z_error (m)
char *m;
{
fprintf(stderr, "%s\n", m);
exit(1);
}
#endif
/* exported to allow conversion of error code to string for compress() and
* uncompress()
*/
const char * ZEXPORT zError(err)
int err;
{
return ERR_MSG(err);
}
#if defined(_WIN32_WCE)
/* The Microsoft C Run-Time Library for Windows CE doesn't have
* errno. We define it as a global variable to simplify porting.
* Its value is always 0 and should not be used.
*/
int errno = 0;
#endif
#ifndef HAVE_MEMCPY
void ZLIB_INTERNAL zmemcpy(dest, source, len)
Bytef* dest;
const Bytef* source;
uInt len;
{
if (len == 0) return;
do {
*dest++ = *source++; /* ??? to be unrolled */
} while (--len != 0);
}
int ZLIB_INTERNAL zmemcmp(s1, s2, len)
const Bytef* s1;
const Bytef* s2;
uInt len;
{
uInt j;
for (j = 0; j < len; j++) {
if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
}
return 0;
}
void ZLIB_INTERNAL zmemzero(dest, len)
Bytef* dest;
uInt len;
{
if (len == 0) return;
do {
*dest++ = 0; /* ??? to be unrolled */
} while (--len != 0);
}
#endif
#ifndef Z_SOLO
#ifdef SYS16BIT
#ifdef __TURBOC__
/* Turbo C in 16-bit mode */
# define MY_ZCALLOC
/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
* and farmalloc(64K) returns a pointer with an offset of 8, so we
* must fix the pointer. Warning: the pointer must be put back to its
* original form in order to free it, use zcfree().
*/
#define MAX_PTR 10
/* 10*64K = 640K */
local int next_ptr = 0;
typedef struct ptr_table_s {
voidpf org_ptr;
voidpf new_ptr;
} ptr_table;
local ptr_table table[MAX_PTR];
/* This table is used to remember the original form of pointers
* to large buffers (64K). Such pointers are normalized with a zero offset.
* Since MSDOS is not a preemptive multitasking OS, this table is not
* protected from concurrent access. This hack doesn't work anyway on
* a protected system like OS/2. Use Microsoft C instead.
*/
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
{
voidpf buf = opaque; /* just to make some compilers happy */
ulg bsize = (ulg)items*size;
/* If we allocate less than 65520 bytes, we assume that farmalloc
* will return a usable pointer which doesn't have to be normalized.
*/
if (bsize < 65520L) {
buf = farmalloc(bsize);
if (*(ush*)&buf != 0) return buf;
} else {
buf = farmalloc(bsize + 16L);
}
if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
table[next_ptr].org_ptr = buf;
/* Normalize the pointer to seg:0 */
*((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
*(ush*)&buf = 0;
table[next_ptr++].new_ptr = buf;
return buf;
}
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
{
int n;
if (*(ush*)&ptr != 0) { /* object < 64K */
farfree(ptr);
return;
}
/* Find the original pointer */
for (n = 0; n < next_ptr; n++) {
if (ptr != table[n].new_ptr) continue;
farfree(table[n].org_ptr);
while (++n < next_ptr) {
table[n-1] = table[n];
}
next_ptr--;
return;
}
ptr = opaque; /* just to make some compilers happy */
Assert(0, "zcfree: ptr not found");
}
#endif /* __TURBOC__ */
#ifdef M_I86
/* Microsoft C in 16-bit mode */
# define MY_ZCALLOC
#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
# define _halloc halloc
# define _hfree hfree
#endif
voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
{
if (opaque) opaque = 0; /* to make compiler happy */
return _halloc((long)items, size);
}
void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
{
if (opaque) opaque = 0; /* to make compiler happy */
_hfree(ptr);
}
#endif /* M_I86 */
#endif /* SYS16BIT */
#ifndef MY_ZCALLOC /* Any system without a special alloc function */
#ifndef STDC
extern voidp malloc OF((uInt size));
extern voidp calloc OF((uInt items, uInt size));
extern void free OF((voidpf ptr));
#endif
voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
voidpf opaque;
unsigned items;
unsigned size;
{
if (opaque) items += size - size; /* make compiler happy */
return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
(voidpf)calloc(items, size);
}
void ZLIB_INTERNAL zcfree (opaque, ptr)
voidpf opaque;
voidpf ptr;
{
free(ptr);
if (opaque) return; /* make compiler happy */
}
#endif /* MY_ZCALLOC */
#endif /* !Z_SOLO */
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-2013 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef ZUTIL_H
#define ZUTIL_H
#ifdef HAVE_HIDDEN
# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
#else
# define ZLIB_INTERNAL
#endif
#include "zlib.h"
#if defined(STDC) && !defined(Z_SOLO)
# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
# include <stddef.h>
# endif
# include <string.h>
# include <stdlib.h>
#endif
#ifdef Z_SOLO
typedef long ptrdiff_t; /* guess -- will be caught if guess is wrong */
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern z_const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
# define OS_CODE 0x00
# ifndef Z_SOLO
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
# endif
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#ifdef OS2
# define OS_CODE 0x06
# if defined(M_I86) && !defined(Z_SOLO)
# include <malloc.h>
# endif
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# ifndef Z_SOLO
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
# endif
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#ifdef WIN32
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
# define OS_CODE 0x0b
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0f
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
# if defined(_WIN32_WCE)
# define fdopen(fd,mode) NULL /* No fdopen() */
# ifndef _PTRDIFF_T_DEFINED
typedef int ptrdiff_t;
# define _PTRDIFF_T_DEFINED
# endif
# else
# define fdopen(fd,type) _fdopen(fd,type)
# endif
#endif
#if defined(__BORLANDC__) && !defined(MSDOS)
#pragma warn -8004
#pragma warn -8008
#pragma warn -8066
#endif
/* provide prototypes for these when building zlib without LFS */
#if !defined(_WIN32) && \
(!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
#endif
/* common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#if defined(pyr) || defined(Z_SOLO)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len));
#endif
/* Diagnostic functions */
#ifdef DEBUG
# include <stdio.h>
extern int ZLIB_INTERNAL z_verbose;
extern void ZLIB_INTERNAL z_error OF((char *m));
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
#ifndef Z_SOLO
voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items,
unsigned size));
void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr));
#endif
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
/* Reverse the bytes in a 32-bit value */
#define ZSWAP32(q) ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
(((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
#endif /* ZUTIL_H */
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