- 17 Dec, 2017 10 commits
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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- 16 Dec, 2017 3 commits
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ernestotapiar authored
* Removed redudant (repeated) definition of sample_type. * Added return statement in the documentation of the (lambda) upper bound function.
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Davis King authored
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Davis King authored
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- 14 Dec, 2017 1 commit
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Davis King authored
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- 13 Dec, 2017 2 commits
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Davis King authored
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Aron Rubin authored
* Fixed type passing to opencv to use basic instead of aggregate. * Change tabs to spaces.
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- 12 Dec, 2017 2 commits
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Davis King authored
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wyd1520 authored
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- 11 Dec, 2017 7 commits
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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- 10 Dec, 2017 3 commits
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Davis King authored
background crops.
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Davis King authored
numpy's import_array() in a more robust way.
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Davis King authored
void*. But the previous code didn't so it wouldn't compile. Fixed that problem.
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- 08 Dec, 2017 10 commits
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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visionworkz authored
* Exposed jitter_image in Python and added an example * Return Numpy array directly * Require numpy during setup * Added install of Numpy before builds * Changed pip install for user only due to security issues. * Removed malloc * Made presence of Numpy during compile optional. * Conflict * Refactored get_face_chip/get_face_chips to use Numpy as well.
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Davis King authored
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Davis King authored
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Davis King authored
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Davis King authored
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Kino authored
look at issue: https://github.com/davisking/dlib/issues/674
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- 07 Dec, 2017 2 commits
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Davis King authored
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Davis King authored
the old win32 functions. I did this to work around how windows unloads dlls. In particular, during dll unload windows will kill all threads, THEN it will destruct global objects. So this leads to problems where a global obejct that owns threads tries to tell them to shutdown and everything goes wrong. The specific problem this code change fixes is when signaler::broadcast() is called on a signaler that was being waited on by one of these abruptly killed threads. In that case, the old code would deadlock inside signaler::broadcast(). This new code doesn't seem to have that problem, thereby mitigating the windows dll unload behavior in some situations.
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