Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in
Toggle navigation
D
dlib
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
钟尚武
dlib
Commits
9c48b871
Commit
9c48b871
authored
Feb 08, 2016
by
Davis King
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Made load_image() support GIF files.
parent
d1b307a8
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
113 additions
and
16 deletions
+113
-16
CMakeLists.txt
dlib/CMakeLists.txt
+22
-2
config.h
dlib/config.h
+3
-2
config.h.in
dlib/config.h.in
+3
-2
load_image.h
dlib/image_loader/load_image.h
+78
-4
load_image_abstract.h
dlib/image_loader/load_image_abstract.h
+7
-6
No files found.
dlib/CMakeLists.txt
View file @
9c48b871
...
...
@@ -14,9 +14,13 @@ include(use_cpp_11.cmake)
set
(
CPACK_PACKAGE_VERSION_MAJOR
"18"
)
set
(
CPACK_PACKAGE_VERSION_MINOR
"18"
)
set
(
CPACK_PACKAGE_VERSION_PATCH
"
99
"
)
set
(
CPACK_PACKAGE_VERSION_PATCH
"
100
"
)
set
(
VERSION
${
CPACK_PACKAGE_VERSION_MAJOR
}
.
${
CPACK_PACKAGE_VERSION_MINOR
}
.
${
CPACK_PACKAGE_VERSION_PATCH
}
)
set
(
DLIB_VERSION
${
VERSION
}
PARENT_SCOPE
)
# Set DLIB_VERSION in the including CMake file so they can use it to do whatever they want.
get_directory_property
(
has_parent PARENT_DIRECTORY
)
if
(
has_parent
)
set
(
DLIB_VERSION
${
VERSION
}
PARENT_SCOPE
)
endif
()
set
(
CMAKE_LEGACY_CYGWIN_WIN32 0
)
# Remove when CMake >= 2.8.4 is required
# Suppress cmake warnings about changes in new versions.
...
...
@@ -68,6 +72,8 @@ if (NOT TARGET dlib)
"Disable this if you don't want to use NVIDIA CUDA"
)
set
(
DLIB_PNG_SUPPORT_STR
"Disable this if you don't want to link against libpng"
)
set
(
DLIB_GIF_SUPPORT_STR
"Disable this if you don't want to link against libgif"
)
set
(
DLIB_JPEG_SUPPORT_STR
"Disable this if you don't want to link against libjpeg"
)
set
(
DLIB_LINK_WITH_SQLITE3_STR
...
...
@@ -103,6 +109,7 @@ if (NOT TARGET dlib)
option
(
DLIB_USE_LAPACK
${
DLIB_USE_LAPACK_STR
}
OFF
)
option
(
DLIB_USE_CUDA
${
DLIB_USE_CUDA_STR
}
OFF
)
option
(
DLIB_PNG_SUPPORT
${
DLIB_PNG_SUPPORT_STR
}
OFF
)
option
(
DLIB_GIF_SUPPORT
${
DLIB_GIF_SUPPORT_STR
}
OFF
)
#option(DLIB_USE_FFTW ${DLIB_USE_FFTW_STR} OFF)
else
()
option
(
DLIB_JPEG_SUPPORT
${
DLIB_JPEG_SUPPORT_STR
}
ON
)
...
...
@@ -111,6 +118,7 @@ if (NOT TARGET dlib)
option
(
DLIB_USE_LAPACK
${
DLIB_USE_LAPACK_STR
}
ON
)
option
(
DLIB_USE_CUDA
${
DLIB_USE_CUDA_STR
}
ON
)
option
(
DLIB_PNG_SUPPORT
${
DLIB_PNG_SUPPORT_STR
}
ON
)
option
(
DLIB_GIF_SUPPORT
${
DLIB_GIF_SUPPORT_STR
}
ON
)
#option(DLIB_USE_FFTW ${DLIB_USE_FFTW_STR} ON)
endif
()
toggle_preprocessor_switch
(
DLIB_JPEG_SUPPORT
)
...
...
@@ -118,6 +126,7 @@ if (NOT TARGET dlib)
toggle_preprocessor_switch
(
DLIB_USE_LAPACK
)
toggle_preprocessor_switch
(
DLIB_USE_CUDA
)
toggle_preprocessor_switch
(
DLIB_PNG_SUPPORT
)
toggle_preprocessor_switch
(
DLIB_GIF_SUPPORT
)
#toggle_preprocessor_switch(DLIB_USE_FFTW)
...
...
@@ -275,6 +284,17 @@ if (NOT TARGET dlib)
INCLUDE
(
CheckFunctionExists
)
if
(
DLIB_GIF_SUPPORT
)
find_package
(
GIF QUIET
)
if
(
GIF_FOUND
)
include_directories
(
${
GIF_INCLUDE_DIR
}
)
set
(
dlib_needed_libraries
${
dlib_needed_libraries
}
${
GIF_LIBRARY
}
)
else
()
set
(
DLIB_GIF_SUPPORT OFF CACHE STRING
${
DLIB_GIF_SUPPORT_STR
}
FORCE
)
toggle_preprocessor_switch
(
DLIB_GIF_SUPPORT
)
endif
()
endif
()
if
(
DLIB_PNG_SUPPORT
)
# try to find libpng
find_package
(
PNG QUIET
)
...
...
dlib/config.h
View file @
9c48b871
...
...
@@ -14,10 +14,11 @@
//#define DLIB_NO_GUI_SUPPORT
//#define DLIB_ENABLE_STACK_TRACE
// You should also consider telling dlib to link against libjpeg, libpng,
fftw, CUDA, and a
// BLAS and LAPACK library. To do this you need to uncomment the following #defines.
// You should also consider telling dlib to link against libjpeg, libpng,
libgif, fftw, CUDA,
//
and a
BLAS and LAPACK library. To do this you need to uncomment the following #defines.
// #define DLIB_JPEG_SUPPORT
// #define DLIB_PNG_SUPPORT
// #define DLIB_GIF_SUPPORT
// #define DLIB_USE_FFTW
// #define DLIB_USE_BLAS
// #define DLIB_USE_LAPACK
...
...
dlib/config.h.in
View file @
9c48b871
...
...
@@ -14,10 +14,11 @@
#cmakedefine DLIB_NO_GUI_SUPPORT
#cmakedefine DLIB_ENABLE_STACK_TRACE
// You should also consider telling dlib to link against libjpeg, libpng,
fftw, CUDA, and a
// BLAS and LAPACK library. To do this you need to uncomment the following #defines.
// You should also consider telling dlib to link against libjpeg, libpng,
libgif, fftw, CUDA,
//
and a
BLAS and LAPACK library. To do this you need to uncomment the following #defines.
#cmakedefine DLIB_JPEG_SUPPORT
#cmakedefine DLIB_PNG_SUPPORT
#cmakedefine DLIB_GIF_SUPPORT
#cmakedefine DLIB_USE_FFTW
#cmakedefine DLIB_USE_BLAS
#cmakedefine DLIB_USE_LAPACK
...
...
dlib/image_loader/load_image.h
View file @
9c48b871
...
...
@@ -10,6 +10,9 @@
#include "image_loader.h"
#include <fstream>
#include <sstream>
#ifdef DLIB_GIF_SUPPORT
#include <gif_lib.h>
#endif
namespace
dlib
{
...
...
@@ -21,6 +24,7 @@ namespace dlib
JPG
,
PNG
,
DNG
,
GIF
,
UNKNOWN
};
...
...
@@ -45,11 +49,15 @@ namespace dlib
return
BMP
;
else
if
(
buffer
[
0
]
==
'D'
&&
buffer
[
1
]
==
'N'
&&
buffer
[
2
]
==
'G'
)
return
DNG
;
else
if
(
buffer
[
0
]
==
'G'
&&
buffer
[
1
]
==
'I'
&&
buffer
[
2
]
==
'F'
)
return
GIF
;
return
UNKNOWN
;
}
};
// ----------------------------------------------------------------------------------------
template
<
typename
image_type
>
void
load_image
(
image_type
&
image
,
...
...
@@ -66,6 +74,54 @@ namespace dlib
#endif
#ifdef DLIB_JPEG_SUPPORT
case
image_file_type
:
:
JPG
:
load_jpeg
(
image
,
file_name
);
return
;
#endif
#ifdef DLIB_GIF_SUPPORT
case
image_file_type
:
:
GIF
:
{
image_view
<
image_type
>
img
(
image
);
GifFileType
*
gif
=
DGifOpenFileName
(
file_name
.
c_str
());
try
{
if
(
gif
==
0
)
throw
image_load_error
(
"Couldn't open file "
+
file_name
);
if
(
DGifSlurp
(
gif
)
!=
GIF_OK
)
throw
image_load_error
(
"Error reading from "
+
file_name
);
if
(
gif
->
ImageCount
!=
1
)
throw
image_load_error
(
"Dlib only supports reading GIF files containing one image."
);
if
(
gif
->
SColorMap
==
0
)
throw
image_load_error
(
"Unsupported GIF format 1."
);
if
(
gif
->
SavedImages
==
0
)
throw
image_load_error
(
"Unsupported GIF format 2."
);
if
(
gif
->
SavedImages
->
ImageDesc
.
Width
!=
gif
->
SWidth
)
throw
image_load_error
(
"Unsupported GIF format 3."
);
if
(
gif
->
SavedImages
->
ImageDesc
.
Height
!=
gif
->
SHeight
)
throw
image_load_error
(
"Unsupported GIF format 4."
);
if
(
gif
->
SColorMap
->
ColorCount
!=
256
)
throw
image_load_error
(
"Unsupported GIF format 5."
);
if
(
gif
->
SColorMap
->
BitsPerPixel
!=
8
)
throw
image_load_error
(
"Unsupported GIF format 6."
);
if
(
gif
->
SavedImages
->
RasterBits
==
0
)
throw
image_load_error
(
"Unsupported GIF format 7."
);
if
(
gif
->
SColorMap
->
Colors
==
0
)
throw
image_load_error
(
"Unsupported GIF format 8."
);
img
.
set_size
(
gif
->
SHeight
,
gif
->
SWidth
);
unsigned
char
*
raster
=
gif
->
SavedImages
->
RasterBits
;
GifColorType
*
colormap
=
gif
->
SColorMap
->
Colors
;
for
(
long
r
=
0
;
r
<
img
.
nr
();
++
r
)
{
for
(
long
c
=
0
;
c
<
img
.
nc
();
++
c
)
{
rgb_pixel
p
;
p
.
red
=
colormap
[
*
raster
].
Red
;
p
.
green
=
colormap
[
*
raster
].
Green
;
p
.
blue
=
colormap
[
*
raster
].
Blue
;
assign_pixel
(
img
[
r
][
c
],
p
);
++
raster
;
}
}
DGifCloseFile
(
gif
);
}
catch
(...)
{
if
(
gif
)
DGifCloseFile
(
gif
);
throw
;
}
return
;
}
#endif
default
:
;
}
...
...
@@ -78,11 +134,11 @@ namespace dlib
"Do this by following the instructions at http://dlib.net/compile.html.
\n\n
"
;
#ifdef _MSC_VER
sout
<<
"Note that you must cause DLIB_JPEG_SUPPORT to be defined for your entire project.
\n
"
;
sout
<<
"So don't #define it in one file, add it to the C/C++->Preprocessor->Preprocessor Definitions
\n
"
;
sout
<<
"So don't #define it in one file
. Instead
, add it to the C/C++->Preprocessor->Preprocessor Definitions
\n
"
;
sout
<<
"field in Visual Studio's Property Pages window so it takes effect for your entire application."
;
#else
sout
<<
"Note that you must cause DLIB_JPEG_SUPPORT to be defined for your entire project.
\n
"
;
sout
<<
"So don't #define it in one file, use a compiler switch like -DDLIB_JPEG_SUPPORT
\n
"
;
sout
<<
"So don't #define it in one file
. Instead
, use a compiler switch like -DDLIB_JPEG_SUPPORT
\n
"
;
sout
<<
"so it takes effect for your entire application."
;
#endif
throw
image_load_error
(
sout
.
str
());
...
...
@@ -95,11 +151,27 @@ namespace dlib
"Do this by following the instructions at http://dlib.net/compile.html.
\n\n
"
;
#ifdef _MSC_VER
sout
<<
"Note that you must cause DLIB_PNG_SUPPORT to be defined for your entire project.
\n
"
;
sout
<<
"So don't #define it in one file, add it to the C/C++->Preprocessor->Preprocessor Definitions
\n
"
;
sout
<<
"So don't #define it in one file
. Instead
, add it to the C/C++->Preprocessor->Preprocessor Definitions
\n
"
;
sout
<<
"field in Visual Studio's Property Pages window so it takes effect for your entire application.
\n
"
;
#else
sout
<<
"Note that you must cause DLIB_PNG_SUPPORT to be defined for your entire project.
\n
"
;
sout
<<
"So don't #define it in one file, use a compiler switch like -DDLIB_PNG_SUPPORT
\n
"
;
sout
<<
"So don't #define it in one file. Instead, use a compiler switch like -DDLIB_PNG_SUPPORT
\n
"
;
sout
<<
"so it takes effect for your entire application."
;
#endif
throw
image_load_error
(
sout
.
str
());
}
else
if
(
im_type
==
image_file_type
::
GIF
)
{
std
::
ostringstream
sout
;
sout
<<
"Unable to load image in file "
+
file_name
+
".
\n
"
+
"You must #define DLIB_GIF_SUPPORT and link to libgif to read GIF files.
\n\n
"
;
#ifdef _MSC_VER
sout
<<
"Note that you must cause DLIB_GIF_SUPPORT to be defined for your entire project.
\n
"
;
sout
<<
"So don't #define it in one file. Instead, add it to the C/C++->Preprocessor->Preprocessor Definitions
\n
"
;
sout
<<
"field in Visual Studio's Property Pages window so it takes effect for your entire application.
\n
"
;
#else
sout
<<
"Note that you must cause DLIB_GIF_SUPPORT to be defined for your entire project.
\n
"
;
sout
<<
"So don't #define it in one file. Instead, use a compiler switch like -DDLIB_GIF_SUPPORT
\n
"
;
sout
<<
"so it takes effect for your entire application."
;
#endif
throw
image_load_error
(
sout
.
str
());
...
...
@@ -110,6 +182,8 @@ namespace dlib
}
}
// ----------------------------------------------------------------------------------------
}
#endif // DLIB_LOAd_IMAGE_Hh_
...
...
dlib/image_loader/load_image_abstract.h
View file @
9c48b871
...
...
@@ -3,8 +3,6 @@
#undef DLIB_LOAd_IMAGE_ABSTRACT_
#ifdef DLIB_LOAd_IMAGE_ABSTRACT_
#include "load_image_abstract.h"
#include "../string.h"
#include "../image_processing/generic_image.h"
namespace
dlib
...
...
@@ -19,10 +17,13 @@ namespace dlib
- image_type == an image object that implements the interface defined in
dlib/image_processing/generic_image.h
ensures
- This function looks at the file extensions and file headers to try and figure
out what kind of image format is inside the given file. It then calls one of
load_png(), load_jpeg(), load_bmp(), or load_dng() as appropriate and stores
the resulting image into #image.
- This function loads an image from disk, in the indicated file file_name, and
writes it to the indicated image object.
- It is capable of reading the PNG, JPEG, BMP, GIF, and DNG image formats. It
is always capable of reading BMP and DNG images. However, for PNG, JPEG, and
GIF you must #define DLIB_PNG_SUPPORT, DLIB_JPEG_SUPPORT, and
DLIB_GIF_SUPPORT respectively and link your program to libpng, libjpeg, and
libgif respectively.
throws
- image_load_error
This exception is thrown if there is some error that prevents
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment