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钟尚武
dlib
Commits
dc9527be
Commit
dc9527be
authored
Jan 27, 2013
by
Davis King
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Plain Diff
Added cosine_distance.
parent
b5f77a0c
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2 changed files
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51 additions
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+51
-0
function_objects.h
dlib/graph_utils/function_objects.h
+19
-0
function_objects_abstract.h
dlib/graph_utils/function_objects_abstract.h
+32
-0
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dlib/graph_utils/function_objects.h
View file @
dc9527be
...
...
@@ -5,6 +5,7 @@
#include "function_objects_abstract.h"
#include "../matrix.h"
#include "../svm/sparse_vector.h"
#include <cmath>
#include <limits>
...
...
@@ -46,6 +47,24 @@ namespace dlib
}
};
// ----------------------------------------------------------------------------------------
struct
cosine_distance
{
template
<
typename
sample_type
>
double
operator
()
(
const
sample_type
&
a
,
const
sample_type
&
b
)
const
{
const
double
temp
=
length
(
a
)
*
length
(
b
);
if
(
temp
==
0
)
return
0
;
else
return
1
-
dot
(
a
,
b
)
/
temp
;
}
};
// ----------------------------------------------------------------------------------------
struct
use_weights_of_one
...
...
dlib/graph_utils/function_objects_abstract.h
View file @
dc9527be
...
...
@@ -5,6 +5,7 @@
#include "../matrix.h"
#include <cmath>
#include "../svm/sparse_vector_abstract.h"
namespace
dlib
{
...
...
@@ -57,6 +58,37 @@ namespace dlib
!*/
};
// ----------------------------------------------------------------------------------------
struct
cosine_distance
{
/*!
WHAT THIS OBJECT REPRESENTS
This is a simple function object that the cosine of the angle between
two vectors and returns 1 - this quantity. Moreover, this object
works for both sparse and dense vectors.
!*/
template
<
typename
sample_type
>
double
operator
()
(
const
sample_type
&
a
,
const
sample_type
&
b
)
const
;
/*!
requires
- sample_type is a dense vector (e.g. a dlib::matrix) or a sparse
vector as defined at the top of dlib/svm/sparse_vector_abstract.h
ensures
- let theta = the angle between a and b.
- returns 1 - cos(theta)
(e.g. this function returns 0 when a and b have an angle of 0 between
each other, 1 if they have a 90 degree angle, and a maximum of 2 if the
vectors have a 180 degree angle between each other).
- zero length vectors are considered to have angles of 0 between all other
vectors.
!*/
};
// ----------------------------------------------------------------------------------------
struct
use_weights_of_one
...
...
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