Commit f3bdbf3b authored by Davis King's avatar Davis King

Added license statements and also converted line endings to unix format

parent d8dc5965
cmake_minimum_required(VERSION 2.8.4)
PROJECT(mex_functions)
include(cmake_mex_wrapper)
include(../cmake)
# Compile the example_mex_function.cpp file and link it to dlib. Note
# that you can give a list of things to link to here. E.g.
# add_mex_function(some_other_mex_function pthread dlib fftw)
add_mex_function(example_mex_function dlib)
add_mex_function(example_mex_callback dlib)
cmake_minimum_required(VERSION 2.8.4)
PROJECT(mex_functions)
include(cmake_mex_wrapper)
include(../cmake)
# Compile the example_mex_function.cpp file and link it to dlib. Note
# that you can give a list of things to link to here. E.g.
# add_mex_function(some_other_mex_function pthread dlib fftw)
add_mex_function(example_mex_function dlib)
add_mex_function(example_mex_callback dlib)
This folder contains a set of tools which make it easy to create MATLAB mex
functions. To understand how they work, you should read the
example_mex_function.cpp and example_mex_callback.cpp examples.
To compile them, you can use CMake. In particular, from this folder execute
these commands:
mkdir build
cd build
cmake ..
cmake --build . --config release --target install
That should build the mex files on any platform.
Note that on windows you will probably need to tell CMake to use a 64bit
version of visual studio. You can do this by using a command like:
cmake -G "Visual Studio 10 Win64" ..
instead of
cmake ..
This folder contains a set of tools which make it easy to create MATLAB mex
functions. To understand how they work, you should read the
example_mex_function.cpp and example_mex_callback.cpp examples.
To compile them, you can use CMake. In particular, from this folder execute
these commands:
mkdir build
cd build
cmake ..
cmake --build . --config release --target install
That should build the mex files on any platform.
Note that on windows you will probably need to tell CMake to use a 64bit
version of visual studio. You can do this by using a command like:
cmake -G "Visual Studio 10 Win64" ..
instead of
cmake ..
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# This file figured out where MATLAB is and then defines a macro, add_mex_function(name)
# which when called instructs CMake to build a mex file from a file called name.cpp. Note
# that additional library dependencies can be added like this: add_mex_function(name lib1 dlib libetc).
# That is, just add more libraries after the name and they will be build into the mex file.
cmake_minimum_required(VERSION 2.8.4)
# Find MATLAB's include directory and needed libraries
find_program(MATLAB_EXECUTABLE matlab PATHS
"C:/Program Files/MATLAB/*/bin"
"C:/Program Files (x86)/MATLAB/*/bin"
)
# Resolve symbolic links to try and get the real path to the MATLAB executable
get_filename_component(MATLAB_EXECUTABLE ${MATLAB_EXECUTABLE} REALPATH)
# Now get MATLAB root directory
get_filename_component(MATLAB_HOME ${MATLAB_EXECUTABLE} PATH)
get_filename_component(MATLAB_HOME ${MATLAB_HOME} PATH)
set(MATLAB_LIB_FOLDERS
"${MATLAB_HOME}/extern/lib/win64/microsoft"
"${MATLAB_HOME}/bin/glnxa64"
)
# Find the MATLAB libraries that need to get linked into the mex file
if (WIN32)
find_library(MATLAB_MEX_LIBRARY libmex PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_MX_LIBRARY libmx PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_ENG_LIBRARY libeng PATHS ${MATLAB_LIB_FOLDERS} )
else()
find_library(MATLAB_MEX_LIBRARY mex PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_MX_LIBRARY mx PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_ENG_LIBRARY eng PATHS ${MATLAB_LIB_FOLDERS} )
endif()
set(MATLAB_LIBRARIES ${MATLAB_MEX_LIBRARY} ${MATLAB_MX_LIBRARY} ${MATLAB_ENG_LIBRARY})
INCLUDE_DIRECTORIES("${MATLAB_HOME}/extern/include")
# Determine the path to cmake_mex_wrapper file so we can add it to the include search path..
string(REGEX REPLACE "cmake_mex_wrapper$" "" dlib_matlab_binding_path ${CMAKE_CURRENT_LIST_FILE})
INCLUDE_DIRECTORIES("${dlib_matlab_binding_path}")
# Determine the path to dlib so we can add it to the include search path.
string(REGEX REPLACE "cmake_mex_wrapper$" "" dlib_path ${CMAKE_CURRENT_LIST_FILE})
INCLUDE_DIRECTORIES(${dlib_path}/../..)
ADD_DEFINITIONS(-DMATLAB_MEX_FILE)
# Determine the path to our CMakeLists.txt file. This is the file that
# includeded the one you are reading right now. So here we make it so that
# when you run the install target it will copy the compiled mex files into the
# same folder as the parent CMakeLists.txt file.
string(REGEX REPLACE "CMakeLists.txt$" "" install_dir ${CMAKE_PARENT_LIST_FILE})
set(CMAKE_INSTALL_PREFIX "${install_dir}")
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION "${install_dir}")
INCLUDE(InstallRequiredSystemLibraries)
MACRO(add_mex_function name )
ADD_LIBRARY(${name} MODULE ${name}.cpp )
# Change the output file extension to a mex extension.
if (WIN32)
set_target_properties(${name} PROPERTIES SUFFIX ".mexw64")
elseif(APPLE)
set_target_properties(${name} PROPERTIES SUFFIX ".mexmaci64")
else()
set_target_properties(${name} PROPERTIES SUFFIX ".mexa64")
endif()
set_target_properties(${name} PROPERTIES PREFIX "")
TARGET_LINK_LIBRARIES(${name} ${MATLAB_LIBRARIES} ${ARGN})
install(TARGETS ${name} DESTINATION "${install_dir}")
ENDMACRO()
# This file figures out where MATLAB is and then defines a macro, add_mex_function(name)
# which when called instructs CMake to build a mex file from a file called name.cpp. Note
# that additional library dependencies can be added like this: add_mex_function(name lib1 dlib libetc).
# That is, just add more libraries after the name and they will be build into the mex file.
cmake_minimum_required(VERSION 2.8.4)
# Find MATLAB's include directory and needed libraries
find_program(MATLAB_EXECUTABLE matlab PATHS
"C:/Program Files/MATLAB/*/bin"
"C:/Program Files (x86)/MATLAB/*/bin"
)
# Resolve symbolic links to try and get the real path to the MATLAB executable
get_filename_component(MATLAB_EXECUTABLE ${MATLAB_EXECUTABLE} REALPATH)
# Now get MATLAB root directory
get_filename_component(MATLAB_HOME ${MATLAB_EXECUTABLE} PATH)
get_filename_component(MATLAB_HOME ${MATLAB_HOME} PATH)
set(MATLAB_LIB_FOLDERS
"${MATLAB_HOME}/extern/lib/win64/microsoft"
"${MATLAB_HOME}/bin/glnxa64"
)
# Find the MATLAB libraries that need to get linked into the mex file
if (WIN32)
find_library(MATLAB_MEX_LIBRARY libmex PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_MX_LIBRARY libmx PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_ENG_LIBRARY libeng PATHS ${MATLAB_LIB_FOLDERS} )
else()
find_library(MATLAB_MEX_LIBRARY mex PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_MX_LIBRARY mx PATHS ${MATLAB_LIB_FOLDERS} )
find_library(MATLAB_ENG_LIBRARY eng PATHS ${MATLAB_LIB_FOLDERS} )
endif()
set(MATLAB_LIBRARIES ${MATLAB_MEX_LIBRARY} ${MATLAB_MX_LIBRARY} ${MATLAB_ENG_LIBRARY})
INCLUDE_DIRECTORIES("${MATLAB_HOME}/extern/include")
# Determine the path to cmake_mex_wrapper file so we can add it to the include search path..
string(REGEX REPLACE "cmake_mex_wrapper$" "" dlib_matlab_binding_path ${CMAKE_CURRENT_LIST_FILE})
INCLUDE_DIRECTORIES("${dlib_matlab_binding_path}")
# Determine the path to dlib so we can add it to the include search path.
string(REGEX REPLACE "cmake_mex_wrapper$" "" dlib_path ${CMAKE_CURRENT_LIST_FILE})
INCLUDE_DIRECTORIES(${dlib_path}/../..)
ADD_DEFINITIONS(-DMATLAB_MEX_FILE)
# Determine the path to our CMakeLists.txt file. This is the file that
# includeded the one you are reading right now. So here we make it so that
# when you run the install target it will copy the compiled mex files into the
# same folder as the parent CMakeLists.txt file.
string(REGEX REPLACE "CMakeLists.txt$" "" install_dir ${CMAKE_PARENT_LIST_FILE})
set(CMAKE_INSTALL_PREFIX "${install_dir}")
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION "${install_dir}")
INCLUDE(InstallRequiredSystemLibraries)
MACRO(add_mex_function name )
ADD_LIBRARY(${name} MODULE ${name}.cpp )
# Change the output file extension to a mex extension.
if (WIN32)
set_target_properties(${name} PROPERTIES SUFFIX ".mexw64")
elseif(APPLE)
set_target_properties(${name} PROPERTIES SUFFIX ".mexmaci64")
else()
set_target_properties(${name} PROPERTIES SUFFIX ".mexa64")
endif()
set_target_properties(${name} PROPERTIES PREFIX "")
TARGET_LINK_LIBRARIES(${name} ${MATLAB_LIBRARIES} ${ARGN})
install(TARGETS ${name} DESTINATION "${install_dir}")
ENDMACRO()
#include "call_matlab.h"
#include "dlib/matrix.h"
using namespace dlib;
using namespace std;
/*
This mex function takes a MATLAB function handle, calls it, and
returns the results.
For example, you can call this function in MATLAB like so:
A = magic(3)
y = example_mex_callback(A, @(x)x+x)
This will result in y containing the value 2*A.
*/
void mex_function (
const matrix<double>& A,
const function_handle& f,
matrix<double>& result
)
{
// The f argument to this function is a function handle passed from MATLAB. To
// call it we use the following syntax:
call_matlab(f, A, returns(result));
// This is equivalent to result = f(A). Therefore, the returns(variable) syntax
// is used to indicate which variables are outputs of the function.
// Another thing we can do is call MATLAB functions based on their string name
// rather than a function_handle. Here is an example of calling eigs().
matrix<double> m(2,2);
m = 1,2,
3,4;
matrix<double> v,d;
// This is equivalent to [v,d] = eigs(m);
call_matlab("eigs", m, returns(v), returns(d));
cout << "eigenvectors: \n" << v << endl;
cout << "eigenvalues: \n" << d << endl;
}
// #including this brings in all the mex boiler plate needed by MATLAB.
#include "mex_wrapper.cpp"
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
#include "call_matlab.h"
#include "dlib/matrix.h"
using namespace dlib;
using namespace std;
/*
This mex function takes a MATLAB function handle, calls it, and
returns the results.
For example, you can call this function in MATLAB like so:
A = magic(3)
y = example_mex_callback(A, @(x)x+x)
This will result in y containing the value 2*A.
*/
void mex_function (
const matrix<double>& A,
const function_handle& f,
matrix<double>& result
)
{
// The f argument to this function is a function handle passed from MATLAB. To
// call it we use the following syntax:
call_matlab(f, A, returns(result));
// This is equivalent to result = f(A). Therefore, the returns(variable) syntax
// is used to indicate which variables are outputs of the function.
// Another thing we can do is call MATLAB functions based on their string name
// rather than a function_handle. Here is an example of calling eigs().
matrix<double> m(2,2);
m = 1,2,
3,4;
matrix<double> v,d;
// This is equivalent to [v,d] = eigs(m);
call_matlab("eigs", m, returns(v), returns(d));
cout << "eigenvectors: \n" << v << endl;
cout << "eigenvalues: \n" << d << endl;
}
// #including this brings in all the mex boiler plate needed by MATLAB.
#include "mex_wrapper.cpp"
#include "dlib/matrix.h"
using namespace dlib;
using namespace std;
/*!
This file defines a function callable from MATLAB once you mex it.
It computes the same thing as the following MATLAB function:
function [A, B] = example_mex_function(x, y, some_number)
A = x+y;
B = sum(sum(x+y));
disp(['some_number: ' num2str(some_number)])
end
VALID INPUT AND OUTPUT ARGUMENTS
The mex wrapper can handle the following kinds of input and output arguments:
- Types corresponding to a MATLAB matrix
- a dlib::matrix containing any kind of scalar value.
- a dlib::array2d containing any kind of scalar value.
- a dlib::vector containing any kind of scalar value.
- a dlib::point
- RGB color images
- dlib::array2d<dlib::rgb_pixel> can be used to represent
MATLAB uint8 MxNx3 images.
- Types corresponding to a MATLAB scalar
- any kind of scalar value, e.g. double, int, etc.
- Types corresponding to a MATLAB string
- std::string
- Types corresponding to a MATLAB cell array
- a std::vector or dlib::array containing any of the above
types of objects or std::vector or dlib::array objects.
!*/
// You can also define default values for your input arguments. So
// here we say that if the user in MATLAB doesn't provide the "some_number"
// then it will get a value of 3.141.
#define ARG_5_DEFAULT 3.141
// Make a function named mex_function() and put your code inside it.
// Note that the return type should be void. Use non-const reference
// arguments to return outputs. Finally, mex_function() must have no
// more than 10 arguments.
void mex_function (
const matrix<double>& x,
const matrix<double>& y,
matrix<double>& out1,
double& out2,
double some_number
)
{
out1 = x + y;
out2 = sum(x+y);
// we can also use cout to print things as usual:
cout << "some_number: "<< some_number << endl;
}
// #including this brings in all the mex boiler plate needed by MATLAB.
#include "mex_wrapper.cpp"
// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
#include "dlib/matrix.h"
using namespace dlib;
using namespace std;
/*!
This file defines a function callable from MATLAB once you mex it.
It computes the same thing as the following MATLAB function:
function [A, B] = example_mex_function(x, y, some_number)
A = x+y;
B = sum(sum(x+y));
disp(['some_number: ' num2str(some_number)])
end
VALID INPUT AND OUTPUT ARGUMENTS
The mex wrapper can handle the following kinds of input and output arguments:
- Types corresponding to a MATLAB matrix
- a dlib::matrix containing any kind of scalar value.
- a dlib::array2d containing any kind of scalar value.
- a dlib::vector containing any kind of scalar value.
- a dlib::point
- RGB color images
- dlib::array2d<dlib::rgb_pixel> can be used to represent
MATLAB uint8 MxNx3 images.
- Types corresponding to a MATLAB scalar
- any kind of scalar value, e.g. double, int, etc.
- Types corresponding to a MATLAB string
- std::string
- Types corresponding to a MATLAB cell array
- a std::vector or dlib::array containing any of the above
types of objects or std::vector or dlib::array objects.
!*/
// You can also define default values for your input arguments. So
// here we say that if the user in MATLAB doesn't provide the "some_number"
// then it will get a value of 3.141.
#define ARG_5_DEFAULT 3.141
// Make a function named mex_function() and put your code inside it.
// Note that the return type should be void. Use non-const reference
// arguments to return outputs. Finally, mex_function() must have no
// more than 10 arguments.
void mex_function (
const matrix<double>& x,
const matrix<double>& y,
matrix<double>& out1,
double& out2,
double some_number
)
{
out1 = x + y;
out2 = sum(x+y);
// we can also use cout to print things as usual:
cout << "some_number: "<< some_number << endl;
}
// #including this brings in all the mex boiler plate needed by MATLAB.
#include "mex_wrapper.cpp"
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