Commit 0f24b1ff authored by Davis King's avatar Davis King

updated docs

parent 8bf02e3b
......@@ -161,6 +161,7 @@
<item>suppress_non_maximum_edges</item>
<item>threshold_image</item>
<item>auto_threshold_image</item>
<item>hough_transform</item>
</section>
<section>
......@@ -175,6 +176,7 @@
<item>binary_union</item>
<item>binary_difference</item>
<item>binary_complement</item>
<item>skeleton</item>
</section>
<section>
......@@ -240,7 +242,6 @@
<item>zero_border_pixels</item>
<item>integral_image</item>
<item>integral_image_generic</item>
<item>hough_transform</item>
</section>
......@@ -274,6 +275,20 @@
</component>
<!-- ************************************************************************* -->
<component>
<name>skeleton</name>
<file>dlib/image_transforms.h</file>
<spec_file link="true">dlib/image_transforms/morphological_operations_abstract.h</spec_file>
<description>
This function computes the skeletonization of an image. That is,
given a binary image, we progressively thin the binary blobs
until only a single pixel wide skeleton of the original blobs
remains.
</description>
</component>
<!-- ************************************************************************* -->
<component>
......
......@@ -1288,6 +1288,7 @@
<term file="imaging.html" name="integral_image" include="dlib/image_transforms.h"/>
<term file="imaging.html" name="integral_image_generic" include="dlib/image_transforms.h"/>
<term file="imaging.html" name="hough_transform" include="dlib/image_transforms.h"/>
<term file="imaging.html" name="skeleton" include="dlib/image_transforms.h"/>
<term file="imaging.html" name="hessian_pyramid" include="dlib/image_keypoint.h"/>
<term file="imaging.html" name="compute_dominant_angle" include="dlib/image_keypoint.h"/>
<term file="imaging.html" name="draw_surf_points" include="dlib/image_keypoint/draw_surf_points.h"/>
......
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