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InvertedListAppend.cuh
1 
2 /**
3  * Copyright (c) 2015-present, Facebook, Inc.
4  * All rights reserved.
5  *
6  * This source code is licensed under the CC-by-NC license found in the
7  * LICENSE file in the root directory of this source tree.
8  */
9 
10 // Copyright 2004-present Facebook. All Rights Reserved.
11 
12 #pragma once
13 
14 #include "../GpuIndicesOptions.h"
15 #include "../utils/Tensor.cuh"
16 #include <thrust/device_vector.h>
17 
18 namespace faiss { namespace gpu {
19 
20 /// Update device-side list pointers in a batch
21 void runUpdateListPointers(Tensor<int, 1, true>& listIds,
22  Tensor<int, 1, true>& newListLength,
23  Tensor<void*, 1, true>& newCodePointers,
24  Tensor<void*, 1, true>& newIndexPointers,
25  thrust::device_vector<int>& listLengths,
26  thrust::device_vector<void*>& listCodes,
27  thrust::device_vector<void*>& listIndices,
28  cudaStream_t stream);
29 
30 /// Actually append the new codes / vector indices to the individual lists
31 
32 /// IVFPQ
33 void runIVFPQInvertedListAppend(Tensor<int, 1, true>& listIds,
34  Tensor<int, 1, true>& listOffset,
35  Tensor<int, 2, true>& encodings,
36  Tensor<long, 1, true>& indices,
37  thrust::device_vector<void*>& listCodes,
38  thrust::device_vector<void*>& listIndices,
39  IndicesOptions indicesOptions,
40  cudaStream_t stream);
41 
42 /// IVF flat storage
43 void runIVFFlatInvertedListAppend(Tensor<int, 1, true>& listIds,
44  Tensor<int, 1, true>& listOffset,
45  Tensor<float, 2, true>& vecs,
46  Tensor<long, 1, true>& indices,
47  bool useFloat16,
48  thrust::device_vector<void*>& listData,
49  thrust::device_vector<void*>& listIndices,
50  IndicesOptions indicesOptions,
51  cudaStream_t stream);
52 
53 } } // namespace