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coco
Commits
d091e0ce
Commit
d091e0ce
authored
Dec 26, 2018
by
ibuler
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Merge branch 'dev' of github.com:jumpserver/coco into dev
parents
ce82a641
a447a0a9
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1 changed file
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14 additions
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13 deletions
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interactive.py
coco/interactive.py
+14
-13
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coco/interactive.py
View file @
d091e0ce
...
...
@@ -43,7 +43,7 @@ class InteractiveServer:
self
.
total_count
=
0
# 分页展示中的资产总数量
self
.
node_tree
=
None
# 授权节点树
self
.
load_user_assets_from_cache
()
self
.
get_user_assets_async
()
self
.
get_user_assets_a
nd_update_a
sync
()
self
.
get_user_nodes_async
()
@property
...
...
@@ -162,10 +162,16 @@ class InteractiveServer:
self
.
display_assets_paging
(
assets
)
def
refresh_assets_nodes
(
self
):
self
.
get_user_assets_async
()
self
.
get_user_assets_a
nd_update_a
sync
()
self
.
get_user_nodes_async
()
def
wait_until_assets_load
(
self
):
while
self
.
assets
is
None
and
\
self
.
get_user_assets_finished
is
False
:
time
.
sleep
(
0.2
)
def
search_assets
(
self
,
q
):
self
.
wait_until_assets_load
()
result
=
[]
# 所有的
...
...
@@ -194,10 +200,8 @@ class InteractiveServer:
#
def
display_assets
(
self
):
while
self
.
assets
is
None
and
not
self
.
get_user_assets_finished
:
time
.
sleep
(
0.5
)
if
self
.
assets
:
self
.
display_assets_paging
(
self
.
assets
)
self
.
wait_until_assets_load
()
self
.
display_assets_paging
(
self
.
assets
)
def
display_assets_paging
(
self
,
assets
):
if
len
(
assets
)
==
0
:
...
...
@@ -318,17 +322,14 @@ class InteractiveServer:
if
assets
:
self
.
total_asset_count
=
len
(
assets
)
def
set_user_assets_cache
(
self
,
assets
):
self
.
__class__
.
_user_assets_cached
[
self
.
client
.
user
.
id
]
=
assets
def
get_user_assets_async
(
self
):
thread
=
threading
.
Thread
(
target
=
self
.
get_user_assets
)
def
get_user_assets_and_update_async
(
self
):
thread
=
threading
.
Thread
(
target
=
self
.
get_user_assets_and_update
)
thread
.
start
()
def
get_user_assets
(
self
):
def
get_user_assets
_and_update
(
self
):
assets
=
app_service
.
get_user_assets
(
self
.
client
.
user
)
assets
=
self
.
filter_system_users
(
assets
)
self
.
set_user_assets_cache
(
assets
)
self
.
__class__
.
_user_assets_cached
[
self
.
client
.
user
.
id
]
=
assets
self
.
load_user_assets_from_cache
()
self
.
get_user_assets_finished
=
True
#
...
...
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