Commit 7a426a5a authored by Davis King's avatar Davis King

Fixed some #include order problems I just introduced by making some of the

geometry components use the optimization tools.
parent 1c12540c
......@@ -9,6 +9,7 @@
#include "../assert.h"
#include "../array2d.h"
#include "../matrix.h"
#include "../geometry/border_enumerator.h"
#include <limits>
namespace dlib
......
......@@ -3,7 +3,6 @@
#ifndef DLIB_MATRIx_ASSIGn_
#define DLIB_MATRIx_ASSIGn_
#include "../geometry.h"
#include "matrix.h"
#include "matrix_utilities.h"
#include "matrix_subexp.h"
......
......@@ -3,7 +3,7 @@
#ifndef DLIB_MATRIx_DEFAULT_MULTIPLY_
#define DLIB_MATRIx_DEFAULT_MULTIPLY_
#include "../geometry.h"
#include "../geometry/rectangle.h"
#include "matrix.h"
#include "matrix_utilities.h"
#include "../enable_if.h"
......
......@@ -4,7 +4,7 @@
#ifdef DLIB_MATRIx_SUBEXP_ABSTRACT_
#include "matrix_abstract.h"
#include "../geometry.h"
#include "../geometry/rectangle.h"
namespace dlib
{
......
......@@ -6,7 +6,7 @@
#include "matrix_abstract.h"
#include <complex>
#include "../pixel.h"
#include "../geometry.h"
#include "../geometry/rectangle.h"
#inclue <vector>
namespace dlib
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment