Commit 41309698 authored by Davis King's avatar Davis King

updated docs

parent 25a54556
...@@ -594,6 +594,7 @@ ...@@ -594,6 +594,7 @@
<item>point_transform</item> <item>point_transform</item>
<item>point_transform_affine</item> <item>point_transform_affine</item>
<item>find_affine_transform</item> <item>find_affine_transform</item>
<item>find_similarity_transform</item>
<item>point_transform_projective</item> <item>point_transform_projective</item>
<item>find_projective_transform</item> <item>find_projective_transform</item>
<item>rotation_matrix</item> <item>rotation_matrix</item>
...@@ -1065,6 +1066,22 @@ ...@@ -1065,6 +1066,22 @@
</component> </component>
<!-- ************************************************************************* -->
<component>
<name>find_similarity_transform</name>
<file>dlib/geometry.h</file>
<spec_file link="true">dlib/geometry/point_transforms_abstract.h</spec_file>
<description>
This is a routine that takes in two sets of points and finds the
best <a href="#point_transform_affine">affine transformation</a>
that maps between them. However, it considers only rotations, translations,
and uniform scale changes in finding the mapping. Therefore, it finds
a similarity transformation rather than a general affine transform.
</description>
</component>
<!-- ************************************************************************* --> <!-- ************************************************************************* -->
<component> <component>
......
...@@ -239,6 +239,7 @@ ...@@ -239,6 +239,7 @@
<term file="linear_algebra.html" name="point_transform" include="dlib/geometry.h"/> <term file="linear_algebra.html" name="point_transform" include="dlib/geometry.h"/>
<term file="linear_algebra.html" name="point_transform_affine" include="dlib/geometry.h"/> <term file="linear_algebra.html" name="point_transform_affine" include="dlib/geometry.h"/>
<term file="linear_algebra.html" name="find_affine_transform" include="dlib/geometry.h"/> <term file="linear_algebra.html" name="find_affine_transform" include="dlib/geometry.h"/>
<term file="linear_algebra.html" name="find_similarity_transform" include="dlib/geometry.h"/>
<term file="linear_algebra.html" name="point_transform_projective" include="dlib/geometry.h"/> <term file="linear_algebra.html" name="point_transform_projective" include="dlib/geometry.h"/>
<term file="linear_algebra.html" name="find_projective_transform" include="dlib/geometry.h"/> <term file="linear_algebra.html" name="find_projective_transform" include="dlib/geometry.h"/>
<term file="linear_algebra.html" name="rotation_matrix" include="dlib/geometry.h"/> <term file="linear_algebra.html" name="rotation_matrix" include="dlib/geometry.h"/>
......
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