Commit 37a8bfeb authored by Davis King's avatar Davis King

Added an example for the iosockstream and server_iostream objects. Also

reorganized the sockets example programs a little.

--HG--
rename : examples/sockstreambuf_ex.cpp => examples/server_iostream_ex.cpp
rename : examples/sockets_ex_2.cpp => examples/sockstreambuf_ex.cpp
parent c53848a0
......@@ -50,6 +50,7 @@ add_example(file_to_code_ex)
add_example(graph_labeling_ex)
add_example(gui_api_ex)
add_example(image_ex)
add_example(iosockstream_ex)
add_example(kcentroid_ex)
add_example(kkmeans_ex)
add_example(krls_ex)
......@@ -79,8 +80,8 @@ add_example(rvm_ex)
add_example(rvm_regression_ex)
add_example(sequence_labeler_ex)
add_example(server_http_ex)
add_example(server_iostream_ex)
add_example(sockets_ex)
add_example(sockets_ex_2)
add_example(sockstreambuf_ex)
add_example(std_allocator_ex)
add_example(surf_ex)
......
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
/*
This is an example illustrating the use of the iosockstream object from the
dlib C++ Library.
This program simply connects to www.google.com at port 80 and requests the
main Google web page. It then prints what it gets back from Google to the
screen.
For those of you curious about HTTP check out the excellent introduction at
http://www.jmarshall.com/easy/http/
*/
#include "dlib/iosockstream.h"
#include <iostream>
using namespace std;
using namespace dlib;
int main()
{
try
{
// Connect to Google's web server which listens on port 80. If this
// fails it will throw a dlib::socket_error exception.
iosockstream stream("www.google.com:80");
// At this point, we can use stream the same way we would use any other
// C++ iostream object. So to test it out, lets make a HTTP GET request
// for the main Google page.
stream << "GET / HTTP/1.0\r\n\r\n";
// Here we print each character we get back one at a time.
while (stream.peek() != EOF)
{
ch = (char)stream.get();
}
}
catch (exception& e)
{
cout << e.what() << endl;
}
}
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
/*
This is an example illustrating the use of the server_iostream object from
the dlib C++ Library.
This is a simple echo server. It listens on port 1234 for incoming
connections and just echos back any text it receives, but in upper case. So
basically it is the same as the sockets_ex.cpp example program except it
uses iostreams.
To test it out you can just open a command prompt and type:
telnet localhost 1234
Then you can type away.
*/
#include "dlib/sockets.h"
#include "dlib/server.h"
#include "dlib/sockstreambuf.h"
#include <iostream>
using namespace dlib;
using namespace std;
class serv : public server_iostream
{
void on_connect (
std::istream& in,
std::ostream& out,
const std::string& foreign_ip,
const std::string& local_ip,
unsigned short foreign_port,
unsigned short local_port,
uint64 connection_id
)
{
// The details of the connection are contained in the last few arguments to
// on_connect(). For more information, see the documentation for the
// server_iostream. However, the main arguments of interest are the two streams.
// Here we also print the IP address of the remote machine.
cout << "Got a connection from " << foreign_ip << endl;
// Loop until we hit the end of the stream. This happens when the connection
// terminates.
while (in.peek() != EOF)
{
// get the next character from the client
char ch = in.get();
// now echo it back to them
out << toupper(ch);
}
}
};
int main()
{
try
{
serv our_server;
// set up the server object we have made
our_server.set_listening_port(1234);
// Tell the server to begin accepting connections.
our_server.start_async();
cout << "Press enter to end this program" << endl;
cin.get();
}
catch (exception& e)
{
cout << e.what() << endl;
}
}
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
/*
This is an example illustrating the use of the sockets and
sockstreambuf components from the dlib C++ Library.
This program simply connects to www.google.com at port 80 and requests the
main Google web page. It then prints what it gets back from Google to the
screen.
For those of you curious about HTTP check out the excellent introduction at
http://www.jmarshall.com/easy/http/
*/
#include "dlib/sockets.h"
#include "dlib/sockstreambuf.h"
#include <iostream>
using namespace std;
using namespace dlib;
int main()
{
try
{
// Connect to Google's web server which listens on port 80. If this
// fails it will throw a dlib::socket_error exception. Note that we
// are using a smart pointer here to contain the connection pointer
// returned from connect. Doing this ensures that the connection
// is deleted even if someone throws an exception somewhere in your code.
scoped_ptr<connection> con(connect("www.google.com",80));
{
// Create a stream buffer for our connection
sockstreambuf buf(con);
// Now stick that stream buffer into an iostream object
iostream stream(&buf);
// This command causes the iostream to flush its output buffers
// whenever someone makes a read request.
stream.tie(&stream);
// Now we make the HTTP GET request for the main Google page.
stream << "GET / HTTP/1.0\r\n\r\n";
// Here we print each character we get back one at a time.
int ch = stream.get();
while (ch != EOF)
{
cout << (char)ch;
ch = stream.get();
}
// At the end of this scope buf will be destructed and flush
// anything it still contains to the connection. Thus putting
// this } here makes it safe to destroy the connection later on.
// If we just destroyed the connection before buf was destructed
// then buf might try to flush its data to a closed connection
// which would be an error.
}
// Here we call close_gracefully(). It takes a connection and performs
// a proper TCP shutdown by sending a FIN packet to the other end of the
// connection and waiting half a second for the other end to close the
// connection as well. If half a second goes by without the other end
// responding then the connection is forcefully shutdown and deleted.
//
// You usually want to perform a graceful shutdown of your TCP connections
// because there might be some data you tried to send that is still buffered
// in the operating system's output buffers. If you just killed the
// connection it might not be sent to the other side (although maybe
// you don't care, and in the case of this example it doesn't really matter.
// But I'm only putting this here for the purpose of illustration :-).
// In any case, this function is provided to allow you to perform a graceful
// close if you so choose.
//
// Also note that the timeout can be changed by suppling an optional argument
// to this function.
close_gracefully(con);
}
catch (exception& e)
{
cout << e.what() << endl;
}
}
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
/*
This is an example illustrating the use of the sockets,
server and sockstreambuf components from the dlib C++ Library.
This is an example illustrating the use of the sockets and sockstreambuf
components from the dlib C++ Library. Note that there is also an
iosockstream object in dlib that is often simpler to use, see
iosockstream_ex.cpp for an example of its use.
This is a simple echo server. It listens on port 1234 for incoming
connections and just echos back any text it receives but in upper case.
So basically it is the same as the other sockets example except it
uses stream buffers.
This program simply connects to www.google.com at port 80 and requests the
main Google web page. It then prints what it gets back from Google to the
screen.
To test it out you can just open a command prompt and type:
telnet localhost 1234
Then you can type away.
Also note that a good reference on the standard C++ iostream library can be
found at http://www.cplusplus.com/ref/iostream/
For those of you curious about HTTP check out the excellent introduction at
http://www.jmarshall.com/easy/http/
*/
#include "dlib/sockets.h"
#include "dlib/server.h"
#include "dlib/sockstreambuf.h"
#include <iostream>
using namespace dlib;
using namespace std;
using namespace dlib;
class serv : public server
int main()
{
void on_connect (
connection& con
)
try
{
// create a sockstreambuf that reads/writes on our connection.
sockstreambuf buf(&con);
// Connect to Google's web server which listens on port 80. If this
// fails it will throw a dlib::socket_error exception. Note that we
// are using a smart pointer here to contain the connection pointer
// returned from connect. Doing this ensures that the connection
// is deleted even if someone throws an exception somewhere in your code.
scoped_ptr<connection> con(connect("www.google.com",80));
// Now we make an iostream object that reads/writes to our streambuffer. A lot of people
// don't seem to know that the C++ iostreams are as powerful as they are. So what I'm doing
// here isn't anything special and is totally portable. You will be able to use this stream
// object just as you would any iostream from the standard library.
iostream stream(&buf);
// This command causes our stream to flush its output buffers whenever you ask it for more
// data.
stream.tie(&stream);
char ch;
// Loop until we hit the end of the stream. This happens when the connection terminates.
while (stream.peek() != EOF)
{
// get the next character from the client
ch = stream.get();
// now echo it back to them
stream << (char)toupper(ch);
// Create a stream buffer for our connection
sockstreambuf buf(con);
// Now stick that stream buffer into an iostream object
iostream stream(&buf);
// This command causes the iostream to flush its output buffers
// whenever someone makes a read request.
stream.tie(&stream);
// Now we make the HTTP GET request for the main Google page.
stream << "GET / HTTP/1.0\r\n\r\n";
// Here we print each character we get back one at a time.
int ch = stream.get();
while (ch != EOF)
{
cout << (char)ch;
ch = stream.get();
}
// At the end of this scope buf will be destructed and flush
// anything it still contains to the connection. Thus putting
// this } here makes it safe to destroy the connection later on.
// If we just destroyed the connection before buf was destructed
// then buf might try to flush its data to a closed connection
// which would be an error.
}
}
};
int main()
{
try
{
serv our_server;
// set up the server object we have made
our_server.set_listening_port(1234);
// Tell the server to begin accepting connections.
our_server.start_async();
cout << "Press enter to end this program" << endl;
cin.get();
// Here we call close_gracefully(). It takes a connection and performs
// a proper TCP shutdown by sending a FIN packet to the other end of the
// connection and waiting half a second for the other end to close the
// connection as well. If half a second goes by without the other end
// responding then the connection is forcefully shutdown and deleted.
//
// You usually want to perform a graceful shutdown of your TCP connections
// because there might be some data you tried to send that is still buffered
// in the operating system's output buffers. If you just killed the
// connection it might not be sent to the other side (although maybe
// you don't care, and in the case of this example it doesn't really matter.
// But I'm only putting this here for the purpose of illustration :-).
// In any case, this function is provided to allow you to perform a graceful
// close if you so choose.
//
// Also note that the timeout can be changed by suppling an optional argument
// to this function.
close_gracefully(con);
}
catch (exception& e)
{
......
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