containers.xml 53.9 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353
<?xml version="1.0" encoding="ISO-8859-1"?>
<?xml-stylesheet type="text/xsl" href="stylesheet.xsl"?>

<doc>
   <title>Containers</title>

   <!-- ************************************************************************* -->

   <body>
         <br/><br/>
         <p>
         Many of these containers were inspired by the RESOLVE/C++ course sequence at Ohio State.  As such, most of 
         the objects do not support copying in any form, only swapping is allowed. That is, when objects 
         are added or removed from any of these containers they are swapped in and out, not copied. 

         This allows you to do things like have containers of containers of containers without encountering the 
         overhead of the massive copying that would likely result if you did the same thing with the STL.
         </p>

         <p>
         To use any of these containers all you need to do is #include the file indicated in the 
         short section about the component you would like to use. Then pick which implementation you 
         would like and typedef it to something nice. Here is an example of creating a typedef for 
         a set of integers using the first kernel implementation. <br/>
         <tt>typedef dlib::set&lt;int&gt;::kernel_1a set_of_ints;</tt> 
         </p>


         <p>
         Note that it is assumed by these containers that swap() and operator&lt; do not throw.  They
         may not function correctly if this assumption is broken.  Also note that the built in types (int, long,
         char, etc...) and std::string will not cause operator&lt; or swap() to throw.
         </p>

         <p>
            Note also that most of the containers inherit from the <a href="#enumerable">enumerable</a>
            interface.  Thus, all the member functions inherited from enumerable are defined
            in the enumerable class and their documentation is not repeated in each 
            container's documentation.  This includes the size() member function in each
            container.
         </p>

   
   </body>

   <!-- ************************************************************************* -->

   <menu width="150">
    <top>
      <section>
         <name>Objects</name>
         <item>static_set</item> 
         <item>array</item> 
         <item>array2d</item> 
         <item>binary_search_tree</item> 
         <item>hash_map</item> 
         <item>hash_set</item> 
         <item>hash_table</item> 
         <item>directed_graph</item> 
         <item>graph</item> 
         <item>map</item> 
         <item>matrix</item> 
         <item>queue</item> 
         <item>reference_counter</item> 
         <item>sequence</item> 
         <item>set</item> 
         <item>stack</item> 
         <item>std_vector_c</item> 
         <item>static_map</item> 
         <item>sliding_buffer</item>
         <item>tuple</item>
         <item nolink="true">
            <name>smart pointers</name>
            <sub>
               <item>scoped_ptr</item>
               <item>shared_ptr</item>
               <item>weak_ptr</item>
            </sub>
         </item>
         
      </section>

      <section>
         <name>Interfaces</name>
         <item>map_pair</item> 
         <item>enumerable</item> 
         <item>
            <name>remover</name>
            <sub>
               <item>
                  <name>remover</name>
                  <link>dlib/interfaces/remover.h.html#remover</link>
               </item>
               <item>
                  <name>asc_remover</name>
                  <link>dlib/interfaces/remover.h.html#asc_remover</link>
               </item>
               <item>
                  <name>pair_remover</name>
                  <link>dlib/interfaces/remover.h.html#pair_remover</link>
               </item>
               <item>
                  <name>asc_pair_remover</name>
                  <link>dlib/interfaces/remover.h.html#asc_pair_remover</link>
               </item>
            </sub>   
         </item>     
      </section>     
    </top>
   </menu>

   <!-- ************************************************************************* -->
   <!-- ************************************************************************* -->
   <!-- ************************************************************************* -->

   <components>
   
      <component checked="true">
         <name>array</name>
         <file>dlib/array.h</file>
         <spec_file>dlib/array/array_kernel_abstract.h</spec_file>
         <description>
            This object is just like a C style array and the accessor functions operate 
            in constant time. 
         </description>
         
         <implementations>
            <implementation>
               <name>array_kernel_1</name>
               <file>dlib/array/array_kernel_1.h</file>
               <description> 
                  This implementation is done using an array of pointers, each of which point to 
                  small sections of the array. This implementation allows the array to use only 
                  about as much memory as it needs at any given time.
                  It does not use the <a href="other.html#memory_manager">memory_manager</a> at all. 

               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for array_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation>          

            <implementation>
               <name>array_kernel_2</name>
               <file>dlib/array/array_kernel_2.h</file>
               <description> 
                  This implementation is done using a single array of max_size() elements.  So this
                  is just a simple layer on top of a C style array.
                  It uses the <a href="other.html#memory_manager">memory_manager</a> for all 
                  memory allocations. 

               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_2a</name>
                     <description>is a typedef for array_kernel_2</description>
                  </typedef>
               </typedefs>                
               
            </implementation>          

         </implementations>
         
         <extensions>
            <extension>
               <name>array_sort</name>
               <spec_file>dlib/array/array_sort_abstract.h</spec_file>
               <description> 
                  This extension gives an array the ability to sort its contents.
               </description> 

               <implementations>
                  <implementation>
                     <name>array_sort_1</name>
                     <file>dlib/array/array_sort_1.h</file>
                     <description> 
                        This is a version of the QuickSort algorithm. It swaps the entire array into a C 
                        style array, sorts it and then swaps it back into the array object.
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>sort_1a</name>
                           <description>is a typedef for array_kernel_1a extended by array_sort_1</description>
                        </typedef>
                        <typedef>
                           <name>sort_1b</name>
                           <description>is a typedef for array_kernel_2a extended by array_sort_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
                  <implementation>
                     <name>array_sort_2</name>
                     <file>dlib/array/array_sort_2.h</file>
                     <description> 
                        This is a version of the QuickSort algorithm.
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>sort_2a</name>
                           <description>is a typedef for array_kernel_1a extended by array_sort_2</description>
                        </typedef>
                        <typedef>
                           <name>sort_2b</name>
                           <description>is a typedef for array_kernel_2a extended by array_sort_2</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation>          
               </implementations>
   
               
            </extension>



            <extension>
               <name>array_expand</name>
               <spec_file>dlib/array/array_expand_abstract.h</spec_file>
               <description> 
                This extension gives an array the ability to expand its size() beyond
                its max_size() without clearing out all its elements.  It also adds a set of pop/push_back()
                functions similar to the ones in the std::vector object.
               </description> 

               <implementations>
                  <implementation>
                     <name>array_expand_1</name>
                     <file>dlib/array/array_expand_1.h</file>
                     <description> 
                        This is implemented by creating a new bigger array if max_size() isn't big enough,
                        swapping everything into that new array, and then swapping that array with *this.
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>expand_1a</name>
                           <description>is a typedef for array_sort_1a extended by array_expand_1</description>
                        </typedef>
                        <typedef>
                           <name>expand_1b</name>
                           <description>is a typedef for array_sort_1b extended by array_expand_1</description>
                        </typedef>
                        <typedef>
                           <name>expand_1c</name>
                           <description>is a typedef for array_sort_2a extended by array_expand_1</description>
                        </typedef>
                        <typedef>
                           <name>expand_1d</name>
                           <description>is a typedef for array_sort_2b extended by array_expand_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
               </implementations>
   
               
            </extension>


         </extensions>
               
      </component>
      
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>sliding_buffer</name>
         <file>dlib/sliding_buffer.h</file>
         <spec_file>dlib/sliding_buffer/sliding_buffer_kernel_abstract.h</spec_file>
         <description>
            This object represents an array with the ability to rotate its contents
                        left or right. 
         </description>
         
         <implementations>
            <implementation>
               <name>sliding_buffer_kernel_1</name>
               <file>dlib/sliding_buffer/sliding_buffer_kernel_1.h</file>
               <description> 
                  This object is implemented using a C style array in the obvious way.  See the code for details. 
               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for sliding_buffer_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
                     
         </implementations>
                        
      </component>
            
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>array2d</name>
         <file>dlib/array2d.h</file>
         <spec_file>dlib/array2d/array2d_kernel_abstract.h</spec_file>
         <description>
                This object represents a 2-Dimensional array of objects.
         </description>

         <examples>
            <example>image_ex.cpp.html</example>
         </examples>
         
         <implementations>
            <implementation>
               <name>array2d_kernel_1</name>
               <file>dlib/array2d/array2d_kernel_1.h</file>
               <description> 
                  This is implemented in the obvious way.  See the source for details.
                  It uses the <a href="other.html#memory_manager">memory_manager</a> for all memory allocations.
               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for array2d_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation>                                  
         </implementations>
                        
      </component>
            
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>binary_search_tree</name>
         <file>dlib/binary_search_tree.h</file>
         <spec_file>dlib/binary_search_tree/binary_search_tree_kernel_abstract.h</spec_file>
         <description>
            This object represents a data dictionary that is built on top of some kind of binary search tree.  
         </description>
         
         <implementations>
            <implementation>
               <name>binary_search_tree_kernel_1</name>
               <file>dlib/binary_search_tree/binary_search_tree_kernel_1.h</file>
               <description> 
        This implementation is done using an AVL binary search tree.  It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations.
     </description>  
  
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for binary_search_tree_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
            <implementation>
               <name>binary_search_tree_kernel_2</name>
               <file>dlib/binary_search_tree/binary_search_tree_kernel_2.h</file>
               <description> 
                  This implementation is done using a red-black binary search tree.  It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations. 
               </description> 
               <typedefs>
                  <typedef>
                     <name>kernel_2a</name>
                     <description>is a typedef for binary_search_tree_kernel_2</description>
                  </typedef>
               </typedefs>                
               
            </implementation>          
         </implementations>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>hash_map</name>
         <file>dlib/hash_map.h</file>
         <spec_file>dlib/hash_map/hash_map_kernel_abstract.h</spec_file>
         <description>
            This object represents a hashed mapping of items of type domain onto items of type range. 
         </description>
         
         <implementations>
            <implementation>
               <name>hash_map_kernel_1</name>
               <file>dlib/hash_map/hash_map_kernel_1.h</file>
               <description> 
                  This implementation is done using a <a href="#hash_table">hash_table</a> object. It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations.

               </description> 
   
 
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for hash_map_kernel_1 that uses hash_table_kernel_1a</description>
                  </typedef>
                  <typedef>
                     <name>kernel_1b</name>
                     <description>is a typedef for hash_map_kernel_1 that uses hash_table_kernel_2a</description>
                  </typedef>
                  <typedef>
                     <name>kernel_1c</name>
                     <description>is a typedef for hash_map_kernel_1 that uses hash_table_kernel_2b</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         
                        
         </implementations>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>hash_set</name>
         <file>dlib/hash_set.h</file>
         <spec_file>dlib/hash_set/hash_set_kernel_abstract.h</spec_file>
         <description>
            This object represents a hashed unordered and unaddressed collection of unique items. 
         </description>
         
         <implementations>
            <implementation>
               <name>hash_set_kernel_1</name>
               <file>dlib/hash_set/hash_set_kernel_1.h</file>
               <description> 
                  This implementation is done using a <a href="#hash_table">hash_table</a> object. It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations.

               </description> 
   
 
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for hash_set_kernel_1 that uses hash_table_kernel_1a</description>
                  </typedef>
                  <typedef>
                     <name>kernel_1b</name>
                     <description>is a typedef for hash_set_kernel_1 that uses hash_table_kernel_2a</description>
                  </typedef>
                  <typedef>
                     <name>kernel_1c</name>
                     <description>is a typedef for hash_set_kernel_1 that uses hash_table_kernel_2b</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         
                        
         </implementations>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>hash_table</name>
         <file>dlib/hash_table.h</file>
         <spec_file>dlib/hash_table/hash_table_kernel_abstract.h</spec_file>
         <description>
            This object represents a data dictionary that is built on top of some kind of 
            hash table. 
         </description>
         
         <implementations>
            <implementation>
               <name>hash_table_kernel_1</name>
               <file>dlib/hash_table/hash_table_kernel_1.h</file>
               <description> 
                  This implementation is done using singly linked lists as hashing buckets.  It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations. 
               </description> 
   
  
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for hash_table_kernel_1. </description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         
            <implementation>
               <name>hash_table_kernel_2</name>
               <file>dlib/hash_table/hash_table_kernel_2.h</file>
               <description> 
                  This implementation is done using <a href="#binary_search_tree">
                  binary_search_tree</a> objects as hashing buckets.  It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations. 

               </description> 
    
  
               <typedefs>
                  <typedef>
                     <name>kernel_2a</name>
                     <description>is a typedef for hash_table_kernel_2 that uses binary_search_tree_kernel_1</description>
                  </typedef>
                  <typedef>
                     <name>kernel_2b</name>
                     <description>is a typedef for hash_table_kernel_2 that uses binary_search_tree_kernel_2</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         
                        
         </implementations>
         
               
      </component>
      
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>map</name>
         <file>dlib/map.h</file>
         <spec_file>dlib/map/map_kernel_abstract.h</spec_file>
         <description>
            This object represents a mapping of items of type domain onto items of type range.
         </description>
         
         <implementations>
            <implementation>
               <name>map_kernel_1</name>
               <file>dlib/map/map_kernel_1.h</file>
               <description> 
                  This is implemented using the <a href="#binary_search_tree">binary_search_tree</a> component. It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations.

               </description> 
   
      
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for map_kernel_1 that uses binary_search_tree_kernel_1</description>
                  </typedef>
                  <typedef>
                     <name>kernel_1b</name>
                     <description>is a typedef for map_kernel_1 that uses binary_search_tree_kernel_2</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         
         
                        
         </implementations>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component>
         <name>enumerable</name>
         <file>dlib/interfaces/enumerable.h</file>
         <spec_file>dlib/interfaces/enumerable.h</spec_file>
         <description>
            This object is an abstract class which represents an interface for iterating over 
            all the elements of a container. 
         </description>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component>
         <name>map_pair</name>
         <file>dlib/interfaces/map_pair.h</file>
         <spec_file>dlib/interfaces/map_pair.h</spec_file>
         <description>
            This object is an abstract class which represents an interface for accessing a 
            pair from a container such as the map, hash_table, etc... 
         </description>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component>
         <name>remover</name>
         <file>dlib/interfaces/remover.h</file>
         <spec_file>dlib/interfaces/remover.h</spec_file>
         <description>
            This is a set of interfaces which gives the ability to remove all the items in a 
            container without actually knowing what kind of container contains them. 
         </description>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->

      <component>
         <name>weak_ptr</name>
         <file>dlib/smart_pointers.h</file>
         <spec_file>dlib/smart_pointers/weak_ptr_abstract.h</spec_file>
         <description>
            <p>
                The weak_ptr class template stores a weak reference to an object that is 
                already managed by a shared_ptr. To access the object, a weak_ptr can 
                be converted to a shared_ptr using the member function lock().  
            </p>

            <p>
                This is an implementation of the std::tr1::weak_ptr template from the 
                document ISO/IEC PDTR 19768, Proposed Draft Technical Report on C++
                Library Extensions.  The only deviation from that document is that this 
                shared_ptr is declared inside the dlib namespace rather than std::tr1.
            </p>
         </description>
               
      </component>
      
   <!-- ************************************************************************* -->

      <component>
         <name>shared_ptr</name>
         <file>dlib/smart_pointers.h</file>
         <spec_file>dlib/smart_pointers/shared_ptr_abstract.h</spec_file>
         <description>
            <p>
                This object represents a reference counted smart pointer.  Each shared_ptr
                contains a pointer to some object and when the last shared_ptr that points
                to the object is destructed or reset() then the object is guaranteed to be 
                deleted.
            </p>

            <p>
                This is an implementation of the std::tr1::shared_ptr template from the 
                document ISO/IEC PDTR 19768, Proposed Draft Technical Report on C++
                Library Extensions.  The only deviation from that document is that this 
                shared_ptr is declared inside the dlib namespace rather than std::tr1.
            </p>
         </description>
               
      </component>
      
   <!-- ************************************************************************* -->

      <component>
         <name>tuple</name>
         <file>dlib/tuple.h</file>
         <spec_file>dlib/tuple/tuple_abstract.h</spec_file>
         <description>
                This is an implementation of a very simple templated container object.
                It contains between 0 and 31 objects where each object is listed
                explicity in the tuple's template arguments.   

            <p>
               Note that there is only one implementation of this object so there aren't any
               different kernels to choose from when you create instances of the matrix object.  
               So for example, you
               could declare a tuple of 3 ints using the following statement: 
               <tt>dlib::tuple&lt;int,int,int&gt; t;</tt>  
            </p>
         </description>
               
      </component>
      
   <!-- ************************************************************************* -->

      <component>
         <name>scoped_ptr</name>
         <file>dlib/smart_pointers.h</file>
         <spec_file>dlib/smart_pointers/scoped_ptr_abstract.h</spec_file>
         <description>
                This is a implementation of the scoped_ptr class found in the Boost C++ 
                library.  It is a simple smart pointer class which guarantees that the 
                pointer contained within it will always be deleted.  
                
                The class does not permit copying and so does not do any kind of 
                reference counting.  Thus it is very simple and quite fast.
         </description>
               
      </component>
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>graph</name>
         <file>dlib/graph.h</file>
         <spec_file>dlib/graph/graph_kernel_abstract.h</spec_file>
         <description>
                This object represents a graph which is a set of nodes with undirected
                edges connecting various nodes.  
         </description>
         
         <implementations>
            <implementation>
               <name>graph_kernel_1</name>
               <file>dlib/graph/graph_kernel_1.h</file>
               <description> 
                  This is implemented using std::vector to contain all the nodes and edges.   
               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for graph_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         </implementations>
         
      </component>
      
      
   <!-- ************************************************************************* -->
      <component checked="true">
         <name>directed_graph</name>
         <file>dlib/directed_graph.h</file>
         <spec_file>dlib/directed_graph/directed_graph_kernel_abstract.h</spec_file>
         <description>
                This object represents a directed graph which is a set of nodes with directed
                edges connecting various nodes.  
         </description>
         
         <implementations>
            <implementation>
               <name>directed_graph_kernel_1</name>
               <file>dlib/directed_graph/directed_graph_kernel_1.h</file>
               <description> 
                  This is implemented using std::vector to contain all the nodes and edges.   
               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for directed_graph_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
         </implementations>
         
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>queue</name>
         <file>dlib/queue.h</file>
         <spec_file>dlib/queue/queue_kernel_abstract.h</spec_file>
         <description>
            This object represents a first in first out queue. 
         </description>
         
         <examples>
            <example>dir_nav_ex.cpp.html</example>
            <example>queue_ex.cpp.html</example>
         </examples>

         <implementations>
            <implementation>
               <name>queue_kernel_1</name>
               <file>dlib/queue/queue_kernel_1.h</file>
               <description> 
                  This is implemented in the obvious way using a singly linked list.  It does not use the 
        <a href="other.html#memory_manager">memory_manager</a> at all. 
               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for queue_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
            <implementation>
               <name>queue_kernel_2</name>
               <file>dlib/queue/queue_kernel_2.h</file>
               <description> 
               This is implemented using a singly linked list and each node in the list
               contains block_size (a template parameter) elements.  It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations. 
               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_2a</name>
                     <description>is a typedef for queue_kernel_2 with a block_size of 20</description>
                  </typedef>
                  <typedef>
                     <name>kernel_2b</name>
                     <description>is a typedef for queue_kernel_2 with a block_size of 100</description>
                  </typedef>
               </typedefs>                
               
            </implementation>          
         </implementations>
         
         <extensions>
            <extension>
               <name>queue_sort</name>
               <spec_file>dlib/queue/queue_sort_abstract.h</spec_file>
               <description> 
                  This extension gives a queue the ability to sort its contents.
               </description> 

               <implementations>
                  <implementation>
                     <name>queue_sort_1</name>
                     <file>dlib/queue/queue_sort_1.h</file>
                     <description> 
                        This is a version of the QuickSort algorithm.
                     </description> 
    
                     <typedefs>
                        <typedef>
                           <name>sort_1a</name>
                           <description>is a typedef for queue_kernel_1a extended by queue_sort_1</description>
                        </typedef>
                        <typedef>
                           <name>sort_1b</name>
                           <description>is a typedef for queue_kernel_2a extended by queue_sort_1</description>
                        </typedef>
                        <typedef>
                           <name>sort_1c</name>
                           <description>is a typedef for queue_kernel_2b extended by queue_sort_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
                           
               </implementations>
   
               
            </extension>
         </extensions>
               
      </component>
      
      
      
   <!-- ************************************************************************* -->
      
      <component>
         <name>reference_counter</name>
         <file>dlib/reference_counter.h</file>
         <spec_file>dlib/reference_counter/reference_counter_kernel_abstract.h</spec_file>
         <description>
            This object represents a container for an object and provides reference counting
            capabilities for the object it contains. 
         </description>
         
         <implementations>
            <implementation>
               <name>reference_counter_kernel_1</name>
               <file>dlib/reference_counter/reference_counter_kernel_1.h</file>
               <description> 
                  This implementation is done using pointers in the obvious way.
               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for reference_counter_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
                        
         </implementations>
         
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>sequence</name>
         <file>dlib/sequence.h</file>
         <spec_file>dlib/sequence/sequence_kernel_abstract.h</spec_file>
         <description>
            This object represents an ordered sequence of items, each item is 
            associated with an integer value. The items are numbered from 0 to the number of items in the 
            sequence minus 1. 
         </description>
         
         <implementations>
            <implementation>
               <name>sequence_kernel_1</name>
               <file>dlib/sequence/sequence_kernel_1.h</file>
               <description> 
                  This is implemented as an AVL binary search tree.  
                  Accessing(or adding or removing) an element always takes O(log n) time.  
 It uses the <a href="other.html#memory_manager">memory_manager</a> for all memory allocations. 
               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for sequence_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
            <implementation>
               <name>sequence_kernel_2</name>
               <file>dlib/sequence/sequence_kernel_2.h</file>
               <description> 
                  This implementation is done using a doubly linked list in the shape of a ring.  
                  It will remember the last element accessed(or added or removed) and give O(1) 
                  access time to the elements just left and right of it.  Aside from that, 
                  accessing(or adding or removing) a random element will take O(n) and in the worst 
                  case it will take time proportional to the size of the sequence/2.  
      <p>
                     It does not use the 
                     <a href="other.html#memory_manager">memory_manager</a> at all. 
      </p>

               </description> 

               <typedefs>
                  <typedef>
                     <name>kernel_2a</name>
                     <description>is a typedef for sequence_kernel_2</description>
                  </typedef>
               </typedefs>                
               
            </implementation>          
         </implementations>
         
         <extensions>
      
            <extension>
               <name>sequence_sort</name>
               <spec_file>dlib/sequence/sequence_sort_abstract.h</spec_file>
               <description> 
                  This extension gives a sequence the ability to sort its contents.
               </description> 

               <implementations>
                  <implementation>
                     <name>sequence_sort_1</name>
                     <file>dlib/sequence/sequence_sort_1.h</file>
                     <description> 
                        This is a version of the QuickSort algorithm and it sorts sequences of less 
                        than 30 elements with a selection sort.  This implementation is fastest when 
                        used with sequence_kernel_2 and fairly slow when used with sequence_kernel_1                       
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>sort_1a</name>
                           <description>is a typedef for sequence_kernel_2a extended by sequence_sort_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
                  <implementation>
                     <name>sequence_sort_2</name>
                     <file>dlib/sequence/sequence_sort_2.h</file>
                     <description> 
                        This is a version of the QuickSort algorithm.  This implementation of sort is 
                        the best to use with sequence_kernel_1 objects but gives extremely poor performance 
                        with sequence_kernel_2 objects.
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>sort_2a</name>
                           <description>is a typedef for sequence_kernel_1a extended by sequence_sort_2</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation>          
               </implementations>
   
               
            </extension>
            <extension>
               <name>sequence_compare</name>
               <spec_file>dlib/sequence/sequence_compare_abstract.h</spec_file>
               <description> 
                  This extension gives sequences the ability to compare themselves using 
                  operator&lt; and operator==.  Thus they can be used in the other container classes 
                  that require this ability. (maps, sets, etc...)
               </description> 

               <implementations>
                  <implementation>
                     <name>sequence_compare_1</name>
                     <file>dlib/sequence/sequence_compare_1.h</file>
                     <description> 
                        The implementation is obvious.  Click on the sequence_compare_1 link if you want to see.                       
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>compare_1a</name>
                           <description>is a typedef for sequence_kernel_1a extended by sequence_compare_1</description>
                        </typedef>
                        <typedef>
                           <name>compare_1b</name>
                           <description>is a typedef for sequence_kernel_2a extended by sequence_compare_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
                           
               </implementations>
   
               
            </extension>
         </extensions>
               
      </component>
      
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>set</name>
         <file>dlib/set.h</file>
         <spec_file>dlib/set/set_kernel_abstract.h</spec_file>
         <description>
            This object represents an unordered and unaddressed collection of unique items. 
         </description>
         
         <implementations>
            <implementation>
               <name>set_kernel_1</name>
               <file>dlib/set/set_kernel_1.h</file>
               <description> 
                  This is implemented using the <a href="#binary_search_tree">binary_search_tree</a> component.   It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations.

               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for set_kernel_1 that uses binary_search_tree_kernel_1</description>
                  </typedef>
                  <typedef>
                     <name>kernel_1b</name>
                     <description>is a typedef for set_kernel_1 that uses binary_search_tree_kernel_2</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
                     
         </implementations>
         
         <extensions>
      
            <extension>
               <name>set_compare</name>
               <spec_file>dlib/set/set_compare_abstract.h</spec_file>
               <description> 
                  This extension gives sets the ability to compare themselves using operator&lt; and 
                  operator==.  Thus they can be used in the other container classes that require 
                  this ability. (maps, sets, etc...)
               </description> 

               <implementations>
                  <implementation>
                     <name>set_compare_1</name>
                     <file>dlib/set/set_compare_1.h</file>
                     <description> 
                        The implementation is obvious.  Click on the set_compare_1 link if you want to see.                      
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>compare_1a</name>
                           <description>is a typedef for set_kernel_1a extended by set_compare_1</description>
                        </typedef>
                        <typedef>
                           <name>compare_1b</name>
                           <description>is a typedef for set_kernel_1b extended by set_compare_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
                           
               </implementations>
   
               
            </extension>
         </extensions>
               
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>stack</name>
         <file>dlib/stack.h</file>
         <spec_file>dlib/stack/stack_kernel_abstract.h</spec_file>
         <description>
            This object represents a last in first out stack. 
         </description>
         
         <implementations>
            <implementation>
               <name>stack_kernel_1</name>
               <file>dlib/stack/stack_kernel_1.h</file>
               <description> 
                  This implementation is done in the obvious way using a singly linked list.  It uses the 
        <a href="other.html#memory_manager">memory_manager</a> for all memory allocations. 

               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for stack_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
                     
         </implementations>
                        
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>static_map</name>
         <file>dlib/static_map.h</file>
         <spec_file>dlib/static_map/static_map_kernel_abstract.h</spec_file>
         <description>
            This object represents a mapping of items of type domain onto items of type range. 
            The difference between this object and the normal <a href="#map">map</a> object is that it does not support adding
            or removing individual objects from itself.  This allows implementations to focus on using less memory and 
            achieving faster searching. 
         </description>
         
         <implementations>
            <implementation>
               <name>static_map_kernel_1</name>
               <file>dlib/static_map/static_map_kernel_1.h</file>
               <description> 
                  This implementation is just a sorted array which can be searched using a binary search.  
               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for static_map_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
                     
         </implementations>
                        
      </component>
      
      
   <!-- ************************************************************************* -->
      
      <component checked="true">
         <name>static_set</name>
         <file>dlib/static_set.h</file>
         <spec_file>dlib/static_set/static_set_kernel_abstract.h</spec_file>
         <description>
            This object represents an unordered and unaddressed collection of items. 
            The difference between this object and the normal <a href="#set">set</a> object is that it does not support adding
            or removing individual objects from itself.  This allows implementations to focus on using less memory and 
            achieving faster searching. 
         </description>
         
         <examples>
            <example>dir_nav_ex.cpp.html</example>
         </examples>

         <implementations>
            <implementation>
               <name>static_set_kernel_1</name>
               <file>dlib/static_set/static_set_kernel_1.h</file>
               <description> 
                  This implementation is just a sorted array which can be searched using a binary search.  
               </description> 
    
               <typedefs>
                  <typedef>
                     <name>kernel_1a</name>
                     <description>is a typedef for static_set_kernel_1</description>
                  </typedef>
               </typedefs>                
               
            </implementation> 
                     
         </implementations>
         
         <extensions>
      
            <extension>
               <name>static_set_compare</name>
               <spec_file>dlib/static_set/static_set_compare_abstract.h</spec_file>
               <description> 
                  This extension gives static_sets the ability to compare themselves using operator&lt; and 
                  operator==.  Thus they can be used in the other container classes that require 
                  this ability. (maps, static_sets, etc...)
               </description> 

               <implementations>
                  <implementation>
                     <name>static_set_compare_1</name>
                     <file>dlib/static_set/static_set_compare_1.h</file>
                     <description> 
                        The implementation is obvious.  Click on the static_set_compare_1 link if you want to see.                        
                     </description> 

                     <typedefs>
                        <typedef>
                           <name>compare_1a</name>
                           <description>is a typedef for static_set_kernel_1a extended by static_set_compare_1</description>
                        </typedef>
                     </typedefs>                
                     
                  </implementation> 
                           
               </implementations>
   
               
            </extension>
         </extensions>
               
      </component>
      
   <!-- ************************************************************************* -->
      
      <component>
         <name>matrix</name>
         <file>dlib/matrix.h</file>
         <spec_file link="true">dlib/matrix/matrix_abstract.h</spec_file>
         <description>
           This is a 2D matrix object.  It is implemented using the expression templates 
           technique which allows us to eliminate the temporary matrix objects that would 
           normally be returned from expressions such as M = A+B+C+D;  Normally each 
           invocation of the + operator would construct and return a temporary matrix 
           object but using this technique we can avoid creating all of these temporary 
           objects and receive a large speed boost.
         <p>
            Note that there is only one implementation of this object so there aren't any
            different kernels to choose from when you create instances of the matrix object.  
            So for example, you
            could declare a matrix of 2 rows and 3 columns using the following statement: 
            <tt>dlib::matrix&lt;float,2,3&gt; m;</tt>  
         </p>
         <p>
            It should also be noted that matrix multiplication is fastest when the two matrices
            being multiplied are not complex matrix_exp objects returned from other expressions 
            (such as other matrix multiplies).  This is because the matrix multiply operator will
            evaluate each element of the matrices it is multiplying many times, and a matrix_exp
            computes its elements' values each time they are queried.  However, the matrix multiply 
            operator is the only one that evaluates its argument's elements multiple times so you can
            stack up all the other operators however you want without any performance penalty.  If
            you want to multiply two complex matrix_exp expressions together you can easily convert them into
            fully evaluated temporary matrix objects by using the tmp() function.  For example, to
            multiply four matrices together you should use an expression such as <tt>result = tmp(a*b)*tmp(c*d);</tt>
         </p>
         </description>
         
         <examples>
            <example>matrix_ex.cpp.html</example>
         </examples>

         <extensions>
            <extension>
               <name>matrix_utilities</name>
               <spec_file>dlib/matrix/matrix_utilities_abstract.h</spec_file>
               <description>This extension contains miscellaneous utility functions
                  for manipulating matrix objects.  Note that you don't need to #include
                  anything to get them.  They are included by the <a href="dlib/matrix.h.html">dlib/matrix.h</a> file for you.
               </description>
            </extension>
            <extension>
               <name>matrix_math_functions</name>
               <spec_file>dlib/matrix/matrix_math_functions_abstract.h</spec_file>
               <description>This extension contains mathematical functions that operate on each
                  element of a matrix independently.  Note that you don't need to #include
                  anything to get them.  They are included by the <a href="dlib/matrix.h.html">dlib/matrix.h</a> file for you.
               </description>
            </extension>
         </extensions>              
                                    
      </component>
      
   <!-- ************************************************************************* -->
      
      
      <component>
         <name>std_vector_c</name>
         <file>dlib/stl_checked.h</file>
         <spec_file link="true">dlib/stl_checked/std_vector_c_abstract.h</spec_file>
         <description>
            This object is a simple wrapper around the std::vector object.  It 
            provides an identical interface but also checks the preconditions of
            each member function.  That is, if you violate a requires
            clause the dlib::fatal_error exception is thrown. 
         </description>
      </component>
      
   <!-- ************************************************************************* -->
      
   </components>

   <!-- ************************************************************************* -->


</doc>