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钟尚武
dlib
Commits
15ac626e
Commit
15ac626e
authored
Mar 09, 2015
by
Davis King
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updated docs
parent
395a9a84
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2 changed files
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71 additions
and
1 deletion
+71
-1
linear_algebra.xml
docs/docs/linear_algebra.xml
+66
-1
term_index.xml
docs/docs/term_index.xml
+5
-0
No files found.
docs/docs/linear_algebra.xml
View file @
15ac626e
...
...
@@ -603,9 +603,13 @@
<item>
vector
</item>
<item>
point
</item>
<item>
rotate_point
</item>
<item>
rotate_around_x
</item>
<item>
rotate_around_y
</item>
<item>
rotate_around_z
</item>
<item>
point_rotator
</item>
<item>
point_transform
</item>
<item>
point_transform_affine
</item>
<item>
point_transform_affine3d
</item>
<item>
find_affine_transform
</item>
<item>
find_similarity_transform
</item>
<item>
point_transform_projective
</item>
...
...
@@ -619,6 +623,7 @@
<item>
shrink_rect
</item>
<item>
grow_rect
</item>
<item>
translate_rect
</item>
<item>
translate_point
</item>
<item>
resize_rect
</item>
<item>
resize_rect_width
</item>
<item>
resize_rect_height
</item>
...
...
@@ -1086,13 +1091,25 @@
<file>
dlib/geometry.h
</file>
<spec_file
link=
"true"
>
dlib/geometry/point_transforms_abstract.h
</spec_file>
<description>
This is an object that applies a
n
affine transformation to a
<a
href=
"#vector"
>
vector
</a>
or
This is an object that applies a
2D
affine transformation to a
<a
href=
"#vector"
>
vector
</a>
or
<a
href=
"#point"
>
point
</a>
. Note that you can use
<a
href=
"#find_affine_transform"
>
find_affine_transform
</a>
to easily create affine transforms from sets of point correspondences.
</description>
</component>
<!-- ************************************************************************* -->
<component>
<name>
point_transform_affine3d
</name>
<file>
dlib/geometry.h
</file>
<spec_file
link=
"true"
>
dlib/geometry/point_transforms_abstract.h
</spec_file>
<description>
This is an object that applies a 3D affine transformation to a
<a
href=
"#vector"
>
vector
</a>
.
</description>
</component>
<!-- ************************************************************************* -->
<component>
...
...
@@ -1163,6 +1180,54 @@
</component>
<!-- ************************************************************************* -->
<component>
<name>
rotate_around_x
</name>
<file>
dlib/geometry.h
</file>
<spec_file
link=
"true"
>
dlib/geometry/point_transforms_abstract.h
</spec_file>
<description>
This is a method for creating a
<a
href=
"#point_transform_affine3d"
>
point_transform_affine3d
</a>
that rotates points around the x-axis.
</description>
</component>
<!-- ************************************************************************* -->
<component>
<name>
rotate_around_y
</name>
<file>
dlib/geometry.h
</file>
<spec_file
link=
"true"
>
dlib/geometry/point_transforms_abstract.h
</spec_file>
<description>
This is a method for creating a
<a
href=
"#point_transform_affine3d"
>
point_transform_affine3d
</a>
that rotates points around the y-axis.
</description>
</component>
<!-- ************************************************************************* -->
<component>
<name>
rotate_around_z
</name>
<file>
dlib/geometry.h
</file>
<spec_file
link=
"true"
>
dlib/geometry/point_transforms_abstract.h
</spec_file>
<description>
This is a method for creating a
<a
href=
"#point_transform_affine3d"
>
point_transform_affine3d
</a>
that rotates points around the z-axis.
</description>
</component>
<!-- ************************************************************************* -->
<component>
<name>
translate_point
</name>
<file>
dlib/geometry.h
</file>
<spec_file
link=
"true"
>
dlib/geometry/point_transforms_abstract.h
</spec_file>
<description>
This is a method for creating a
<a
href=
"#point_transform_affine3d"
>
point_transform_affine3d
</a>
that just translates points.
</description>
</component>
<!-- ************************************************************************* -->
<component>
...
...
docs/docs/term_index.xml
View file @
15ac626e
...
...
@@ -242,6 +242,11 @@
<term
file=
"linear_algebra.html"
name=
"point_rotator"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"point_transform"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"point_transform_affine"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"point_transform_affine3d"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"rotate_around_x"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"rotate_around_y"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"rotate_around_z"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"translate_point"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"find_affine_transform"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"find_similarity_transform"
include=
"dlib/geometry.h"
/>
<term
file=
"linear_algebra.html"
name=
"point_transform_projective"
include=
"dlib/geometry.h"
/>
...
...
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